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FwpmSystemPortsSubscribe0

関数
WFPのシステムポート変更通知を購読する。
DLLfwpuclnt.dll呼出規約winapi対応OSWindows 7 以降

シグネチャ

// fwpuclnt.dll
#include <windows.h>

DWORD FwpmSystemPortsSubscribe0(
    FWPM_ENGINE_HANDLE engineHandle,   // optional
    void* reserved,   // optional
    FWPM_SYSTEM_PORTS_CALLBACK0 callback,
    void* context,   // optional
    HANDLE* sysPortsHandle
);

パラメーター

名前方向
engineHandleFWPM_ENGINE_HANDLEinoptional
reservedvoid*optional
callbackFWPM_SYSTEM_PORTS_CALLBACK0in
contextvoid*inoptional
sysPortsHandleHANDLE*out

戻り値の型: DWORD

各言語での呼び出し定義

// fwpuclnt.dll
#include <windows.h>

DWORD FwpmSystemPortsSubscribe0(
    FWPM_ENGINE_HANDLE engineHandle,   // optional
    void* reserved,   // optional
    FWPM_SYSTEM_PORTS_CALLBACK0 callback,
    void* context,   // optional
    HANDLE* sysPortsHandle
);
[DllImport("fwpuclnt.dll", ExactSpelling = true)]
static extern uint FwpmSystemPortsSubscribe0(
    FWPM_ENGINE_HANDLE engineHandle,   // FWPM_ENGINE_HANDLE optional
    IntPtr reserved,   // void* optional
    IntPtr callback,   // FWPM_SYSTEM_PORTS_CALLBACK0
    IntPtr context,   // void* optional
    IntPtr sysPortsHandle   // HANDLE* out
);
<DllImport("fwpuclnt.dll", ExactSpelling:=True)>
Public Shared Function FwpmSystemPortsSubscribe0(
    engineHandle As FWPM_ENGINE_HANDLE,   ' FWPM_ENGINE_HANDLE optional
    reserved As IntPtr,   ' void* optional
    callback As IntPtr,   ' FWPM_SYSTEM_PORTS_CALLBACK0
    context As IntPtr,   ' void* optional
    sysPortsHandle As IntPtr   ' HANDLE* out
) As UInteger
End Function
' engineHandle : FWPM_ENGINE_HANDLE optional
' reserved : void* optional
' callback : FWPM_SYSTEM_PORTS_CALLBACK0
' context : void* optional
' sysPortsHandle : HANDLE* out
Declare PtrSafe Function FwpmSystemPortsSubscribe0 Lib "fwpuclnt" ( _
    ByVal engineHandle As LongPtr, _
    ByVal reserved As LongPtr, _
    ByVal callback As LongPtr, _
    ByVal context As LongPtr, _
    ByVal sysPortsHandle As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

FwpmSystemPortsSubscribe0 = ctypes.windll.fwpuclnt.FwpmSystemPortsSubscribe0
FwpmSystemPortsSubscribe0.restype = wintypes.DWORD
FwpmSystemPortsSubscribe0.argtypes = [
    FWPM_ENGINE_HANDLE,  # engineHandle : FWPM_ENGINE_HANDLE optional
    ctypes.POINTER(None),  # reserved : void* optional
    ctypes.c_void_p,  # callback : FWPM_SYSTEM_PORTS_CALLBACK0
    ctypes.POINTER(None),  # context : void* optional
    ctypes.c_void_p,  # sysPortsHandle : HANDLE* out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('fwpuclnt.dll')
FwpmSystemPortsSubscribe0 = Fiddle::Function.new(
  lib['FwpmSystemPortsSubscribe0'],
  [
    Fiddle::TYPE_VOIDP,  # engineHandle : FWPM_ENGINE_HANDLE optional
    Fiddle::TYPE_VOIDP,  # reserved : void* optional
    Fiddle::TYPE_VOIDP,  # callback : FWPM_SYSTEM_PORTS_CALLBACK0
    Fiddle::TYPE_VOIDP,  # context : void* optional
    Fiddle::TYPE_VOIDP,  # sysPortsHandle : HANDLE* out
  ],
  -Fiddle::TYPE_INT)
#[link(name = "fwpuclnt")]
extern "system" {
    fn FwpmSystemPortsSubscribe0(
        engineHandle: FWPM_ENGINE_HANDLE,  // FWPM_ENGINE_HANDLE optional
        reserved: *mut (),  // void* optional
        callback: *const core::ffi::c_void,  // FWPM_SYSTEM_PORTS_CALLBACK0
        context: *mut (),  // void* optional
        sysPortsHandle: *mut *mut core::ffi::c_void  // HANDLE* out
    ) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("fwpuclnt.dll")]
public static extern uint FwpmSystemPortsSubscribe0(FWPM_ENGINE_HANDLE engineHandle, IntPtr reserved, IntPtr callback, IntPtr context, IntPtr sysPortsHandle);
"@
$api = Add-Type -MemberDefinition $sig -Name 'fwpuclnt_FwpmSystemPortsSubscribe0' -Namespace Win32 -PassThru
# $api::FwpmSystemPortsSubscribe0(engineHandle, reserved, callback, context, sysPortsHandle)
#uselib "fwpuclnt.dll"
#func global FwpmSystemPortsSubscribe0 "FwpmSystemPortsSubscribe0" sptr, sptr, sptr, sptr, sptr
; FwpmSystemPortsSubscribe0 engineHandle, reserved, callback, context, sysPortsHandle   ; 戻り値は stat
; engineHandle : FWPM_ENGINE_HANDLE optional -> "sptr"
; reserved : void* optional -> "sptr"
; callback : FWPM_SYSTEM_PORTS_CALLBACK0 -> "sptr"
; context : void* optional -> "sptr"
; sysPortsHandle : HANDLE* out -> "sptr"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "fwpuclnt.dll"
#cfunc global FwpmSystemPortsSubscribe0 "FwpmSystemPortsSubscribe0" int, sptr, sptr, sptr, sptr
; res = FwpmSystemPortsSubscribe0(engineHandle, reserved, callback, context, sysPortsHandle)
; engineHandle : FWPM_ENGINE_HANDLE optional -> "int"
; reserved : void* optional -> "sptr"
; callback : FWPM_SYSTEM_PORTS_CALLBACK0 -> "sptr"
; context : void* optional -> "sptr"
; sysPortsHandle : HANDLE* out -> "sptr"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。
; DWORD FwpmSystemPortsSubscribe0(FWPM_ENGINE_HANDLE engineHandle, void* reserved, FWPM_SYSTEM_PORTS_CALLBACK0 callback, void* context, HANDLE* sysPortsHandle)
#uselib "fwpuclnt.dll"
#cfunc global FwpmSystemPortsSubscribe0 "FwpmSystemPortsSubscribe0" int, intptr, intptr, intptr, intptr
; res = FwpmSystemPortsSubscribe0(engineHandle, reserved, callback, context, sysPortsHandle)
; engineHandle : FWPM_ENGINE_HANDLE optional -> "int"
; reserved : void* optional -> "intptr"
; callback : FWPM_SYSTEM_PORTS_CALLBACK0 -> "intptr"
; context : void* optional -> "intptr"
; sysPortsHandle : HANDLE* out -> "intptr"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	fwpuclnt = windows.NewLazySystemDLL("fwpuclnt.dll")
	procFwpmSystemPortsSubscribe0 = fwpuclnt.NewProc("FwpmSystemPortsSubscribe0")
)

// engineHandle (FWPM_ENGINE_HANDLE optional), reserved (void* optional), callback (FWPM_SYSTEM_PORTS_CALLBACK0), context (void* optional), sysPortsHandle (HANDLE* out)
r1, _, err := procFwpmSystemPortsSubscribe0.Call(
	uintptr(engineHandle),
	uintptr(reserved),
	uintptr(callback),
	uintptr(context),
	uintptr(sysPortsHandle),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // DWORD
function FwpmSystemPortsSubscribe0(
  engineHandle: FWPM_ENGINE_HANDLE;   // FWPM_ENGINE_HANDLE optional
  reserved: Pointer;   // void* optional
  callback: Pointer;   // FWPM_SYSTEM_PORTS_CALLBACK0
  context: Pointer;   // void* optional
  sysPortsHandle: Pointer   // HANDLE* out
): DWORD; stdcall;
  external 'fwpuclnt.dll' name 'FwpmSystemPortsSubscribe0';
result := DllCall("fwpuclnt\FwpmSystemPortsSubscribe0"
    , "Ptr", engineHandle   ; FWPM_ENGINE_HANDLE optional
    , "Ptr", reserved   ; void* optional
    , "Ptr", callback   ; FWPM_SYSTEM_PORTS_CALLBACK0
    , "Ptr", context   ; void* optional
    , "Ptr", sysPortsHandle   ; HANDLE* out
    , "UInt")   ; return: DWORD
●FwpmSystemPortsSubscribe0(engineHandle, reserved, callback, context, sysPortsHandle) = DLL("fwpuclnt.dll", "dword FwpmSystemPortsSubscribe0(void*, void*, void*, void*, void*)")
# 呼び出し: FwpmSystemPortsSubscribe0(engineHandle, reserved, callback, context, sysPortsHandle)
# engineHandle : FWPM_ENGINE_HANDLE optional -> "void*"
# reserved : void* optional -> "void*"
# callback : FWPM_SYSTEM_PORTS_CALLBACK0 -> "void*"
# context : void* optional -> "void*"
# sysPortsHandle : HANDLE* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。