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FwpmTransactionCommit0

関数
WFPトランザクションをコミットして変更を確定する。
DLLfwpuclnt.dll呼出規約winapi対応OSWindows Vista 以降

シグネチャ

// fwpuclnt.dll
#include <windows.h>

DWORD FwpmTransactionCommit0(
    FWPM_ENGINE_HANDLE engineHandle
);

パラメーター

名前方向
engineHandleFWPM_ENGINE_HANDLEin

戻り値の型: DWORD

各言語での呼び出し定義

// fwpuclnt.dll
#include <windows.h>

DWORD FwpmTransactionCommit0(
    FWPM_ENGINE_HANDLE engineHandle
);
[DllImport("fwpuclnt.dll", ExactSpelling = true)]
static extern uint FwpmTransactionCommit0(
    FWPM_ENGINE_HANDLE engineHandle   // FWPM_ENGINE_HANDLE
);
<DllImport("fwpuclnt.dll", ExactSpelling:=True)>
Public Shared Function FwpmTransactionCommit0(
    engineHandle As FWPM_ENGINE_HANDLE   ' FWPM_ENGINE_HANDLE
) As UInteger
End Function
' engineHandle : FWPM_ENGINE_HANDLE
Declare PtrSafe Function FwpmTransactionCommit0 Lib "fwpuclnt" ( _
    ByVal engineHandle As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

FwpmTransactionCommit0 = ctypes.windll.fwpuclnt.FwpmTransactionCommit0
FwpmTransactionCommit0.restype = wintypes.DWORD
FwpmTransactionCommit0.argtypes = [
    FWPM_ENGINE_HANDLE,  # engineHandle : FWPM_ENGINE_HANDLE
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('fwpuclnt.dll')
FwpmTransactionCommit0 = Fiddle::Function.new(
  lib['FwpmTransactionCommit0'],
  [
    Fiddle::TYPE_VOIDP,  # engineHandle : FWPM_ENGINE_HANDLE
  ],
  -Fiddle::TYPE_INT)
#[link(name = "fwpuclnt")]
extern "system" {
    fn FwpmTransactionCommit0(
        engineHandle: FWPM_ENGINE_HANDLE  // FWPM_ENGINE_HANDLE
    ) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("fwpuclnt.dll")]
public static extern uint FwpmTransactionCommit0(FWPM_ENGINE_HANDLE engineHandle);
"@
$api = Add-Type -MemberDefinition $sig -Name 'fwpuclnt_FwpmTransactionCommit0' -Namespace Win32 -PassThru
# $api::FwpmTransactionCommit0(engineHandle)
#uselib "fwpuclnt.dll"
#func global FwpmTransactionCommit0 "FwpmTransactionCommit0" sptr
; FwpmTransactionCommit0 engineHandle   ; 戻り値は stat
; engineHandle : FWPM_ENGINE_HANDLE -> "sptr"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "fwpuclnt.dll"
#cfunc global FwpmTransactionCommit0 "FwpmTransactionCommit0" int
; res = FwpmTransactionCommit0(engineHandle)
; engineHandle : FWPM_ENGINE_HANDLE -> "int"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。
; DWORD FwpmTransactionCommit0(FWPM_ENGINE_HANDLE engineHandle)
#uselib "fwpuclnt.dll"
#cfunc global FwpmTransactionCommit0 "FwpmTransactionCommit0" int
; res = FwpmTransactionCommit0(engineHandle)
; engineHandle : FWPM_ENGINE_HANDLE -> "int"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	fwpuclnt = windows.NewLazySystemDLL("fwpuclnt.dll")
	procFwpmTransactionCommit0 = fwpuclnt.NewProc("FwpmTransactionCommit0")
)

// engineHandle (FWPM_ENGINE_HANDLE)
r1, _, err := procFwpmTransactionCommit0.Call(
	uintptr(engineHandle),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // DWORD
function FwpmTransactionCommit0(
  engineHandle: FWPM_ENGINE_HANDLE   // FWPM_ENGINE_HANDLE
): DWORD; stdcall;
  external 'fwpuclnt.dll' name 'FwpmTransactionCommit0';
result := DllCall("fwpuclnt\FwpmTransactionCommit0"
    , "Ptr", engineHandle   ; FWPM_ENGINE_HANDLE
    , "UInt")   ; return: DWORD
●FwpmTransactionCommit0(engineHandle) = DLL("fwpuclnt.dll", "dword FwpmTransactionCommit0(void*)")
# 呼び出し: FwpmTransactionCommit0(engineHandle)
# engineHandle : FWPM_ENGINE_HANDLE -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。