Win32 API 日本語リファレンス
ホームNetworking.ActiveDirectory › DsWriteAccountSpnA

DsWriteAccountSpnA

関数
アカウントオブジェクトにSPNを書き込む(ANSI版)。
DLLNTDSAPI.dll文字セットANSI (-A)呼出規約winapi対応OSWindows Vista 以降

シグネチャ

// NTDSAPI.dll  (ANSI / -A)
#include <windows.h>

DWORD DsWriteAccountSpnA(
    HANDLE hDS,
    DS_SPN_WRITE_OP Operation,
    LPCSTR pszAccount,
    DWORD cSpn,
    LPCSTR* rpszSpn
);

パラメーター

名前方向説明
hDSHANDLEin操作に用いるディレクトリサービスバインドハンドル。
OperationDS_SPN_WRITE_OPinSPNの追加・置換・削除を指定するDS_SPN_WRITE_OP列挙値。
pszAccountLPCSTRinSPNを書き込む対象アカウントのDN(ANSI)。
cSpnDWORDinrpszSpn配列のSPN個数。
rpszSpnLPCSTR*in書き込むSPN文字列配列へのポインタ。

戻り値の型: DWORD

各言語での呼び出し定義

// NTDSAPI.dll  (ANSI / -A)
#include <windows.h>

DWORD DsWriteAccountSpnA(
    HANDLE hDS,
    DS_SPN_WRITE_OP Operation,
    LPCSTR pszAccount,
    DWORD cSpn,
    LPCSTR* rpszSpn
);
[DllImport("NTDSAPI.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern uint DsWriteAccountSpnA(
    IntPtr hDS,   // HANDLE
    int Operation,   // DS_SPN_WRITE_OP
    [MarshalAs(UnmanagedType.LPStr)] string pszAccount,   // LPCSTR
    uint cSpn,   // DWORD
    IntPtr rpszSpn   // LPCSTR*
);
<DllImport("NTDSAPI.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function DsWriteAccountSpnA(
    hDS As IntPtr,   ' HANDLE
    Operation As Integer,   ' DS_SPN_WRITE_OP
    <MarshalAs(UnmanagedType.LPStr)> pszAccount As String,   ' LPCSTR
    cSpn As UInteger,   ' DWORD
    rpszSpn As IntPtr   ' LPCSTR*
) As UInteger
End Function
' hDS : HANDLE
' Operation : DS_SPN_WRITE_OP
' pszAccount : LPCSTR
' cSpn : DWORD
' rpszSpn : LPCSTR*
Declare PtrSafe Function DsWriteAccountSpnA Lib "ntdsapi" ( _
    ByVal hDS As LongPtr, _
    ByVal Operation As Long, _
    ByVal pszAccount As String, _
    ByVal cSpn As Long, _
    ByVal rpszSpn As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

DsWriteAccountSpnA = ctypes.windll.ntdsapi.DsWriteAccountSpnA
DsWriteAccountSpnA.restype = wintypes.DWORD
DsWriteAccountSpnA.argtypes = [
    wintypes.HANDLE,  # hDS : HANDLE
    ctypes.c_int,  # Operation : DS_SPN_WRITE_OP
    wintypes.LPCSTR,  # pszAccount : LPCSTR
    wintypes.DWORD,  # cSpn : DWORD
    ctypes.c_void_p,  # rpszSpn : LPCSTR*
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('NTDSAPI.dll')
DsWriteAccountSpnA = Fiddle::Function.new(
  lib['DsWriteAccountSpnA'],
  [
    Fiddle::TYPE_VOIDP,  # hDS : HANDLE
    Fiddle::TYPE_INT,  # Operation : DS_SPN_WRITE_OP
    Fiddle::TYPE_VOIDP,  # pszAccount : LPCSTR
    -Fiddle::TYPE_INT,  # cSpn : DWORD
    Fiddle::TYPE_VOIDP,  # rpszSpn : LPCSTR*
  ],
  -Fiddle::TYPE_INT)
#[link(name = "ntdsapi")]
extern "system" {
    fn DsWriteAccountSpnA(
        hDS: *mut core::ffi::c_void,  // HANDLE
        Operation: i32,  // DS_SPN_WRITE_OP
        pszAccount: *const u8,  // LPCSTR
        cSpn: u32,  // DWORD
        rpszSpn: *const *const u8  // LPCSTR*
    ) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("NTDSAPI.dll", CharSet = CharSet.Ansi)]
public static extern uint DsWriteAccountSpnA(IntPtr hDS, int Operation, [MarshalAs(UnmanagedType.LPStr)] string pszAccount, uint cSpn, IntPtr rpszSpn);
"@
$api = Add-Type -MemberDefinition $sig -Name 'NTDSAPI_DsWriteAccountSpnA' -Namespace Win32 -PassThru
# $api::DsWriteAccountSpnA(hDS, Operation, pszAccount, cSpn, rpszSpn)
#uselib "NTDSAPI.dll"
#func global DsWriteAccountSpnA "DsWriteAccountSpnA" sptr, sptr, sptr, sptr, sptr
; DsWriteAccountSpnA hDS, Operation, pszAccount, cSpn, varptr(rpszSpn)   ; 戻り値は stat
; hDS : HANDLE -> "sptr"
; Operation : DS_SPN_WRITE_OP -> "sptr"
; pszAccount : LPCSTR -> "sptr"
; cSpn : DWORD -> "sptr"
; rpszSpn : LPCSTR* -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "NTDSAPI.dll"
#cfunc global DsWriteAccountSpnA "DsWriteAccountSpnA" sptr, int, str, int, var
; res = DsWriteAccountSpnA(hDS, Operation, pszAccount, cSpn, rpszSpn)
; hDS : HANDLE -> "sptr"
; Operation : DS_SPN_WRITE_OP -> "int"
; pszAccount : LPCSTR -> "str"
; cSpn : DWORD -> "int"
; rpszSpn : LPCSTR* -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; DWORD DsWriteAccountSpnA(HANDLE hDS, DS_SPN_WRITE_OP Operation, LPCSTR pszAccount, DWORD cSpn, LPCSTR* rpszSpn)
#uselib "NTDSAPI.dll"
#cfunc global DsWriteAccountSpnA "DsWriteAccountSpnA" intptr, int, str, int, var
; res = DsWriteAccountSpnA(hDS, Operation, pszAccount, cSpn, rpszSpn)
; hDS : HANDLE -> "intptr"
; Operation : DS_SPN_WRITE_OP -> "int"
; pszAccount : LPCSTR -> "str"
; cSpn : DWORD -> "int"
; rpszSpn : LPCSTR* -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	ntdsapi = windows.NewLazySystemDLL("NTDSAPI.dll")
	procDsWriteAccountSpnA = ntdsapi.NewProc("DsWriteAccountSpnA")
)

// hDS (HANDLE), Operation (DS_SPN_WRITE_OP), pszAccount (LPCSTR), cSpn (DWORD), rpszSpn (LPCSTR*)
r1, _, err := procDsWriteAccountSpnA.Call(
	uintptr(hDS),
	uintptr(Operation),
	uintptr(unsafe.Pointer(windows.BytePtrFromString(pszAccount))),
	uintptr(cSpn),
	uintptr(rpszSpn),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // DWORD
function DsWriteAccountSpnA(
  hDS: THandle;   // HANDLE
  Operation: Integer;   // DS_SPN_WRITE_OP
  pszAccount: PAnsiChar;   // LPCSTR
  cSpn: DWORD;   // DWORD
  rpszSpn: PPAnsiChar   // LPCSTR*
): DWORD; stdcall;
  external 'NTDSAPI.dll' name 'DsWriteAccountSpnA';
result := DllCall("NTDSAPI\DsWriteAccountSpnA"
    , "Ptr", hDS   ; HANDLE
    , "Int", Operation   ; DS_SPN_WRITE_OP
    , "AStr", pszAccount   ; LPCSTR
    , "UInt", cSpn   ; DWORD
    , "Ptr", rpszSpn   ; LPCSTR*
    , "UInt")   ; return: DWORD
●DsWriteAccountSpnA(hDS, Operation, pszAccount, cSpn, rpszSpn) = DLL("NTDSAPI.dll", "dword DsWriteAccountSpnA(void*, int, char*, dword, void*)")
# 呼び出し: DsWriteAccountSpnA(hDS, Operation, pszAccount, cSpn, rpszSpn)
# hDS : HANDLE -> "void*"
# Operation : DS_SPN_WRITE_OP -> "int"
# pszAccount : LPCSTR -> "char*"
# cSpn : DWORD -> "dword"
# rpszSpn : LPCSTR* -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "ntdsapi" fn DsWriteAccountSpnA(
    hDS: ?*anyopaque, // HANDLE
    Operation: i32, // DS_SPN_WRITE_OP
    pszAccount: [*c]const u8, // LPCSTR
    cSpn: u32, // DWORD
    rpszSpn: [*c][*c]u8 // LPCSTR*
) callconv(std.os.windows.WINAPI) u32;
proc DsWriteAccountSpnA(
    hDS: pointer,  # HANDLE
    Operation: int32,  # DS_SPN_WRITE_OP
    pszAccount: cstring,  # LPCSTR
    cSpn: uint32,  # DWORD
    rpszSpn: ptr cstring  # LPCSTR*
): uint32 {.importc: "DsWriteAccountSpnA", stdcall, dynlib: "NTDSAPI.dll".}
pragma(lib, "ntdsapi");
extern(Windows)
uint DsWriteAccountSpnA(
    void* hDS,   // HANDLE
    int Operation,   // DS_SPN_WRITE_OP
    const(char)* pszAccount,   // LPCSTR
    uint cSpn,   // DWORD
    char** rpszSpn   // LPCSTR*
);
ccall((:DsWriteAccountSpnA, "NTDSAPI.dll"), stdcall, UInt32,
      (Ptr{Cvoid}, Int32, Cstring, UInt32, Ptr{Ptr{UInt8}}),
      hDS, Operation, pszAccount, cSpn, rpszSpn)
# hDS : HANDLE -> Ptr{Cvoid}
# Operation : DS_SPN_WRITE_OP -> Int32
# pszAccount : LPCSTR -> Cstring
# cSpn : DWORD -> UInt32
# rpszSpn : LPCSTR* -> Ptr{Ptr{UInt8}}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
uint32_t DsWriteAccountSpnA(
    void* hDS,
    int32_t Operation,
    const char* pszAccount,
    uint32_t cSpn,
    char** rpszSpn);
]]
local ntdsapi = ffi.load("ntdsapi")
-- ntdsapi.DsWriteAccountSpnA(hDS, Operation, pszAccount, cSpn, rpszSpn)
-- hDS : HANDLE
-- Operation : DS_SPN_WRITE_OP
-- pszAccount : LPCSTR
-- cSpn : DWORD
-- rpszSpn : LPCSTR*
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('NTDSAPI.dll');
const DsWriteAccountSpnA = lib.func('__stdcall', 'DsWriteAccountSpnA', 'uint32_t', ['void *', 'int32_t', 'str', 'uint32_t', 'void *']);
// DsWriteAccountSpnA(hDS, Operation, pszAccount, cSpn, rpszSpn)
// hDS : HANDLE -> 'void *'
// Operation : DS_SPN_WRITE_OP -> 'int32_t'
// pszAccount : LPCSTR -> 'str'
// cSpn : DWORD -> 'uint32_t'
// rpszSpn : LPCSTR* -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
const lib = Deno.dlopen("NTDSAPI.dll", {
  DsWriteAccountSpnA: { parameters: ["pointer", "i32", "buffer", "u32", "pointer"], result: "u32" },
});
// lib.symbols.DsWriteAccountSpnA(hDS, Operation, pszAccount, cSpn, rpszSpn)
// hDS : HANDLE -> "pointer"
// Operation : DS_SPN_WRITE_OP -> "i32"
// pszAccount : LPCSTR -> "buffer"
// cSpn : DWORD -> "u32"
// rpszSpn : LPCSTR* -> "pointer"
// 文字列は "buffer"。ANSI(-A) は new TextEncoder() で UTF-8/ANSI バイト列(末尾に \x00)を渡す。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
uint32_t DsWriteAccountSpnA(
    void* hDS,
    int32_t Operation,
    const char* pszAccount,
    uint32_t cSpn,
    char** rpszSpn);
C, "NTDSAPI.dll");
// $ffi->DsWriteAccountSpnA(hDS, Operation, pszAccount, cSpn, rpszSpn);
// hDS : HANDLE
// Operation : DS_SPN_WRITE_OP
// pszAccount : LPCSTR
// cSpn : DWORD
// rpszSpn : LPCSTR*
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface Ntdsapi extends StdCallLibrary {
    Ntdsapi INSTANCE = Native.load("ntdsapi", Ntdsapi.class, W32APIOptions.ASCII_OPTIONS);
    int DsWriteAccountSpnA(
        Pointer hDS,   // HANDLE
        int Operation,   // DS_SPN_WRITE_OP
        String pszAccount,   // LPCSTR
        int cSpn,   // DWORD
        PointerByReference rpszSpn   // LPCSTR*
    );
}
@[Link("ntdsapi")]
lib LibNTDSAPI
  fun DsWriteAccountSpnA = DsWriteAccountSpnA(
    hDS : Void*,   # HANDLE
    Operation : Int32,   # DS_SPN_WRITE_OP
    pszAccount : UInt8*,   # LPCSTR
    cSpn : UInt32,   # DWORD
    rpszSpn : UInt8**   # LPCSTR*
  ) : UInt32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef DsWriteAccountSpnANative = Uint32 Function(Pointer<Void>, Int32, Pointer<Utf8>, Uint32, Pointer<Pointer<Utf8>>);
typedef DsWriteAccountSpnADart = int Function(Pointer<Void>, int, Pointer<Utf8>, int, Pointer<Pointer<Utf8>>);
final DsWriteAccountSpnA = DynamicLibrary.open('NTDSAPI.dll')
    .lookupFunction<DsWriteAccountSpnANative, DsWriteAccountSpnADart>('DsWriteAccountSpnA');
// hDS : HANDLE -> Pointer<Void>
// Operation : DS_SPN_WRITE_OP -> Int32
// pszAccount : LPCSTR -> Pointer<Utf8>
// cSpn : DWORD -> Uint32
// rpszSpn : LPCSTR* -> Pointer<Pointer<Utf8>>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
function DsWriteAccountSpnA(
  hDS: THandle;   // HANDLE
  Operation: Integer;   // DS_SPN_WRITE_OP
  pszAccount: PAnsiChar;   // LPCSTR
  cSpn: DWORD;   // DWORD
  rpszSpn: PPAnsiChar   // LPCSTR*
): DWORD; stdcall;
  external 'NTDSAPI.dll' name 'DsWriteAccountSpnA';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "DsWriteAccountSpnA"
  c_DsWriteAccountSpnA :: Ptr () -> Int32 -> CString -> Word32 -> Ptr CString -> IO Word32
-- hDS : HANDLE -> Ptr ()
-- Operation : DS_SPN_WRITE_OP -> Int32
-- pszAccount : LPCSTR -> CString
-- cSpn : DWORD -> Word32
-- rpszSpn : LPCSTR* -> Ptr CString
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let dswriteaccountspna =
  foreign "DsWriteAccountSpnA"
    ((ptr void) @-> int32_t @-> string @-> uint32_t @-> (ptr string) @-> returning uint32_t)
(* hDS : HANDLE -> (ptr void) *)
(* Operation : DS_SPN_WRITE_OP -> int32_t *)
(* pszAccount : LPCSTR -> string *)
(* cSpn : DWORD -> uint32_t *)
(* rpszSpn : LPCSTR* -> (ptr string) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library ntdsapi (t "NTDSAPI.dll"))
(cffi:use-foreign-library ntdsapi)

(cffi:defcfun ("DsWriteAccountSpnA" ds-write-account-spn-a :convention :stdcall) :uint32
  (h-ds :pointer)   ; HANDLE
  (operation :int32)   ; DS_SPN_WRITE_OP
  (psz-account :string)   ; LPCSTR
  (c-spn :uint32)   ; DWORD
  (rpsz-spn :pointer))   ; LPCSTR*
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $DsWriteAccountSpnA = Win32::API::More->new('NTDSAPI',
    'DWORD DsWriteAccountSpnA(HANDLE hDS, int Operation, LPCSTR pszAccount, DWORD cSpn, LPVOID rpszSpn)');
# my $ret = $DsWriteAccountSpnA->Call($hDS, $Operation, $pszAccount, $cSpn, $rpszSpn);
# hDS : HANDLE -> HANDLE
# Operation : DS_SPN_WRITE_OP -> int
# pszAccount : LPCSTR -> LPCSTR
# cSpn : DWORD -> DWORD
# rpszSpn : LPCSTR* -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。

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