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DsWriteAccountSpnA
関数アカウントオブジェクトにSPNを書き込む(ANSI版)。
シグネチャ
// NTDSAPI.dll (ANSI / -A)
#include <windows.h>
DWORD DsWriteAccountSpnA(
HANDLE hDS,
DS_SPN_WRITE_OP Operation,
LPCSTR pszAccount,
DWORD cSpn,
LPCSTR* rpszSpn
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| hDS | HANDLE | in | 操作に用いるディレクトリサービスバインドハンドル。 |
| Operation | DS_SPN_WRITE_OP | in | SPNの追加・置換・削除を指定するDS_SPN_WRITE_OP列挙値。 |
| pszAccount | LPCSTR | in | SPNを書き込む対象アカウントのDN(ANSI)。 |
| cSpn | DWORD | in | rpszSpn配列のSPN個数。 |
| rpszSpn | LPCSTR* | in | 書き込むSPN文字列配列へのポインタ。 |
戻り値の型: DWORD
各言語での呼び出し定義
// NTDSAPI.dll (ANSI / -A)
#include <windows.h>
DWORD DsWriteAccountSpnA(
HANDLE hDS,
DS_SPN_WRITE_OP Operation,
LPCSTR pszAccount,
DWORD cSpn,
LPCSTR* rpszSpn
);[DllImport("NTDSAPI.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern uint DsWriteAccountSpnA(
IntPtr hDS, // HANDLE
int Operation, // DS_SPN_WRITE_OP
[MarshalAs(UnmanagedType.LPStr)] string pszAccount, // LPCSTR
uint cSpn, // DWORD
IntPtr rpszSpn // LPCSTR*
);<DllImport("NTDSAPI.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function DsWriteAccountSpnA(
hDS As IntPtr, ' HANDLE
Operation As Integer, ' DS_SPN_WRITE_OP
<MarshalAs(UnmanagedType.LPStr)> pszAccount As String, ' LPCSTR
cSpn As UInteger, ' DWORD
rpszSpn As IntPtr ' LPCSTR*
) As UInteger
End Function' hDS : HANDLE
' Operation : DS_SPN_WRITE_OP
' pszAccount : LPCSTR
' cSpn : DWORD
' rpszSpn : LPCSTR*
Declare PtrSafe Function DsWriteAccountSpnA Lib "ntdsapi" ( _
ByVal hDS As LongPtr, _
ByVal Operation As Long, _
ByVal pszAccount As String, _
ByVal cSpn As Long, _
ByVal rpszSpn As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
DsWriteAccountSpnA = ctypes.windll.ntdsapi.DsWriteAccountSpnA
DsWriteAccountSpnA.restype = wintypes.DWORD
DsWriteAccountSpnA.argtypes = [
wintypes.HANDLE, # hDS : HANDLE
ctypes.c_int, # Operation : DS_SPN_WRITE_OP
wintypes.LPCSTR, # pszAccount : LPCSTR
wintypes.DWORD, # cSpn : DWORD
ctypes.c_void_p, # rpszSpn : LPCSTR*
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('NTDSAPI.dll')
DsWriteAccountSpnA = Fiddle::Function.new(
lib['DsWriteAccountSpnA'],
[
Fiddle::TYPE_VOIDP, # hDS : HANDLE
Fiddle::TYPE_INT, # Operation : DS_SPN_WRITE_OP
Fiddle::TYPE_VOIDP, # pszAccount : LPCSTR
-Fiddle::TYPE_INT, # cSpn : DWORD
Fiddle::TYPE_VOIDP, # rpszSpn : LPCSTR*
],
-Fiddle::TYPE_INT)#[link(name = "ntdsapi")]
extern "system" {
fn DsWriteAccountSpnA(
hDS: *mut core::ffi::c_void, // HANDLE
Operation: i32, // DS_SPN_WRITE_OP
pszAccount: *const u8, // LPCSTR
cSpn: u32, // DWORD
rpszSpn: *const *const u8 // LPCSTR*
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("NTDSAPI.dll", CharSet = CharSet.Ansi)]
public static extern uint DsWriteAccountSpnA(IntPtr hDS, int Operation, [MarshalAs(UnmanagedType.LPStr)] string pszAccount, uint cSpn, IntPtr rpszSpn);
"@
$api = Add-Type -MemberDefinition $sig -Name 'NTDSAPI_DsWriteAccountSpnA' -Namespace Win32 -PassThru
# $api::DsWriteAccountSpnA(hDS, Operation, pszAccount, cSpn, rpszSpn)#uselib "NTDSAPI.dll"
#func global DsWriteAccountSpnA "DsWriteAccountSpnA" sptr, sptr, sptr, sptr, sptr
; DsWriteAccountSpnA hDS, Operation, pszAccount, cSpn, varptr(rpszSpn) ; 戻り値は stat
; hDS : HANDLE -> "sptr"
; Operation : DS_SPN_WRITE_OP -> "sptr"
; pszAccount : LPCSTR -> "sptr"
; cSpn : DWORD -> "sptr"
; rpszSpn : LPCSTR* -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "NTDSAPI.dll" #cfunc global DsWriteAccountSpnA "DsWriteAccountSpnA" sptr, int, str, int, var ; res = DsWriteAccountSpnA(hDS, Operation, pszAccount, cSpn, rpszSpn) ; hDS : HANDLE -> "sptr" ; Operation : DS_SPN_WRITE_OP -> "int" ; pszAccount : LPCSTR -> "str" ; cSpn : DWORD -> "int" ; rpszSpn : LPCSTR* -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "NTDSAPI.dll" #cfunc global DsWriteAccountSpnA "DsWriteAccountSpnA" sptr, int, str, int, sptr ; res = DsWriteAccountSpnA(hDS, Operation, pszAccount, cSpn, varptr(rpszSpn)) ; hDS : HANDLE -> "sptr" ; Operation : DS_SPN_WRITE_OP -> "int" ; pszAccount : LPCSTR -> "str" ; cSpn : DWORD -> "int" ; rpszSpn : LPCSTR* -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; DWORD DsWriteAccountSpnA(HANDLE hDS, DS_SPN_WRITE_OP Operation, LPCSTR pszAccount, DWORD cSpn, LPCSTR* rpszSpn) #uselib "NTDSAPI.dll" #cfunc global DsWriteAccountSpnA "DsWriteAccountSpnA" intptr, int, str, int, var ; res = DsWriteAccountSpnA(hDS, Operation, pszAccount, cSpn, rpszSpn) ; hDS : HANDLE -> "intptr" ; Operation : DS_SPN_WRITE_OP -> "int" ; pszAccount : LPCSTR -> "str" ; cSpn : DWORD -> "int" ; rpszSpn : LPCSTR* -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; DWORD DsWriteAccountSpnA(HANDLE hDS, DS_SPN_WRITE_OP Operation, LPCSTR pszAccount, DWORD cSpn, LPCSTR* rpszSpn) #uselib "NTDSAPI.dll" #cfunc global DsWriteAccountSpnA "DsWriteAccountSpnA" intptr, int, str, int, intptr ; res = DsWriteAccountSpnA(hDS, Operation, pszAccount, cSpn, varptr(rpszSpn)) ; hDS : HANDLE -> "intptr" ; Operation : DS_SPN_WRITE_OP -> "int" ; pszAccount : LPCSTR -> "str" ; cSpn : DWORD -> "int" ; rpszSpn : LPCSTR* -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
ntdsapi = windows.NewLazySystemDLL("NTDSAPI.dll")
procDsWriteAccountSpnA = ntdsapi.NewProc("DsWriteAccountSpnA")
)
// hDS (HANDLE), Operation (DS_SPN_WRITE_OP), pszAccount (LPCSTR), cSpn (DWORD), rpszSpn (LPCSTR*)
r1, _, err := procDsWriteAccountSpnA.Call(
uintptr(hDS),
uintptr(Operation),
uintptr(unsafe.Pointer(windows.BytePtrFromString(pszAccount))),
uintptr(cSpn),
uintptr(rpszSpn),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction DsWriteAccountSpnA(
hDS: THandle; // HANDLE
Operation: Integer; // DS_SPN_WRITE_OP
pszAccount: PAnsiChar; // LPCSTR
cSpn: DWORD; // DWORD
rpszSpn: PPAnsiChar // LPCSTR*
): DWORD; stdcall;
external 'NTDSAPI.dll' name 'DsWriteAccountSpnA';result := DllCall("NTDSAPI\DsWriteAccountSpnA"
, "Ptr", hDS ; HANDLE
, "Int", Operation ; DS_SPN_WRITE_OP
, "AStr", pszAccount ; LPCSTR
, "UInt", cSpn ; DWORD
, "Ptr", rpszSpn ; LPCSTR*
, "UInt") ; return: DWORD●DsWriteAccountSpnA(hDS, Operation, pszAccount, cSpn, rpszSpn) = DLL("NTDSAPI.dll", "dword DsWriteAccountSpnA(void*, int, char*, dword, void*)")
# 呼び出し: DsWriteAccountSpnA(hDS, Operation, pszAccount, cSpn, rpszSpn)
# hDS : HANDLE -> "void*"
# Operation : DS_SPN_WRITE_OP -> "int"
# pszAccount : LPCSTR -> "char*"
# cSpn : DWORD -> "dword"
# rpszSpn : LPCSTR* -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "ntdsapi" fn DsWriteAccountSpnA(
hDS: ?*anyopaque, // HANDLE
Operation: i32, // DS_SPN_WRITE_OP
pszAccount: [*c]const u8, // LPCSTR
cSpn: u32, // DWORD
rpszSpn: [*c][*c]u8 // LPCSTR*
) callconv(std.os.windows.WINAPI) u32;proc DsWriteAccountSpnA(
hDS: pointer, # HANDLE
Operation: int32, # DS_SPN_WRITE_OP
pszAccount: cstring, # LPCSTR
cSpn: uint32, # DWORD
rpszSpn: ptr cstring # LPCSTR*
): uint32 {.importc: "DsWriteAccountSpnA", stdcall, dynlib: "NTDSAPI.dll".}pragma(lib, "ntdsapi");
extern(Windows)
uint DsWriteAccountSpnA(
void* hDS, // HANDLE
int Operation, // DS_SPN_WRITE_OP
const(char)* pszAccount, // LPCSTR
uint cSpn, // DWORD
char** rpszSpn // LPCSTR*
);ccall((:DsWriteAccountSpnA, "NTDSAPI.dll"), stdcall, UInt32,
(Ptr{Cvoid}, Int32, Cstring, UInt32, Ptr{Ptr{UInt8}}),
hDS, Operation, pszAccount, cSpn, rpszSpn)
# hDS : HANDLE -> Ptr{Cvoid}
# Operation : DS_SPN_WRITE_OP -> Int32
# pszAccount : LPCSTR -> Cstring
# cSpn : DWORD -> UInt32
# rpszSpn : LPCSTR* -> Ptr{Ptr{UInt8}}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
uint32_t DsWriteAccountSpnA(
void* hDS,
int32_t Operation,
const char* pszAccount,
uint32_t cSpn,
char** rpszSpn);
]]
local ntdsapi = ffi.load("ntdsapi")
-- ntdsapi.DsWriteAccountSpnA(hDS, Operation, pszAccount, cSpn, rpszSpn)
-- hDS : HANDLE
-- Operation : DS_SPN_WRITE_OP
-- pszAccount : LPCSTR
-- cSpn : DWORD
-- rpszSpn : LPCSTR*
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('NTDSAPI.dll');
const DsWriteAccountSpnA = lib.func('__stdcall', 'DsWriteAccountSpnA', 'uint32_t', ['void *', 'int32_t', 'str', 'uint32_t', 'void *']);
// DsWriteAccountSpnA(hDS, Operation, pszAccount, cSpn, rpszSpn)
// hDS : HANDLE -> 'void *'
// Operation : DS_SPN_WRITE_OP -> 'int32_t'
// pszAccount : LPCSTR -> 'str'
// cSpn : DWORD -> 'uint32_t'
// rpszSpn : LPCSTR* -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("NTDSAPI.dll", {
DsWriteAccountSpnA: { parameters: ["pointer", "i32", "buffer", "u32", "pointer"], result: "u32" },
});
// lib.symbols.DsWriteAccountSpnA(hDS, Operation, pszAccount, cSpn, rpszSpn)
// hDS : HANDLE -> "pointer"
// Operation : DS_SPN_WRITE_OP -> "i32"
// pszAccount : LPCSTR -> "buffer"
// cSpn : DWORD -> "u32"
// rpszSpn : LPCSTR* -> "pointer"
// 文字列は "buffer"。ANSI(-A) は new TextEncoder() で UTF-8/ANSI バイト列(末尾に \x00)を渡す。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
uint32_t DsWriteAccountSpnA(
void* hDS,
int32_t Operation,
const char* pszAccount,
uint32_t cSpn,
char** rpszSpn);
C, "NTDSAPI.dll");
// $ffi->DsWriteAccountSpnA(hDS, Operation, pszAccount, cSpn, rpszSpn);
// hDS : HANDLE
// Operation : DS_SPN_WRITE_OP
// pszAccount : LPCSTR
// cSpn : DWORD
// rpszSpn : LPCSTR*
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Ntdsapi extends StdCallLibrary {
Ntdsapi INSTANCE = Native.load("ntdsapi", Ntdsapi.class, W32APIOptions.ASCII_OPTIONS);
int DsWriteAccountSpnA(
Pointer hDS, // HANDLE
int Operation, // DS_SPN_WRITE_OP
String pszAccount, // LPCSTR
int cSpn, // DWORD
PointerByReference rpszSpn // LPCSTR*
);
}@[Link("ntdsapi")]
lib LibNTDSAPI
fun DsWriteAccountSpnA = DsWriteAccountSpnA(
hDS : Void*, # HANDLE
Operation : Int32, # DS_SPN_WRITE_OP
pszAccount : UInt8*, # LPCSTR
cSpn : UInt32, # DWORD
rpszSpn : UInt8** # LPCSTR*
) : UInt32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef DsWriteAccountSpnANative = Uint32 Function(Pointer<Void>, Int32, Pointer<Utf8>, Uint32, Pointer<Pointer<Utf8>>);
typedef DsWriteAccountSpnADart = int Function(Pointer<Void>, int, Pointer<Utf8>, int, Pointer<Pointer<Utf8>>);
final DsWriteAccountSpnA = DynamicLibrary.open('NTDSAPI.dll')
.lookupFunction<DsWriteAccountSpnANative, DsWriteAccountSpnADart>('DsWriteAccountSpnA');
// hDS : HANDLE -> Pointer<Void>
// Operation : DS_SPN_WRITE_OP -> Int32
// pszAccount : LPCSTR -> Pointer<Utf8>
// cSpn : DWORD -> Uint32
// rpszSpn : LPCSTR* -> Pointer<Pointer<Utf8>>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function DsWriteAccountSpnA(
hDS: THandle; // HANDLE
Operation: Integer; // DS_SPN_WRITE_OP
pszAccount: PAnsiChar; // LPCSTR
cSpn: DWORD; // DWORD
rpszSpn: PPAnsiChar // LPCSTR*
): DWORD; stdcall;
external 'NTDSAPI.dll' name 'DsWriteAccountSpnA';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "DsWriteAccountSpnA"
c_DsWriteAccountSpnA :: Ptr () -> Int32 -> CString -> Word32 -> Ptr CString -> IO Word32
-- hDS : HANDLE -> Ptr ()
-- Operation : DS_SPN_WRITE_OP -> Int32
-- pszAccount : LPCSTR -> CString
-- cSpn : DWORD -> Word32
-- rpszSpn : LPCSTR* -> Ptr CString
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let dswriteaccountspna =
foreign "DsWriteAccountSpnA"
((ptr void) @-> int32_t @-> string @-> uint32_t @-> (ptr string) @-> returning uint32_t)
(* hDS : HANDLE -> (ptr void) *)
(* Operation : DS_SPN_WRITE_OP -> int32_t *)
(* pszAccount : LPCSTR -> string *)
(* cSpn : DWORD -> uint32_t *)
(* rpszSpn : LPCSTR* -> (ptr string) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library ntdsapi (t "NTDSAPI.dll"))
(cffi:use-foreign-library ntdsapi)
(cffi:defcfun ("DsWriteAccountSpnA" ds-write-account-spn-a :convention :stdcall) :uint32
(h-ds :pointer) ; HANDLE
(operation :int32) ; DS_SPN_WRITE_OP
(psz-account :string) ; LPCSTR
(c-spn :uint32) ; DWORD
(rpsz-spn :pointer)) ; LPCSTR*
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $DsWriteAccountSpnA = Win32::API::More->new('NTDSAPI',
'DWORD DsWriteAccountSpnA(HANDLE hDS, int Operation, LPCSTR pszAccount, DWORD cSpn, LPVOID rpszSpn)');
# my $ret = $DsWriteAccountSpnA->Call($hDS, $Operation, $pszAccount, $cSpn, $rpszSpn);
# hDS : HANDLE -> HANDLE
# Operation : DS_SPN_WRITE_OP -> int
# pszAccount : LPCSTR -> LPCSTR
# cSpn : DWORD -> DWORD
# rpszSpn : LPCSTR* -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。関連項目
文字セット違い
- f DsWriteAccountSpnW (Unicode版) — アカウントオブジェクトにSPNを書き込む(Unicode版)。
使用する型