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DsWriteAccountSpnW
関数アカウントオブジェクトにSPNを書き込む(Unicode版)。
シグネチャ
// NTDSAPI.dll (Unicode / -W)
#include <windows.h>
DWORD DsWriteAccountSpnW(
HANDLE hDS,
DS_SPN_WRITE_OP Operation,
LPCWSTR pszAccount,
DWORD cSpn,
LPCWSTR* rpszSpn
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| hDS | HANDLE | in | 操作に用いるディレクトリサービスバインドハンドル。 |
| Operation | DS_SPN_WRITE_OP | in | SPNの追加・置換・削除を指定するDS_SPN_WRITE_OP列挙値。 |
| pszAccount | LPCWSTR | in | SPNを書き込む対象アカウントのDN(ワイド)。 |
| cSpn | DWORD | in | rpszSpn配列のSPN個数。 |
| rpszSpn | LPCWSTR* | in | 書き込むSPN文字列配列へのポインタ。 |
戻り値の型: DWORD
各言語での呼び出し定義
// NTDSAPI.dll (Unicode / -W)
#include <windows.h>
DWORD DsWriteAccountSpnW(
HANDLE hDS,
DS_SPN_WRITE_OP Operation,
LPCWSTR pszAccount,
DWORD cSpn,
LPCWSTR* rpszSpn
);[DllImport("NTDSAPI.dll", CharSet = CharSet.Unicode, ExactSpelling = true)]
static extern uint DsWriteAccountSpnW(
IntPtr hDS, // HANDLE
int Operation, // DS_SPN_WRITE_OP
[MarshalAs(UnmanagedType.LPWStr)] string pszAccount, // LPCWSTR
uint cSpn, // DWORD
IntPtr rpszSpn // LPCWSTR*
);<DllImport("NTDSAPI.dll", CharSet:=CharSet.Unicode, ExactSpelling:=True)>
Public Shared Function DsWriteAccountSpnW(
hDS As IntPtr, ' HANDLE
Operation As Integer, ' DS_SPN_WRITE_OP
<MarshalAs(UnmanagedType.LPWStr)> pszAccount As String, ' LPCWSTR
cSpn As UInteger, ' DWORD
rpszSpn As IntPtr ' LPCWSTR*
) As UInteger
End Function' hDS : HANDLE
' Operation : DS_SPN_WRITE_OP
' pszAccount : LPCWSTR
' cSpn : DWORD
' rpszSpn : LPCWSTR*
Declare PtrSafe Function DsWriteAccountSpnW Lib "ntdsapi" ( _
ByVal hDS As LongPtr, _
ByVal Operation As Long, _
ByVal pszAccount As LongPtr, _
ByVal cSpn As Long, _
ByVal rpszSpn As LongPtr) As Long
' Unicode(W): 文字列は ByVal As LongPtr とし StrPtr(unicodeStr) を渡す
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
DsWriteAccountSpnW = ctypes.windll.ntdsapi.DsWriteAccountSpnW
DsWriteAccountSpnW.restype = wintypes.DWORD
DsWriteAccountSpnW.argtypes = [
wintypes.HANDLE, # hDS : HANDLE
ctypes.c_int, # Operation : DS_SPN_WRITE_OP
wintypes.LPCWSTR, # pszAccount : LPCWSTR
wintypes.DWORD, # cSpn : DWORD
ctypes.c_void_p, # rpszSpn : LPCWSTR*
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('NTDSAPI.dll')
DsWriteAccountSpnW = Fiddle::Function.new(
lib['DsWriteAccountSpnW'],
[
Fiddle::TYPE_VOIDP, # hDS : HANDLE
Fiddle::TYPE_INT, # Operation : DS_SPN_WRITE_OP
Fiddle::TYPE_VOIDP, # pszAccount : LPCWSTR
-Fiddle::TYPE_INT, # cSpn : DWORD
Fiddle::TYPE_VOIDP, # rpszSpn : LPCWSTR*
],
-Fiddle::TYPE_INT)
# Wide strings: pass str.encode("UTF-16LE") + "\x00\x00"#[link(name = "ntdsapi")]
extern "system" {
fn DsWriteAccountSpnW(
hDS: *mut core::ffi::c_void, // HANDLE
Operation: i32, // DS_SPN_WRITE_OP
pszAccount: *const u16, // LPCWSTR
cSpn: u32, // DWORD
rpszSpn: *const *const u16 // LPCWSTR*
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("NTDSAPI.dll", CharSet = CharSet.Unicode)]
public static extern uint DsWriteAccountSpnW(IntPtr hDS, int Operation, [MarshalAs(UnmanagedType.LPWStr)] string pszAccount, uint cSpn, IntPtr rpszSpn);
"@
$api = Add-Type -MemberDefinition $sig -Name 'NTDSAPI_DsWriteAccountSpnW' -Namespace Win32 -PassThru
# $api::DsWriteAccountSpnW(hDS, Operation, pszAccount, cSpn, rpszSpn)#uselib "NTDSAPI.dll"
#func global DsWriteAccountSpnW "DsWriteAccountSpnW" wptr, wptr, wptr, wptr, wptr
; DsWriteAccountSpnW hDS, Operation, pszAccount, cSpn, varptr(rpszSpn) ; 戻り値は stat
; hDS : HANDLE -> "wptr"
; Operation : DS_SPN_WRITE_OP -> "wptr"
; pszAccount : LPCWSTR -> "wptr"
; cSpn : DWORD -> "wptr"
; rpszSpn : LPCWSTR* -> "wptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "NTDSAPI.dll" #cfunc global DsWriteAccountSpnW "DsWriteAccountSpnW" sptr, int, wstr, int, var ; res = DsWriteAccountSpnW(hDS, Operation, pszAccount, cSpn, rpszSpn) ; hDS : HANDLE -> "sptr" ; Operation : DS_SPN_WRITE_OP -> "int" ; pszAccount : LPCWSTR -> "wstr" ; cSpn : DWORD -> "int" ; rpszSpn : LPCWSTR* -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "NTDSAPI.dll" #cfunc global DsWriteAccountSpnW "DsWriteAccountSpnW" sptr, int, wstr, int, sptr ; res = DsWriteAccountSpnW(hDS, Operation, pszAccount, cSpn, varptr(rpszSpn)) ; hDS : HANDLE -> "sptr" ; Operation : DS_SPN_WRITE_OP -> "int" ; pszAccount : LPCWSTR -> "wstr" ; cSpn : DWORD -> "int" ; rpszSpn : LPCWSTR* -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; DWORD DsWriteAccountSpnW(HANDLE hDS, DS_SPN_WRITE_OP Operation, LPCWSTR pszAccount, DWORD cSpn, LPCWSTR* rpszSpn) #uselib "NTDSAPI.dll" #cfunc global DsWriteAccountSpnW "DsWriteAccountSpnW" intptr, int, wstr, int, var ; res = DsWriteAccountSpnW(hDS, Operation, pszAccount, cSpn, rpszSpn) ; hDS : HANDLE -> "intptr" ; Operation : DS_SPN_WRITE_OP -> "int" ; pszAccount : LPCWSTR -> "wstr" ; cSpn : DWORD -> "int" ; rpszSpn : LPCWSTR* -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; DWORD DsWriteAccountSpnW(HANDLE hDS, DS_SPN_WRITE_OP Operation, LPCWSTR pszAccount, DWORD cSpn, LPCWSTR* rpszSpn) #uselib "NTDSAPI.dll" #cfunc global DsWriteAccountSpnW "DsWriteAccountSpnW" intptr, int, wstr, int, intptr ; res = DsWriteAccountSpnW(hDS, Operation, pszAccount, cSpn, varptr(rpszSpn)) ; hDS : HANDLE -> "intptr" ; Operation : DS_SPN_WRITE_OP -> "int" ; pszAccount : LPCWSTR -> "wstr" ; cSpn : DWORD -> "int" ; rpszSpn : LPCWSTR* -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
ntdsapi = windows.NewLazySystemDLL("NTDSAPI.dll")
procDsWriteAccountSpnW = ntdsapi.NewProc("DsWriteAccountSpnW")
)
// hDS (HANDLE), Operation (DS_SPN_WRITE_OP), pszAccount (LPCWSTR), cSpn (DWORD), rpszSpn (LPCWSTR*)
r1, _, err := procDsWriteAccountSpnW.Call(
uintptr(hDS),
uintptr(Operation),
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(pszAccount))),
uintptr(cSpn),
uintptr(rpszSpn),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction DsWriteAccountSpnW(
hDS: THandle; // HANDLE
Operation: Integer; // DS_SPN_WRITE_OP
pszAccount: PWideChar; // LPCWSTR
cSpn: DWORD; // DWORD
rpszSpn: PPWideChar // LPCWSTR*
): DWORD; stdcall;
external 'NTDSAPI.dll' name 'DsWriteAccountSpnW';result := DllCall("NTDSAPI\DsWriteAccountSpnW"
, "Ptr", hDS ; HANDLE
, "Int", Operation ; DS_SPN_WRITE_OP
, "WStr", pszAccount ; LPCWSTR
, "UInt", cSpn ; DWORD
, "Ptr", rpszSpn ; LPCWSTR*
, "UInt") ; return: DWORD●DsWriteAccountSpnW(hDS, Operation, pszAccount, cSpn, rpszSpn) = DLL("NTDSAPI.dll", "dword DsWriteAccountSpnW(void*, int, char*, dword, void*)")
# 呼び出し: DsWriteAccountSpnW(hDS, Operation, pszAccount, cSpn, rpszSpn)
# hDS : HANDLE -> "void*"
# Operation : DS_SPN_WRITE_OP -> "int"
# pszAccount : LPCWSTR -> "char*"
# cSpn : DWORD -> "dword"
# rpszSpn : LPCWSTR* -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※-W(Unicode)関数。なでしこ1はANSIのため -A 版の利用を推奨。const std = @import("std");
extern "ntdsapi" fn DsWriteAccountSpnW(
hDS: ?*anyopaque, // HANDLE
Operation: i32, // DS_SPN_WRITE_OP
pszAccount: [*c]const u16, // LPCWSTR
cSpn: u32, // DWORD
rpszSpn: [*c][*c]u16 // LPCWSTR*
) callconv(std.os.windows.WINAPI) u32;
// Unicode(-W): UTF-16LE のヌル終端バッファ([*c]const u16)を渡す。proc DsWriteAccountSpnW(
hDS: pointer, # HANDLE
Operation: int32, # DS_SPN_WRITE_OP
pszAccount: WideCString, # LPCWSTR
cSpn: uint32, # DWORD
rpszSpn: ptr WideCString # LPCWSTR*
): uint32 {.importc: "DsWriteAccountSpnW", stdcall, dynlib: "NTDSAPI.dll".}
# Unicode(-W): WideCString は newWideCString("...") で生成。pragma(lib, "ntdsapi");
extern(Windows)
uint DsWriteAccountSpnW(
void* hDS, // HANDLE
int Operation, // DS_SPN_WRITE_OP
const(wchar)* pszAccount, // LPCWSTR
uint cSpn, // DWORD
wchar** rpszSpn // LPCWSTR*
);ccall((:DsWriteAccountSpnW, "NTDSAPI.dll"), stdcall, UInt32,
(Ptr{Cvoid}, Int32, Cwstring, UInt32, Ptr{Ptr{UInt16}}),
hDS, Operation, pszAccount, cSpn, rpszSpn)
# hDS : HANDLE -> Ptr{Cvoid}
# Operation : DS_SPN_WRITE_OP -> Int32
# pszAccount : LPCWSTR -> Cwstring
# cSpn : DWORD -> UInt32
# rpszSpn : LPCWSTR* -> Ptr{Ptr{UInt16}}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
# Unicode(-W): Cwstring には transcode(UInt16, "...") 等で UTF-16 を渡す。local ffi = require("ffi")
ffi.cdef[[
uint32_t DsWriteAccountSpnW(
void* hDS,
int32_t Operation,
const uint16_t* pszAccount,
uint32_t cSpn,
uint16_t** rpszSpn);
]]
local ntdsapi = ffi.load("ntdsapi")
-- ntdsapi.DsWriteAccountSpnW(hDS, Operation, pszAccount, cSpn, rpszSpn)
-- hDS : HANDLE
-- Operation : DS_SPN_WRITE_OP
-- pszAccount : LPCWSTR
-- cSpn : DWORD
-- rpszSpn : LPCWSTR*
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
-- Unicode(-W): uint16_t* には UTF-16LE のバッファ(ffi.new("uint16_t[?]", ...))を渡す。const koffi = require('koffi');
const lib = koffi.load('NTDSAPI.dll');
const DsWriteAccountSpnW = lib.func('__stdcall', 'DsWriteAccountSpnW', 'uint32_t', ['void *', 'int32_t', 'str16', 'uint32_t', 'void *']);
// DsWriteAccountSpnW(hDS, Operation, pszAccount, cSpn, rpszSpn)
// hDS : HANDLE -> 'void *'
// Operation : DS_SPN_WRITE_OP -> 'int32_t'
// pszAccount : LPCWSTR -> 'str16'
// cSpn : DWORD -> 'uint32_t'
// rpszSpn : LPCWSTR* -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("NTDSAPI.dll", {
DsWriteAccountSpnW: { parameters: ["pointer", "i32", "buffer", "u32", "pointer"], result: "u32" },
});
// lib.symbols.DsWriteAccountSpnW(hDS, Operation, pszAccount, cSpn, rpszSpn)
// hDS : HANDLE -> "pointer"
// Operation : DS_SPN_WRITE_OP -> "i32"
// pszAccount : LPCWSTR -> "buffer"
// cSpn : DWORD -> "u32"
// rpszSpn : LPCWSTR* -> "pointer"
// 文字列は "buffer"。Unicode(-W) は new TextEncoder() ではなく UTF-16LE のバイト列(末尾に \x00\x00)を Uint8Array で渡す。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
uint32_t DsWriteAccountSpnW(
void* hDS,
int32_t Operation,
const uint16_t* pszAccount,
uint32_t cSpn,
uint16_t** rpszSpn);
C, "NTDSAPI.dll");
// $ffi->DsWriteAccountSpnW(hDS, Operation, pszAccount, cSpn, rpszSpn);
// hDS : HANDLE
// Operation : DS_SPN_WRITE_OP
// pszAccount : LPCWSTR
// cSpn : DWORD
// rpszSpn : LPCWSTR*
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Ntdsapi extends StdCallLibrary {
Ntdsapi INSTANCE = Native.load("ntdsapi", Ntdsapi.class, W32APIOptions.UNICODE_OPTIONS);
int DsWriteAccountSpnW(
Pointer hDS, // HANDLE
int Operation, // DS_SPN_WRITE_OP
WString pszAccount, // LPCWSTR
int cSpn, // DWORD
PointerByReference rpszSpn // LPCWSTR*
);
}
// Unicode(-W): WString(入力)/char[](出力)で UTF-16 をマーシャリング。@[Link("ntdsapi")]
lib LibNTDSAPI
fun DsWriteAccountSpnW = DsWriteAccountSpnW(
hDS : Void*, # HANDLE
Operation : Int32, # DS_SPN_WRITE_OP
pszAccount : UInt16*, # LPCWSTR
cSpn : UInt32, # DWORD
rpszSpn : UInt16** # LPCWSTR*
) : UInt32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef DsWriteAccountSpnWNative = Uint32 Function(Pointer<Void>, Int32, Pointer<Utf16>, Uint32, Pointer<Pointer<Utf16>>);
typedef DsWriteAccountSpnWDart = int Function(Pointer<Void>, int, Pointer<Utf16>, int, Pointer<Pointer<Utf16>>);
final DsWriteAccountSpnW = DynamicLibrary.open('NTDSAPI.dll')
.lookupFunction<DsWriteAccountSpnWNative, DsWriteAccountSpnWDart>('DsWriteAccountSpnW');
// hDS : HANDLE -> Pointer<Void>
// Operation : DS_SPN_WRITE_OP -> Int32
// pszAccount : LPCWSTR -> Pointer<Utf16>
// cSpn : DWORD -> Uint32
// rpszSpn : LPCWSTR* -> Pointer<Pointer<Utf16>>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function DsWriteAccountSpnW(
hDS: THandle; // HANDLE
Operation: Integer; // DS_SPN_WRITE_OP
pszAccount: PWideChar; // LPCWSTR
cSpn: DWORD; // DWORD
rpszSpn: PPWideChar // LPCWSTR*
): DWORD; stdcall;
external 'NTDSAPI.dll' name 'DsWriteAccountSpnW';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "DsWriteAccountSpnW"
c_DsWriteAccountSpnW :: Ptr () -> Int32 -> CWString -> Word32 -> Ptr CWString -> IO Word32
-- hDS : HANDLE -> Ptr ()
-- Operation : DS_SPN_WRITE_OP -> Int32
-- pszAccount : LPCWSTR -> CWString
-- cSpn : DWORD -> Word32
-- rpszSpn : LPCWSTR* -> Ptr CWString
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let dswriteaccountspnw =
foreign "DsWriteAccountSpnW"
((ptr void) @-> int32_t @-> (ptr uint16_t) @-> uint32_t @-> (ptr (ptr uint16_t)) @-> returning uint32_t)
(* hDS : HANDLE -> (ptr void) *)
(* Operation : DS_SPN_WRITE_OP -> int32_t *)
(* pszAccount : LPCWSTR -> (ptr uint16_t) *)
(* cSpn : DWORD -> uint32_t *)
(* rpszSpn : LPCWSTR* -> (ptr (ptr uint16_t)) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library ntdsapi (t "NTDSAPI.dll"))
(cffi:use-foreign-library ntdsapi)
(cffi:defcfun ("DsWriteAccountSpnW" ds-write-account-spn-w :convention :stdcall) :uint32
(h-ds :pointer) ; HANDLE
(operation :int32) ; DS_SPN_WRITE_OP
(psz-account (:string :encoding :utf-16le)) ; LPCWSTR
(c-spn :uint32) ; DWORD
(rpsz-spn :pointer)) ; LPCWSTR*
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $DsWriteAccountSpnW = Win32::API::More->new('NTDSAPI',
'DWORD DsWriteAccountSpnW(HANDLE hDS, int Operation, LPCWSTR pszAccount, DWORD cSpn, LPVOID rpszSpn)');
# my $ret = $DsWriteAccountSpnW->Call($hDS, $Operation, $pszAccount, $cSpn, $rpszSpn);
# hDS : HANDLE -> HANDLE
# Operation : DS_SPN_WRITE_OP -> int
# pszAccount : LPCWSTR -> LPCWSTR
# cSpn : DWORD -> DWORD
# rpszSpn : LPCWSTR* -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。
# Unicode(-W): LPCWSTR/LPWSTR は Win32::API が UTF-16 変換を行う。関連項目
文字セット違い
- f DsWriteAccountSpnA (ANSI版) — アカウントオブジェクトにSPNを書き込む(ANSI版)。
使用する型