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ResUtilGetResourceDependencyByClass
関数リソースクラス指定で依存先リソースを取得する。
シグネチャ
// RESUTILS.dll
#include <windows.h>
HRESOURCE ResUtilGetResourceDependencyByClass(
HCLUSTER hCluster,
HANDLE hSelf,
CLUS_RESOURCE_CLASS_INFO* prci,
BOOL bRecurse
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| hCluster | HCLUSTER | in | 対象クラスターのハンドル。 |
| hSelf | HANDLE | in | 依存関係をたどる起点となるリソースまたはキーのハンドル。 |
| prci | CLUS_RESOURCE_CLASS_INFO* | inout | 取得したい依存先リソースのクラスを示す構造体(CLUS_RESOURCE_CLASS_INFO)へのポインター。 |
| bRecurse | BOOL | in | TRUEなら依存関係を再帰的にたどる。FALSEなら直接依存のみ。 |
戻り値の型: HRESOURCE
各言語での呼び出し定義
// RESUTILS.dll
#include <windows.h>
HRESOURCE ResUtilGetResourceDependencyByClass(
HCLUSTER hCluster,
HANDLE hSelf,
CLUS_RESOURCE_CLASS_INFO* prci,
BOOL bRecurse
);[DllImport("RESUTILS.dll", SetLastError = true, ExactSpelling = true)]
static extern IntPtr ResUtilGetResourceDependencyByClass(
IntPtr hCluster, // HCLUSTER
IntPtr hSelf, // HANDLE
IntPtr prci, // CLUS_RESOURCE_CLASS_INFO* in/out
bool bRecurse // BOOL
);<DllImport("RESUTILS.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function ResUtilGetResourceDependencyByClass(
hCluster As IntPtr, ' HCLUSTER
hSelf As IntPtr, ' HANDLE
prci As IntPtr, ' CLUS_RESOURCE_CLASS_INFO* in/out
bRecurse As Boolean ' BOOL
) As IntPtr
End Function' hCluster : HCLUSTER
' hSelf : HANDLE
' prci : CLUS_RESOURCE_CLASS_INFO* in/out
' bRecurse : BOOL
Declare PtrSafe Function ResUtilGetResourceDependencyByClass Lib "resutils" ( _
ByVal hCluster As LongPtr, _
ByVal hSelf As LongPtr, _
ByVal prci As LongPtr, _
ByVal bRecurse As Long) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
ResUtilGetResourceDependencyByClass = ctypes.windll.resutils.ResUtilGetResourceDependencyByClass
ResUtilGetResourceDependencyByClass.restype = ctypes.c_ssize_t
ResUtilGetResourceDependencyByClass.argtypes = [
ctypes.c_ssize_t, # hCluster : HCLUSTER
wintypes.HANDLE, # hSelf : HANDLE
ctypes.c_void_p, # prci : CLUS_RESOURCE_CLASS_INFO* in/out
wintypes.BOOL, # bRecurse : BOOL
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('RESUTILS.dll')
ResUtilGetResourceDependencyByClass = Fiddle::Function.new(
lib['ResUtilGetResourceDependencyByClass'],
[
Fiddle::TYPE_INTPTR_T, # hCluster : HCLUSTER
Fiddle::TYPE_VOIDP, # hSelf : HANDLE
Fiddle::TYPE_VOIDP, # prci : CLUS_RESOURCE_CLASS_INFO* in/out
Fiddle::TYPE_INT, # bRecurse : BOOL
],
Fiddle::TYPE_INTPTR_T)#[link(name = "resutils")]
extern "system" {
fn ResUtilGetResourceDependencyByClass(
hCluster: isize, // HCLUSTER
hSelf: *mut core::ffi::c_void, // HANDLE
prci: *mut CLUS_RESOURCE_CLASS_INFO, // CLUS_RESOURCE_CLASS_INFO* in/out
bRecurse: i32 // BOOL
) -> isize;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("RESUTILS.dll", SetLastError = true)]
public static extern IntPtr ResUtilGetResourceDependencyByClass(IntPtr hCluster, IntPtr hSelf, IntPtr prci, bool bRecurse);
"@
$api = Add-Type -MemberDefinition $sig -Name 'RESUTILS_ResUtilGetResourceDependencyByClass' -Namespace Win32 -PassThru
# $api::ResUtilGetResourceDependencyByClass(hCluster, hSelf, prci, bRecurse)#uselib "RESUTILS.dll"
#func global ResUtilGetResourceDependencyByClass "ResUtilGetResourceDependencyByClass" sptr, sptr, sptr, sptr
; ResUtilGetResourceDependencyByClass hCluster, hSelf, varptr(prci), bRecurse ; 戻り値は stat
; hCluster : HCLUSTER -> "sptr"
; hSelf : HANDLE -> "sptr"
; prci : CLUS_RESOURCE_CLASS_INFO* in/out -> "sptr"
; bRecurse : BOOL -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "RESUTILS.dll" #cfunc global ResUtilGetResourceDependencyByClass "ResUtilGetResourceDependencyByClass" sptr, sptr, var, int ; res = ResUtilGetResourceDependencyByClass(hCluster, hSelf, prci, bRecurse) ; hCluster : HCLUSTER -> "sptr" ; hSelf : HANDLE -> "sptr" ; prci : CLUS_RESOURCE_CLASS_INFO* in/out -> "var" ; bRecurse : BOOL -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "RESUTILS.dll" #cfunc global ResUtilGetResourceDependencyByClass "ResUtilGetResourceDependencyByClass" sptr, sptr, sptr, int ; res = ResUtilGetResourceDependencyByClass(hCluster, hSelf, varptr(prci), bRecurse) ; hCluster : HCLUSTER -> "sptr" ; hSelf : HANDLE -> "sptr" ; prci : CLUS_RESOURCE_CLASS_INFO* in/out -> "sptr" ; bRecurse : BOOL -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESOURCE ResUtilGetResourceDependencyByClass(HCLUSTER hCluster, HANDLE hSelf, CLUS_RESOURCE_CLASS_INFO* prci, BOOL bRecurse) #uselib "RESUTILS.dll" #cfunc global ResUtilGetResourceDependencyByClass "ResUtilGetResourceDependencyByClass" intptr, intptr, var, int ; res = ResUtilGetResourceDependencyByClass(hCluster, hSelf, prci, bRecurse) ; hCluster : HCLUSTER -> "intptr" ; hSelf : HANDLE -> "intptr" ; prci : CLUS_RESOURCE_CLASS_INFO* in/out -> "var" ; bRecurse : BOOL -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESOURCE ResUtilGetResourceDependencyByClass(HCLUSTER hCluster, HANDLE hSelf, CLUS_RESOURCE_CLASS_INFO* prci, BOOL bRecurse) #uselib "RESUTILS.dll" #cfunc global ResUtilGetResourceDependencyByClass "ResUtilGetResourceDependencyByClass" intptr, intptr, intptr, int ; res = ResUtilGetResourceDependencyByClass(hCluster, hSelf, varptr(prci), bRecurse) ; hCluster : HCLUSTER -> "intptr" ; hSelf : HANDLE -> "intptr" ; prci : CLUS_RESOURCE_CLASS_INFO* in/out -> "intptr" ; bRecurse : BOOL -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
resutils = windows.NewLazySystemDLL("RESUTILS.dll")
procResUtilGetResourceDependencyByClass = resutils.NewProc("ResUtilGetResourceDependencyByClass")
)
// hCluster (HCLUSTER), hSelf (HANDLE), prci (CLUS_RESOURCE_CLASS_INFO* in/out), bRecurse (BOOL)
r1, _, err := procResUtilGetResourceDependencyByClass.Call(
uintptr(hCluster),
uintptr(hSelf),
uintptr(prci),
uintptr(bRecurse),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESOURCEfunction ResUtilGetResourceDependencyByClass(
hCluster: NativeInt; // HCLUSTER
hSelf: THandle; // HANDLE
prci: Pointer; // CLUS_RESOURCE_CLASS_INFO* in/out
bRecurse: BOOL // BOOL
): NativeInt; stdcall;
external 'RESUTILS.dll' name 'ResUtilGetResourceDependencyByClass';result := DllCall("RESUTILS\ResUtilGetResourceDependencyByClass"
, "Ptr", hCluster ; HCLUSTER
, "Ptr", hSelf ; HANDLE
, "Ptr", prci ; CLUS_RESOURCE_CLASS_INFO* in/out
, "Int", bRecurse ; BOOL
, "Ptr") ; return: HRESOURCE●ResUtilGetResourceDependencyByClass(hCluster, hSelf, prci, bRecurse) = DLL("RESUTILS.dll", "int ResUtilGetResourceDependencyByClass(int, void*, void*, bool)")
# 呼び出し: ResUtilGetResourceDependencyByClass(hCluster, hSelf, prci, bRecurse)
# hCluster : HCLUSTER -> "int"
# hSelf : HANDLE -> "void*"
# prci : CLUS_RESOURCE_CLASS_INFO* in/out -> "void*"
# bRecurse : BOOL -> "bool"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "resutils" fn ResUtilGetResourceDependencyByClass(
hCluster: isize, // HCLUSTER
hSelf: ?*anyopaque, // HANDLE
prci: [*c]CLUS_RESOURCE_CLASS_INFO, // CLUS_RESOURCE_CLASS_INFO* in/out
bRecurse: i32 // BOOL
) callconv(std.os.windows.WINAPI) isize;proc ResUtilGetResourceDependencyByClass(
hCluster: int, # HCLUSTER
hSelf: pointer, # HANDLE
prci: ptr CLUS_RESOURCE_CLASS_INFO, # CLUS_RESOURCE_CLASS_INFO* in/out
bRecurse: int32 # BOOL
): int {.importc: "ResUtilGetResourceDependencyByClass", stdcall, dynlib: "RESUTILS.dll".}pragma(lib, "resutils");
extern(Windows)
ptrdiff_t ResUtilGetResourceDependencyByClass(
ptrdiff_t hCluster, // HCLUSTER
void* hSelf, // HANDLE
CLUS_RESOURCE_CLASS_INFO* prci, // CLUS_RESOURCE_CLASS_INFO* in/out
int bRecurse // BOOL
);ccall((:ResUtilGetResourceDependencyByClass, "RESUTILS.dll"), stdcall, Int,
(Int, Ptr{Cvoid}, Ptr{CLUS_RESOURCE_CLASS_INFO}, Int32),
hCluster, hSelf, prci, bRecurse)
# hCluster : HCLUSTER -> Int
# hSelf : HANDLE -> Ptr{Cvoid}
# prci : CLUS_RESOURCE_CLASS_INFO* in/out -> Ptr{CLUS_RESOURCE_CLASS_INFO}
# bRecurse : BOOL -> Int32
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
intptr_t ResUtilGetResourceDependencyByClass(
intptr_t hCluster,
void* hSelf,
void* prci,
int32_t bRecurse);
]]
local resutils = ffi.load("resutils")
-- resutils.ResUtilGetResourceDependencyByClass(hCluster, hSelf, prci, bRecurse)
-- hCluster : HCLUSTER
-- hSelf : HANDLE
-- prci : CLUS_RESOURCE_CLASS_INFO* in/out
-- bRecurse : BOOL
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('RESUTILS.dll');
const ResUtilGetResourceDependencyByClass = lib.func('__stdcall', 'ResUtilGetResourceDependencyByClass', 'intptr_t', ['intptr_t', 'void *', 'void *', 'int32_t']);
// ResUtilGetResourceDependencyByClass(hCluster, hSelf, prci, bRecurse)
// hCluster : HCLUSTER -> 'intptr_t'
// hSelf : HANDLE -> 'void *'
// prci : CLUS_RESOURCE_CLASS_INFO* in/out -> 'void *'
// bRecurse : BOOL -> 'int32_t'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("RESUTILS.dll", {
ResUtilGetResourceDependencyByClass: { parameters: ["isize", "pointer", "pointer", "i32"], result: "isize" },
});
// lib.symbols.ResUtilGetResourceDependencyByClass(hCluster, hSelf, prci, bRecurse)
// hCluster : HCLUSTER -> "isize"
// hSelf : HANDLE -> "pointer"
// prci : CLUS_RESOURCE_CLASS_INFO* in/out -> "pointer"
// bRecurse : BOOL -> "i32"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
intptr_t ResUtilGetResourceDependencyByClass(
intptr_t hCluster,
void* hSelf,
void* prci,
int32_t bRecurse);
C, "RESUTILS.dll");
// $ffi->ResUtilGetResourceDependencyByClass(hCluster, hSelf, prci, bRecurse);
// hCluster : HCLUSTER
// hSelf : HANDLE
// prci : CLUS_RESOURCE_CLASS_INFO* in/out
// bRecurse : BOOL
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Resutils extends StdCallLibrary {
Resutils INSTANCE = Native.load("resutils", Resutils.class);
long ResUtilGetResourceDependencyByClass(
long hCluster, // HCLUSTER
Pointer hSelf, // HANDLE
Pointer prci, // CLUS_RESOURCE_CLASS_INFO* in/out
boolean bRecurse // BOOL
);
}@[Link("resutils")]
lib LibRESUTILS
fun ResUtilGetResourceDependencyByClass = ResUtilGetResourceDependencyByClass(
hCluster : LibC::SSizeT, # HCLUSTER
hSelf : Void*, # HANDLE
prci : CLUS_RESOURCE_CLASS_INFO*, # CLUS_RESOURCE_CLASS_INFO* in/out
bRecurse : Int32 # BOOL
) : LibC::SSizeT
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef ResUtilGetResourceDependencyByClassNative = IntPtr Function(IntPtr, Pointer<Void>, Pointer<Void>, Int32);
typedef ResUtilGetResourceDependencyByClassDart = int Function(int, Pointer<Void>, Pointer<Void>, int);
final ResUtilGetResourceDependencyByClass = DynamicLibrary.open('RESUTILS.dll')
.lookupFunction<ResUtilGetResourceDependencyByClassNative, ResUtilGetResourceDependencyByClassDart>('ResUtilGetResourceDependencyByClass');
// hCluster : HCLUSTER -> IntPtr
// hSelf : HANDLE -> Pointer<Void>
// prci : CLUS_RESOURCE_CLASS_INFO* in/out -> Pointer<Void>
// bRecurse : BOOL -> Int32
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function ResUtilGetResourceDependencyByClass(
hCluster: NativeInt; // HCLUSTER
hSelf: THandle; // HANDLE
prci: Pointer; // CLUS_RESOURCE_CLASS_INFO* in/out
bRecurse: BOOL // BOOL
): NativeInt; stdcall;
external 'RESUTILS.dll' name 'ResUtilGetResourceDependencyByClass';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "ResUtilGetResourceDependencyByClass"
c_ResUtilGetResourceDependencyByClass :: CIntPtr -> Ptr () -> Ptr () -> CInt -> IO CIntPtr
-- hCluster : HCLUSTER -> CIntPtr
-- hSelf : HANDLE -> Ptr ()
-- prci : CLUS_RESOURCE_CLASS_INFO* in/out -> Ptr ()
-- bRecurse : BOOL -> CInt
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let resutilgetresourcedependencybyclass =
foreign "ResUtilGetResourceDependencyByClass"
(intptr_t @-> (ptr void) @-> (ptr void) @-> int32_t @-> returning intptr_t)
(* hCluster : HCLUSTER -> intptr_t *)
(* hSelf : HANDLE -> (ptr void) *)
(* prci : CLUS_RESOURCE_CLASS_INFO* in/out -> (ptr void) *)
(* bRecurse : BOOL -> int32_t *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library resutils (t "RESUTILS.dll"))
(cffi:use-foreign-library resutils)
(cffi:defcfun ("ResUtilGetResourceDependencyByClass" res-util-get-resource-dependency-by-class :convention :stdcall) :int64
(h-cluster :int64) ; HCLUSTER
(h-self :pointer) ; HANDLE
(prci :pointer) ; CLUS_RESOURCE_CLASS_INFO* in/out
(b-recurse :int32)) ; BOOL
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $ResUtilGetResourceDependencyByClass = Win32::API::More->new('RESUTILS',
'LPARAM ResUtilGetResourceDependencyByClass(LPARAM hCluster, HANDLE hSelf, LPVOID prci, BOOL bRecurse)');
# my $ret = $ResUtilGetResourceDependencyByClass->Call($hCluster, $hSelf, $prci, $bRecurse);
# hCluster : HCLUSTER -> LPARAM
# hSelf : HANDLE -> HANDLE
# prci : CLUS_RESOURCE_CLASS_INFO* in/out -> LPVOID
# bRecurse : BOOL -> BOOL
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。関連項目
類似 API
- f ResUtilGetResourceDependencyByClassEx — クラスとアクセス権指定で依存先リソースを取得する。