HttpReceiveRequestEntityBody
関数シグネチャ
// HTTPAPI.dll
#include <windows.h>
DWORD HttpReceiveRequestEntityBody(
HANDLE RequestQueueHandle,
ULONGLONG RequestId,
DWORD Flags,
void* EntityBuffer,
DWORD EntityBufferLength,
DWORD* BytesReturned, // optional
OVERLAPPED* Overlapped // optional
);パラメーター
| 名前 | 型 | 方向 | 説明 | ||||
|---|---|---|---|---|---|---|---|
| RequestQueueHandle | HANDLE | in | 指定したエンティティ ボディ データを取得するリクエスト キューへのハンドルです。リクエスト キューは HttpCreateRequestQueue 関数の呼び出しによって作成され、そのハンドルが返されます。 Windows Server 2003 with SP1 および Windows XP with SP2: リクエスト キューへのハンドルは HttpCreateHttpHandle 関数によって作成されます。 | ||||
| RequestId | ULONGLONG | in | 取得対象のエンティティ ボディを含む HTTP リクエストの識別子です。この値は、 HttpReceiveHttpRequest 関数の呼び出しによって HTTP_REQUEST 構造体の RequestId メンバーに返されます。この値は HTTP_NULL_ID にはできません。 | ||||
| Flags | DWORD | in | このパラメーターには次のフラグ値を指定できます。 Windows Server 2003 with SP1 および Windows XP with SP2: このパラメーターは予約済みであり、ゼロを指定する必要があります。
| ||||
| EntityBuffer | void* | out | エンティティ ボディ データを受け取るバッファーへのポインターです。 | ||||
| EntityBufferLength | DWORD | in | pBuffer パラメーターが指すバッファーのサイズ (バイト単位) です。 | ||||
| BytesReturned | DWORD* | outoptional | 省略可能です。pBuffer バッファーに返されたエンティティ ボディ データのサイズ (バイト単位) を受け取る変数へのポインターです。 pOverlapped を使用して非同期呼び出しを行う場合は、pBytesReceived を NULL に設定します。それ以外の場合、pOverlapped が NULL に設定されているときは、pBytesReceived は有効なメモリ アドレスを含む必要があり、NULL に設定してはなりません。 | ||||
| Overlapped | OVERLAPPED* | inoutoptional | 非同期呼び出しの場合は、pOverlapped が OVERLAPPED 構造体を指すように設定します。同期呼び出しの場合は NULL に設定します。 同期呼び出しはエンティティ ボディ データが取得されるまでブロックしますが、非同期呼び出しは直ちに ERROR_IO_PENDING を返し、呼び出し元のアプリケーションはその後 GetOverlappedResult または I/O 完了ポートを使用して、操作がいつ完了したかを判断します。同期のために OVERLAPPED 構造体を使用する方法の詳細については、Synchronization and Overlapped Input and Output を参照してください。 |
戻り値の型: DWORD
公式ドキュメント
指定した HTTP リクエストの追加のエンティティ ボディ データを受信します。
戻り値
関数が成功した場合、戻り値は NO_ERROR です。
関数を非同期に使用した場合、戻り値 ERROR_IO_PENDING は、次のリクエストがまだ準備できておらず、後で通常のオーバーラップ I/O 完了メカニズムによって取得されることを示します。
関数が失敗した場合、戻り値は次のいずれかのエラー コードになります。
| 値 | 意味 |
|---|---|
| 指定されたパラメーターの 1 つ以上が使用できない形式です。 | |
| 指定したエンティティ ボディはすでに完全に取得されています。この場合、pBytesReceived が指す値は意味を持たず、pBuffer を参照しないでください。 | |
| 呼び出し元のアプリケーションが、この関数を呼び出す前に HttpInitialize を呼び出していません。 | |
|
WinError.h で定義されている システム エラー コードです。 |
解説(Remarks)
エンティティ ボディ全体を取得するには、アプリケーションは関数が ERROR_HANDLE_EOF を返すまで、新しいバッファーを渡しながら HttpReceiveRequestEntityBody を繰り返し呼び出す必要があります。バッファーいっぱいのエンティティ ボディ データが正常にコピーされ、まだ取得待ちのエンティティ ボディ データが残っている間は、関数は NO_ERROR を返します。
Microsoft 公式リファレンス: 英語 (en-us) · 日本語 (ja-jp) · 原文ソース (GitHub)
各言語での呼び出し定義
// HTTPAPI.dll
#include <windows.h>
DWORD HttpReceiveRequestEntityBody(
HANDLE RequestQueueHandle,
ULONGLONG RequestId,
DWORD Flags,
void* EntityBuffer,
DWORD EntityBufferLength,
DWORD* BytesReturned, // optional
OVERLAPPED* Overlapped // optional
);[DllImport("HTTPAPI.dll", ExactSpelling = true)]
static extern uint HttpReceiveRequestEntityBody(
IntPtr RequestQueueHandle, // HANDLE
ulong RequestId, // ULONGLONG
uint Flags, // DWORD
IntPtr EntityBuffer, // void* out
uint EntityBufferLength, // DWORD
IntPtr BytesReturned, // DWORD* optional, out
IntPtr Overlapped // OVERLAPPED* optional, in/out
);<DllImport("HTTPAPI.dll", ExactSpelling:=True)>
Public Shared Function HttpReceiveRequestEntityBody(
RequestQueueHandle As IntPtr, ' HANDLE
RequestId As ULong, ' ULONGLONG
Flags As UInteger, ' DWORD
EntityBuffer As IntPtr, ' void* out
EntityBufferLength As UInteger, ' DWORD
BytesReturned As IntPtr, ' DWORD* optional, out
Overlapped As IntPtr ' OVERLAPPED* optional, in/out
) As UInteger
End Function' RequestQueueHandle : HANDLE
' RequestId : ULONGLONG
' Flags : DWORD
' EntityBuffer : void* out
' EntityBufferLength : DWORD
' BytesReturned : DWORD* optional, out
' Overlapped : OVERLAPPED* optional, in/out
Declare PtrSafe Function HttpReceiveRequestEntityBody Lib "httpapi" ( _
ByVal RequestQueueHandle As LongPtr, _
ByVal RequestId As LongLong, _
ByVal Flags As Long, _
ByVal EntityBuffer As LongPtr, _
ByVal EntityBufferLength As Long, _
ByVal BytesReturned As LongPtr, _
ByVal Overlapped As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
HttpReceiveRequestEntityBody = ctypes.windll.httpapi.HttpReceiveRequestEntityBody
HttpReceiveRequestEntityBody.restype = wintypes.DWORD
HttpReceiveRequestEntityBody.argtypes = [
wintypes.HANDLE, # RequestQueueHandle : HANDLE
ctypes.c_ulonglong, # RequestId : ULONGLONG
wintypes.DWORD, # Flags : DWORD
ctypes.POINTER(None), # EntityBuffer : void* out
wintypes.DWORD, # EntityBufferLength : DWORD
ctypes.POINTER(wintypes.DWORD), # BytesReturned : DWORD* optional, out
ctypes.c_void_p, # Overlapped : OVERLAPPED* optional, in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('HTTPAPI.dll')
HttpReceiveRequestEntityBody = Fiddle::Function.new(
lib['HttpReceiveRequestEntityBody'],
[
Fiddle::TYPE_VOIDP, # RequestQueueHandle : HANDLE
-Fiddle::TYPE_LONG_LONG, # RequestId : ULONGLONG
-Fiddle::TYPE_INT, # Flags : DWORD
Fiddle::TYPE_VOIDP, # EntityBuffer : void* out
-Fiddle::TYPE_INT, # EntityBufferLength : DWORD
Fiddle::TYPE_VOIDP, # BytesReturned : DWORD* optional, out
Fiddle::TYPE_VOIDP, # Overlapped : OVERLAPPED* optional, in/out
],
-Fiddle::TYPE_INT)#[link(name = "httpapi")]
extern "system" {
fn HttpReceiveRequestEntityBody(
RequestQueueHandle: *mut core::ffi::c_void, // HANDLE
RequestId: u64, // ULONGLONG
Flags: u32, // DWORD
EntityBuffer: *mut (), // void* out
EntityBufferLength: u32, // DWORD
BytesReturned: *mut u32, // DWORD* optional, out
Overlapped: *mut OVERLAPPED // OVERLAPPED* optional, in/out
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("HTTPAPI.dll")]
public static extern uint HttpReceiveRequestEntityBody(IntPtr RequestQueueHandle, ulong RequestId, uint Flags, IntPtr EntityBuffer, uint EntityBufferLength, IntPtr BytesReturned, IntPtr Overlapped);
"@
$api = Add-Type -MemberDefinition $sig -Name 'HTTPAPI_HttpReceiveRequestEntityBody' -Namespace Win32 -PassThru
# $api::HttpReceiveRequestEntityBody(RequestQueueHandle, RequestId, Flags, EntityBuffer, EntityBufferLength, BytesReturned, Overlapped)#uselib "HTTPAPI.dll"
#func global HttpReceiveRequestEntityBody "HttpReceiveRequestEntityBody" sptr, sptr, sptr, sptr, sptr, sptr, sptr
; HttpReceiveRequestEntityBody RequestQueueHandle, RequestId, Flags, EntityBuffer, EntityBufferLength, varptr(BytesReturned), varptr(Overlapped) ; 戻り値は stat
; RequestQueueHandle : HANDLE -> "sptr"
; RequestId : ULONGLONG -> "sptr"
; Flags : DWORD -> "sptr"
; EntityBuffer : void* out -> "sptr"
; EntityBufferLength : DWORD -> "sptr"
; BytesReturned : DWORD* optional, out -> "sptr"
; Overlapped : OVERLAPPED* optional, in/out -> "sptr"
; ※HSP3.7は int64 引数(64bit値渡し)に非対応です。
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "HTTPAPI.dll" #cfunc global HttpReceiveRequestEntityBody "HttpReceiveRequestEntityBody" sptr, int64, int, sptr, int, var, var ; res = HttpReceiveRequestEntityBody(RequestQueueHandle, RequestId, Flags, EntityBuffer, EntityBufferLength, BytesReturned, Overlapped) ; RequestQueueHandle : HANDLE -> "sptr" ; RequestId : ULONGLONG -> "int64" ; Flags : DWORD -> "int" ; EntityBuffer : void* out -> "sptr" ; EntityBufferLength : DWORD -> "int" ; BytesReturned : DWORD* optional, out -> "var" ; Overlapped : OVERLAPPED* optional, in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。 ; ※int64 引数の DLL 値渡しは x64 ランタイム(hsp3_64)のみ対応(x86 は未対応)。#uselib "HTTPAPI.dll" #cfunc global HttpReceiveRequestEntityBody "HttpReceiveRequestEntityBody" sptr, int64, int, sptr, int, sptr, sptr ; res = HttpReceiveRequestEntityBody(RequestQueueHandle, RequestId, Flags, EntityBuffer, EntityBufferLength, varptr(BytesReturned), varptr(Overlapped)) ; RequestQueueHandle : HANDLE -> "sptr" ; RequestId : ULONGLONG -> "int64" ; Flags : DWORD -> "int" ; EntityBuffer : void* out -> "sptr" ; EntityBufferLength : DWORD -> "int" ; BytesReturned : DWORD* optional, out -> "sptr" ; Overlapped : OVERLAPPED* optional, in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。 ; ※int64 引数の DLL 値渡しは x64 ランタイム(hsp3_64)のみ対応(x86 は未対応)。
; DWORD HttpReceiveRequestEntityBody(HANDLE RequestQueueHandle, ULONGLONG RequestId, DWORD Flags, void* EntityBuffer, DWORD EntityBufferLength, DWORD* BytesReturned, OVERLAPPED* Overlapped) #uselib "HTTPAPI.dll" #cfunc global HttpReceiveRequestEntityBody "HttpReceiveRequestEntityBody" intptr, int64, int, intptr, int, var, var ; res = HttpReceiveRequestEntityBody(RequestQueueHandle, RequestId, Flags, EntityBuffer, EntityBufferLength, BytesReturned, Overlapped) ; RequestQueueHandle : HANDLE -> "intptr" ; RequestId : ULONGLONG -> "int64" ; Flags : DWORD -> "int" ; EntityBuffer : void* out -> "intptr" ; EntityBufferLength : DWORD -> "int" ; BytesReturned : DWORD* optional, out -> "var" ; Overlapped : OVERLAPPED* optional, in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; DWORD HttpReceiveRequestEntityBody(HANDLE RequestQueueHandle, ULONGLONG RequestId, DWORD Flags, void* EntityBuffer, DWORD EntityBufferLength, DWORD* BytesReturned, OVERLAPPED* Overlapped) #uselib "HTTPAPI.dll" #cfunc global HttpReceiveRequestEntityBody "HttpReceiveRequestEntityBody" intptr, int64, int, intptr, int, intptr, intptr ; res = HttpReceiveRequestEntityBody(RequestQueueHandle, RequestId, Flags, EntityBuffer, EntityBufferLength, varptr(BytesReturned), varptr(Overlapped)) ; RequestQueueHandle : HANDLE -> "intptr" ; RequestId : ULONGLONG -> "int64" ; Flags : DWORD -> "int" ; EntityBuffer : void* out -> "intptr" ; EntityBufferLength : DWORD -> "int" ; BytesReturned : DWORD* optional, out -> "intptr" ; Overlapped : OVERLAPPED* optional, in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
httpapi = windows.NewLazySystemDLL("HTTPAPI.dll")
procHttpReceiveRequestEntityBody = httpapi.NewProc("HttpReceiveRequestEntityBody")
)
// RequestQueueHandle (HANDLE), RequestId (ULONGLONG), Flags (DWORD), EntityBuffer (void* out), EntityBufferLength (DWORD), BytesReturned (DWORD* optional, out), Overlapped (OVERLAPPED* optional, in/out)
r1, _, err := procHttpReceiveRequestEntityBody.Call(
uintptr(RequestQueueHandle),
uintptr(RequestId),
uintptr(Flags),
uintptr(EntityBuffer),
uintptr(EntityBufferLength),
uintptr(BytesReturned),
uintptr(Overlapped),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction HttpReceiveRequestEntityBody(
RequestQueueHandle: THandle; // HANDLE
RequestId: UInt64; // ULONGLONG
Flags: DWORD; // DWORD
EntityBuffer: Pointer; // void* out
EntityBufferLength: DWORD; // DWORD
BytesReturned: Pointer; // DWORD* optional, out
Overlapped: Pointer // OVERLAPPED* optional, in/out
): DWORD; stdcall;
external 'HTTPAPI.dll' name 'HttpReceiveRequestEntityBody';result := DllCall("HTTPAPI\HttpReceiveRequestEntityBody"
, "Ptr", RequestQueueHandle ; HANDLE
, "Int64", RequestId ; ULONGLONG
, "UInt", Flags ; DWORD
, "Ptr", EntityBuffer ; void* out
, "UInt", EntityBufferLength ; DWORD
, "Ptr", BytesReturned ; DWORD* optional, out
, "Ptr", Overlapped ; OVERLAPPED* optional, in/out
, "UInt") ; return: DWORD●HttpReceiveRequestEntityBody(RequestQueueHandle, RequestId, Flags, EntityBuffer, EntityBufferLength, BytesReturned, Overlapped) = DLL("HTTPAPI.dll", "dword HttpReceiveRequestEntityBody(void*, qword, dword, void*, dword, void*, void*)")
# 呼び出し: HttpReceiveRequestEntityBody(RequestQueueHandle, RequestId, Flags, EntityBuffer, EntityBufferLength, BytesReturned, Overlapped)
# RequestQueueHandle : HANDLE -> "void*"
# RequestId : ULONGLONG -> "qword"
# Flags : DWORD -> "dword"
# EntityBuffer : void* out -> "void*"
# EntityBufferLength : DWORD -> "dword"
# BytesReturned : DWORD* optional, out -> "void*"
# Overlapped : OVERLAPPED* optional, in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "httpapi" fn HttpReceiveRequestEntityBody(
RequestQueueHandle: ?*anyopaque, // HANDLE
RequestId: u64, // ULONGLONG
Flags: u32, // DWORD
EntityBuffer: ?*anyopaque, // void* out
EntityBufferLength: u32, // DWORD
BytesReturned: [*c]u32, // DWORD* optional, out
Overlapped: [*c]OVERLAPPED // OVERLAPPED* optional, in/out
) callconv(std.os.windows.WINAPI) u32;proc HttpReceiveRequestEntityBody(
RequestQueueHandle: pointer, # HANDLE
RequestId: uint64, # ULONGLONG
Flags: uint32, # DWORD
EntityBuffer: pointer, # void* out
EntityBufferLength: uint32, # DWORD
BytesReturned: ptr uint32, # DWORD* optional, out
Overlapped: ptr OVERLAPPED # OVERLAPPED* optional, in/out
): uint32 {.importc: "HttpReceiveRequestEntityBody", stdcall, dynlib: "HTTPAPI.dll".}pragma(lib, "httpapi");
extern(Windows)
uint HttpReceiveRequestEntityBody(
void* RequestQueueHandle, // HANDLE
ulong RequestId, // ULONGLONG
uint Flags, // DWORD
void* EntityBuffer, // void* out
uint EntityBufferLength, // DWORD
uint* BytesReturned, // DWORD* optional, out
OVERLAPPED* Overlapped // OVERLAPPED* optional, in/out
);ccall((:HttpReceiveRequestEntityBody, "HTTPAPI.dll"), stdcall, UInt32,
(Ptr{Cvoid}, UInt64, UInt32, Ptr{Cvoid}, UInt32, Ptr{UInt32}, Ptr{OVERLAPPED}),
RequestQueueHandle, RequestId, Flags, EntityBuffer, EntityBufferLength, BytesReturned, Overlapped)
# RequestQueueHandle : HANDLE -> Ptr{Cvoid}
# RequestId : ULONGLONG -> UInt64
# Flags : DWORD -> UInt32
# EntityBuffer : void* out -> Ptr{Cvoid}
# EntityBufferLength : DWORD -> UInt32
# BytesReturned : DWORD* optional, out -> Ptr{UInt32}
# Overlapped : OVERLAPPED* optional, in/out -> Ptr{OVERLAPPED}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
uint32_t HttpReceiveRequestEntityBody(
void* RequestQueueHandle,
uint64_t RequestId,
uint32_t Flags,
void* EntityBuffer,
uint32_t EntityBufferLength,
uint32_t* BytesReturned,
void* Overlapped);
]]
local httpapi = ffi.load("httpapi")
-- httpapi.HttpReceiveRequestEntityBody(RequestQueueHandle, RequestId, Flags, EntityBuffer, EntityBufferLength, BytesReturned, Overlapped)
-- RequestQueueHandle : HANDLE
-- RequestId : ULONGLONG
-- Flags : DWORD
-- EntityBuffer : void* out
-- EntityBufferLength : DWORD
-- BytesReturned : DWORD* optional, out
-- Overlapped : OVERLAPPED* optional, in/out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('HTTPAPI.dll');
const HttpReceiveRequestEntityBody = lib.func('__stdcall', 'HttpReceiveRequestEntityBody', 'uint32_t', ['void *', 'uint64_t', 'uint32_t', 'void *', 'uint32_t', 'uint32_t *', 'void *']);
// HttpReceiveRequestEntityBody(RequestQueueHandle, RequestId, Flags, EntityBuffer, EntityBufferLength, BytesReturned, Overlapped)
// RequestQueueHandle : HANDLE -> 'void *'
// RequestId : ULONGLONG -> 'uint64_t'
// Flags : DWORD -> 'uint32_t'
// EntityBuffer : void* out -> 'void *'
// EntityBufferLength : DWORD -> 'uint32_t'
// BytesReturned : DWORD* optional, out -> 'uint32_t *'
// Overlapped : OVERLAPPED* optional, in/out -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("HTTPAPI.dll", {
HttpReceiveRequestEntityBody: { parameters: ["pointer", "u64", "u32", "pointer", "u32", "pointer", "pointer"], result: "u32" },
});
// lib.symbols.HttpReceiveRequestEntityBody(RequestQueueHandle, RequestId, Flags, EntityBuffer, EntityBufferLength, BytesReturned, Overlapped)
// RequestQueueHandle : HANDLE -> "pointer"
// RequestId : ULONGLONG -> "u64"
// Flags : DWORD -> "u32"
// EntityBuffer : void* out -> "pointer"
// EntityBufferLength : DWORD -> "u32"
// BytesReturned : DWORD* optional, out -> "pointer"
// Overlapped : OVERLAPPED* optional, in/out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
uint32_t HttpReceiveRequestEntityBody(
void* RequestQueueHandle,
uint64_t RequestId,
uint32_t Flags,
void* EntityBuffer,
uint32_t EntityBufferLength,
uint32_t* BytesReturned,
void* Overlapped);
C, "HTTPAPI.dll");
// $ffi->HttpReceiveRequestEntityBody(RequestQueueHandle, RequestId, Flags, EntityBuffer, EntityBufferLength, BytesReturned, Overlapped);
// RequestQueueHandle : HANDLE
// RequestId : ULONGLONG
// Flags : DWORD
// EntityBuffer : void* out
// EntityBufferLength : DWORD
// BytesReturned : DWORD* optional, out
// Overlapped : OVERLAPPED* optional, in/out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Httpapi extends StdCallLibrary {
Httpapi INSTANCE = Native.load("httpapi", Httpapi.class);
int HttpReceiveRequestEntityBody(
Pointer RequestQueueHandle, // HANDLE
long RequestId, // ULONGLONG
int Flags, // DWORD
Pointer EntityBuffer, // void* out
int EntityBufferLength, // DWORD
IntByReference BytesReturned, // DWORD* optional, out
Pointer Overlapped // OVERLAPPED* optional, in/out
);
}@[Link("httpapi")]
lib LibHTTPAPI
fun HttpReceiveRequestEntityBody = HttpReceiveRequestEntityBody(
RequestQueueHandle : Void*, # HANDLE
RequestId : UInt64, # ULONGLONG
Flags : UInt32, # DWORD
EntityBuffer : Void*, # void* out
EntityBufferLength : UInt32, # DWORD
BytesReturned : UInt32*, # DWORD* optional, out
Overlapped : OVERLAPPED* # OVERLAPPED* optional, in/out
) : UInt32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef HttpReceiveRequestEntityBodyNative = Uint32 Function(Pointer<Void>, Uint64, Uint32, Pointer<Void>, Uint32, Pointer<Uint32>, Pointer<Void>);
typedef HttpReceiveRequestEntityBodyDart = int Function(Pointer<Void>, int, int, Pointer<Void>, int, Pointer<Uint32>, Pointer<Void>);
final HttpReceiveRequestEntityBody = DynamicLibrary.open('HTTPAPI.dll')
.lookupFunction<HttpReceiveRequestEntityBodyNative, HttpReceiveRequestEntityBodyDart>('HttpReceiveRequestEntityBody');
// RequestQueueHandle : HANDLE -> Pointer<Void>
// RequestId : ULONGLONG -> Uint64
// Flags : DWORD -> Uint32
// EntityBuffer : void* out -> Pointer<Void>
// EntityBufferLength : DWORD -> Uint32
// BytesReturned : DWORD* optional, out -> Pointer<Uint32>
// Overlapped : OVERLAPPED* optional, in/out -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function HttpReceiveRequestEntityBody(
RequestQueueHandle: THandle; // HANDLE
RequestId: UInt64; // ULONGLONG
Flags: DWORD; // DWORD
EntityBuffer: Pointer; // void* out
EntityBufferLength: DWORD; // DWORD
BytesReturned: Pointer; // DWORD* optional, out
Overlapped: Pointer // OVERLAPPED* optional, in/out
): DWORD; stdcall;
external 'HTTPAPI.dll' name 'HttpReceiveRequestEntityBody';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "HttpReceiveRequestEntityBody"
c_HttpReceiveRequestEntityBody :: Ptr () -> Word64 -> Word32 -> Ptr () -> Word32 -> Ptr Word32 -> Ptr () -> IO Word32
-- RequestQueueHandle : HANDLE -> Ptr ()
-- RequestId : ULONGLONG -> Word64
-- Flags : DWORD -> Word32
-- EntityBuffer : void* out -> Ptr ()
-- EntityBufferLength : DWORD -> Word32
-- BytesReturned : DWORD* optional, out -> Ptr Word32
-- Overlapped : OVERLAPPED* optional, in/out -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let httpreceiverequestentitybody =
foreign "HttpReceiveRequestEntityBody"
((ptr void) @-> uint64_t @-> uint32_t @-> (ptr void) @-> uint32_t @-> (ptr uint32_t) @-> (ptr void) @-> returning uint32_t)
(* RequestQueueHandle : HANDLE -> (ptr void) *)
(* RequestId : ULONGLONG -> uint64_t *)
(* Flags : DWORD -> uint32_t *)
(* EntityBuffer : void* out -> (ptr void) *)
(* EntityBufferLength : DWORD -> uint32_t *)
(* BytesReturned : DWORD* optional, out -> (ptr uint32_t) *)
(* Overlapped : OVERLAPPED* optional, in/out -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library httpapi (t "HTTPAPI.dll"))
(cffi:use-foreign-library httpapi)
(cffi:defcfun ("HttpReceiveRequestEntityBody" http-receive-request-entity-body :convention :stdcall) :uint32
(request-queue-handle :pointer) ; HANDLE
(request-id :uint64) ; ULONGLONG
(flags :uint32) ; DWORD
(entity-buffer :pointer) ; void* out
(entity-buffer-length :uint32) ; DWORD
(bytes-returned :pointer) ; DWORD* optional, out
(overlapped :pointer)) ; OVERLAPPED* optional, in/out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $HttpReceiveRequestEntityBody = Win32::API::More->new('HTTPAPI',
'DWORD HttpReceiveRequestEntityBody(HANDLE RequestQueueHandle, UINT64 RequestId, DWORD Flags, LPVOID EntityBuffer, DWORD EntityBufferLength, LPVOID BytesReturned, LPVOID Overlapped)');
# my $ret = $HttpReceiveRequestEntityBody->Call($RequestQueueHandle, $RequestId, $Flags, $EntityBuffer, $EntityBufferLength, $BytesReturned, $Overlapped);
# RequestQueueHandle : HANDLE -> HANDLE
# RequestId : ULONGLONG -> UINT64
# Flags : DWORD -> DWORD
# EntityBuffer : void* out -> LPVOID
# EntityBufferLength : DWORD -> DWORD
# BytesReturned : DWORD* optional, out -> LPVOID
# Overlapped : OVERLAPPED* optional, in/out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。関連項目
- f HttpReceiveHttpRequest — キューからHTTPリクエストを受信する。
- f HttpSendHttpResponse — クライアントにHTTPレスポンスを送信する。
- f HttpSendResponseEntityBody — HTTPレスポンスのエンティティ本文を送信する。