HttpSendResponseEntityBody
関数シグネチャ
// HTTPAPI.dll
#include <windows.h>
DWORD HttpSendResponseEntityBody(
HANDLE RequestQueueHandle,
ULONGLONG RequestId,
DWORD Flags,
WORD EntityChunkCount, // optional
HTTP_DATA_CHUNK* EntityChunks, // optional
DWORD* BytesSent, // optional
void* Reserved1, // optional
DWORD Reserved2, // optional
OVERLAPPED* Overlapped, // optional
HTTP_LOG_DATA* LogData // optional
);パラメーター
| 名前 | 型 | 方向 | 説明 | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| RequestQueueHandle | HANDLE | in | 指定したリクエストの取得元となるリクエストキューへのハンドル。リクエストキューは HttpCreateRequestQueue 関数の呼び出しによって作成され、そのハンドルが返されます。 Windows Server 2003 with SP1 および Windows XP with SP2: リクエストキューへのハンドルは HttpCreateHttpHandle 関数によって作成されます。 | ||||||||||||||
| RequestId | ULONGLONG | in | このレスポンスが対応する HTTP リクエストの識別子。この値は HttpReceiveHttpRequest 関数の呼び出しによって HTTP_REQUEST 構造体の RequestId メンバーに返されます。HTTP_NULL_ID にすることはできません。 | ||||||||||||||
| Flags | DWORD | in | 次の相互排他的なフラグ値のいずれか 1 つを含めることができるパラメーター。
注意 HttpSendHttpResponse 関数の 1 回の呼び出しで両方のフラグを組み合わせると、結果は未定義になります。
| ||||||||||||||
| EntityChunkCount | WORD | inoptional | pEntityChunks が指す配列内の構造体の数。このカウントは 9999 を超えることはできません。 | ||||||||||||||
| EntityChunks | HTTP_DATA_CHUNK* | inoptional | エンティティボディデータとして送信される HTTP_DATA_CHUNK 構造体の配列へのポインター。 | ||||||||||||||
| BytesSent | DWORD* | outoptional | 省略可能。関数が同期的に動作する場合に、送信されたバイト数を受け取る変数へのポインター。 pOverlapped を使用して非同期呼び出しを行う場合は、pBytesSent を NULL に設定します。それ以外の場合、pOverlapped が NULL に設定されているときは、pBytesSent は有効なメモリアドレスを含む必要があり、NULL に設定してはなりません。 | ||||||||||||||
| Reserved1 | void* | optional | このパラメーターは予約されており、NULL でなければなりません。 | ||||||||||||||
| Reserved2 | DWORD | optional | このパラメーターは予約されており、ゼロでなければなりません。 | ||||||||||||||
| Overlapped | OVERLAPPED* | inoutoptional | 非同期呼び出しの場合は、pOverlapped を OVERLAPPED 構造体を指すように設定します。同期呼び出しの場合は NULL に設定します。 同期呼び出しは、pEntityChunks パラメーターで指定したすべてのレスポンスデータが送信されるまでブロックします。一方、非同期呼び出しは直ちに ERROR_IO_PENDING を返し、呼び出し元アプリケーションは GetOverlappedResult または I/O 完了ポートを使用して操作の完了時点を判断します。同期のために OVERLAPPED 構造体を使用する方法の詳細については、Synchronization and Overlapped Input and Output を参照してください。 | ||||||||||||||
| LogData | HTTP_LOG_DATA* | inoptional | レスポンスのログ記録に使用する HTTP_LOG_DATA 構造体へのポインター。HTTP_LOG_FIELDS_DATA 構造体へのポインターを渡し、PHTTP_LOG_DATA にキャストします。 URL グループまたはサーバーセッションでログ記録が有効になっている場合でも、アプリケーションがログフィールドデータ構造体を指定しない限り、レスポンスはログに記録されないことに注意してください。 Windows Server 2003 および Windows XP with SP2: このパラメーターは予約されており、NULL でなければなりません。 Windows Vista および Windows Server 2008: このパラメーターは Windows Vista および Windows Server 2008 で新たに追加されました。 |
戻り値の型: DWORD
公式ドキュメント
HTTP レスポンスに関連付けられたエンティティボディデータを送信します。
戻り値
関数が成功した場合、戻り値は NO_ERROR です。
関数を非同期的に使用する場合、戻り値 ERROR_IO_PENDING は、次のリクエストがまだ準備できておらず、後で通常のオーバーラップ I/O 完了メカニズムを通じて取得されることを示します。
関数が失敗した場合、戻り値は次のエラーコードのいずれかになります。
| 値 | 意味 |
|---|---|
| 指定されたパラメーターの 1 つ以上が使用できない形式です。 | |
| 同じ RequestId を持つ HttpSendHttpResponse または HttpSendResponseEntityBody への呼び出しが保留中です。 | |
|
WinError.h で定義されている システムエラーコード。 |
解説(Remarks)
レスポンスヘッダーに Content-length ヘッダーも Transfer-encoding ヘッダーも含まれていない場合、アプリケーションは HTTP_SEND_RESPONSE_DISCONNECT フラグを使用して接続を明示的に閉じることにより、レスポンスの終端を示す必要があります。
Microsoft 公式リファレンス: 英語 (en-us) · 日本語 (ja-jp) · 原文ソース (GitHub)
各言語での呼び出し定義
// HTTPAPI.dll
#include <windows.h>
DWORD HttpSendResponseEntityBody(
HANDLE RequestQueueHandle,
ULONGLONG RequestId,
DWORD Flags,
WORD EntityChunkCount, // optional
HTTP_DATA_CHUNK* EntityChunks, // optional
DWORD* BytesSent, // optional
void* Reserved1, // optional
DWORD Reserved2, // optional
OVERLAPPED* Overlapped, // optional
HTTP_LOG_DATA* LogData // optional
);[DllImport("HTTPAPI.dll", ExactSpelling = true)]
static extern uint HttpSendResponseEntityBody(
IntPtr RequestQueueHandle, // HANDLE
ulong RequestId, // ULONGLONG
uint Flags, // DWORD
ushort EntityChunkCount, // WORD optional
IntPtr EntityChunks, // HTTP_DATA_CHUNK* optional
IntPtr BytesSent, // DWORD* optional, out
IntPtr Reserved1, // void* optional
uint Reserved2, // DWORD optional
IntPtr Overlapped, // OVERLAPPED* optional, in/out
IntPtr LogData // HTTP_LOG_DATA* optional
);<DllImport("HTTPAPI.dll", ExactSpelling:=True)>
Public Shared Function HttpSendResponseEntityBody(
RequestQueueHandle As IntPtr, ' HANDLE
RequestId As ULong, ' ULONGLONG
Flags As UInteger, ' DWORD
EntityChunkCount As UShort, ' WORD optional
EntityChunks As IntPtr, ' HTTP_DATA_CHUNK* optional
BytesSent As IntPtr, ' DWORD* optional, out
Reserved1 As IntPtr, ' void* optional
Reserved2 As UInteger, ' DWORD optional
Overlapped As IntPtr, ' OVERLAPPED* optional, in/out
LogData As IntPtr ' HTTP_LOG_DATA* optional
) As UInteger
End Function' RequestQueueHandle : HANDLE
' RequestId : ULONGLONG
' Flags : DWORD
' EntityChunkCount : WORD optional
' EntityChunks : HTTP_DATA_CHUNK* optional
' BytesSent : DWORD* optional, out
' Reserved1 : void* optional
' Reserved2 : DWORD optional
' Overlapped : OVERLAPPED* optional, in/out
' LogData : HTTP_LOG_DATA* optional
Declare PtrSafe Function HttpSendResponseEntityBody Lib "httpapi" ( _
ByVal RequestQueueHandle As LongPtr, _
ByVal RequestId As LongLong, _
ByVal Flags As Long, _
ByVal EntityChunkCount As Integer, _
ByVal EntityChunks As LongPtr, _
ByVal BytesSent As LongPtr, _
ByVal Reserved1 As LongPtr, _
ByVal Reserved2 As Long, _
ByVal Overlapped As LongPtr, _
ByVal LogData As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
HttpSendResponseEntityBody = ctypes.windll.httpapi.HttpSendResponseEntityBody
HttpSendResponseEntityBody.restype = wintypes.DWORD
HttpSendResponseEntityBody.argtypes = [
wintypes.HANDLE, # RequestQueueHandle : HANDLE
ctypes.c_ulonglong, # RequestId : ULONGLONG
wintypes.DWORD, # Flags : DWORD
ctypes.c_ushort, # EntityChunkCount : WORD optional
ctypes.c_void_p, # EntityChunks : HTTP_DATA_CHUNK* optional
ctypes.POINTER(wintypes.DWORD), # BytesSent : DWORD* optional, out
ctypes.POINTER(None), # Reserved1 : void* optional
wintypes.DWORD, # Reserved2 : DWORD optional
ctypes.c_void_p, # Overlapped : OVERLAPPED* optional, in/out
ctypes.c_void_p, # LogData : HTTP_LOG_DATA* optional
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('HTTPAPI.dll')
HttpSendResponseEntityBody = Fiddle::Function.new(
lib['HttpSendResponseEntityBody'],
[
Fiddle::TYPE_VOIDP, # RequestQueueHandle : HANDLE
-Fiddle::TYPE_LONG_LONG, # RequestId : ULONGLONG
-Fiddle::TYPE_INT, # Flags : DWORD
-Fiddle::TYPE_SHORT, # EntityChunkCount : WORD optional
Fiddle::TYPE_VOIDP, # EntityChunks : HTTP_DATA_CHUNK* optional
Fiddle::TYPE_VOIDP, # BytesSent : DWORD* optional, out
Fiddle::TYPE_VOIDP, # Reserved1 : void* optional
-Fiddle::TYPE_INT, # Reserved2 : DWORD optional
Fiddle::TYPE_VOIDP, # Overlapped : OVERLAPPED* optional, in/out
Fiddle::TYPE_VOIDP, # LogData : HTTP_LOG_DATA* optional
],
-Fiddle::TYPE_INT)#[link(name = "httpapi")]
extern "system" {
fn HttpSendResponseEntityBody(
RequestQueueHandle: *mut core::ffi::c_void, // HANDLE
RequestId: u64, // ULONGLONG
Flags: u32, // DWORD
EntityChunkCount: u16, // WORD optional
EntityChunks: *mut HTTP_DATA_CHUNK, // HTTP_DATA_CHUNK* optional
BytesSent: *mut u32, // DWORD* optional, out
Reserved1: *mut (), // void* optional
Reserved2: u32, // DWORD optional
Overlapped: *mut OVERLAPPED, // OVERLAPPED* optional, in/out
LogData: *mut HTTP_LOG_DATA // HTTP_LOG_DATA* optional
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("HTTPAPI.dll")]
public static extern uint HttpSendResponseEntityBody(IntPtr RequestQueueHandle, ulong RequestId, uint Flags, ushort EntityChunkCount, IntPtr EntityChunks, IntPtr BytesSent, IntPtr Reserved1, uint Reserved2, IntPtr Overlapped, IntPtr LogData);
"@
$api = Add-Type -MemberDefinition $sig -Name 'HTTPAPI_HttpSendResponseEntityBody' -Namespace Win32 -PassThru
# $api::HttpSendResponseEntityBody(RequestQueueHandle, RequestId, Flags, EntityChunkCount, EntityChunks, BytesSent, Reserved1, Reserved2, Overlapped, LogData)#uselib "HTTPAPI.dll"
#func global HttpSendResponseEntityBody "HttpSendResponseEntityBody" sptr, sptr, sptr, sptr, sptr, sptr, sptr, sptr, sptr, sptr
; HttpSendResponseEntityBody RequestQueueHandle, RequestId, Flags, EntityChunkCount, varptr(EntityChunks), varptr(BytesSent), Reserved1, Reserved2, varptr(Overlapped), varptr(LogData) ; 戻り値は stat
; RequestQueueHandle : HANDLE -> "sptr"
; RequestId : ULONGLONG -> "sptr"
; Flags : DWORD -> "sptr"
; EntityChunkCount : WORD optional -> "sptr"
; EntityChunks : HTTP_DATA_CHUNK* optional -> "sptr"
; BytesSent : DWORD* optional, out -> "sptr"
; Reserved1 : void* optional -> "sptr"
; Reserved2 : DWORD optional -> "sptr"
; Overlapped : OVERLAPPED* optional, in/out -> "sptr"
; LogData : HTTP_LOG_DATA* optional -> "sptr"
; ※HSP3.7は int64 引数(64bit値渡し)に非対応です。
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "HTTPAPI.dll" #cfunc global HttpSendResponseEntityBody "HttpSendResponseEntityBody" sptr, int64, int, int, var, var, sptr, int, var, var ; res = HttpSendResponseEntityBody(RequestQueueHandle, RequestId, Flags, EntityChunkCount, EntityChunks, BytesSent, Reserved1, Reserved2, Overlapped, LogData) ; RequestQueueHandle : HANDLE -> "sptr" ; RequestId : ULONGLONG -> "int64" ; Flags : DWORD -> "int" ; EntityChunkCount : WORD optional -> "int" ; EntityChunks : HTTP_DATA_CHUNK* optional -> "var" ; BytesSent : DWORD* optional, out -> "var" ; Reserved1 : void* optional -> "sptr" ; Reserved2 : DWORD optional -> "int" ; Overlapped : OVERLAPPED* optional, in/out -> "var" ; LogData : HTTP_LOG_DATA* optional -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。 ; ※int64 引数の DLL 値渡しは x64 ランタイム(hsp3_64)のみ対応(x86 は未対応)。#uselib "HTTPAPI.dll" #cfunc global HttpSendResponseEntityBody "HttpSendResponseEntityBody" sptr, int64, int, int, sptr, sptr, sptr, int, sptr, sptr ; res = HttpSendResponseEntityBody(RequestQueueHandle, RequestId, Flags, EntityChunkCount, varptr(EntityChunks), varptr(BytesSent), Reserved1, Reserved2, varptr(Overlapped), varptr(LogData)) ; RequestQueueHandle : HANDLE -> "sptr" ; RequestId : ULONGLONG -> "int64" ; Flags : DWORD -> "int" ; EntityChunkCount : WORD optional -> "int" ; EntityChunks : HTTP_DATA_CHUNK* optional -> "sptr" ; BytesSent : DWORD* optional, out -> "sptr" ; Reserved1 : void* optional -> "sptr" ; Reserved2 : DWORD optional -> "int" ; Overlapped : OVERLAPPED* optional, in/out -> "sptr" ; LogData : HTTP_LOG_DATA* optional -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。 ; ※int64 引数の DLL 値渡しは x64 ランタイム(hsp3_64)のみ対応(x86 は未対応)。
; DWORD HttpSendResponseEntityBody(HANDLE RequestQueueHandle, ULONGLONG RequestId, DWORD Flags, WORD EntityChunkCount, HTTP_DATA_CHUNK* EntityChunks, DWORD* BytesSent, void* Reserved1, DWORD Reserved2, OVERLAPPED* Overlapped, HTTP_LOG_DATA* LogData) #uselib "HTTPAPI.dll" #cfunc global HttpSendResponseEntityBody "HttpSendResponseEntityBody" intptr, int64, int, int, var, var, intptr, int, var, var ; res = HttpSendResponseEntityBody(RequestQueueHandle, RequestId, Flags, EntityChunkCount, EntityChunks, BytesSent, Reserved1, Reserved2, Overlapped, LogData) ; RequestQueueHandle : HANDLE -> "intptr" ; RequestId : ULONGLONG -> "int64" ; Flags : DWORD -> "int" ; EntityChunkCount : WORD optional -> "int" ; EntityChunks : HTTP_DATA_CHUNK* optional -> "var" ; BytesSent : DWORD* optional, out -> "var" ; Reserved1 : void* optional -> "intptr" ; Reserved2 : DWORD optional -> "int" ; Overlapped : OVERLAPPED* optional, in/out -> "var" ; LogData : HTTP_LOG_DATA* optional -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; DWORD HttpSendResponseEntityBody(HANDLE RequestQueueHandle, ULONGLONG RequestId, DWORD Flags, WORD EntityChunkCount, HTTP_DATA_CHUNK* EntityChunks, DWORD* BytesSent, void* Reserved1, DWORD Reserved2, OVERLAPPED* Overlapped, HTTP_LOG_DATA* LogData) #uselib "HTTPAPI.dll" #cfunc global HttpSendResponseEntityBody "HttpSendResponseEntityBody" intptr, int64, int, int, intptr, intptr, intptr, int, intptr, intptr ; res = HttpSendResponseEntityBody(RequestQueueHandle, RequestId, Flags, EntityChunkCount, varptr(EntityChunks), varptr(BytesSent), Reserved1, Reserved2, varptr(Overlapped), varptr(LogData)) ; RequestQueueHandle : HANDLE -> "intptr" ; RequestId : ULONGLONG -> "int64" ; Flags : DWORD -> "int" ; EntityChunkCount : WORD optional -> "int" ; EntityChunks : HTTP_DATA_CHUNK* optional -> "intptr" ; BytesSent : DWORD* optional, out -> "intptr" ; Reserved1 : void* optional -> "intptr" ; Reserved2 : DWORD optional -> "int" ; Overlapped : OVERLAPPED* optional, in/out -> "intptr" ; LogData : HTTP_LOG_DATA* optional -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
httpapi = windows.NewLazySystemDLL("HTTPAPI.dll")
procHttpSendResponseEntityBody = httpapi.NewProc("HttpSendResponseEntityBody")
)
// RequestQueueHandle (HANDLE), RequestId (ULONGLONG), Flags (DWORD), EntityChunkCount (WORD optional), EntityChunks (HTTP_DATA_CHUNK* optional), BytesSent (DWORD* optional, out), Reserved1 (void* optional), Reserved2 (DWORD optional), Overlapped (OVERLAPPED* optional, in/out), LogData (HTTP_LOG_DATA* optional)
r1, _, err := procHttpSendResponseEntityBody.Call(
uintptr(RequestQueueHandle),
uintptr(RequestId),
uintptr(Flags),
uintptr(EntityChunkCount),
uintptr(EntityChunks),
uintptr(BytesSent),
uintptr(Reserved1),
uintptr(Reserved2),
uintptr(Overlapped),
uintptr(LogData),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction HttpSendResponseEntityBody(
RequestQueueHandle: THandle; // HANDLE
RequestId: UInt64; // ULONGLONG
Flags: DWORD; // DWORD
EntityChunkCount: Word; // WORD optional
EntityChunks: Pointer; // HTTP_DATA_CHUNK* optional
BytesSent: Pointer; // DWORD* optional, out
Reserved1: Pointer; // void* optional
Reserved2: DWORD; // DWORD optional
Overlapped: Pointer; // OVERLAPPED* optional, in/out
LogData: Pointer // HTTP_LOG_DATA* optional
): DWORD; stdcall;
external 'HTTPAPI.dll' name 'HttpSendResponseEntityBody';result := DllCall("HTTPAPI\HttpSendResponseEntityBody"
, "Ptr", RequestQueueHandle ; HANDLE
, "Int64", RequestId ; ULONGLONG
, "UInt", Flags ; DWORD
, "UShort", EntityChunkCount ; WORD optional
, "Ptr", EntityChunks ; HTTP_DATA_CHUNK* optional
, "Ptr", BytesSent ; DWORD* optional, out
, "Ptr", Reserved1 ; void* optional
, "UInt", Reserved2 ; DWORD optional
, "Ptr", Overlapped ; OVERLAPPED* optional, in/out
, "Ptr", LogData ; HTTP_LOG_DATA* optional
, "UInt") ; return: DWORD●HttpSendResponseEntityBody(RequestQueueHandle, RequestId, Flags, EntityChunkCount, EntityChunks, BytesSent, Reserved1, Reserved2, Overlapped, LogData) = DLL("HTTPAPI.dll", "dword HttpSendResponseEntityBody(void*, qword, dword, int, void*, void*, void*, dword, void*, void*)")
# 呼び出し: HttpSendResponseEntityBody(RequestQueueHandle, RequestId, Flags, EntityChunkCount, EntityChunks, BytesSent, Reserved1, Reserved2, Overlapped, LogData)
# RequestQueueHandle : HANDLE -> "void*"
# RequestId : ULONGLONG -> "qword"
# Flags : DWORD -> "dword"
# EntityChunkCount : WORD optional -> "int"
# EntityChunks : HTTP_DATA_CHUNK* optional -> "void*"
# BytesSent : DWORD* optional, out -> "void*"
# Reserved1 : void* optional -> "void*"
# Reserved2 : DWORD optional -> "dword"
# Overlapped : OVERLAPPED* optional, in/out -> "void*"
# LogData : HTTP_LOG_DATA* optional -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "httpapi" fn HttpSendResponseEntityBody(
RequestQueueHandle: ?*anyopaque, // HANDLE
RequestId: u64, // ULONGLONG
Flags: u32, // DWORD
EntityChunkCount: u16, // WORD optional
EntityChunks: [*c]HTTP_DATA_CHUNK, // HTTP_DATA_CHUNK* optional
BytesSent: [*c]u32, // DWORD* optional, out
Reserved1: ?*anyopaque, // void* optional
Reserved2: u32, // DWORD optional
Overlapped: [*c]OVERLAPPED, // OVERLAPPED* optional, in/out
LogData: [*c]HTTP_LOG_DATA // HTTP_LOG_DATA* optional
) callconv(std.os.windows.WINAPI) u32;proc HttpSendResponseEntityBody(
RequestQueueHandle: pointer, # HANDLE
RequestId: uint64, # ULONGLONG
Flags: uint32, # DWORD
EntityChunkCount: uint16, # WORD optional
EntityChunks: ptr HTTP_DATA_CHUNK, # HTTP_DATA_CHUNK* optional
BytesSent: ptr uint32, # DWORD* optional, out
Reserved1: pointer, # void* optional
Reserved2: uint32, # DWORD optional
Overlapped: ptr OVERLAPPED, # OVERLAPPED* optional, in/out
LogData: ptr HTTP_LOG_DATA # HTTP_LOG_DATA* optional
): uint32 {.importc: "HttpSendResponseEntityBody", stdcall, dynlib: "HTTPAPI.dll".}pragma(lib, "httpapi");
extern(Windows)
uint HttpSendResponseEntityBody(
void* RequestQueueHandle, // HANDLE
ulong RequestId, // ULONGLONG
uint Flags, // DWORD
ushort EntityChunkCount, // WORD optional
HTTP_DATA_CHUNK* EntityChunks, // HTTP_DATA_CHUNK* optional
uint* BytesSent, // DWORD* optional, out
void* Reserved1, // void* optional
uint Reserved2, // DWORD optional
OVERLAPPED* Overlapped, // OVERLAPPED* optional, in/out
HTTP_LOG_DATA* LogData // HTTP_LOG_DATA* optional
);ccall((:HttpSendResponseEntityBody, "HTTPAPI.dll"), stdcall, UInt32,
(Ptr{Cvoid}, UInt64, UInt32, UInt16, Ptr{HTTP_DATA_CHUNK}, Ptr{UInt32}, Ptr{Cvoid}, UInt32, Ptr{OVERLAPPED}, Ptr{HTTP_LOG_DATA}),
RequestQueueHandle, RequestId, Flags, EntityChunkCount, EntityChunks, BytesSent, Reserved1, Reserved2, Overlapped, LogData)
# RequestQueueHandle : HANDLE -> Ptr{Cvoid}
# RequestId : ULONGLONG -> UInt64
# Flags : DWORD -> UInt32
# EntityChunkCount : WORD optional -> UInt16
# EntityChunks : HTTP_DATA_CHUNK* optional -> Ptr{HTTP_DATA_CHUNK}
# BytesSent : DWORD* optional, out -> Ptr{UInt32}
# Reserved1 : void* optional -> Ptr{Cvoid}
# Reserved2 : DWORD optional -> UInt32
# Overlapped : OVERLAPPED* optional, in/out -> Ptr{OVERLAPPED}
# LogData : HTTP_LOG_DATA* optional -> Ptr{HTTP_LOG_DATA}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
uint32_t HttpSendResponseEntityBody(
void* RequestQueueHandle,
uint64_t RequestId,
uint32_t Flags,
uint16_t EntityChunkCount,
void* EntityChunks,
uint32_t* BytesSent,
void* Reserved1,
uint32_t Reserved2,
void* Overlapped,
void* LogData);
]]
local httpapi = ffi.load("httpapi")
-- httpapi.HttpSendResponseEntityBody(RequestQueueHandle, RequestId, Flags, EntityChunkCount, EntityChunks, BytesSent, Reserved1, Reserved2, Overlapped, LogData)
-- RequestQueueHandle : HANDLE
-- RequestId : ULONGLONG
-- Flags : DWORD
-- EntityChunkCount : WORD optional
-- EntityChunks : HTTP_DATA_CHUNK* optional
-- BytesSent : DWORD* optional, out
-- Reserved1 : void* optional
-- Reserved2 : DWORD optional
-- Overlapped : OVERLAPPED* optional, in/out
-- LogData : HTTP_LOG_DATA* optional
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('HTTPAPI.dll');
const HttpSendResponseEntityBody = lib.func('__stdcall', 'HttpSendResponseEntityBody', 'uint32_t', ['void *', 'uint64_t', 'uint32_t', 'uint16_t', 'void *', 'uint32_t *', 'void *', 'uint32_t', 'void *', 'void *']);
// HttpSendResponseEntityBody(RequestQueueHandle, RequestId, Flags, EntityChunkCount, EntityChunks, BytesSent, Reserved1, Reserved2, Overlapped, LogData)
// RequestQueueHandle : HANDLE -> 'void *'
// RequestId : ULONGLONG -> 'uint64_t'
// Flags : DWORD -> 'uint32_t'
// EntityChunkCount : WORD optional -> 'uint16_t'
// EntityChunks : HTTP_DATA_CHUNK* optional -> 'void *'
// BytesSent : DWORD* optional, out -> 'uint32_t *'
// Reserved1 : void* optional -> 'void *'
// Reserved2 : DWORD optional -> 'uint32_t'
// Overlapped : OVERLAPPED* optional, in/out -> 'void *'
// LogData : HTTP_LOG_DATA* optional -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("HTTPAPI.dll", {
HttpSendResponseEntityBody: { parameters: ["pointer", "u64", "u32", "u16", "pointer", "pointer", "pointer", "u32", "pointer", "pointer"], result: "u32" },
});
// lib.symbols.HttpSendResponseEntityBody(RequestQueueHandle, RequestId, Flags, EntityChunkCount, EntityChunks, BytesSent, Reserved1, Reserved2, Overlapped, LogData)
// RequestQueueHandle : HANDLE -> "pointer"
// RequestId : ULONGLONG -> "u64"
// Flags : DWORD -> "u32"
// EntityChunkCount : WORD optional -> "u16"
// EntityChunks : HTTP_DATA_CHUNK* optional -> "pointer"
// BytesSent : DWORD* optional, out -> "pointer"
// Reserved1 : void* optional -> "pointer"
// Reserved2 : DWORD optional -> "u32"
// Overlapped : OVERLAPPED* optional, in/out -> "pointer"
// LogData : HTTP_LOG_DATA* optional -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
uint32_t HttpSendResponseEntityBody(
void* RequestQueueHandle,
uint64_t RequestId,
uint32_t Flags,
uint16_t EntityChunkCount,
void* EntityChunks,
uint32_t* BytesSent,
void* Reserved1,
uint32_t Reserved2,
void* Overlapped,
void* LogData);
C, "HTTPAPI.dll");
// $ffi->HttpSendResponseEntityBody(RequestQueueHandle, RequestId, Flags, EntityChunkCount, EntityChunks, BytesSent, Reserved1, Reserved2, Overlapped, LogData);
// RequestQueueHandle : HANDLE
// RequestId : ULONGLONG
// Flags : DWORD
// EntityChunkCount : WORD optional
// EntityChunks : HTTP_DATA_CHUNK* optional
// BytesSent : DWORD* optional, out
// Reserved1 : void* optional
// Reserved2 : DWORD optional
// Overlapped : OVERLAPPED* optional, in/out
// LogData : HTTP_LOG_DATA* optional
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Httpapi extends StdCallLibrary {
Httpapi INSTANCE = Native.load("httpapi", Httpapi.class);
int HttpSendResponseEntityBody(
Pointer RequestQueueHandle, // HANDLE
long RequestId, // ULONGLONG
int Flags, // DWORD
short EntityChunkCount, // WORD optional
Pointer EntityChunks, // HTTP_DATA_CHUNK* optional
IntByReference BytesSent, // DWORD* optional, out
Pointer Reserved1, // void* optional
int Reserved2, // DWORD optional
Pointer Overlapped, // OVERLAPPED* optional, in/out
Pointer LogData // HTTP_LOG_DATA* optional
);
}@[Link("httpapi")]
lib LibHTTPAPI
fun HttpSendResponseEntityBody = HttpSendResponseEntityBody(
RequestQueueHandle : Void*, # HANDLE
RequestId : UInt64, # ULONGLONG
Flags : UInt32, # DWORD
EntityChunkCount : UInt16, # WORD optional
EntityChunks : HTTP_DATA_CHUNK*, # HTTP_DATA_CHUNK* optional
BytesSent : UInt32*, # DWORD* optional, out
Reserved1 : Void*, # void* optional
Reserved2 : UInt32, # DWORD optional
Overlapped : OVERLAPPED*, # OVERLAPPED* optional, in/out
LogData : HTTP_LOG_DATA* # HTTP_LOG_DATA* optional
) : UInt32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef HttpSendResponseEntityBodyNative = Uint32 Function(Pointer<Void>, Uint64, Uint32, Uint16, Pointer<Void>, Pointer<Uint32>, Pointer<Void>, Uint32, Pointer<Void>, Pointer<Void>);
typedef HttpSendResponseEntityBodyDart = int Function(Pointer<Void>, int, int, int, Pointer<Void>, Pointer<Uint32>, Pointer<Void>, int, Pointer<Void>, Pointer<Void>);
final HttpSendResponseEntityBody = DynamicLibrary.open('HTTPAPI.dll')
.lookupFunction<HttpSendResponseEntityBodyNative, HttpSendResponseEntityBodyDart>('HttpSendResponseEntityBody');
// RequestQueueHandle : HANDLE -> Pointer<Void>
// RequestId : ULONGLONG -> Uint64
// Flags : DWORD -> Uint32
// EntityChunkCount : WORD optional -> Uint16
// EntityChunks : HTTP_DATA_CHUNK* optional -> Pointer<Void>
// BytesSent : DWORD* optional, out -> Pointer<Uint32>
// Reserved1 : void* optional -> Pointer<Void>
// Reserved2 : DWORD optional -> Uint32
// Overlapped : OVERLAPPED* optional, in/out -> Pointer<Void>
// LogData : HTTP_LOG_DATA* optional -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function HttpSendResponseEntityBody(
RequestQueueHandle: THandle; // HANDLE
RequestId: UInt64; // ULONGLONG
Flags: DWORD; // DWORD
EntityChunkCount: Word; // WORD optional
EntityChunks: Pointer; // HTTP_DATA_CHUNK* optional
BytesSent: Pointer; // DWORD* optional, out
Reserved1: Pointer; // void* optional
Reserved2: DWORD; // DWORD optional
Overlapped: Pointer; // OVERLAPPED* optional, in/out
LogData: Pointer // HTTP_LOG_DATA* optional
): DWORD; stdcall;
external 'HTTPAPI.dll' name 'HttpSendResponseEntityBody';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "HttpSendResponseEntityBody"
c_HttpSendResponseEntityBody :: Ptr () -> Word64 -> Word32 -> Word16 -> Ptr () -> Ptr Word32 -> Ptr () -> Word32 -> Ptr () -> Ptr () -> IO Word32
-- RequestQueueHandle : HANDLE -> Ptr ()
-- RequestId : ULONGLONG -> Word64
-- Flags : DWORD -> Word32
-- EntityChunkCount : WORD optional -> Word16
-- EntityChunks : HTTP_DATA_CHUNK* optional -> Ptr ()
-- BytesSent : DWORD* optional, out -> Ptr Word32
-- Reserved1 : void* optional -> Ptr ()
-- Reserved2 : DWORD optional -> Word32
-- Overlapped : OVERLAPPED* optional, in/out -> Ptr ()
-- LogData : HTTP_LOG_DATA* optional -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let httpsendresponseentitybody =
foreign "HttpSendResponseEntityBody"
((ptr void) @-> uint64_t @-> uint32_t @-> uint16_t @-> (ptr void) @-> (ptr uint32_t) @-> (ptr void) @-> uint32_t @-> (ptr void) @-> (ptr void) @-> returning uint32_t)
(* RequestQueueHandle : HANDLE -> (ptr void) *)
(* RequestId : ULONGLONG -> uint64_t *)
(* Flags : DWORD -> uint32_t *)
(* EntityChunkCount : WORD optional -> uint16_t *)
(* EntityChunks : HTTP_DATA_CHUNK* optional -> (ptr void) *)
(* BytesSent : DWORD* optional, out -> (ptr uint32_t) *)
(* Reserved1 : void* optional -> (ptr void) *)
(* Reserved2 : DWORD optional -> uint32_t *)
(* Overlapped : OVERLAPPED* optional, in/out -> (ptr void) *)
(* LogData : HTTP_LOG_DATA* optional -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library httpapi (t "HTTPAPI.dll"))
(cffi:use-foreign-library httpapi)
(cffi:defcfun ("HttpSendResponseEntityBody" http-send-response-entity-body :convention :stdcall) :uint32
(request-queue-handle :pointer) ; HANDLE
(request-id :uint64) ; ULONGLONG
(flags :uint32) ; DWORD
(entity-chunk-count :uint16) ; WORD optional
(entity-chunks :pointer) ; HTTP_DATA_CHUNK* optional
(bytes-sent :pointer) ; DWORD* optional, out
(reserved1 :pointer) ; void* optional
(reserved2 :uint32) ; DWORD optional
(overlapped :pointer) ; OVERLAPPED* optional, in/out
(log-data :pointer)) ; HTTP_LOG_DATA* optional
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $HttpSendResponseEntityBody = Win32::API::More->new('HTTPAPI',
'DWORD HttpSendResponseEntityBody(HANDLE RequestQueueHandle, UINT64 RequestId, DWORD Flags, WORD EntityChunkCount, LPVOID EntityChunks, LPVOID BytesSent, LPVOID Reserved1, DWORD Reserved2, LPVOID Overlapped, LPVOID LogData)');
# my $ret = $HttpSendResponseEntityBody->Call($RequestQueueHandle, $RequestId, $Flags, $EntityChunkCount, $EntityChunks, $BytesSent, $Reserved1, $Reserved2, $Overlapped, $LogData);
# RequestQueueHandle : HANDLE -> HANDLE
# RequestId : ULONGLONG -> UINT64
# Flags : DWORD -> DWORD
# EntityChunkCount : WORD optional -> WORD
# EntityChunks : HTTP_DATA_CHUNK* optional -> LPVOID
# BytesSent : DWORD* optional, out -> LPVOID
# Reserved1 : void* optional -> LPVOID
# Reserved2 : DWORD optional -> DWORD
# Overlapped : OVERLAPPED* optional, in/out -> LPVOID
# LogData : HTTP_LOG_DATA* optional -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。関連項目
- f HttpReceiveHttpRequest — キューからHTTPリクエストを受信する。
- f HttpReceiveRequestEntityBody — HTTPリクエストのエンティティ本文を受信する。
- f HttpSendHttpResponse — クライアントにHTTPレスポンスを送信する。