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ホームNetworking.HttpServer › HttpSendResponseEntityBody

HttpSendResponseEntityBody

関数
HTTPレスポンスのエンティティ本文を送信する。
DLLHTTPAPI.dll呼出規約winapi対応OSWindows Vista 以降

シグネチャ

// HTTPAPI.dll
#include <windows.h>

DWORD HttpSendResponseEntityBody(
    HANDLE RequestQueueHandle,
    ULONGLONG RequestId,
    DWORD Flags,
    WORD EntityChunkCount,   // optional
    HTTP_DATA_CHUNK* EntityChunks,   // optional
    DWORD* BytesSent,   // optional
    void* Reserved1,   // optional
    DWORD Reserved2,   // optional
    OVERLAPPED* Overlapped,   // optional
    HTTP_LOG_DATA* LogData   // optional
);

パラメーター

名前方向
RequestQueueHandleHANDLEin
RequestIdULONGLONGin
FlagsDWORDin
EntityChunkCountWORDinoptional
EntityChunksHTTP_DATA_CHUNK*inoptional
BytesSentDWORD*outoptional
Reserved1void*optional
Reserved2DWORDoptional
OverlappedOVERLAPPED*inoutoptional
LogDataHTTP_LOG_DATA*inoptional

戻り値の型: DWORD

各言語での呼び出し定義

// HTTPAPI.dll
#include <windows.h>

DWORD HttpSendResponseEntityBody(
    HANDLE RequestQueueHandle,
    ULONGLONG RequestId,
    DWORD Flags,
    WORD EntityChunkCount,   // optional
    HTTP_DATA_CHUNK* EntityChunks,   // optional
    DWORD* BytesSent,   // optional
    void* Reserved1,   // optional
    DWORD Reserved2,   // optional
    OVERLAPPED* Overlapped,   // optional
    HTTP_LOG_DATA* LogData   // optional
);
[DllImport("HTTPAPI.dll", ExactSpelling = true)]
static extern uint HttpSendResponseEntityBody(
    IntPtr RequestQueueHandle,   // HANDLE
    ulong RequestId,   // ULONGLONG
    uint Flags,   // DWORD
    ushort EntityChunkCount,   // WORD optional
    IntPtr EntityChunks,   // HTTP_DATA_CHUNK* optional
    IntPtr BytesSent,   // DWORD* optional, out
    IntPtr Reserved1,   // void* optional
    uint Reserved2,   // DWORD optional
    IntPtr Overlapped,   // OVERLAPPED* optional, in/out
    IntPtr LogData   // HTTP_LOG_DATA* optional
);
<DllImport("HTTPAPI.dll", ExactSpelling:=True)>
Public Shared Function HttpSendResponseEntityBody(
    RequestQueueHandle As IntPtr,   ' HANDLE
    RequestId As ULong,   ' ULONGLONG
    Flags As UInteger,   ' DWORD
    EntityChunkCount As UShort,   ' WORD optional
    EntityChunks As IntPtr,   ' HTTP_DATA_CHUNK* optional
    BytesSent As IntPtr,   ' DWORD* optional, out
    Reserved1 As IntPtr,   ' void* optional
    Reserved2 As UInteger,   ' DWORD optional
    Overlapped As IntPtr,   ' OVERLAPPED* optional, in/out
    LogData As IntPtr   ' HTTP_LOG_DATA* optional
) As UInteger
End Function
' RequestQueueHandle : HANDLE
' RequestId : ULONGLONG
' Flags : DWORD
' EntityChunkCount : WORD optional
' EntityChunks : HTTP_DATA_CHUNK* optional
' BytesSent : DWORD* optional, out
' Reserved1 : void* optional
' Reserved2 : DWORD optional
' Overlapped : OVERLAPPED* optional, in/out
' LogData : HTTP_LOG_DATA* optional
Declare PtrSafe Function HttpSendResponseEntityBody Lib "httpapi" ( _
    ByVal RequestQueueHandle As LongPtr, _
    ByVal RequestId As LongLong, _
    ByVal Flags As Long, _
    ByVal EntityChunkCount As Integer, _
    ByVal EntityChunks As LongPtr, _
    ByVal BytesSent As LongPtr, _
    ByVal Reserved1 As LongPtr, _
    ByVal Reserved2 As Long, _
    ByVal Overlapped As LongPtr, _
    ByVal LogData As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

HttpSendResponseEntityBody = ctypes.windll.httpapi.HttpSendResponseEntityBody
HttpSendResponseEntityBody.restype = wintypes.DWORD
HttpSendResponseEntityBody.argtypes = [
    wintypes.HANDLE,  # RequestQueueHandle : HANDLE
    ctypes.c_ulonglong,  # RequestId : ULONGLONG
    wintypes.DWORD,  # Flags : DWORD
    ctypes.c_ushort,  # EntityChunkCount : WORD optional
    ctypes.c_void_p,  # EntityChunks : HTTP_DATA_CHUNK* optional
    ctypes.POINTER(wintypes.DWORD),  # BytesSent : DWORD* optional, out
    ctypes.POINTER(None),  # Reserved1 : void* optional
    wintypes.DWORD,  # Reserved2 : DWORD optional
    ctypes.c_void_p,  # Overlapped : OVERLAPPED* optional, in/out
    ctypes.c_void_p,  # LogData : HTTP_LOG_DATA* optional
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('HTTPAPI.dll')
HttpSendResponseEntityBody = Fiddle::Function.new(
  lib['HttpSendResponseEntityBody'],
  [
    Fiddle::TYPE_VOIDP,  # RequestQueueHandle : HANDLE
    -Fiddle::TYPE_LONG_LONG,  # RequestId : ULONGLONG
    -Fiddle::TYPE_INT,  # Flags : DWORD
    -Fiddle::TYPE_SHORT,  # EntityChunkCount : WORD optional
    Fiddle::TYPE_VOIDP,  # EntityChunks : HTTP_DATA_CHUNK* optional
    Fiddle::TYPE_VOIDP,  # BytesSent : DWORD* optional, out
    Fiddle::TYPE_VOIDP,  # Reserved1 : void* optional
    -Fiddle::TYPE_INT,  # Reserved2 : DWORD optional
    Fiddle::TYPE_VOIDP,  # Overlapped : OVERLAPPED* optional, in/out
    Fiddle::TYPE_VOIDP,  # LogData : HTTP_LOG_DATA* optional
  ],
  -Fiddle::TYPE_INT)
#[link(name = "httpapi")]
extern "system" {
    fn HttpSendResponseEntityBody(
        RequestQueueHandle: *mut core::ffi::c_void,  // HANDLE
        RequestId: u64,  // ULONGLONG
        Flags: u32,  // DWORD
        EntityChunkCount: u16,  // WORD optional
        EntityChunks: *mut HTTP_DATA_CHUNK,  // HTTP_DATA_CHUNK* optional
        BytesSent: *mut u32,  // DWORD* optional, out
        Reserved1: *mut (),  // void* optional
        Reserved2: u32,  // DWORD optional
        Overlapped: *mut OVERLAPPED,  // OVERLAPPED* optional, in/out
        LogData: *mut HTTP_LOG_DATA  // HTTP_LOG_DATA* optional
    ) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("HTTPAPI.dll")]
public static extern uint HttpSendResponseEntityBody(IntPtr RequestQueueHandle, ulong RequestId, uint Flags, ushort EntityChunkCount, IntPtr EntityChunks, IntPtr BytesSent, IntPtr Reserved1, uint Reserved2, IntPtr Overlapped, IntPtr LogData);
"@
$api = Add-Type -MemberDefinition $sig -Name 'HTTPAPI_HttpSendResponseEntityBody' -Namespace Win32 -PassThru
# $api::HttpSendResponseEntityBody(RequestQueueHandle, RequestId, Flags, EntityChunkCount, EntityChunks, BytesSent, Reserved1, Reserved2, Overlapped, LogData)
#uselib "HTTPAPI.dll"
#func global HttpSendResponseEntityBody "HttpSendResponseEntityBody" sptr, sptr, sptr, sptr, sptr, sptr, sptr, sptr, sptr, sptr
; HttpSendResponseEntityBody RequestQueueHandle, RequestId, Flags, EntityChunkCount, varptr(EntityChunks), varptr(BytesSent), Reserved1, Reserved2, varptr(Overlapped), varptr(LogData)   ; 戻り値は stat
; RequestQueueHandle : HANDLE -> "sptr"
; RequestId : ULONGLONG -> "sptr"
; Flags : DWORD -> "sptr"
; EntityChunkCount : WORD optional -> "sptr"
; EntityChunks : HTTP_DATA_CHUNK* optional -> "sptr"
; BytesSent : DWORD* optional, out -> "sptr"
; Reserved1 : void* optional -> "sptr"
; Reserved2 : DWORD optional -> "sptr"
; Overlapped : OVERLAPPED* optional, in/out -> "sptr"
; LogData : HTTP_LOG_DATA* optional -> "sptr"
; ※HSP3.7は int64 引数(64bit値渡し)に非対応です。
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "HTTPAPI.dll"
#cfunc global HttpSendResponseEntityBody "HttpSendResponseEntityBody" sptr, int64, int, int, var, var, sptr, int, var, var
; res = HttpSendResponseEntityBody(RequestQueueHandle, RequestId, Flags, EntityChunkCount, EntityChunks, BytesSent, Reserved1, Reserved2, Overlapped, LogData)
; RequestQueueHandle : HANDLE -> "sptr"
; RequestId : ULONGLONG -> "int64"
; Flags : DWORD -> "int"
; EntityChunkCount : WORD optional -> "int"
; EntityChunks : HTTP_DATA_CHUNK* optional -> "var"
; BytesSent : DWORD* optional, out -> "var"
; Reserved1 : void* optional -> "sptr"
; Reserved2 : DWORD optional -> "int"
; Overlapped : OVERLAPPED* optional, in/out -> "var"
; LogData : HTTP_LOG_DATA* optional -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
; ※int64 引数の DLL 値渡しは x64 ランタイム(hsp3_64)のみ対応(x86 は未対応)。
出力引数:
; DWORD HttpSendResponseEntityBody(HANDLE RequestQueueHandle, ULONGLONG RequestId, DWORD Flags, WORD EntityChunkCount, HTTP_DATA_CHUNK* EntityChunks, DWORD* BytesSent, void* Reserved1, DWORD Reserved2, OVERLAPPED* Overlapped, HTTP_LOG_DATA* LogData)
#uselib "HTTPAPI.dll"
#cfunc global HttpSendResponseEntityBody "HttpSendResponseEntityBody" intptr, int64, int, int, var, var, intptr, int, var, var
; res = HttpSendResponseEntityBody(RequestQueueHandle, RequestId, Flags, EntityChunkCount, EntityChunks, BytesSent, Reserved1, Reserved2, Overlapped, LogData)
; RequestQueueHandle : HANDLE -> "intptr"
; RequestId : ULONGLONG -> "int64"
; Flags : DWORD -> "int"
; EntityChunkCount : WORD optional -> "int"
; EntityChunks : HTTP_DATA_CHUNK* optional -> "var"
; BytesSent : DWORD* optional, out -> "var"
; Reserved1 : void* optional -> "intptr"
; Reserved2 : DWORD optional -> "int"
; Overlapped : OVERLAPPED* optional, in/out -> "var"
; LogData : HTTP_LOG_DATA* optional -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	httpapi = windows.NewLazySystemDLL("HTTPAPI.dll")
	procHttpSendResponseEntityBody = httpapi.NewProc("HttpSendResponseEntityBody")
)

// RequestQueueHandle (HANDLE), RequestId (ULONGLONG), Flags (DWORD), EntityChunkCount (WORD optional), EntityChunks (HTTP_DATA_CHUNK* optional), BytesSent (DWORD* optional, out), Reserved1 (void* optional), Reserved2 (DWORD optional), Overlapped (OVERLAPPED* optional, in/out), LogData (HTTP_LOG_DATA* optional)
r1, _, err := procHttpSendResponseEntityBody.Call(
	uintptr(RequestQueueHandle),
	uintptr(RequestId),
	uintptr(Flags),
	uintptr(EntityChunkCount),
	uintptr(EntityChunks),
	uintptr(BytesSent),
	uintptr(Reserved1),
	uintptr(Reserved2),
	uintptr(Overlapped),
	uintptr(LogData),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // DWORD
function HttpSendResponseEntityBody(
  RequestQueueHandle: THandle;   // HANDLE
  RequestId: UInt64;   // ULONGLONG
  Flags: DWORD;   // DWORD
  EntityChunkCount: Word;   // WORD optional
  EntityChunks: Pointer;   // HTTP_DATA_CHUNK* optional
  BytesSent: Pointer;   // DWORD* optional, out
  Reserved1: Pointer;   // void* optional
  Reserved2: DWORD;   // DWORD optional
  Overlapped: Pointer;   // OVERLAPPED* optional, in/out
  LogData: Pointer   // HTTP_LOG_DATA* optional
): DWORD; stdcall;
  external 'HTTPAPI.dll' name 'HttpSendResponseEntityBody';
result := DllCall("HTTPAPI\HttpSendResponseEntityBody"
    , "Ptr", RequestQueueHandle   ; HANDLE
    , "Int64", RequestId   ; ULONGLONG
    , "UInt", Flags   ; DWORD
    , "UShort", EntityChunkCount   ; WORD optional
    , "Ptr", EntityChunks   ; HTTP_DATA_CHUNK* optional
    , "Ptr", BytesSent   ; DWORD* optional, out
    , "Ptr", Reserved1   ; void* optional
    , "UInt", Reserved2   ; DWORD optional
    , "Ptr", Overlapped   ; OVERLAPPED* optional, in/out
    , "Ptr", LogData   ; HTTP_LOG_DATA* optional
    , "UInt")   ; return: DWORD
●HttpSendResponseEntityBody(RequestQueueHandle, RequestId, Flags, EntityChunkCount, EntityChunks, BytesSent, Reserved1, Reserved2, Overlapped, LogData) = DLL("HTTPAPI.dll", "dword HttpSendResponseEntityBody(void*, qword, dword, int, void*, void*, void*, dword, void*, void*)")
# 呼び出し: HttpSendResponseEntityBody(RequestQueueHandle, RequestId, Flags, EntityChunkCount, EntityChunks, BytesSent, Reserved1, Reserved2, Overlapped, LogData)
# RequestQueueHandle : HANDLE -> "void*"
# RequestId : ULONGLONG -> "qword"
# Flags : DWORD -> "dword"
# EntityChunkCount : WORD optional -> "int"
# EntityChunks : HTTP_DATA_CHUNK* optional -> "void*"
# BytesSent : DWORD* optional, out -> "void*"
# Reserved1 : void* optional -> "void*"
# Reserved2 : DWORD optional -> "dword"
# Overlapped : OVERLAPPED* optional, in/out -> "void*"
# LogData : HTTP_LOG_DATA* optional -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。