AreAllAccessesGranted
関数要求アクセス権がすべて許可されているか判定する。
シグネチャ
// ADVAPI32.dll
#include <windows.h>
BOOL AreAllAccessesGranted(
DWORD GrantedAccess,
DWORD DesiredAccess
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| GrantedAccess | DWORD | in |
| DesiredAccess | DWORD | in |
戻り値の型: BOOL
各言語での呼び出し定義
// ADVAPI32.dll
#include <windows.h>
BOOL AreAllAccessesGranted(
DWORD GrantedAccess,
DWORD DesiredAccess
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("ADVAPI32.dll", ExactSpelling = true)]
static extern bool AreAllAccessesGranted(
uint GrantedAccess, // DWORD
uint DesiredAccess // DWORD
);<DllImport("ADVAPI32.dll", ExactSpelling:=True)>
Public Shared Function AreAllAccessesGranted(
GrantedAccess As UInteger, ' DWORD
DesiredAccess As UInteger ' DWORD
) As Boolean
End Function' GrantedAccess : DWORD
' DesiredAccess : DWORD
Declare PtrSafe Function AreAllAccessesGranted Lib "advapi32" ( _
ByVal GrantedAccess As Long, _
ByVal DesiredAccess As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
AreAllAccessesGranted = ctypes.windll.advapi32.AreAllAccessesGranted
AreAllAccessesGranted.restype = wintypes.BOOL
AreAllAccessesGranted.argtypes = [
wintypes.DWORD, # GrantedAccess : DWORD
wintypes.DWORD, # DesiredAccess : DWORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('ADVAPI32.dll')
AreAllAccessesGranted = Fiddle::Function.new(
lib['AreAllAccessesGranted'],
[
-Fiddle::TYPE_INT, # GrantedAccess : DWORD
-Fiddle::TYPE_INT, # DesiredAccess : DWORD
],
Fiddle::TYPE_INT)#[link(name = "advapi32")]
extern "system" {
fn AreAllAccessesGranted(
GrantedAccess: u32, // DWORD
DesiredAccess: u32 // DWORD
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("ADVAPI32.dll")]
public static extern bool AreAllAccessesGranted(uint GrantedAccess, uint DesiredAccess);
"@
$api = Add-Type -MemberDefinition $sig -Name 'ADVAPI32_AreAllAccessesGranted' -Namespace Win32 -PassThru
# $api::AreAllAccessesGranted(GrantedAccess, DesiredAccess)#uselib "ADVAPI32.dll"
#func global AreAllAccessesGranted "AreAllAccessesGranted" sptr, sptr
; AreAllAccessesGranted GrantedAccess, DesiredAccess ; 戻り値は stat
; GrantedAccess : DWORD -> "sptr"
; DesiredAccess : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "ADVAPI32.dll"
#cfunc global AreAllAccessesGranted "AreAllAccessesGranted" int, int
; res = AreAllAccessesGranted(GrantedAccess, DesiredAccess)
; GrantedAccess : DWORD -> "int"
; DesiredAccess : DWORD -> "int"; BOOL AreAllAccessesGranted(DWORD GrantedAccess, DWORD DesiredAccess)
#uselib "ADVAPI32.dll"
#cfunc global AreAllAccessesGranted "AreAllAccessesGranted" int, int
; res = AreAllAccessesGranted(GrantedAccess, DesiredAccess)
; GrantedAccess : DWORD -> "int"
; DesiredAccess : DWORD -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
advapi32 = windows.NewLazySystemDLL("ADVAPI32.dll")
procAreAllAccessesGranted = advapi32.NewProc("AreAllAccessesGranted")
)
// GrantedAccess (DWORD), DesiredAccess (DWORD)
r1, _, err := procAreAllAccessesGranted.Call(
uintptr(GrantedAccess),
uintptr(DesiredAccess),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction AreAllAccessesGranted(
GrantedAccess: DWORD; // DWORD
DesiredAccess: DWORD // DWORD
): BOOL; stdcall;
external 'ADVAPI32.dll' name 'AreAllAccessesGranted';result := DllCall("ADVAPI32\AreAllAccessesGranted"
, "UInt", GrantedAccess ; DWORD
, "UInt", DesiredAccess ; DWORD
, "Int") ; return: BOOL●AreAllAccessesGranted(GrantedAccess, DesiredAccess) = DLL("ADVAPI32.dll", "bool AreAllAccessesGranted(dword, dword)")
# 呼び出し: AreAllAccessesGranted(GrantedAccess, DesiredAccess)
# GrantedAccess : DWORD -> "dword"
# DesiredAccess : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。