ImpersonateAnonymousToken
関数スレッドを匿名トークンで偽装する。
シグネチャ
// ADVAPI32.dll
#include <windows.h>
BOOL ImpersonateAnonymousToken(
HANDLE ThreadHandle
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| ThreadHandle | HANDLE | in |
戻り値の型: BOOL
各言語での呼び出し定義
// ADVAPI32.dll
#include <windows.h>
BOOL ImpersonateAnonymousToken(
HANDLE ThreadHandle
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("ADVAPI32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool ImpersonateAnonymousToken(
IntPtr ThreadHandle // HANDLE
);<DllImport("ADVAPI32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function ImpersonateAnonymousToken(
ThreadHandle As IntPtr ' HANDLE
) As Boolean
End Function' ThreadHandle : HANDLE
Declare PtrSafe Function ImpersonateAnonymousToken Lib "advapi32" ( _
ByVal ThreadHandle As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
ImpersonateAnonymousToken = ctypes.windll.advapi32.ImpersonateAnonymousToken
ImpersonateAnonymousToken.restype = wintypes.BOOL
ImpersonateAnonymousToken.argtypes = [
wintypes.HANDLE, # ThreadHandle : HANDLE
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('ADVAPI32.dll')
ImpersonateAnonymousToken = Fiddle::Function.new(
lib['ImpersonateAnonymousToken'],
[
Fiddle::TYPE_VOIDP, # ThreadHandle : HANDLE
],
Fiddle::TYPE_INT)#[link(name = "advapi32")]
extern "system" {
fn ImpersonateAnonymousToken(
ThreadHandle: *mut core::ffi::c_void // HANDLE
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("ADVAPI32.dll", SetLastError = true)]
public static extern bool ImpersonateAnonymousToken(IntPtr ThreadHandle);
"@
$api = Add-Type -MemberDefinition $sig -Name 'ADVAPI32_ImpersonateAnonymousToken' -Namespace Win32 -PassThru
# $api::ImpersonateAnonymousToken(ThreadHandle)#uselib "ADVAPI32.dll"
#func global ImpersonateAnonymousToken "ImpersonateAnonymousToken" sptr
; ImpersonateAnonymousToken ThreadHandle ; 戻り値は stat
; ThreadHandle : HANDLE -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "ADVAPI32.dll"
#cfunc global ImpersonateAnonymousToken "ImpersonateAnonymousToken" sptr
; res = ImpersonateAnonymousToken(ThreadHandle)
; ThreadHandle : HANDLE -> "sptr"; BOOL ImpersonateAnonymousToken(HANDLE ThreadHandle)
#uselib "ADVAPI32.dll"
#cfunc global ImpersonateAnonymousToken "ImpersonateAnonymousToken" intptr
; res = ImpersonateAnonymousToken(ThreadHandle)
; ThreadHandle : HANDLE -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
advapi32 = windows.NewLazySystemDLL("ADVAPI32.dll")
procImpersonateAnonymousToken = advapi32.NewProc("ImpersonateAnonymousToken")
)
// ThreadHandle (HANDLE)
r1, _, err := procImpersonateAnonymousToken.Call(
uintptr(ThreadHandle),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction ImpersonateAnonymousToken(
ThreadHandle: THandle // HANDLE
): BOOL; stdcall;
external 'ADVAPI32.dll' name 'ImpersonateAnonymousToken';result := DllCall("ADVAPI32\ImpersonateAnonymousToken"
, "Ptr", ThreadHandle ; HANDLE
, "Int") ; return: BOOL●ImpersonateAnonymousToken(ThreadHandle) = DLL("ADVAPI32.dll", "bool ImpersonateAnonymousToken(void*)")
# 呼び出し: ImpersonateAnonymousToken(ThreadHandle)
# ThreadHandle : HANDLE -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。