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CfSetInSyncState
関数プレースホルダーの同期済み状態を設定する。
シグネチャ
// cldapi.dll
#include <windows.h>
HRESULT CfSetInSyncState(
HANDLE FileHandle,
CF_IN_SYNC_STATE InSyncState,
CF_SET_IN_SYNC_FLAGS InSyncFlags,
LONGLONG* InSyncUsn // optional
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| FileHandle | HANDLE | in |
| InSyncState | CF_IN_SYNC_STATE | in |
| InSyncFlags | CF_SET_IN_SYNC_FLAGS | in |
| InSyncUsn | LONGLONG* | inoutoptional |
戻り値の型: HRESULT
各言語での呼び出し定義
// cldapi.dll
#include <windows.h>
HRESULT CfSetInSyncState(
HANDLE FileHandle,
CF_IN_SYNC_STATE InSyncState,
CF_SET_IN_SYNC_FLAGS InSyncFlags,
LONGLONG* InSyncUsn // optional
);[DllImport("cldapi.dll", ExactSpelling = true)]
static extern int CfSetInSyncState(
IntPtr FileHandle, // HANDLE
int InSyncState, // CF_IN_SYNC_STATE
int InSyncFlags, // CF_SET_IN_SYNC_FLAGS
IntPtr InSyncUsn // LONGLONG* optional, in/out
);<DllImport("cldapi.dll", ExactSpelling:=True)>
Public Shared Function CfSetInSyncState(
FileHandle As IntPtr, ' HANDLE
InSyncState As Integer, ' CF_IN_SYNC_STATE
InSyncFlags As Integer, ' CF_SET_IN_SYNC_FLAGS
InSyncUsn As IntPtr ' LONGLONG* optional, in/out
) As Integer
End Function' FileHandle : HANDLE
' InSyncState : CF_IN_SYNC_STATE
' InSyncFlags : CF_SET_IN_SYNC_FLAGS
' InSyncUsn : LONGLONG* optional, in/out
Declare PtrSafe Function CfSetInSyncState Lib "cldapi" ( _
ByVal FileHandle As LongPtr, _
ByVal InSyncState As Long, _
ByVal InSyncFlags As Long, _
ByVal InSyncUsn As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
CfSetInSyncState = ctypes.windll.cldapi.CfSetInSyncState
CfSetInSyncState.restype = ctypes.c_int
CfSetInSyncState.argtypes = [
wintypes.HANDLE, # FileHandle : HANDLE
ctypes.c_int, # InSyncState : CF_IN_SYNC_STATE
ctypes.c_int, # InSyncFlags : CF_SET_IN_SYNC_FLAGS
ctypes.POINTER(ctypes.c_longlong), # InSyncUsn : LONGLONG* optional, in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('cldapi.dll')
CfSetInSyncState = Fiddle::Function.new(
lib['CfSetInSyncState'],
[
Fiddle::TYPE_VOIDP, # FileHandle : HANDLE
Fiddle::TYPE_INT, # InSyncState : CF_IN_SYNC_STATE
Fiddle::TYPE_INT, # InSyncFlags : CF_SET_IN_SYNC_FLAGS
Fiddle::TYPE_VOIDP, # InSyncUsn : LONGLONG* optional, in/out
],
Fiddle::TYPE_INT)#[link(name = "cldapi")]
extern "system" {
fn CfSetInSyncState(
FileHandle: *mut core::ffi::c_void, // HANDLE
InSyncState: i32, // CF_IN_SYNC_STATE
InSyncFlags: i32, // CF_SET_IN_SYNC_FLAGS
InSyncUsn: *mut i64 // LONGLONG* optional, in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("cldapi.dll")]
public static extern int CfSetInSyncState(IntPtr FileHandle, int InSyncState, int InSyncFlags, IntPtr InSyncUsn);
"@
$api = Add-Type -MemberDefinition $sig -Name 'cldapi_CfSetInSyncState' -Namespace Win32 -PassThru
# $api::CfSetInSyncState(FileHandle, InSyncState, InSyncFlags, InSyncUsn)#uselib "cldapi.dll"
#func global CfSetInSyncState "CfSetInSyncState" sptr, sptr, sptr, sptr
; CfSetInSyncState FileHandle, InSyncState, InSyncFlags, varptr(InSyncUsn) ; 戻り値は stat
; FileHandle : HANDLE -> "sptr"
; InSyncState : CF_IN_SYNC_STATE -> "sptr"
; InSyncFlags : CF_SET_IN_SYNC_FLAGS -> "sptr"
; InSyncUsn : LONGLONG* optional, in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "cldapi.dll" #cfunc global CfSetInSyncState "CfSetInSyncState" sptr, int, int, var ; res = CfSetInSyncState(FileHandle, InSyncState, InSyncFlags, InSyncUsn) ; FileHandle : HANDLE -> "sptr" ; InSyncState : CF_IN_SYNC_STATE -> "int" ; InSyncFlags : CF_SET_IN_SYNC_FLAGS -> "int" ; InSyncUsn : LONGLONG* optional, in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "cldapi.dll" #cfunc global CfSetInSyncState "CfSetInSyncState" sptr, int, int, sptr ; res = CfSetInSyncState(FileHandle, InSyncState, InSyncFlags, varptr(InSyncUsn)) ; FileHandle : HANDLE -> "sptr" ; InSyncState : CF_IN_SYNC_STATE -> "int" ; InSyncFlags : CF_SET_IN_SYNC_FLAGS -> "int" ; InSyncUsn : LONGLONG* optional, in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT CfSetInSyncState(HANDLE FileHandle, CF_IN_SYNC_STATE InSyncState, CF_SET_IN_SYNC_FLAGS InSyncFlags, LONGLONG* InSyncUsn) #uselib "cldapi.dll" #cfunc global CfSetInSyncState "CfSetInSyncState" intptr, int, int, var ; res = CfSetInSyncState(FileHandle, InSyncState, InSyncFlags, InSyncUsn) ; FileHandle : HANDLE -> "intptr" ; InSyncState : CF_IN_SYNC_STATE -> "int" ; InSyncFlags : CF_SET_IN_SYNC_FLAGS -> "int" ; InSyncUsn : LONGLONG* optional, in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT CfSetInSyncState(HANDLE FileHandle, CF_IN_SYNC_STATE InSyncState, CF_SET_IN_SYNC_FLAGS InSyncFlags, LONGLONG* InSyncUsn) #uselib "cldapi.dll" #cfunc global CfSetInSyncState "CfSetInSyncState" intptr, int, int, intptr ; res = CfSetInSyncState(FileHandle, InSyncState, InSyncFlags, varptr(InSyncUsn)) ; FileHandle : HANDLE -> "intptr" ; InSyncState : CF_IN_SYNC_STATE -> "int" ; InSyncFlags : CF_SET_IN_SYNC_FLAGS -> "int" ; InSyncUsn : LONGLONG* optional, in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
cldapi = windows.NewLazySystemDLL("cldapi.dll")
procCfSetInSyncState = cldapi.NewProc("CfSetInSyncState")
)
// FileHandle (HANDLE), InSyncState (CF_IN_SYNC_STATE), InSyncFlags (CF_SET_IN_SYNC_FLAGS), InSyncUsn (LONGLONG* optional, in/out)
r1, _, err := procCfSetInSyncState.Call(
uintptr(FileHandle),
uintptr(InSyncState),
uintptr(InSyncFlags),
uintptr(InSyncUsn),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction CfSetInSyncState(
FileHandle: THandle; // HANDLE
InSyncState: Integer; // CF_IN_SYNC_STATE
InSyncFlags: Integer; // CF_SET_IN_SYNC_FLAGS
InSyncUsn: Pointer // LONGLONG* optional, in/out
): Integer; stdcall;
external 'cldapi.dll' name 'CfSetInSyncState';result := DllCall("cldapi\CfSetInSyncState"
, "Ptr", FileHandle ; HANDLE
, "Int", InSyncState ; CF_IN_SYNC_STATE
, "Int", InSyncFlags ; CF_SET_IN_SYNC_FLAGS
, "Ptr", InSyncUsn ; LONGLONG* optional, in/out
, "Int") ; return: HRESULT●CfSetInSyncState(FileHandle, InSyncState, InSyncFlags, InSyncUsn) = DLL("cldapi.dll", "int CfSetInSyncState(void*, int, int, void*)")
# 呼び出し: CfSetInSyncState(FileHandle, InSyncState, InSyncFlags, InSyncUsn)
# FileHandle : HANDLE -> "void*"
# InSyncState : CF_IN_SYNC_STATE -> "int"
# InSyncFlags : CF_SET_IN_SYNC_FLAGS -> "int"
# InSyncUsn : LONGLONG* optional, in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。