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ホームStorage.FileSystem › CreateDirectory2A

CreateDirectory2A

関数
アクセス権やフラグを指定してディレクトリを作成する(ANSI版)。
DLLKERNEL32.dll文字セットANSI (-A)呼出規約winapi

シグネチャ

// KERNEL32.dll  (ANSI / -A)
#include <windows.h>

HANDLE CreateDirectory2A(
    LPCSTR lpPathName,
    DWORD dwDesiredAccess,
    DWORD dwShareMode,
    DIRECTORY_FLAGS DirectoryFlags,
    SECURITY_ATTRIBUTES* lpSecurityAttributes   // optional
);

パラメーター

名前方向説明
lpPathNameLPCSTRin作成するディレクトリのパス。ANSI文字列。
dwDesiredAccessDWORDin作成したディレクトリへ要求するアクセス権。
dwShareModeDWORDin他プロセスとの共有方法を示す共有フラグ。
DirectoryFlagsDIRECTORY_FLAGSinディレクトリ作成時の動作を制御する DIRECTORY_FLAGS フラグ。
lpSecurityAttributesSECURITY_ATTRIBUTES*inoptionalセキュリティ記述子と継承可否を指定する SECURITY_ATTRIBUTES 構造体へのポインタ。既定なら NULL可。

戻り値の型: HANDLE

各言語での呼び出し定義

// KERNEL32.dll  (ANSI / -A)
#include <windows.h>

HANDLE CreateDirectory2A(
    LPCSTR lpPathName,
    DWORD dwDesiredAccess,
    DWORD dwShareMode,
    DIRECTORY_FLAGS DirectoryFlags,
    SECURITY_ATTRIBUTES* lpSecurityAttributes   // optional
);
[DllImport("KERNEL32.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern IntPtr CreateDirectory2A(
    [MarshalAs(UnmanagedType.LPStr)] string lpPathName,   // LPCSTR
    uint dwDesiredAccess,   // DWORD
    uint dwShareMode,   // DWORD
    int DirectoryFlags,   // DIRECTORY_FLAGS
    IntPtr lpSecurityAttributes   // SECURITY_ATTRIBUTES* optional
);
<DllImport("KERNEL32.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function CreateDirectory2A(
    <MarshalAs(UnmanagedType.LPStr)> lpPathName As String,   ' LPCSTR
    dwDesiredAccess As UInteger,   ' DWORD
    dwShareMode As UInteger,   ' DWORD
    DirectoryFlags As Integer,   ' DIRECTORY_FLAGS
    lpSecurityAttributes As IntPtr   ' SECURITY_ATTRIBUTES* optional
) As IntPtr
End Function
' lpPathName : LPCSTR
' dwDesiredAccess : DWORD
' dwShareMode : DWORD
' DirectoryFlags : DIRECTORY_FLAGS
' lpSecurityAttributes : SECURITY_ATTRIBUTES* optional
Declare PtrSafe Function CreateDirectory2A Lib "kernel32" ( _
    ByVal lpPathName As String, _
    ByVal dwDesiredAccess As Long, _
    ByVal dwShareMode As Long, _
    ByVal DirectoryFlags As Long, _
    ByVal lpSecurityAttributes As LongPtr) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

CreateDirectory2A = ctypes.windll.kernel32.CreateDirectory2A
CreateDirectory2A.restype = ctypes.c_void_p
CreateDirectory2A.argtypes = [
    wintypes.LPCSTR,  # lpPathName : LPCSTR
    wintypes.DWORD,  # dwDesiredAccess : DWORD
    wintypes.DWORD,  # dwShareMode : DWORD
    ctypes.c_int,  # DirectoryFlags : DIRECTORY_FLAGS
    ctypes.c_void_p,  # lpSecurityAttributes : SECURITY_ATTRIBUTES* optional
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('KERNEL32.dll')
CreateDirectory2A = Fiddle::Function.new(
  lib['CreateDirectory2A'],
  [
    Fiddle::TYPE_VOIDP,  # lpPathName : LPCSTR
    -Fiddle::TYPE_INT,  # dwDesiredAccess : DWORD
    -Fiddle::TYPE_INT,  # dwShareMode : DWORD
    Fiddle::TYPE_INT,  # DirectoryFlags : DIRECTORY_FLAGS
    Fiddle::TYPE_VOIDP,  # lpSecurityAttributes : SECURITY_ATTRIBUTES* optional
  ],
  Fiddle::TYPE_VOIDP)
#[link(name = "kernel32")]
extern "system" {
    fn CreateDirectory2A(
        lpPathName: *const u8,  // LPCSTR
        dwDesiredAccess: u32,  // DWORD
        dwShareMode: u32,  // DWORD
        DirectoryFlags: i32,  // DIRECTORY_FLAGS
        lpSecurityAttributes: *mut SECURITY_ATTRIBUTES  // SECURITY_ATTRIBUTES* optional
    ) -> *mut core::ffi::c_void;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("KERNEL32.dll", CharSet = CharSet.Ansi)]
public static extern IntPtr CreateDirectory2A([MarshalAs(UnmanagedType.LPStr)] string lpPathName, uint dwDesiredAccess, uint dwShareMode, int DirectoryFlags, IntPtr lpSecurityAttributes);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_CreateDirectory2A' -Namespace Win32 -PassThru
# $api::CreateDirectory2A(lpPathName, dwDesiredAccess, dwShareMode, DirectoryFlags, lpSecurityAttributes)
#uselib "KERNEL32.dll"
#func global CreateDirectory2A "CreateDirectory2A" sptr, sptr, sptr, sptr, sptr
; CreateDirectory2A lpPathName, dwDesiredAccess, dwShareMode, DirectoryFlags, varptr(lpSecurityAttributes)   ; 戻り値は stat
; lpPathName : LPCSTR -> "sptr"
; dwDesiredAccess : DWORD -> "sptr"
; dwShareMode : DWORD -> "sptr"
; DirectoryFlags : DIRECTORY_FLAGS -> "sptr"
; lpSecurityAttributes : SECURITY_ATTRIBUTES* optional -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "KERNEL32.dll"
#cfunc global CreateDirectory2A "CreateDirectory2A" str, int, int, int, var
; res = CreateDirectory2A(lpPathName, dwDesiredAccess, dwShareMode, DirectoryFlags, lpSecurityAttributes)
; lpPathName : LPCSTR -> "str"
; dwDesiredAccess : DWORD -> "int"
; dwShareMode : DWORD -> "int"
; DirectoryFlags : DIRECTORY_FLAGS -> "int"
; lpSecurityAttributes : SECURITY_ATTRIBUTES* optional -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; HANDLE CreateDirectory2A(LPCSTR lpPathName, DWORD dwDesiredAccess, DWORD dwShareMode, DIRECTORY_FLAGS DirectoryFlags, SECURITY_ATTRIBUTES* lpSecurityAttributes)
#uselib "KERNEL32.dll"
#cfunc global CreateDirectory2A "CreateDirectory2A" str, int, int, int, var
; res = CreateDirectory2A(lpPathName, dwDesiredAccess, dwShareMode, DirectoryFlags, lpSecurityAttributes)
; lpPathName : LPCSTR -> "str"
; dwDesiredAccess : DWORD -> "int"
; dwShareMode : DWORD -> "int"
; DirectoryFlags : DIRECTORY_FLAGS -> "int"
; lpSecurityAttributes : SECURITY_ATTRIBUTES* optional -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
	procCreateDirectory2A = kernel32.NewProc("CreateDirectory2A")
)

// lpPathName (LPCSTR), dwDesiredAccess (DWORD), dwShareMode (DWORD), DirectoryFlags (DIRECTORY_FLAGS), lpSecurityAttributes (SECURITY_ATTRIBUTES* optional)
r1, _, err := procCreateDirectory2A.Call(
	uintptr(unsafe.Pointer(windows.BytePtrFromString(lpPathName))),
	uintptr(dwDesiredAccess),
	uintptr(dwShareMode),
	uintptr(DirectoryFlags),
	uintptr(lpSecurityAttributes),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HANDLE
function CreateDirectory2A(
  lpPathName: PAnsiChar;   // LPCSTR
  dwDesiredAccess: DWORD;   // DWORD
  dwShareMode: DWORD;   // DWORD
  DirectoryFlags: Integer;   // DIRECTORY_FLAGS
  lpSecurityAttributes: Pointer   // SECURITY_ATTRIBUTES* optional
): THandle; stdcall;
  external 'KERNEL32.dll' name 'CreateDirectory2A';
result := DllCall("KERNEL32\CreateDirectory2A"
    , "AStr", lpPathName   ; LPCSTR
    , "UInt", dwDesiredAccess   ; DWORD
    , "UInt", dwShareMode   ; DWORD
    , "Int", DirectoryFlags   ; DIRECTORY_FLAGS
    , "Ptr", lpSecurityAttributes   ; SECURITY_ATTRIBUTES* optional
    , "Ptr")   ; return: HANDLE
●CreateDirectory2A(lpPathName, dwDesiredAccess, dwShareMode, DirectoryFlags, lpSecurityAttributes) = DLL("KERNEL32.dll", "void* CreateDirectory2A(char*, dword, dword, int, void*)")
# 呼び出し: CreateDirectory2A(lpPathName, dwDesiredAccess, dwShareMode, DirectoryFlags, lpSecurityAttributes)
# lpPathName : LPCSTR -> "char*"
# dwDesiredAccess : DWORD -> "dword"
# dwShareMode : DWORD -> "dword"
# DirectoryFlags : DIRECTORY_FLAGS -> "int"
# lpSecurityAttributes : SECURITY_ATTRIBUTES* optional -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "kernel32" fn CreateDirectory2A(
    lpPathName: [*c]const u8, // LPCSTR
    dwDesiredAccess: u32, // DWORD
    dwShareMode: u32, // DWORD
    DirectoryFlags: i32, // DIRECTORY_FLAGS
    lpSecurityAttributes: [*c]SECURITY_ATTRIBUTES // SECURITY_ATTRIBUTES* optional
) callconv(std.os.windows.WINAPI) ?*anyopaque;
proc CreateDirectory2A(
    lpPathName: cstring,  # LPCSTR
    dwDesiredAccess: uint32,  # DWORD
    dwShareMode: uint32,  # DWORD
    DirectoryFlags: int32,  # DIRECTORY_FLAGS
    lpSecurityAttributes: ptr SECURITY_ATTRIBUTES  # SECURITY_ATTRIBUTES* optional
): pointer {.importc: "CreateDirectory2A", stdcall, dynlib: "KERNEL32.dll".}
pragma(lib, "kernel32");
extern(Windows)
void* CreateDirectory2A(
    const(char)* lpPathName,   // LPCSTR
    uint dwDesiredAccess,   // DWORD
    uint dwShareMode,   // DWORD
    int DirectoryFlags,   // DIRECTORY_FLAGS
    SECURITY_ATTRIBUTES* lpSecurityAttributes   // SECURITY_ATTRIBUTES* optional
);
ccall((:CreateDirectory2A, "KERNEL32.dll"), stdcall, Ptr{Cvoid},
      (Cstring, UInt32, UInt32, Int32, Ptr{SECURITY_ATTRIBUTES}),
      lpPathName, dwDesiredAccess, dwShareMode, DirectoryFlags, lpSecurityAttributes)
# lpPathName : LPCSTR -> Cstring
# dwDesiredAccess : DWORD -> UInt32
# dwShareMode : DWORD -> UInt32
# DirectoryFlags : DIRECTORY_FLAGS -> Int32
# lpSecurityAttributes : SECURITY_ATTRIBUTES* optional -> Ptr{SECURITY_ATTRIBUTES}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
void* CreateDirectory2A(
    const char* lpPathName,
    uint32_t dwDesiredAccess,
    uint32_t dwShareMode,
    int32_t DirectoryFlags,
    void* lpSecurityAttributes);
]]
local kernel32 = ffi.load("kernel32")
-- kernel32.CreateDirectory2A(lpPathName, dwDesiredAccess, dwShareMode, DirectoryFlags, lpSecurityAttributes)
-- lpPathName : LPCSTR
-- dwDesiredAccess : DWORD
-- dwShareMode : DWORD
-- DirectoryFlags : DIRECTORY_FLAGS
-- lpSecurityAttributes : SECURITY_ATTRIBUTES* optional
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('KERNEL32.dll');
const CreateDirectory2A = lib.func('__stdcall', 'CreateDirectory2A', 'void *', ['str', 'uint32_t', 'uint32_t', 'int32_t', 'void *']);
// CreateDirectory2A(lpPathName, dwDesiredAccess, dwShareMode, DirectoryFlags, lpSecurityAttributes)
// lpPathName : LPCSTR -> 'str'
// dwDesiredAccess : DWORD -> 'uint32_t'
// dwShareMode : DWORD -> 'uint32_t'
// DirectoryFlags : DIRECTORY_FLAGS -> 'int32_t'
// lpSecurityAttributes : SECURITY_ATTRIBUTES* optional -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
const lib = Deno.dlopen("KERNEL32.dll", {
  CreateDirectory2A: { parameters: ["buffer", "u32", "u32", "i32", "pointer"], result: "pointer" },
});
// lib.symbols.CreateDirectory2A(lpPathName, dwDesiredAccess, dwShareMode, DirectoryFlags, lpSecurityAttributes)
// lpPathName : LPCSTR -> "buffer"
// dwDesiredAccess : DWORD -> "u32"
// dwShareMode : DWORD -> "u32"
// DirectoryFlags : DIRECTORY_FLAGS -> "i32"
// lpSecurityAttributes : SECURITY_ATTRIBUTES* optional -> "pointer"
// 文字列は "buffer"。ANSI(-A) は new TextEncoder() で UTF-8/ANSI バイト列(末尾に \x00)を渡す。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
void* CreateDirectory2A(
    const char* lpPathName,
    uint32_t dwDesiredAccess,
    uint32_t dwShareMode,
    int32_t DirectoryFlags,
    void* lpSecurityAttributes);
C, "KERNEL32.dll");
// $ffi->CreateDirectory2A(lpPathName, dwDesiredAccess, dwShareMode, DirectoryFlags, lpSecurityAttributes);
// lpPathName : LPCSTR
// dwDesiredAccess : DWORD
// dwShareMode : DWORD
// DirectoryFlags : DIRECTORY_FLAGS
// lpSecurityAttributes : SECURITY_ATTRIBUTES* optional
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface Kernel32 extends StdCallLibrary {
    Kernel32 INSTANCE = Native.load("kernel32", Kernel32.class, W32APIOptions.ASCII_OPTIONS);
    Pointer CreateDirectory2A(
        String lpPathName,   // LPCSTR
        int dwDesiredAccess,   // DWORD
        int dwShareMode,   // DWORD
        int DirectoryFlags,   // DIRECTORY_FLAGS
        Pointer lpSecurityAttributes   // SECURITY_ATTRIBUTES* optional
    );
}
@[Link("kernel32")]
lib LibKERNEL32
  fun CreateDirectory2A = CreateDirectory2A(
    lpPathName : UInt8*,   # LPCSTR
    dwDesiredAccess : UInt32,   # DWORD
    dwShareMode : UInt32,   # DWORD
    DirectoryFlags : Int32,   # DIRECTORY_FLAGS
    lpSecurityAttributes : SECURITY_ATTRIBUTES*   # SECURITY_ATTRIBUTES* optional
  ) : Void*
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef CreateDirectory2ANative = Pointer<Void> Function(Pointer<Utf8>, Uint32, Uint32, Int32, Pointer<Void>);
typedef CreateDirectory2ADart = Pointer<Void> Function(Pointer<Utf8>, int, int, int, Pointer<Void>);
final CreateDirectory2A = DynamicLibrary.open('KERNEL32.dll')
    .lookupFunction<CreateDirectory2ANative, CreateDirectory2ADart>('CreateDirectory2A');
// lpPathName : LPCSTR -> Pointer<Utf8>
// dwDesiredAccess : DWORD -> Uint32
// dwShareMode : DWORD -> Uint32
// DirectoryFlags : DIRECTORY_FLAGS -> Int32
// lpSecurityAttributes : SECURITY_ATTRIBUTES* optional -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
function CreateDirectory2A(
  lpPathName: PAnsiChar;   // LPCSTR
  dwDesiredAccess: DWORD;   // DWORD
  dwShareMode: DWORD;   // DWORD
  DirectoryFlags: Integer;   // DIRECTORY_FLAGS
  lpSecurityAttributes: Pointer   // SECURITY_ATTRIBUTES* optional
): THandle; stdcall;
  external 'KERNEL32.dll' name 'CreateDirectory2A';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "CreateDirectory2A"
  c_CreateDirectory2A :: CString -> Word32 -> Word32 -> Int32 -> Ptr () -> IO (Ptr ())
-- lpPathName : LPCSTR -> CString
-- dwDesiredAccess : DWORD -> Word32
-- dwShareMode : DWORD -> Word32
-- DirectoryFlags : DIRECTORY_FLAGS -> Int32
-- lpSecurityAttributes : SECURITY_ATTRIBUTES* optional -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let createdirectory2a =
  foreign "CreateDirectory2A"
    (string @-> uint32_t @-> uint32_t @-> int32_t @-> (ptr void) @-> returning (ptr void))
(* lpPathName : LPCSTR -> string *)
(* dwDesiredAccess : DWORD -> uint32_t *)
(* dwShareMode : DWORD -> uint32_t *)
(* DirectoryFlags : DIRECTORY_FLAGS -> int32_t *)
(* lpSecurityAttributes : SECURITY_ATTRIBUTES* optional -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library kernel32 (t "KERNEL32.dll"))
(cffi:use-foreign-library kernel32)

(cffi:defcfun ("CreateDirectory2A" create-directory2-a :convention :stdcall) :pointer
  (lp-path-name :string)   ; LPCSTR
  (dw-desired-access :uint32)   ; DWORD
  (dw-share-mode :uint32)   ; DWORD
  (directory-flags :int32)   ; DIRECTORY_FLAGS
  (lp-security-attributes :pointer))   ; SECURITY_ATTRIBUTES* optional
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $CreateDirectory2A = Win32::API::More->new('KERNEL32',
    'HANDLE CreateDirectory2A(LPCSTR lpPathName, DWORD dwDesiredAccess, DWORD dwShareMode, int DirectoryFlags, LPVOID lpSecurityAttributes)');
# my $ret = $CreateDirectory2A->Call($lpPathName, $dwDesiredAccess, $dwShareMode, $DirectoryFlags, $lpSecurityAttributes);
# lpPathName : LPCSTR -> LPCSTR
# dwDesiredAccess : DWORD -> DWORD
# dwShareMode : DWORD -> DWORD
# DirectoryFlags : DIRECTORY_FLAGS -> int
# lpSecurityAttributes : SECURITY_ATTRIBUTES* optional -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。

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