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MoveFileA
関数ファイルまたはディレクトリを移動・改名する(ANSI版)。
シグネチャ
// KERNEL32.dll (ANSI / -A)
#include <windows.h>
BOOL MoveFileA(
LPCSTR lpExistingFileName,
LPCSTR lpNewFileName
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| lpExistingFileName | LPCSTR | in |
| lpNewFileName | LPCSTR | in |
戻り値の型: BOOL
各言語での呼び出し定義
// KERNEL32.dll (ANSI / -A)
#include <windows.h>
BOOL MoveFileA(
LPCSTR lpExistingFileName,
LPCSTR lpNewFileName
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)]
static extern bool MoveFileA(
[MarshalAs(UnmanagedType.LPStr)] string lpExistingFileName, // LPCSTR
[MarshalAs(UnmanagedType.LPStr)] string lpNewFileName // LPCSTR
);<DllImport("KERNEL32.dll", CharSet:=CharSet.Ansi, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function MoveFileA(
<MarshalAs(UnmanagedType.LPStr)> lpExistingFileName As String, ' LPCSTR
<MarshalAs(UnmanagedType.LPStr)> lpNewFileName As String ' LPCSTR
) As Boolean
End Function' lpExistingFileName : LPCSTR
' lpNewFileName : LPCSTR
Declare PtrSafe Function MoveFileA Lib "kernel32" ( _
ByVal lpExistingFileName As String, _
ByVal lpNewFileName As String) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
MoveFileA = ctypes.windll.kernel32.MoveFileA
MoveFileA.restype = wintypes.BOOL
MoveFileA.argtypes = [
wintypes.LPCSTR, # lpExistingFileName : LPCSTR
wintypes.LPCSTR, # lpNewFileName : LPCSTR
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
MoveFileA = Fiddle::Function.new(
lib['MoveFileA'],
[
Fiddle::TYPE_VOIDP, # lpExistingFileName : LPCSTR
Fiddle::TYPE_VOIDP, # lpNewFileName : LPCSTR
],
Fiddle::TYPE_INT)#[link(name = "kernel32")]
extern "system" {
fn MoveFileA(
lpExistingFileName: *const u8, // LPCSTR
lpNewFileName: *const u8 // LPCSTR
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", CharSet = CharSet.Ansi, SetLastError = true)]
public static extern bool MoveFileA([MarshalAs(UnmanagedType.LPStr)] string lpExistingFileName, [MarshalAs(UnmanagedType.LPStr)] string lpNewFileName);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_MoveFileA' -Namespace Win32 -PassThru
# $api::MoveFileA(lpExistingFileName, lpNewFileName)#uselib "KERNEL32.dll"
#func global MoveFileA "MoveFileA" sptr, sptr
; MoveFileA lpExistingFileName, lpNewFileName ; 戻り値は stat
; lpExistingFileName : LPCSTR -> "sptr"
; lpNewFileName : LPCSTR -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "KERNEL32.dll"
#cfunc global MoveFileA "MoveFileA" str, str
; res = MoveFileA(lpExistingFileName, lpNewFileName)
; lpExistingFileName : LPCSTR -> "str"
; lpNewFileName : LPCSTR -> "str"; BOOL MoveFileA(LPCSTR lpExistingFileName, LPCSTR lpNewFileName)
#uselib "KERNEL32.dll"
#cfunc global MoveFileA "MoveFileA" str, str
; res = MoveFileA(lpExistingFileName, lpNewFileName)
; lpExistingFileName : LPCSTR -> "str"
; lpNewFileName : LPCSTR -> "str"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procMoveFileA = kernel32.NewProc("MoveFileA")
)
// lpExistingFileName (LPCSTR), lpNewFileName (LPCSTR)
r1, _, err := procMoveFileA.Call(
uintptr(unsafe.Pointer(windows.BytePtrFromString(lpExistingFileName))),
uintptr(unsafe.Pointer(windows.BytePtrFromString(lpNewFileName))),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction MoveFileA(
lpExistingFileName: PAnsiChar; // LPCSTR
lpNewFileName: PAnsiChar // LPCSTR
): BOOL; stdcall;
external 'KERNEL32.dll' name 'MoveFileA';result := DllCall("KERNEL32\MoveFileA"
, "AStr", lpExistingFileName ; LPCSTR
, "AStr", lpNewFileName ; LPCSTR
, "Int") ; return: BOOL●MoveFileA(lpExistingFileName, lpNewFileName) = DLL("KERNEL32.dll", "bool MoveFileA(char*, char*)")
# 呼び出し: MoveFileA(lpExistingFileName, lpNewFileName)
# lpExistingFileName : LPCSTR -> "char*"
# lpNewFileName : LPCSTR -> "char*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。