Win32 API 日本語リファレンス
ホームStorage.FileSystem › MoveFileTransactedA

MoveFileTransactedA

関数
トランザクション内でファイルを移動・改名する(ANSI版)。
DLLKERNEL32.dll文字セットANSI (-A)呼出規約winapiSetLastErrorあり対応OSWindows Vista 以降

シグネチャ

// KERNEL32.dll  (ANSI / -A)
#include <windows.h>

BOOL MoveFileTransactedA(
    LPCSTR lpExistingFileName,
    LPCSTR lpNewFileName,   // optional
    LPPROGRESS_ROUTINE lpProgressRoutine,   // optional
    void* lpData,   // optional
    MOVE_FILE_FLAGS dwFlags,
    HANDLE hTransaction
);

パラメーター

名前方向
lpExistingFileNameLPCSTRin
lpNewFileNameLPCSTRinoptional
lpProgressRoutineLPPROGRESS_ROUTINEinoptional
lpDatavoid*inoptional
dwFlagsMOVE_FILE_FLAGSin
hTransactionHANDLEin

戻り値の型: BOOL

各言語での呼び出し定義

// KERNEL32.dll  (ANSI / -A)
#include <windows.h>

BOOL MoveFileTransactedA(
    LPCSTR lpExistingFileName,
    LPCSTR lpNewFileName,   // optional
    LPPROGRESS_ROUTINE lpProgressRoutine,   // optional
    void* lpData,   // optional
    MOVE_FILE_FLAGS dwFlags,
    HANDLE hTransaction
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)]
static extern bool MoveFileTransactedA(
    [MarshalAs(UnmanagedType.LPStr)] string lpExistingFileName,   // LPCSTR
    [MarshalAs(UnmanagedType.LPStr)] string lpNewFileName,   // LPCSTR optional
    IntPtr lpProgressRoutine,   // LPPROGRESS_ROUTINE optional
    IntPtr lpData,   // void* optional
    uint dwFlags,   // MOVE_FILE_FLAGS
    IntPtr hTransaction   // HANDLE
);
<DllImport("KERNEL32.dll", CharSet:=CharSet.Ansi, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function MoveFileTransactedA(
    <MarshalAs(UnmanagedType.LPStr)> lpExistingFileName As String,   ' LPCSTR
    <MarshalAs(UnmanagedType.LPStr)> lpNewFileName As String,   ' LPCSTR optional
    lpProgressRoutine As IntPtr,   ' LPPROGRESS_ROUTINE optional
    lpData As IntPtr,   ' void* optional
    dwFlags As UInteger,   ' MOVE_FILE_FLAGS
    hTransaction As IntPtr   ' HANDLE
) As Boolean
End Function
' lpExistingFileName : LPCSTR
' lpNewFileName : LPCSTR optional
' lpProgressRoutine : LPPROGRESS_ROUTINE optional
' lpData : void* optional
' dwFlags : MOVE_FILE_FLAGS
' hTransaction : HANDLE
Declare PtrSafe Function MoveFileTransactedA Lib "kernel32" ( _
    ByVal lpExistingFileName As String, _
    ByVal lpNewFileName As String, _
    ByVal lpProgressRoutine As LongPtr, _
    ByVal lpData As LongPtr, _
    ByVal dwFlags As Long, _
    ByVal hTransaction As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

MoveFileTransactedA = ctypes.windll.kernel32.MoveFileTransactedA
MoveFileTransactedA.restype = wintypes.BOOL
MoveFileTransactedA.argtypes = [
    wintypes.LPCSTR,  # lpExistingFileName : LPCSTR
    wintypes.LPCSTR,  # lpNewFileName : LPCSTR optional
    ctypes.c_void_p,  # lpProgressRoutine : LPPROGRESS_ROUTINE optional
    ctypes.POINTER(None),  # lpData : void* optional
    wintypes.DWORD,  # dwFlags : MOVE_FILE_FLAGS
    wintypes.HANDLE,  # hTransaction : HANDLE
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('KERNEL32.dll')
MoveFileTransactedA = Fiddle::Function.new(
  lib['MoveFileTransactedA'],
  [
    Fiddle::TYPE_VOIDP,  # lpExistingFileName : LPCSTR
    Fiddle::TYPE_VOIDP,  # lpNewFileName : LPCSTR optional
    Fiddle::TYPE_VOIDP,  # lpProgressRoutine : LPPROGRESS_ROUTINE optional
    Fiddle::TYPE_VOIDP,  # lpData : void* optional
    -Fiddle::TYPE_INT,  # dwFlags : MOVE_FILE_FLAGS
    Fiddle::TYPE_VOIDP,  # hTransaction : HANDLE
  ],
  Fiddle::TYPE_INT)
#[link(name = "kernel32")]
extern "system" {
    fn MoveFileTransactedA(
        lpExistingFileName: *const u8,  // LPCSTR
        lpNewFileName: *const u8,  // LPCSTR optional
        lpProgressRoutine: *const core::ffi::c_void,  // LPPROGRESS_ROUTINE optional
        lpData: *mut (),  // void* optional
        dwFlags: u32,  // MOVE_FILE_FLAGS
        hTransaction: *mut core::ffi::c_void  // HANDLE
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", CharSet = CharSet.Ansi, SetLastError = true)]
public static extern bool MoveFileTransactedA([MarshalAs(UnmanagedType.LPStr)] string lpExistingFileName, [MarshalAs(UnmanagedType.LPStr)] string lpNewFileName, IntPtr lpProgressRoutine, IntPtr lpData, uint dwFlags, IntPtr hTransaction);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_MoveFileTransactedA' -Namespace Win32 -PassThru
# $api::MoveFileTransactedA(lpExistingFileName, lpNewFileName, lpProgressRoutine, lpData, dwFlags, hTransaction)
#uselib "KERNEL32.dll"
#func global MoveFileTransactedA "MoveFileTransactedA" sptr, sptr, sptr, sptr, sptr, sptr
; MoveFileTransactedA lpExistingFileName, lpNewFileName, lpProgressRoutine, lpData, dwFlags, hTransaction   ; 戻り値は stat
; lpExistingFileName : LPCSTR -> "sptr"
; lpNewFileName : LPCSTR optional -> "sptr"
; lpProgressRoutine : LPPROGRESS_ROUTINE optional -> "sptr"
; lpData : void* optional -> "sptr"
; dwFlags : MOVE_FILE_FLAGS -> "sptr"
; hTransaction : HANDLE -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "KERNEL32.dll"
#cfunc global MoveFileTransactedA "MoveFileTransactedA" str, str, sptr, sptr, int, sptr
; res = MoveFileTransactedA(lpExistingFileName, lpNewFileName, lpProgressRoutine, lpData, dwFlags, hTransaction)
; lpExistingFileName : LPCSTR -> "str"
; lpNewFileName : LPCSTR optional -> "str"
; lpProgressRoutine : LPPROGRESS_ROUTINE optional -> "sptr"
; lpData : void* optional -> "sptr"
; dwFlags : MOVE_FILE_FLAGS -> "int"
; hTransaction : HANDLE -> "sptr"
; BOOL MoveFileTransactedA(LPCSTR lpExistingFileName, LPCSTR lpNewFileName, LPPROGRESS_ROUTINE lpProgressRoutine, void* lpData, MOVE_FILE_FLAGS dwFlags, HANDLE hTransaction)
#uselib "KERNEL32.dll"
#cfunc global MoveFileTransactedA "MoveFileTransactedA" str, str, intptr, intptr, int, intptr
; res = MoveFileTransactedA(lpExistingFileName, lpNewFileName, lpProgressRoutine, lpData, dwFlags, hTransaction)
; lpExistingFileName : LPCSTR -> "str"
; lpNewFileName : LPCSTR optional -> "str"
; lpProgressRoutine : LPPROGRESS_ROUTINE optional -> "intptr"
; lpData : void* optional -> "intptr"
; dwFlags : MOVE_FILE_FLAGS -> "int"
; hTransaction : HANDLE -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
	procMoveFileTransactedA = kernel32.NewProc("MoveFileTransactedA")
)

// lpExistingFileName (LPCSTR), lpNewFileName (LPCSTR optional), lpProgressRoutine (LPPROGRESS_ROUTINE optional), lpData (void* optional), dwFlags (MOVE_FILE_FLAGS), hTransaction (HANDLE)
r1, _, err := procMoveFileTransactedA.Call(
	uintptr(unsafe.Pointer(windows.BytePtrFromString(lpExistingFileName))),
	uintptr(unsafe.Pointer(windows.BytePtrFromString(lpNewFileName))),
	uintptr(lpProgressRoutine),
	uintptr(lpData),
	uintptr(dwFlags),
	uintptr(hTransaction),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function MoveFileTransactedA(
  lpExistingFileName: PAnsiChar;   // LPCSTR
  lpNewFileName: PAnsiChar;   // LPCSTR optional
  lpProgressRoutine: Pointer;   // LPPROGRESS_ROUTINE optional
  lpData: Pointer;   // void* optional
  dwFlags: DWORD;   // MOVE_FILE_FLAGS
  hTransaction: THandle   // HANDLE
): BOOL; stdcall;
  external 'KERNEL32.dll' name 'MoveFileTransactedA';
result := DllCall("KERNEL32\MoveFileTransactedA"
    , "AStr", lpExistingFileName   ; LPCSTR
    , "AStr", lpNewFileName   ; LPCSTR optional
    , "Ptr", lpProgressRoutine   ; LPPROGRESS_ROUTINE optional
    , "Ptr", lpData   ; void* optional
    , "UInt", dwFlags   ; MOVE_FILE_FLAGS
    , "Ptr", hTransaction   ; HANDLE
    , "Int")   ; return: BOOL
●MoveFileTransactedA(lpExistingFileName, lpNewFileName, lpProgressRoutine, lpData, dwFlags, hTransaction) = DLL("KERNEL32.dll", "bool MoveFileTransactedA(char*, char*, void*, void*, dword, void*)")
# 呼び出し: MoveFileTransactedA(lpExistingFileName, lpNewFileName, lpProgressRoutine, lpData, dwFlags, hTransaction)
# lpExistingFileName : LPCSTR -> "char*"
# lpNewFileName : LPCSTR optional -> "char*"
# lpProgressRoutine : LPPROGRESS_ROUTINE optional -> "void*"
# lpData : void* optional -> "void*"
# dwFlags : MOVE_FILE_FLAGS -> "dword"
# hTransaction : HANDLE -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。