Win32 API 日本語リファレンス
ホームStorage.FileSystem › VerLanguageNameA

VerLanguageNameA

関数
言語IDから対応する言語名を取得する(ANSI版)。
DLLKERNEL32.dll文字セットANSI (-A)呼出規約winapi対応OSWindows 2000 以降

シグネチャ

// KERNEL32.dll  (ANSI / -A)
#include <windows.h>

DWORD VerLanguageNameA(
    DWORD wLang,
    LPSTR szLang,
    DWORD cchLang
);

パラメーター

名前方向
wLangDWORDin
szLangLPSTRout
cchLangDWORDin

戻り値の型: DWORD

各言語での呼び出し定義

// KERNEL32.dll  (ANSI / -A)
#include <windows.h>

DWORD VerLanguageNameA(
    DWORD wLang,
    LPSTR szLang,
    DWORD cchLang
);
[DllImport("KERNEL32.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern uint VerLanguageNameA(
    uint wLang,   // DWORD
    [MarshalAs(UnmanagedType.LPStr)] System.Text.StringBuilder szLang,   // LPSTR out
    uint cchLang   // DWORD
);
<DllImport("KERNEL32.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function VerLanguageNameA(
    wLang As UInteger,   ' DWORD
    <MarshalAs(UnmanagedType.LPStr)> szLang As System.Text.StringBuilder,   ' LPSTR out
    cchLang As UInteger   ' DWORD
) As UInteger
End Function
' wLang : DWORD
' szLang : LPSTR out
' cchLang : DWORD
Declare PtrSafe Function VerLanguageNameA Lib "kernel32" ( _
    ByVal wLang As Long, _
    ByVal szLang As String, _
    ByVal cchLang As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

VerLanguageNameA = ctypes.windll.kernel32.VerLanguageNameA
VerLanguageNameA.restype = wintypes.DWORD
VerLanguageNameA.argtypes = [
    wintypes.DWORD,  # wLang : DWORD
    wintypes.LPSTR,  # szLang : LPSTR out
    wintypes.DWORD,  # cchLang : DWORD
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('KERNEL32.dll')
VerLanguageNameA = Fiddle::Function.new(
  lib['VerLanguageNameA'],
  [
    -Fiddle::TYPE_INT,  # wLang : DWORD
    Fiddle::TYPE_VOIDP,  # szLang : LPSTR out
    -Fiddle::TYPE_INT,  # cchLang : DWORD
  ],
  -Fiddle::TYPE_INT)
#[link(name = "kernel32")]
extern "system" {
    fn VerLanguageNameA(
        wLang: u32,  // DWORD
        szLang: *mut u8,  // LPSTR out
        cchLang: u32  // DWORD
    ) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("KERNEL32.dll", CharSet = CharSet.Ansi)]
public static extern uint VerLanguageNameA(uint wLang, [MarshalAs(UnmanagedType.LPStr)] System.Text.StringBuilder szLang, uint cchLang);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_VerLanguageNameA' -Namespace Win32 -PassThru
# $api::VerLanguageNameA(wLang, szLang, cchLang)
#uselib "KERNEL32.dll"
#func global VerLanguageNameA "VerLanguageNameA" sptr, sptr, sptr
; VerLanguageNameA wLang, varptr(szLang), cchLang   ; 戻り値は stat
; wLang : DWORD -> "sptr"
; szLang : LPSTR out -> "sptr"
; cchLang : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "KERNEL32.dll"
#cfunc global VerLanguageNameA "VerLanguageNameA" int, var, int
; res = VerLanguageNameA(wLang, szLang, cchLang)
; wLang : DWORD -> "int"
; szLang : LPSTR out -> "var"
; cchLang : DWORD -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; DWORD VerLanguageNameA(DWORD wLang, LPSTR szLang, DWORD cchLang)
#uselib "KERNEL32.dll"
#cfunc global VerLanguageNameA "VerLanguageNameA" int, var, int
; res = VerLanguageNameA(wLang, szLang, cchLang)
; wLang : DWORD -> "int"
; szLang : LPSTR out -> "var"
; cchLang : DWORD -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
	procVerLanguageNameA = kernel32.NewProc("VerLanguageNameA")
)

// wLang (DWORD), szLang (LPSTR out), cchLang (DWORD)
r1, _, err := procVerLanguageNameA.Call(
	uintptr(wLang),
	uintptr(szLang),
	uintptr(cchLang),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // DWORD
function VerLanguageNameA(
  wLang: DWORD;   // DWORD
  szLang: PAnsiChar;   // LPSTR out
  cchLang: DWORD   // DWORD
): DWORD; stdcall;
  external 'KERNEL32.dll' name 'VerLanguageNameA';
result := DllCall("KERNEL32\VerLanguageNameA"
    , "UInt", wLang   ; DWORD
    , "Ptr", szLang   ; LPSTR out
    , "UInt", cchLang   ; DWORD
    , "UInt")   ; return: DWORD
●VerLanguageNameA(wLang, szLang, cchLang) = DLL("KERNEL32.dll", "dword VerLanguageNameA(dword, char*, dword)")
# 呼び出し: VerLanguageNameA(wLang, szLang, cchLang)
# wLang : DWORD -> "dword"
# szLang : LPSTR out -> "char*"
# cchLang : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。