ホーム › System.ApplicationInstallationAndServicing › ApplyPatchToFileExA
ApplyPatchToFileExA
関数進捗コールバック付きで旧ファイルにパッチを適用する(ANSI版)。
シグネチャ
// mspatcha.dll (ANSI / -A)
#include <windows.h>
BOOL ApplyPatchToFileExA(
LPCSTR PatchFileName,
LPCSTR OldFileName, // optional
LPCSTR NewFileName,
DWORD ApplyOptionFlags,
PPATCH_PROGRESS_CALLBACK ProgressCallback, // optional
void* CallbackContext // optional
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| PatchFileName | LPCSTR | in |
| OldFileName | LPCSTR | inoptional |
| NewFileName | LPCSTR | in |
| ApplyOptionFlags | DWORD | in |
| ProgressCallback | PPATCH_PROGRESS_CALLBACK | inoptional |
| CallbackContext | void* | inoptional |
戻り値の型: BOOL
各言語での呼び出し定義
// mspatcha.dll (ANSI / -A)
#include <windows.h>
BOOL ApplyPatchToFileExA(
LPCSTR PatchFileName,
LPCSTR OldFileName, // optional
LPCSTR NewFileName,
DWORD ApplyOptionFlags,
PPATCH_PROGRESS_CALLBACK ProgressCallback, // optional
void* CallbackContext // optional
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("mspatcha.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern bool ApplyPatchToFileExA(
[MarshalAs(UnmanagedType.LPStr)] string PatchFileName, // LPCSTR
[MarshalAs(UnmanagedType.LPStr)] string OldFileName, // LPCSTR optional
[MarshalAs(UnmanagedType.LPStr)] string NewFileName, // LPCSTR
uint ApplyOptionFlags, // DWORD
IntPtr ProgressCallback, // PPATCH_PROGRESS_CALLBACK optional
IntPtr CallbackContext // void* optional
);<DllImport("mspatcha.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function ApplyPatchToFileExA(
<MarshalAs(UnmanagedType.LPStr)> PatchFileName As String, ' LPCSTR
<MarshalAs(UnmanagedType.LPStr)> OldFileName As String, ' LPCSTR optional
<MarshalAs(UnmanagedType.LPStr)> NewFileName As String, ' LPCSTR
ApplyOptionFlags As UInteger, ' DWORD
ProgressCallback As IntPtr, ' PPATCH_PROGRESS_CALLBACK optional
CallbackContext As IntPtr ' void* optional
) As Boolean
End Function' PatchFileName : LPCSTR
' OldFileName : LPCSTR optional
' NewFileName : LPCSTR
' ApplyOptionFlags : DWORD
' ProgressCallback : PPATCH_PROGRESS_CALLBACK optional
' CallbackContext : void* optional
Declare PtrSafe Function ApplyPatchToFileExA Lib "mspatcha" ( _
ByVal PatchFileName As String, _
ByVal OldFileName As String, _
ByVal NewFileName As String, _
ByVal ApplyOptionFlags As Long, _
ByVal ProgressCallback As LongPtr, _
ByVal CallbackContext As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
ApplyPatchToFileExA = ctypes.windll.mspatcha.ApplyPatchToFileExA
ApplyPatchToFileExA.restype = wintypes.BOOL
ApplyPatchToFileExA.argtypes = [
wintypes.LPCSTR, # PatchFileName : LPCSTR
wintypes.LPCSTR, # OldFileName : LPCSTR optional
wintypes.LPCSTR, # NewFileName : LPCSTR
wintypes.DWORD, # ApplyOptionFlags : DWORD
ctypes.c_void_p, # ProgressCallback : PPATCH_PROGRESS_CALLBACK optional
ctypes.POINTER(None), # CallbackContext : void* optional
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('mspatcha.dll')
ApplyPatchToFileExA = Fiddle::Function.new(
lib['ApplyPatchToFileExA'],
[
Fiddle::TYPE_VOIDP, # PatchFileName : LPCSTR
Fiddle::TYPE_VOIDP, # OldFileName : LPCSTR optional
Fiddle::TYPE_VOIDP, # NewFileName : LPCSTR
-Fiddle::TYPE_INT, # ApplyOptionFlags : DWORD
Fiddle::TYPE_VOIDP, # ProgressCallback : PPATCH_PROGRESS_CALLBACK optional
Fiddle::TYPE_VOIDP, # CallbackContext : void* optional
],
Fiddle::TYPE_INT)#[link(name = "mspatcha")]
extern "system" {
fn ApplyPatchToFileExA(
PatchFileName: *const u8, // LPCSTR
OldFileName: *const u8, // LPCSTR optional
NewFileName: *const u8, // LPCSTR
ApplyOptionFlags: u32, // DWORD
ProgressCallback: *const core::ffi::c_void, // PPATCH_PROGRESS_CALLBACK optional
CallbackContext: *mut () // void* optional
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("mspatcha.dll", CharSet = CharSet.Ansi)]
public static extern bool ApplyPatchToFileExA([MarshalAs(UnmanagedType.LPStr)] string PatchFileName, [MarshalAs(UnmanagedType.LPStr)] string OldFileName, [MarshalAs(UnmanagedType.LPStr)] string NewFileName, uint ApplyOptionFlags, IntPtr ProgressCallback, IntPtr CallbackContext);
"@
$api = Add-Type -MemberDefinition $sig -Name 'mspatcha_ApplyPatchToFileExA' -Namespace Win32 -PassThru
# $api::ApplyPatchToFileExA(PatchFileName, OldFileName, NewFileName, ApplyOptionFlags, ProgressCallback, CallbackContext)#uselib "mspatcha.dll"
#func global ApplyPatchToFileExA "ApplyPatchToFileExA" sptr, sptr, sptr, sptr, sptr, sptr
; ApplyPatchToFileExA PatchFileName, OldFileName, NewFileName, ApplyOptionFlags, ProgressCallback, CallbackContext ; 戻り値は stat
; PatchFileName : LPCSTR -> "sptr"
; OldFileName : LPCSTR optional -> "sptr"
; NewFileName : LPCSTR -> "sptr"
; ApplyOptionFlags : DWORD -> "sptr"
; ProgressCallback : PPATCH_PROGRESS_CALLBACK optional -> "sptr"
; CallbackContext : void* optional -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "mspatcha.dll"
#cfunc global ApplyPatchToFileExA "ApplyPatchToFileExA" str, str, str, int, sptr, sptr
; res = ApplyPatchToFileExA(PatchFileName, OldFileName, NewFileName, ApplyOptionFlags, ProgressCallback, CallbackContext)
; PatchFileName : LPCSTR -> "str"
; OldFileName : LPCSTR optional -> "str"
; NewFileName : LPCSTR -> "str"
; ApplyOptionFlags : DWORD -> "int"
; ProgressCallback : PPATCH_PROGRESS_CALLBACK optional -> "sptr"
; CallbackContext : void* optional -> "sptr"; BOOL ApplyPatchToFileExA(LPCSTR PatchFileName, LPCSTR OldFileName, LPCSTR NewFileName, DWORD ApplyOptionFlags, PPATCH_PROGRESS_CALLBACK ProgressCallback, void* CallbackContext)
#uselib "mspatcha.dll"
#cfunc global ApplyPatchToFileExA "ApplyPatchToFileExA" str, str, str, int, intptr, intptr
; res = ApplyPatchToFileExA(PatchFileName, OldFileName, NewFileName, ApplyOptionFlags, ProgressCallback, CallbackContext)
; PatchFileName : LPCSTR -> "str"
; OldFileName : LPCSTR optional -> "str"
; NewFileName : LPCSTR -> "str"
; ApplyOptionFlags : DWORD -> "int"
; ProgressCallback : PPATCH_PROGRESS_CALLBACK optional -> "intptr"
; CallbackContext : void* optional -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
mspatcha = windows.NewLazySystemDLL("mspatcha.dll")
procApplyPatchToFileExA = mspatcha.NewProc("ApplyPatchToFileExA")
)
// PatchFileName (LPCSTR), OldFileName (LPCSTR optional), NewFileName (LPCSTR), ApplyOptionFlags (DWORD), ProgressCallback (PPATCH_PROGRESS_CALLBACK optional), CallbackContext (void* optional)
r1, _, err := procApplyPatchToFileExA.Call(
uintptr(unsafe.Pointer(windows.BytePtrFromString(PatchFileName))),
uintptr(unsafe.Pointer(windows.BytePtrFromString(OldFileName))),
uintptr(unsafe.Pointer(windows.BytePtrFromString(NewFileName))),
uintptr(ApplyOptionFlags),
uintptr(ProgressCallback),
uintptr(CallbackContext),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction ApplyPatchToFileExA(
PatchFileName: PAnsiChar; // LPCSTR
OldFileName: PAnsiChar; // LPCSTR optional
NewFileName: PAnsiChar; // LPCSTR
ApplyOptionFlags: DWORD; // DWORD
ProgressCallback: Pointer; // PPATCH_PROGRESS_CALLBACK optional
CallbackContext: Pointer // void* optional
): BOOL; stdcall;
external 'mspatcha.dll' name 'ApplyPatchToFileExA';result := DllCall("mspatcha\ApplyPatchToFileExA"
, "AStr", PatchFileName ; LPCSTR
, "AStr", OldFileName ; LPCSTR optional
, "AStr", NewFileName ; LPCSTR
, "UInt", ApplyOptionFlags ; DWORD
, "Ptr", ProgressCallback ; PPATCH_PROGRESS_CALLBACK optional
, "Ptr", CallbackContext ; void* optional
, "Int") ; return: BOOL●ApplyPatchToFileExA(PatchFileName, OldFileName, NewFileName, ApplyOptionFlags, ProgressCallback, CallbackContext) = DLL("mspatcha.dll", "bool ApplyPatchToFileExA(char*, char*, char*, dword, void*, void*)")
# 呼び出し: ApplyPatchToFileExA(PatchFileName, OldFileName, NewFileName, ApplyOptionFlags, ProgressCallback, CallbackContext)
# PatchFileName : LPCSTR -> "char*"
# OldFileName : LPCSTR optional -> "char*"
# NewFileName : LPCSTR -> "char*"
# ApplyOptionFlags : DWORD -> "dword"
# ProgressCallback : PPATCH_PROGRESS_CALLBACK optional -> "void*"
# CallbackContext : void* optional -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。