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ApplyPatchToFileA
関数旧ファイルにパッチを適用して新ファイルを生成する(ANSI版)。
シグネチャ
// mspatcha.dll (ANSI / -A)
#include <windows.h>
BOOL ApplyPatchToFileA(
LPCSTR PatchFileName,
LPCSTR OldFileName, // optional
LPCSTR NewFileName,
DWORD ApplyOptionFlags
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| PatchFileName | LPCSTR | in | 適用するパッチファイルのパス。ANSI 文字列で指定する。 |
| OldFileName | LPCSTR | inoptional | パッチ適用先となる旧ファイルのパス。ANSI 文字列で指定する。 |
| NewFileName | LPCSTR | in | 適用結果を書き込む新ファイルの出力パス。ANSI 文字列で指定する。 |
| ApplyOptionFlags | DWORD | in | 適用動作を制御するフラグ。APPLY_OPTION_* の組み合わせを指定する。 |
戻り値の型: BOOL
各言語での呼び出し定義
// mspatcha.dll (ANSI / -A)
#include <windows.h>
BOOL ApplyPatchToFileA(
LPCSTR PatchFileName,
LPCSTR OldFileName, // optional
LPCSTR NewFileName,
DWORD ApplyOptionFlags
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("mspatcha.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern bool ApplyPatchToFileA(
[MarshalAs(UnmanagedType.LPStr)] string PatchFileName, // LPCSTR
[MarshalAs(UnmanagedType.LPStr)] string OldFileName, // LPCSTR optional
[MarshalAs(UnmanagedType.LPStr)] string NewFileName, // LPCSTR
uint ApplyOptionFlags // DWORD
);<DllImport("mspatcha.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function ApplyPatchToFileA(
<MarshalAs(UnmanagedType.LPStr)> PatchFileName As String, ' LPCSTR
<MarshalAs(UnmanagedType.LPStr)> OldFileName As String, ' LPCSTR optional
<MarshalAs(UnmanagedType.LPStr)> NewFileName As String, ' LPCSTR
ApplyOptionFlags As UInteger ' DWORD
) As <MarshalAs(UnmanagedType.Bool)> Boolean
End Function' PatchFileName : LPCSTR
' OldFileName : LPCSTR optional
' NewFileName : LPCSTR
' ApplyOptionFlags : DWORD
Declare PtrSafe Function ApplyPatchToFileA Lib "mspatcha" ( _
ByVal PatchFileName As String, _
ByVal OldFileName As String, _
ByVal NewFileName As String, _
ByVal ApplyOptionFlags As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
ApplyPatchToFileA = ctypes.windll.mspatcha.ApplyPatchToFileA
ApplyPatchToFileA.restype = wintypes.BOOL
ApplyPatchToFileA.argtypes = [
wintypes.LPCSTR, # PatchFileName : LPCSTR
wintypes.LPCSTR, # OldFileName : LPCSTR optional
wintypes.LPCSTR, # NewFileName : LPCSTR
wintypes.DWORD, # ApplyOptionFlags : DWORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('mspatcha.dll')
ApplyPatchToFileA = Fiddle::Function.new(
lib['ApplyPatchToFileA'],
[
Fiddle::TYPE_VOIDP, # PatchFileName : LPCSTR
Fiddle::TYPE_VOIDP, # OldFileName : LPCSTR optional
Fiddle::TYPE_VOIDP, # NewFileName : LPCSTR
-Fiddle::TYPE_INT, # ApplyOptionFlags : DWORD
],
Fiddle::TYPE_INT)#[link(name = "mspatcha")]
extern "system" {
fn ApplyPatchToFileA(
PatchFileName: *const u8, // LPCSTR
OldFileName: *const u8, // LPCSTR optional
NewFileName: *const u8, // LPCSTR
ApplyOptionFlags: u32 // DWORD
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("mspatcha.dll", CharSet = CharSet.Ansi)]
public static extern bool ApplyPatchToFileA([MarshalAs(UnmanagedType.LPStr)] string PatchFileName, [MarshalAs(UnmanagedType.LPStr)] string OldFileName, [MarshalAs(UnmanagedType.LPStr)] string NewFileName, uint ApplyOptionFlags);
"@
$api = Add-Type -MemberDefinition $sig -Name 'mspatcha_ApplyPatchToFileA' -Namespace Win32 -PassThru
# $api::ApplyPatchToFileA(PatchFileName, OldFileName, NewFileName, ApplyOptionFlags)#uselib "mspatcha.dll"
#func global ApplyPatchToFileA "ApplyPatchToFileA" sptr, sptr, sptr, sptr
; ApplyPatchToFileA PatchFileName, OldFileName, NewFileName, ApplyOptionFlags ; 戻り値は stat
; PatchFileName : LPCSTR -> "sptr"
; OldFileName : LPCSTR optional -> "sptr"
; NewFileName : LPCSTR -> "sptr"
; ApplyOptionFlags : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "mspatcha.dll"
#cfunc global ApplyPatchToFileA "ApplyPatchToFileA" str, str, str, int
; res = ApplyPatchToFileA(PatchFileName, OldFileName, NewFileName, ApplyOptionFlags)
; PatchFileName : LPCSTR -> "str"
; OldFileName : LPCSTR optional -> "str"
; NewFileName : LPCSTR -> "str"
; ApplyOptionFlags : DWORD -> "int"; BOOL ApplyPatchToFileA(LPCSTR PatchFileName, LPCSTR OldFileName, LPCSTR NewFileName, DWORD ApplyOptionFlags)
#uselib "mspatcha.dll"
#cfunc global ApplyPatchToFileA "ApplyPatchToFileA" str, str, str, int
; res = ApplyPatchToFileA(PatchFileName, OldFileName, NewFileName, ApplyOptionFlags)
; PatchFileName : LPCSTR -> "str"
; OldFileName : LPCSTR optional -> "str"
; NewFileName : LPCSTR -> "str"
; ApplyOptionFlags : DWORD -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
mspatcha = windows.NewLazySystemDLL("mspatcha.dll")
procApplyPatchToFileA = mspatcha.NewProc("ApplyPatchToFileA")
)
// PatchFileName (LPCSTR), OldFileName (LPCSTR optional), NewFileName (LPCSTR), ApplyOptionFlags (DWORD)
r1, _, err := procApplyPatchToFileA.Call(
uintptr(unsafe.Pointer(windows.BytePtrFromString(PatchFileName))),
uintptr(unsafe.Pointer(windows.BytePtrFromString(OldFileName))),
uintptr(unsafe.Pointer(windows.BytePtrFromString(NewFileName))),
uintptr(ApplyOptionFlags),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction ApplyPatchToFileA(
PatchFileName: PAnsiChar; // LPCSTR
OldFileName: PAnsiChar; // LPCSTR optional
NewFileName: PAnsiChar; // LPCSTR
ApplyOptionFlags: DWORD // DWORD
): BOOL; stdcall;
external 'mspatcha.dll' name 'ApplyPatchToFileA';result := DllCall("mspatcha\ApplyPatchToFileA"
, "AStr", PatchFileName ; LPCSTR
, "AStr", OldFileName ; LPCSTR optional
, "AStr", NewFileName ; LPCSTR
, "UInt", ApplyOptionFlags ; DWORD
, "Int") ; return: BOOL●ApplyPatchToFileA(PatchFileName, OldFileName, NewFileName, ApplyOptionFlags) = DLL("mspatcha.dll", "bool ApplyPatchToFileA(char*, char*, char*, dword)")
# 呼び出し: ApplyPatchToFileA(PatchFileName, OldFileName, NewFileName, ApplyOptionFlags)
# PatchFileName : LPCSTR -> "char*"
# OldFileName : LPCSTR optional -> "char*"
# NewFileName : LPCSTR -> "char*"
# ApplyOptionFlags : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "mspatcha" fn ApplyPatchToFileA(
PatchFileName: [*c]const u8, // LPCSTR
OldFileName: [*c]const u8, // LPCSTR optional
NewFileName: [*c]const u8, // LPCSTR
ApplyOptionFlags: u32 // DWORD
) callconv(std.os.windows.WINAPI) i32;proc ApplyPatchToFileA(
PatchFileName: cstring, # LPCSTR
OldFileName: cstring, # LPCSTR optional
NewFileName: cstring, # LPCSTR
ApplyOptionFlags: uint32 # DWORD
): int32 {.importc: "ApplyPatchToFileA", stdcall, dynlib: "mspatcha.dll".}pragma(lib, "mspatcha");
extern(Windows)
int ApplyPatchToFileA(
const(char)* PatchFileName, // LPCSTR
const(char)* OldFileName, // LPCSTR optional
const(char)* NewFileName, // LPCSTR
uint ApplyOptionFlags // DWORD
);ccall((:ApplyPatchToFileA, "mspatcha.dll"), stdcall, Int32,
(Cstring, Cstring, Cstring, UInt32),
PatchFileName, OldFileName, NewFileName, ApplyOptionFlags)
# PatchFileName : LPCSTR -> Cstring
# OldFileName : LPCSTR optional -> Cstring
# NewFileName : LPCSTR -> Cstring
# ApplyOptionFlags : DWORD -> UInt32
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t ApplyPatchToFileA(
const char* PatchFileName,
const char* OldFileName,
const char* NewFileName,
uint32_t ApplyOptionFlags);
]]
local mspatcha = ffi.load("mspatcha")
-- mspatcha.ApplyPatchToFileA(PatchFileName, OldFileName, NewFileName, ApplyOptionFlags)
-- PatchFileName : LPCSTR
-- OldFileName : LPCSTR optional
-- NewFileName : LPCSTR
-- ApplyOptionFlags : DWORD
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('mspatcha.dll');
const ApplyPatchToFileA = lib.func('__stdcall', 'ApplyPatchToFileA', 'int32_t', ['str', 'str', 'str', 'uint32_t']);
// ApplyPatchToFileA(PatchFileName, OldFileName, NewFileName, ApplyOptionFlags)
// PatchFileName : LPCSTR -> 'str'
// OldFileName : LPCSTR optional -> 'str'
// NewFileName : LPCSTR -> 'str'
// ApplyOptionFlags : DWORD -> 'uint32_t'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("mspatcha.dll", {
ApplyPatchToFileA: { parameters: ["buffer", "buffer", "buffer", "u32"], result: "i32" },
});
// lib.symbols.ApplyPatchToFileA(PatchFileName, OldFileName, NewFileName, ApplyOptionFlags)
// PatchFileName : LPCSTR -> "buffer"
// OldFileName : LPCSTR optional -> "buffer"
// NewFileName : LPCSTR -> "buffer"
// ApplyOptionFlags : DWORD -> "u32"
// 文字列は "buffer"。ANSI(-A) は new TextEncoder() で UTF-8/ANSI バイト列(末尾に \x00)を渡す。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t ApplyPatchToFileA(
const char* PatchFileName,
const char* OldFileName,
const char* NewFileName,
uint32_t ApplyOptionFlags);
C, "mspatcha.dll");
// $ffi->ApplyPatchToFileA(PatchFileName, OldFileName, NewFileName, ApplyOptionFlags);
// PatchFileName : LPCSTR
// OldFileName : LPCSTR optional
// NewFileName : LPCSTR
// ApplyOptionFlags : DWORD
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Mspatcha extends StdCallLibrary {
Mspatcha INSTANCE = Native.load("mspatcha", Mspatcha.class, W32APIOptions.ASCII_OPTIONS);
boolean ApplyPatchToFileA(
String PatchFileName, // LPCSTR
String OldFileName, // LPCSTR optional
String NewFileName, // LPCSTR
int ApplyOptionFlags // DWORD
);
}@[Link("mspatcha")]
lib Libmspatcha
fun ApplyPatchToFileA = ApplyPatchToFileA(
PatchFileName : UInt8*, # LPCSTR
OldFileName : UInt8*, # LPCSTR optional
NewFileName : UInt8*, # LPCSTR
ApplyOptionFlags : UInt32 # DWORD
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef ApplyPatchToFileANative = Int32 Function(Pointer<Utf8>, Pointer<Utf8>, Pointer<Utf8>, Uint32);
typedef ApplyPatchToFileADart = int Function(Pointer<Utf8>, Pointer<Utf8>, Pointer<Utf8>, int);
final ApplyPatchToFileA = DynamicLibrary.open('mspatcha.dll')
.lookupFunction<ApplyPatchToFileANative, ApplyPatchToFileADart>('ApplyPatchToFileA');
// PatchFileName : LPCSTR -> Pointer<Utf8>
// OldFileName : LPCSTR optional -> Pointer<Utf8>
// NewFileName : LPCSTR -> Pointer<Utf8>
// ApplyOptionFlags : DWORD -> Uint32
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function ApplyPatchToFileA(
PatchFileName: PAnsiChar; // LPCSTR
OldFileName: PAnsiChar; // LPCSTR optional
NewFileName: PAnsiChar; // LPCSTR
ApplyOptionFlags: DWORD // DWORD
): BOOL; stdcall;
external 'mspatcha.dll' name 'ApplyPatchToFileA';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "ApplyPatchToFileA"
c_ApplyPatchToFileA :: CString -> CString -> CString -> Word32 -> IO CInt
-- PatchFileName : LPCSTR -> CString
-- OldFileName : LPCSTR optional -> CString
-- NewFileName : LPCSTR -> CString
-- ApplyOptionFlags : DWORD -> Word32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let applypatchtofilea =
foreign "ApplyPatchToFileA"
(string @-> string @-> string @-> uint32_t @-> returning int32_t)
(* PatchFileName : LPCSTR -> string *)
(* OldFileName : LPCSTR optional -> string *)
(* NewFileName : LPCSTR -> string *)
(* ApplyOptionFlags : DWORD -> uint32_t *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library mspatcha (t "mspatcha.dll"))
(cffi:use-foreign-library mspatcha)
(cffi:defcfun ("ApplyPatchToFileA" apply-patch-to-file-a :convention :stdcall) :int32
(patch-file-name :string) ; LPCSTR
(old-file-name :string) ; LPCSTR optional
(new-file-name :string) ; LPCSTR
(apply-option-flags :uint32)) ; DWORD
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $ApplyPatchToFileA = Win32::API::More->new('mspatcha',
'BOOL ApplyPatchToFileA(LPCSTR PatchFileName, LPCSTR OldFileName, LPCSTR NewFileName, DWORD ApplyOptionFlags)');
# my $ret = $ApplyPatchToFileA->Call($PatchFileName, $OldFileName, $NewFileName, $ApplyOptionFlags);
# PatchFileName : LPCSTR -> LPCSTR
# OldFileName : LPCSTR optional -> LPCSTR
# NewFileName : LPCSTR -> LPCSTR
# ApplyOptionFlags : DWORD -> DWORD
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。関連項目
文字セット違い
- f ApplyPatchToFileW (Unicode版) — 旧ファイルにパッチを適用して新ファイルを生成する(Unicode版)。
類似 API
- f ApplyPatchToFileExA — 進捗コールバック付きで旧ファイルにパッチを適用する(ANSI版)。