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ApplyPatchToFileW
関数旧ファイルにパッチを適用して新ファイルを生成する(Unicode版)。
シグネチャ
// mspatcha.dll (Unicode / -W)
#include <windows.h>
BOOL ApplyPatchToFileW(
LPCWSTR PatchFileName,
LPCWSTR OldFileName, // optional
LPCWSTR NewFileName,
DWORD ApplyOptionFlags
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| PatchFileName | LPCWSTR | in |
| OldFileName | LPCWSTR | inoptional |
| NewFileName | LPCWSTR | in |
| ApplyOptionFlags | DWORD | in |
戻り値の型: BOOL
各言語での呼び出し定義
// mspatcha.dll (Unicode / -W)
#include <windows.h>
BOOL ApplyPatchToFileW(
LPCWSTR PatchFileName,
LPCWSTR OldFileName, // optional
LPCWSTR NewFileName,
DWORD ApplyOptionFlags
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("mspatcha.dll", CharSet = CharSet.Unicode, ExactSpelling = true)]
static extern bool ApplyPatchToFileW(
[MarshalAs(UnmanagedType.LPWStr)] string PatchFileName, // LPCWSTR
[MarshalAs(UnmanagedType.LPWStr)] string OldFileName, // LPCWSTR optional
[MarshalAs(UnmanagedType.LPWStr)] string NewFileName, // LPCWSTR
uint ApplyOptionFlags // DWORD
);<DllImport("mspatcha.dll", CharSet:=CharSet.Unicode, ExactSpelling:=True)>
Public Shared Function ApplyPatchToFileW(
<MarshalAs(UnmanagedType.LPWStr)> PatchFileName As String, ' LPCWSTR
<MarshalAs(UnmanagedType.LPWStr)> OldFileName As String, ' LPCWSTR optional
<MarshalAs(UnmanagedType.LPWStr)> NewFileName As String, ' LPCWSTR
ApplyOptionFlags As UInteger ' DWORD
) As Boolean
End Function' PatchFileName : LPCWSTR
' OldFileName : LPCWSTR optional
' NewFileName : LPCWSTR
' ApplyOptionFlags : DWORD
Declare PtrSafe Function ApplyPatchToFileW Lib "mspatcha" ( _
ByVal PatchFileName As LongPtr, _
ByVal OldFileName As LongPtr, _
ByVal NewFileName As LongPtr, _
ByVal ApplyOptionFlags As Long) As Long
' Unicode(W): 文字列は ByVal As LongPtr とし StrPtr(unicodeStr) を渡す
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
ApplyPatchToFileW = ctypes.windll.mspatcha.ApplyPatchToFileW
ApplyPatchToFileW.restype = wintypes.BOOL
ApplyPatchToFileW.argtypes = [
wintypes.LPCWSTR, # PatchFileName : LPCWSTR
wintypes.LPCWSTR, # OldFileName : LPCWSTR optional
wintypes.LPCWSTR, # NewFileName : LPCWSTR
wintypes.DWORD, # ApplyOptionFlags : DWORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('mspatcha.dll')
ApplyPatchToFileW = Fiddle::Function.new(
lib['ApplyPatchToFileW'],
[
Fiddle::TYPE_VOIDP, # PatchFileName : LPCWSTR
Fiddle::TYPE_VOIDP, # OldFileName : LPCWSTR optional
Fiddle::TYPE_VOIDP, # NewFileName : LPCWSTR
-Fiddle::TYPE_INT, # ApplyOptionFlags : DWORD
],
Fiddle::TYPE_INT)
# Wide strings: pass str.encode("UTF-16LE") + "\x00\x00"#[link(name = "mspatcha")]
extern "system" {
fn ApplyPatchToFileW(
PatchFileName: *const u16, // LPCWSTR
OldFileName: *const u16, // LPCWSTR optional
NewFileName: *const u16, // LPCWSTR
ApplyOptionFlags: u32 // DWORD
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("mspatcha.dll", CharSet = CharSet.Unicode)]
public static extern bool ApplyPatchToFileW([MarshalAs(UnmanagedType.LPWStr)] string PatchFileName, [MarshalAs(UnmanagedType.LPWStr)] string OldFileName, [MarshalAs(UnmanagedType.LPWStr)] string NewFileName, uint ApplyOptionFlags);
"@
$api = Add-Type -MemberDefinition $sig -Name 'mspatcha_ApplyPatchToFileW' -Namespace Win32 -PassThru
# $api::ApplyPatchToFileW(PatchFileName, OldFileName, NewFileName, ApplyOptionFlags)#uselib "mspatcha.dll"
#func global ApplyPatchToFileW "ApplyPatchToFileW" wptr, wptr, wptr, wptr
; ApplyPatchToFileW PatchFileName, OldFileName, NewFileName, ApplyOptionFlags ; 戻り値は stat
; PatchFileName : LPCWSTR -> "wptr"
; OldFileName : LPCWSTR optional -> "wptr"
; NewFileName : LPCWSTR -> "wptr"
; ApplyOptionFlags : DWORD -> "wptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "mspatcha.dll"
#cfunc global ApplyPatchToFileW "ApplyPatchToFileW" wstr, wstr, wstr, int
; res = ApplyPatchToFileW(PatchFileName, OldFileName, NewFileName, ApplyOptionFlags)
; PatchFileName : LPCWSTR -> "wstr"
; OldFileName : LPCWSTR optional -> "wstr"
; NewFileName : LPCWSTR -> "wstr"
; ApplyOptionFlags : DWORD -> "int"; BOOL ApplyPatchToFileW(LPCWSTR PatchFileName, LPCWSTR OldFileName, LPCWSTR NewFileName, DWORD ApplyOptionFlags)
#uselib "mspatcha.dll"
#cfunc global ApplyPatchToFileW "ApplyPatchToFileW" wstr, wstr, wstr, int
; res = ApplyPatchToFileW(PatchFileName, OldFileName, NewFileName, ApplyOptionFlags)
; PatchFileName : LPCWSTR -> "wstr"
; OldFileName : LPCWSTR optional -> "wstr"
; NewFileName : LPCWSTR -> "wstr"
; ApplyOptionFlags : DWORD -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
mspatcha = windows.NewLazySystemDLL("mspatcha.dll")
procApplyPatchToFileW = mspatcha.NewProc("ApplyPatchToFileW")
)
// PatchFileName (LPCWSTR), OldFileName (LPCWSTR optional), NewFileName (LPCWSTR), ApplyOptionFlags (DWORD)
r1, _, err := procApplyPatchToFileW.Call(
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(PatchFileName))),
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(OldFileName))),
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(NewFileName))),
uintptr(ApplyOptionFlags),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction ApplyPatchToFileW(
PatchFileName: PWideChar; // LPCWSTR
OldFileName: PWideChar; // LPCWSTR optional
NewFileName: PWideChar; // LPCWSTR
ApplyOptionFlags: DWORD // DWORD
): BOOL; stdcall;
external 'mspatcha.dll' name 'ApplyPatchToFileW';result := DllCall("mspatcha\ApplyPatchToFileW"
, "WStr", PatchFileName ; LPCWSTR
, "WStr", OldFileName ; LPCWSTR optional
, "WStr", NewFileName ; LPCWSTR
, "UInt", ApplyOptionFlags ; DWORD
, "Int") ; return: BOOL●ApplyPatchToFileW(PatchFileName, OldFileName, NewFileName, ApplyOptionFlags) = DLL("mspatcha.dll", "bool ApplyPatchToFileW(char*, char*, char*, dword)")
# 呼び出し: ApplyPatchToFileW(PatchFileName, OldFileName, NewFileName, ApplyOptionFlags)
# PatchFileName : LPCWSTR -> "char*"
# OldFileName : LPCWSTR optional -> "char*"
# NewFileName : LPCWSTR -> "char*"
# ApplyOptionFlags : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※-W(Unicode)関数。なでしこ1はANSIのため -A 版の利用を推奨。