ホーム › System.Com.StructuredStorage › PropVariantGetUInt32Elem
PropVariantGetUInt32Elem
関数PROPVARIANT配列から指定インデックスの32ビット符号なし整数要素を取得する。
シグネチャ
// PROPSYS.dll
#include <windows.h>
HRESULT PropVariantGetUInt32Elem(
const PROPVARIANT* propvar,
DWORD iElem,
DWORD* pnVal
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| propvar | PROPVARIANT* | in |
| iElem | DWORD | in |
| pnVal | DWORD* | out |
戻り値の型: HRESULT
各言語での呼び出し定義
// PROPSYS.dll
#include <windows.h>
HRESULT PropVariantGetUInt32Elem(
const PROPVARIANT* propvar,
DWORD iElem,
DWORD* pnVal
);[DllImport("PROPSYS.dll", ExactSpelling = true)]
static extern int PropVariantGetUInt32Elem(
IntPtr propvar, // PROPVARIANT*
uint iElem, // DWORD
out uint pnVal // DWORD* out
);<DllImport("PROPSYS.dll", ExactSpelling:=True)>
Public Shared Function PropVariantGetUInt32Elem(
propvar As IntPtr, ' PROPVARIANT*
iElem As UInteger, ' DWORD
<Out> ByRef pnVal As UInteger ' DWORD* out
) As Integer
End Function' propvar : PROPVARIANT*
' iElem : DWORD
' pnVal : DWORD* out
Declare PtrSafe Function PropVariantGetUInt32Elem Lib "propsys" ( _
ByVal propvar As LongPtr, _
ByVal iElem As Long, _
ByRef pnVal As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
PropVariantGetUInt32Elem = ctypes.windll.propsys.PropVariantGetUInt32Elem
PropVariantGetUInt32Elem.restype = ctypes.c_int
PropVariantGetUInt32Elem.argtypes = [
ctypes.c_void_p, # propvar : PROPVARIANT*
wintypes.DWORD, # iElem : DWORD
ctypes.POINTER(wintypes.DWORD), # pnVal : DWORD* out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('PROPSYS.dll')
PropVariantGetUInt32Elem = Fiddle::Function.new(
lib['PropVariantGetUInt32Elem'],
[
Fiddle::TYPE_VOIDP, # propvar : PROPVARIANT*
-Fiddle::TYPE_INT, # iElem : DWORD
Fiddle::TYPE_VOIDP, # pnVal : DWORD* out
],
Fiddle::TYPE_INT)#[link(name = "propsys")]
extern "system" {
fn PropVariantGetUInt32Elem(
propvar: *const PROPVARIANT, // PROPVARIANT*
iElem: u32, // DWORD
pnVal: *mut u32 // DWORD* out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("PROPSYS.dll")]
public static extern int PropVariantGetUInt32Elem(IntPtr propvar, uint iElem, out uint pnVal);
"@
$api = Add-Type -MemberDefinition $sig -Name 'PROPSYS_PropVariantGetUInt32Elem' -Namespace Win32 -PassThru
# $api::PropVariantGetUInt32Elem(propvar, iElem, pnVal)#uselib "PROPSYS.dll"
#func global PropVariantGetUInt32Elem "PropVariantGetUInt32Elem" sptr, sptr, sptr
; PropVariantGetUInt32Elem varptr(propvar), iElem, varptr(pnVal) ; 戻り値は stat
; propvar : PROPVARIANT* -> "sptr"
; iElem : DWORD -> "sptr"
; pnVal : DWORD* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "PROPSYS.dll" #cfunc global PropVariantGetUInt32Elem "PropVariantGetUInt32Elem" var, int, var ; res = PropVariantGetUInt32Elem(propvar, iElem, pnVal) ; propvar : PROPVARIANT* -> "var" ; iElem : DWORD -> "int" ; pnVal : DWORD* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "PROPSYS.dll" #cfunc global PropVariantGetUInt32Elem "PropVariantGetUInt32Elem" sptr, int, sptr ; res = PropVariantGetUInt32Elem(varptr(propvar), iElem, varptr(pnVal)) ; propvar : PROPVARIANT* -> "sptr" ; iElem : DWORD -> "int" ; pnVal : DWORD* out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT PropVariantGetUInt32Elem(PROPVARIANT* propvar, DWORD iElem, DWORD* pnVal) #uselib "PROPSYS.dll" #cfunc global PropVariantGetUInt32Elem "PropVariantGetUInt32Elem" var, int, var ; res = PropVariantGetUInt32Elem(propvar, iElem, pnVal) ; propvar : PROPVARIANT* -> "var" ; iElem : DWORD -> "int" ; pnVal : DWORD* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT PropVariantGetUInt32Elem(PROPVARIANT* propvar, DWORD iElem, DWORD* pnVal) #uselib "PROPSYS.dll" #cfunc global PropVariantGetUInt32Elem "PropVariantGetUInt32Elem" intptr, int, intptr ; res = PropVariantGetUInt32Elem(varptr(propvar), iElem, varptr(pnVal)) ; propvar : PROPVARIANT* -> "intptr" ; iElem : DWORD -> "int" ; pnVal : DWORD* out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
propsys = windows.NewLazySystemDLL("PROPSYS.dll")
procPropVariantGetUInt32Elem = propsys.NewProc("PropVariantGetUInt32Elem")
)
// propvar (PROPVARIANT*), iElem (DWORD), pnVal (DWORD* out)
r1, _, err := procPropVariantGetUInt32Elem.Call(
uintptr(propvar),
uintptr(iElem),
uintptr(pnVal),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction PropVariantGetUInt32Elem(
propvar: Pointer; // PROPVARIANT*
iElem: DWORD; // DWORD
pnVal: Pointer // DWORD* out
): Integer; stdcall;
external 'PROPSYS.dll' name 'PropVariantGetUInt32Elem';result := DllCall("PROPSYS\PropVariantGetUInt32Elem"
, "Ptr", propvar ; PROPVARIANT*
, "UInt", iElem ; DWORD
, "Ptr", pnVal ; DWORD* out
, "Int") ; return: HRESULT●PropVariantGetUInt32Elem(propvar, iElem, pnVal) = DLL("PROPSYS.dll", "int PropVariantGetUInt32Elem(void*, dword, void*)")
# 呼び出し: PropVariantGetUInt32Elem(propvar, iElem, pnVal)
# propvar : PROPVARIANT* -> "void*"
# iElem : DWORD -> "dword"
# pnVal : DWORD* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。