ホーム › System.Com.StructuredStorage › PropVariantToUInt16WithDefault
PropVariantToUInt16WithDefault
関数PROPVARIANTを符号なし16ビット整数へ変換し失敗時は既定値を返す。
シグネチャ
// PROPSYS.dll
#include <windows.h>
WORD PropVariantToUInt16WithDefault(
const PROPVARIANT* propvarIn,
WORD uiDefault
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| propvarIn | PROPVARIANT* | in |
| uiDefault | WORD | in |
戻り値の型: WORD
各言語での呼び出し定義
// PROPSYS.dll
#include <windows.h>
WORD PropVariantToUInt16WithDefault(
const PROPVARIANT* propvarIn,
WORD uiDefault
);[DllImport("PROPSYS.dll", ExactSpelling = true)]
static extern ushort PropVariantToUInt16WithDefault(
IntPtr propvarIn, // PROPVARIANT*
ushort uiDefault // WORD
);<DllImport("PROPSYS.dll", ExactSpelling:=True)>
Public Shared Function PropVariantToUInt16WithDefault(
propvarIn As IntPtr, ' PROPVARIANT*
uiDefault As UShort ' WORD
) As UShort
End Function' propvarIn : PROPVARIANT*
' uiDefault : WORD
Declare PtrSafe Function PropVariantToUInt16WithDefault Lib "propsys" ( _
ByVal propvarIn As LongPtr, _
ByVal uiDefault As Integer) As Integer
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
PropVariantToUInt16WithDefault = ctypes.windll.propsys.PropVariantToUInt16WithDefault
PropVariantToUInt16WithDefault.restype = ctypes.c_ushort
PropVariantToUInt16WithDefault.argtypes = [
ctypes.c_void_p, # propvarIn : PROPVARIANT*
ctypes.c_ushort, # uiDefault : WORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('PROPSYS.dll')
PropVariantToUInt16WithDefault = Fiddle::Function.new(
lib['PropVariantToUInt16WithDefault'],
[
Fiddle::TYPE_VOIDP, # propvarIn : PROPVARIANT*
-Fiddle::TYPE_SHORT, # uiDefault : WORD
],
-Fiddle::TYPE_SHORT)#[link(name = "propsys")]
extern "system" {
fn PropVariantToUInt16WithDefault(
propvarIn: *const PROPVARIANT, // PROPVARIANT*
uiDefault: u16 // WORD
) -> u16;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("PROPSYS.dll")]
public static extern ushort PropVariantToUInt16WithDefault(IntPtr propvarIn, ushort uiDefault);
"@
$api = Add-Type -MemberDefinition $sig -Name 'PROPSYS_PropVariantToUInt16WithDefault' -Namespace Win32 -PassThru
# $api::PropVariantToUInt16WithDefault(propvarIn, uiDefault)#uselib "PROPSYS.dll"
#func global PropVariantToUInt16WithDefault "PropVariantToUInt16WithDefault" sptr, sptr
; PropVariantToUInt16WithDefault varptr(propvarIn), uiDefault ; 戻り値は stat
; propvarIn : PROPVARIANT* -> "sptr"
; uiDefault : WORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "PROPSYS.dll" #cfunc global PropVariantToUInt16WithDefault "PropVariantToUInt16WithDefault" var, int ; res = PropVariantToUInt16WithDefault(propvarIn, uiDefault) ; propvarIn : PROPVARIANT* -> "var" ; uiDefault : WORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "PROPSYS.dll" #cfunc global PropVariantToUInt16WithDefault "PropVariantToUInt16WithDefault" sptr, int ; res = PropVariantToUInt16WithDefault(varptr(propvarIn), uiDefault) ; propvarIn : PROPVARIANT* -> "sptr" ; uiDefault : WORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; WORD PropVariantToUInt16WithDefault(PROPVARIANT* propvarIn, WORD uiDefault) #uselib "PROPSYS.dll" #cfunc global PropVariantToUInt16WithDefault "PropVariantToUInt16WithDefault" var, int ; res = PropVariantToUInt16WithDefault(propvarIn, uiDefault) ; propvarIn : PROPVARIANT* -> "var" ; uiDefault : WORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; WORD PropVariantToUInt16WithDefault(PROPVARIANT* propvarIn, WORD uiDefault) #uselib "PROPSYS.dll" #cfunc global PropVariantToUInt16WithDefault "PropVariantToUInt16WithDefault" intptr, int ; res = PropVariantToUInt16WithDefault(varptr(propvarIn), uiDefault) ; propvarIn : PROPVARIANT* -> "intptr" ; uiDefault : WORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
propsys = windows.NewLazySystemDLL("PROPSYS.dll")
procPropVariantToUInt16WithDefault = propsys.NewProc("PropVariantToUInt16WithDefault")
)
// propvarIn (PROPVARIANT*), uiDefault (WORD)
r1, _, err := procPropVariantToUInt16WithDefault.Call(
uintptr(propvarIn),
uintptr(uiDefault),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // WORDfunction PropVariantToUInt16WithDefault(
propvarIn: Pointer; // PROPVARIANT*
uiDefault: Word // WORD
): Word; stdcall;
external 'PROPSYS.dll' name 'PropVariantToUInt16WithDefault';result := DllCall("PROPSYS\PropVariantToUInt16WithDefault"
, "Ptr", propvarIn ; PROPVARIANT*
, "UShort", uiDefault ; WORD
, "UShort") ; return: WORD●PropVariantToUInt16WithDefault(propvarIn, uiDefault) = DLL("PROPSYS.dll", "int PropVariantToUInt16WithDefault(void*, int)")
# 呼び出し: PropVariantToUInt16WithDefault(propvarIn, uiDefault)
# propvarIn : PROPVARIANT* -> "void*"
# uiDefault : WORD -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。