ホーム › System.Variant › VariantToUInt16
VariantToUInt16
関数VARIANTを16ビット符号なし整数へ変換して取得する。
シグネチャ
// PROPSYS.dll
#include <windows.h>
HRESULT VariantToUInt16(
const VARIANT* varIn,
WORD* puiRet
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| varIn | VARIANT* | in |
| puiRet | WORD* | out |
戻り値の型: HRESULT
各言語での呼び出し定義
// PROPSYS.dll
#include <windows.h>
HRESULT VariantToUInt16(
const VARIANT* varIn,
WORD* puiRet
);[DllImport("PROPSYS.dll", ExactSpelling = true)]
static extern int VariantToUInt16(
IntPtr varIn, // VARIANT*
out ushort puiRet // WORD* out
);<DllImport("PROPSYS.dll", ExactSpelling:=True)>
Public Shared Function VariantToUInt16(
varIn As IntPtr, ' VARIANT*
<Out> ByRef puiRet As UShort ' WORD* out
) As Integer
End Function' varIn : VARIANT*
' puiRet : WORD* out
Declare PtrSafe Function VariantToUInt16 Lib "propsys" ( _
ByVal varIn As LongPtr, _
ByRef puiRet As Integer) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
VariantToUInt16 = ctypes.windll.propsys.VariantToUInt16
VariantToUInt16.restype = ctypes.c_int
VariantToUInt16.argtypes = [
ctypes.c_void_p, # varIn : VARIANT*
ctypes.POINTER(ctypes.c_ushort), # puiRet : WORD* out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('PROPSYS.dll')
VariantToUInt16 = Fiddle::Function.new(
lib['VariantToUInt16'],
[
Fiddle::TYPE_VOIDP, # varIn : VARIANT*
Fiddle::TYPE_VOIDP, # puiRet : WORD* out
],
Fiddle::TYPE_INT)#[link(name = "propsys")]
extern "system" {
fn VariantToUInt16(
varIn: *const VARIANT, // VARIANT*
puiRet: *mut u16 // WORD* out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("PROPSYS.dll")]
public static extern int VariantToUInt16(IntPtr varIn, out ushort puiRet);
"@
$api = Add-Type -MemberDefinition $sig -Name 'PROPSYS_VariantToUInt16' -Namespace Win32 -PassThru
# $api::VariantToUInt16(varIn, puiRet)#uselib "PROPSYS.dll"
#func global VariantToUInt16 "VariantToUInt16" sptr, sptr
; VariantToUInt16 varptr(varIn), varptr(puiRet) ; 戻り値は stat
; varIn : VARIANT* -> "sptr"
; puiRet : WORD* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "PROPSYS.dll" #cfunc global VariantToUInt16 "VariantToUInt16" var, var ; res = VariantToUInt16(varIn, puiRet) ; varIn : VARIANT* -> "var" ; puiRet : WORD* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "PROPSYS.dll" #cfunc global VariantToUInt16 "VariantToUInt16" sptr, sptr ; res = VariantToUInt16(varptr(varIn), varptr(puiRet)) ; varIn : VARIANT* -> "sptr" ; puiRet : WORD* out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT VariantToUInt16(VARIANT* varIn, WORD* puiRet) #uselib "PROPSYS.dll" #cfunc global VariantToUInt16 "VariantToUInt16" var, var ; res = VariantToUInt16(varIn, puiRet) ; varIn : VARIANT* -> "var" ; puiRet : WORD* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT VariantToUInt16(VARIANT* varIn, WORD* puiRet) #uselib "PROPSYS.dll" #cfunc global VariantToUInt16 "VariantToUInt16" intptr, intptr ; res = VariantToUInt16(varptr(varIn), varptr(puiRet)) ; varIn : VARIANT* -> "intptr" ; puiRet : WORD* out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
propsys = windows.NewLazySystemDLL("PROPSYS.dll")
procVariantToUInt16 = propsys.NewProc("VariantToUInt16")
)
// varIn (VARIANT*), puiRet (WORD* out)
r1, _, err := procVariantToUInt16.Call(
uintptr(varIn),
uintptr(puiRet),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction VariantToUInt16(
varIn: Pointer; // VARIANT*
puiRet: Pointer // WORD* out
): Integer; stdcall;
external 'PROPSYS.dll' name 'VariantToUInt16';result := DllCall("PROPSYS\VariantToUInt16"
, "Ptr", varIn ; VARIANT*
, "Ptr", puiRet ; WORD* out
, "Int") ; return: HRESULT●VariantToUInt16(varIn, puiRet) = DLL("PROPSYS.dll", "int VariantToUInt16(void*, void*)")
# 呼び出し: VariantToUInt16(varIn, puiRet)
# varIn : VARIANT* -> "void*"
# puiRet : WORD* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。