ホーム › System.Variant › VariantToUInt64
VariantToUInt64
関数VARIANTを64ビット符号なし整数へ変換して取得する。
シグネチャ
// PROPSYS.dll
#include <windows.h>
HRESULT VariantToUInt64(
const VARIANT* varIn,
ULONGLONG* pullRet
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| varIn | VARIANT* | in |
| pullRet | ULONGLONG* | out |
戻り値の型: HRESULT
各言語での呼び出し定義
// PROPSYS.dll
#include <windows.h>
HRESULT VariantToUInt64(
const VARIANT* varIn,
ULONGLONG* pullRet
);[DllImport("PROPSYS.dll", ExactSpelling = true)]
static extern int VariantToUInt64(
IntPtr varIn, // VARIANT*
out ulong pullRet // ULONGLONG* out
);<DllImport("PROPSYS.dll", ExactSpelling:=True)>
Public Shared Function VariantToUInt64(
varIn As IntPtr, ' VARIANT*
<Out> ByRef pullRet As ULong ' ULONGLONG* out
) As Integer
End Function' varIn : VARIANT*
' pullRet : ULONGLONG* out
Declare PtrSafe Function VariantToUInt64 Lib "propsys" ( _
ByVal varIn As LongPtr, _
ByRef pullRet As LongLong) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
VariantToUInt64 = ctypes.windll.propsys.VariantToUInt64
VariantToUInt64.restype = ctypes.c_int
VariantToUInt64.argtypes = [
ctypes.c_void_p, # varIn : VARIANT*
ctypes.POINTER(ctypes.c_ulonglong), # pullRet : ULONGLONG* out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('PROPSYS.dll')
VariantToUInt64 = Fiddle::Function.new(
lib['VariantToUInt64'],
[
Fiddle::TYPE_VOIDP, # varIn : VARIANT*
Fiddle::TYPE_VOIDP, # pullRet : ULONGLONG* out
],
Fiddle::TYPE_INT)#[link(name = "propsys")]
extern "system" {
fn VariantToUInt64(
varIn: *const VARIANT, // VARIANT*
pullRet: *mut u64 // ULONGLONG* out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("PROPSYS.dll")]
public static extern int VariantToUInt64(IntPtr varIn, out ulong pullRet);
"@
$api = Add-Type -MemberDefinition $sig -Name 'PROPSYS_VariantToUInt64' -Namespace Win32 -PassThru
# $api::VariantToUInt64(varIn, pullRet)#uselib "PROPSYS.dll"
#func global VariantToUInt64 "VariantToUInt64" sptr, sptr
; VariantToUInt64 varptr(varIn), varptr(pullRet) ; 戻り値は stat
; varIn : VARIANT* -> "sptr"
; pullRet : ULONGLONG* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "PROPSYS.dll" #cfunc global VariantToUInt64 "VariantToUInt64" var, var ; res = VariantToUInt64(varIn, pullRet) ; varIn : VARIANT* -> "var" ; pullRet : ULONGLONG* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "PROPSYS.dll" #cfunc global VariantToUInt64 "VariantToUInt64" sptr, sptr ; res = VariantToUInt64(varptr(varIn), varptr(pullRet)) ; varIn : VARIANT* -> "sptr" ; pullRet : ULONGLONG* out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT VariantToUInt64(VARIANT* varIn, ULONGLONG* pullRet) #uselib "PROPSYS.dll" #cfunc global VariantToUInt64 "VariantToUInt64" var, var ; res = VariantToUInt64(varIn, pullRet) ; varIn : VARIANT* -> "var" ; pullRet : ULONGLONG* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT VariantToUInt64(VARIANT* varIn, ULONGLONG* pullRet) #uselib "PROPSYS.dll" #cfunc global VariantToUInt64 "VariantToUInt64" intptr, intptr ; res = VariantToUInt64(varptr(varIn), varptr(pullRet)) ; varIn : VARIANT* -> "intptr" ; pullRet : ULONGLONG* out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
propsys = windows.NewLazySystemDLL("PROPSYS.dll")
procVariantToUInt64 = propsys.NewProc("VariantToUInt64")
)
// varIn (VARIANT*), pullRet (ULONGLONG* out)
r1, _, err := procVariantToUInt64.Call(
uintptr(varIn),
uintptr(pullRet),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction VariantToUInt64(
varIn: Pointer; // VARIANT*
pullRet: Pointer // ULONGLONG* out
): Integer; stdcall;
external 'PROPSYS.dll' name 'VariantToUInt64';result := DllCall("PROPSYS\VariantToUInt64"
, "Ptr", varIn ; VARIANT*
, "Ptr", pullRet ; ULONGLONG* out
, "Int") ; return: HRESULT●VariantToUInt64(varIn, pullRet) = DLL("PROPSYS.dll", "int VariantToUInt64(void*, void*)")
# 呼び出し: VariantToUInt64(varIn, pullRet)
# varIn : VARIANT* -> "void*"
# pullRet : ULONGLONG* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。