ホーム › System.Com.StructuredStorage › PropVariantToUInt64WithDefault
PropVariantToUInt64WithDefault
関数PROPVARIANTを符号なし64ビット整数へ変換し失敗時は既定値を返す。
シグネチャ
// PROPSYS.dll
#include <windows.h>
ULONGLONG PropVariantToUInt64WithDefault(
const PROPVARIANT* propvarIn,
ULONGLONG ullDefault
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| propvarIn | PROPVARIANT* | in |
| ullDefault | ULONGLONG | in |
戻り値の型: ULONGLONG
各言語での呼び出し定義
// PROPSYS.dll
#include <windows.h>
ULONGLONG PropVariantToUInt64WithDefault(
const PROPVARIANT* propvarIn,
ULONGLONG ullDefault
);[DllImport("PROPSYS.dll", ExactSpelling = true)]
static extern ulong PropVariantToUInt64WithDefault(
IntPtr propvarIn, // PROPVARIANT*
ulong ullDefault // ULONGLONG
);<DllImport("PROPSYS.dll", ExactSpelling:=True)>
Public Shared Function PropVariantToUInt64WithDefault(
propvarIn As IntPtr, ' PROPVARIANT*
ullDefault As ULong ' ULONGLONG
) As ULong
End Function' propvarIn : PROPVARIANT*
' ullDefault : ULONGLONG
Declare PtrSafe Function PropVariantToUInt64WithDefault Lib "propsys" ( _
ByVal propvarIn As LongPtr, _
ByVal ullDefault As LongLong) As LongLong
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
PropVariantToUInt64WithDefault = ctypes.windll.propsys.PropVariantToUInt64WithDefault
PropVariantToUInt64WithDefault.restype = ctypes.c_ulonglong
PropVariantToUInt64WithDefault.argtypes = [
ctypes.c_void_p, # propvarIn : PROPVARIANT*
ctypes.c_ulonglong, # ullDefault : ULONGLONG
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('PROPSYS.dll')
PropVariantToUInt64WithDefault = Fiddle::Function.new(
lib['PropVariantToUInt64WithDefault'],
[
Fiddle::TYPE_VOIDP, # propvarIn : PROPVARIANT*
-Fiddle::TYPE_LONG_LONG, # ullDefault : ULONGLONG
],
-Fiddle::TYPE_LONG_LONG)#[link(name = "propsys")]
extern "system" {
fn PropVariantToUInt64WithDefault(
propvarIn: *const PROPVARIANT, // PROPVARIANT*
ullDefault: u64 // ULONGLONG
) -> u64;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("PROPSYS.dll")]
public static extern ulong PropVariantToUInt64WithDefault(IntPtr propvarIn, ulong ullDefault);
"@
$api = Add-Type -MemberDefinition $sig -Name 'PROPSYS_PropVariantToUInt64WithDefault' -Namespace Win32 -PassThru
# $api::PropVariantToUInt64WithDefault(propvarIn, ullDefault)#uselib "PROPSYS.dll"
#func global PropVariantToUInt64WithDefault "PropVariantToUInt64WithDefault" sptr, sptr
; PropVariantToUInt64WithDefault varptr(propvarIn), ullDefault ; 戻り値は stat
; propvarIn : PROPVARIANT* -> "sptr"
; ullDefault : ULONGLONG -> "sptr"
; ※HSP3.7は int64 引数(64bit値渡し)に非対応です。
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "PROPSYS.dll" #cfunc global PropVariantToUInt64WithDefault "PropVariantToUInt64WithDefault" var, int64 ; res = PropVariantToUInt64WithDefault(propvarIn, ullDefault) ; propvarIn : PROPVARIANT* -> "var" ; ullDefault : ULONGLONG -> "int64" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。 ; ※int64 引数の DLL 値渡しは x64 ランタイム(hsp3_64)のみ対応(x86 は未対応)。#uselib "PROPSYS.dll" #cfunc global PropVariantToUInt64WithDefault "PropVariantToUInt64WithDefault" sptr, int64 ; res = PropVariantToUInt64WithDefault(varptr(propvarIn), ullDefault) ; propvarIn : PROPVARIANT* -> "sptr" ; ullDefault : ULONGLONG -> "int64" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。 ; ※int64 引数の DLL 値渡しは x64 ランタイム(hsp3_64)のみ対応(x86 は未対応)。
出力引数:
; ULONGLONG PropVariantToUInt64WithDefault(PROPVARIANT* propvarIn, ULONGLONG ullDefault) #uselib "PROPSYS.dll" #cfunc global PropVariantToUInt64WithDefault "PropVariantToUInt64WithDefault" var, int64 ; res = PropVariantToUInt64WithDefault(propvarIn, ullDefault) ; propvarIn : PROPVARIANT* -> "var" ; ullDefault : ULONGLONG -> "int64" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; ULONGLONG PropVariantToUInt64WithDefault(PROPVARIANT* propvarIn, ULONGLONG ullDefault) #uselib "PROPSYS.dll" #cfunc global PropVariantToUInt64WithDefault "PropVariantToUInt64WithDefault" intptr, int64 ; res = PropVariantToUInt64WithDefault(varptr(propvarIn), ullDefault) ; propvarIn : PROPVARIANT* -> "intptr" ; ullDefault : ULONGLONG -> "int64" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
propsys = windows.NewLazySystemDLL("PROPSYS.dll")
procPropVariantToUInt64WithDefault = propsys.NewProc("PropVariantToUInt64WithDefault")
)
// propvarIn (PROPVARIANT*), ullDefault (ULONGLONG)
r1, _, err := procPropVariantToUInt64WithDefault.Call(
uintptr(propvarIn),
uintptr(ullDefault),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // ULONGLONGfunction PropVariantToUInt64WithDefault(
propvarIn: Pointer; // PROPVARIANT*
ullDefault: UInt64 // ULONGLONG
): UInt64; stdcall;
external 'PROPSYS.dll' name 'PropVariantToUInt64WithDefault';result := DllCall("PROPSYS\PropVariantToUInt64WithDefault"
, "Ptr", propvarIn ; PROPVARIANT*
, "Int64", ullDefault ; ULONGLONG
, "Int64") ; return: ULONGLONG●PropVariantToUInt64WithDefault(propvarIn, ullDefault) = DLL("PROPSYS.dll", "qword PropVariantToUInt64WithDefault(void*, qword)")
# 呼び出し: PropVariantToUInt64WithDefault(propvarIn, ullDefault)
# propvarIn : PROPVARIANT* -> "void*"
# ullDefault : ULONGLONG -> "qword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。