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GetConsoleAliasW
関数指定したソースに対応するコンソールエイリアスの内容を取得する(Unicode版)。
シグネチャ
// KERNEL32.dll (Unicode / -W)
#include <windows.h>
DWORD GetConsoleAliasW(
LPWSTR Source,
LPWSTR TargetBuffer,
DWORD TargetBufferLength,
LPWSTR ExeName
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| Source | LPWSTR | in | 値を取得するエイリアス名を格納したワイド文字列へのポインタ。 |
| TargetBuffer | LPWSTR | out | エイリアスの展開先文字列を受け取るバッファへのポインタ。 |
| TargetBufferLength | DWORD | in | TargetBufferのサイズ(バイト数)。 |
| ExeName | LPWSTR | in | エイリアスが属する実行ファイル名へのポインタ。 |
戻り値の型: DWORD
各言語での呼び出し定義
// KERNEL32.dll (Unicode / -W)
#include <windows.h>
DWORD GetConsoleAliasW(
LPWSTR Source,
LPWSTR TargetBuffer,
DWORD TargetBufferLength,
LPWSTR ExeName
);[DllImport("KERNEL32.dll", CharSet = CharSet.Unicode, SetLastError = true, ExactSpelling = true)]
static extern uint GetConsoleAliasW(
[MarshalAs(UnmanagedType.LPWStr)] string Source, // LPWSTR
[MarshalAs(UnmanagedType.LPWStr)] System.Text.StringBuilder TargetBuffer, // LPWSTR out
uint TargetBufferLength, // DWORD
[MarshalAs(UnmanagedType.LPWStr)] string ExeName // LPWSTR
);<DllImport("KERNEL32.dll", CharSet:=CharSet.Unicode, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function GetConsoleAliasW(
<MarshalAs(UnmanagedType.LPWStr)> Source As String, ' LPWSTR
<MarshalAs(UnmanagedType.LPWStr)> TargetBuffer As System.Text.StringBuilder, ' LPWSTR out
TargetBufferLength As UInteger, ' DWORD
<MarshalAs(UnmanagedType.LPWStr)> ExeName As String ' LPWSTR
) As UInteger
End Function' Source : LPWSTR
' TargetBuffer : LPWSTR out
' TargetBufferLength : DWORD
' ExeName : LPWSTR
Declare PtrSafe Function GetConsoleAliasW Lib "kernel32" ( _
ByVal Source As LongPtr, _
ByVal TargetBuffer As LongPtr, _
ByVal TargetBufferLength As Long, _
ByVal ExeName As LongPtr) As Long
' Unicode(W): 文字列は ByVal As LongPtr とし StrPtr(unicodeStr) を渡す
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GetConsoleAliasW = ctypes.windll.kernel32.GetConsoleAliasW
GetConsoleAliasW.restype = wintypes.DWORD
GetConsoleAliasW.argtypes = [
wintypes.LPCWSTR, # Source : LPWSTR
wintypes.LPWSTR, # TargetBuffer : LPWSTR out
wintypes.DWORD, # TargetBufferLength : DWORD
wintypes.LPCWSTR, # ExeName : LPWSTR
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
GetConsoleAliasW = Fiddle::Function.new(
lib['GetConsoleAliasW'],
[
Fiddle::TYPE_VOIDP, # Source : LPWSTR
Fiddle::TYPE_VOIDP, # TargetBuffer : LPWSTR out
-Fiddle::TYPE_INT, # TargetBufferLength : DWORD
Fiddle::TYPE_VOIDP, # ExeName : LPWSTR
],
-Fiddle::TYPE_INT)
# Wide strings: pass str.encode("UTF-16LE") + "\x00\x00"#[link(name = "kernel32")]
extern "system" {
fn GetConsoleAliasW(
Source: *mut u16, // LPWSTR
TargetBuffer: *mut u16, // LPWSTR out
TargetBufferLength: u32, // DWORD
ExeName: *mut u16 // LPWSTR
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("KERNEL32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
public static extern uint GetConsoleAliasW([MarshalAs(UnmanagedType.LPWStr)] string Source, [MarshalAs(UnmanagedType.LPWStr)] System.Text.StringBuilder TargetBuffer, uint TargetBufferLength, [MarshalAs(UnmanagedType.LPWStr)] string ExeName);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_GetConsoleAliasW' -Namespace Win32 -PassThru
# $api::GetConsoleAliasW(Source, TargetBuffer, TargetBufferLength, ExeName)#uselib "KERNEL32.dll"
#func global GetConsoleAliasW "GetConsoleAliasW" wptr, wptr, wptr, wptr
; GetConsoleAliasW Source, varptr(TargetBuffer), TargetBufferLength, ExeName ; 戻り値は stat
; Source : LPWSTR -> "wptr"
; TargetBuffer : LPWSTR out -> "wptr"
; TargetBufferLength : DWORD -> "wptr"
; ExeName : LPWSTR -> "wptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "KERNEL32.dll" #cfunc global GetConsoleAliasW "GetConsoleAliasW" wstr, var, int, wstr ; res = GetConsoleAliasW(Source, TargetBuffer, TargetBufferLength, ExeName) ; Source : LPWSTR -> "wstr" ; TargetBuffer : LPWSTR out -> "var" ; TargetBufferLength : DWORD -> "int" ; ExeName : LPWSTR -> "wstr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "KERNEL32.dll" #cfunc global GetConsoleAliasW "GetConsoleAliasW" wstr, sptr, int, wstr ; res = GetConsoleAliasW(Source, varptr(TargetBuffer), TargetBufferLength, ExeName) ; Source : LPWSTR -> "wstr" ; TargetBuffer : LPWSTR out -> "sptr" ; TargetBufferLength : DWORD -> "int" ; ExeName : LPWSTR -> "wstr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; DWORD GetConsoleAliasW(LPWSTR Source, LPWSTR TargetBuffer, DWORD TargetBufferLength, LPWSTR ExeName) #uselib "KERNEL32.dll" #cfunc global GetConsoleAliasW "GetConsoleAliasW" wstr, var, int, wstr ; res = GetConsoleAliasW(Source, TargetBuffer, TargetBufferLength, ExeName) ; Source : LPWSTR -> "wstr" ; TargetBuffer : LPWSTR out -> "var" ; TargetBufferLength : DWORD -> "int" ; ExeName : LPWSTR -> "wstr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; DWORD GetConsoleAliasW(LPWSTR Source, LPWSTR TargetBuffer, DWORD TargetBufferLength, LPWSTR ExeName) #uselib "KERNEL32.dll" #cfunc global GetConsoleAliasW "GetConsoleAliasW" wstr, intptr, int, wstr ; res = GetConsoleAliasW(Source, varptr(TargetBuffer), TargetBufferLength, ExeName) ; Source : LPWSTR -> "wstr" ; TargetBuffer : LPWSTR out -> "intptr" ; TargetBufferLength : DWORD -> "int" ; ExeName : LPWSTR -> "wstr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procGetConsoleAliasW = kernel32.NewProc("GetConsoleAliasW")
)
// Source (LPWSTR), TargetBuffer (LPWSTR out), TargetBufferLength (DWORD), ExeName (LPWSTR)
r1, _, err := procGetConsoleAliasW.Call(
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(Source))),
uintptr(TargetBuffer),
uintptr(TargetBufferLength),
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(ExeName))),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction GetConsoleAliasW(
Source: PWideChar; // LPWSTR
TargetBuffer: PWideChar; // LPWSTR out
TargetBufferLength: DWORD; // DWORD
ExeName: PWideChar // LPWSTR
): DWORD; stdcall;
external 'KERNEL32.dll' name 'GetConsoleAliasW';result := DllCall("KERNEL32\GetConsoleAliasW"
, "WStr", Source ; LPWSTR
, "Ptr", TargetBuffer ; LPWSTR out
, "UInt", TargetBufferLength ; DWORD
, "WStr", ExeName ; LPWSTR
, "UInt") ; return: DWORD●GetConsoleAliasW(Source, TargetBuffer, TargetBufferLength, ExeName) = DLL("KERNEL32.dll", "dword GetConsoleAliasW(char*, char*, dword, char*)")
# 呼び出し: GetConsoleAliasW(Source, TargetBuffer, TargetBufferLength, ExeName)
# Source : LPWSTR -> "char*"
# TargetBuffer : LPWSTR out -> "char*"
# TargetBufferLength : DWORD -> "dword"
# ExeName : LPWSTR -> "char*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※-W(Unicode)関数。なでしこ1はANSIのため -A 版の利用を推奨。const std = @import("std");
extern "kernel32" fn GetConsoleAliasW(
Source: [*c]const u16, // LPWSTR
TargetBuffer: [*c]u16, // LPWSTR out
TargetBufferLength: u32, // DWORD
ExeName: [*c]const u16 // LPWSTR
) callconv(std.os.windows.WINAPI) u32;
// Unicode(-W): UTF-16LE のヌル終端バッファ([*c]const u16)を渡す。proc GetConsoleAliasW(
Source: WideCString, # LPWSTR
TargetBuffer: ptr uint16, # LPWSTR out
TargetBufferLength: uint32, # DWORD
ExeName: WideCString # LPWSTR
): uint32 {.importc: "GetConsoleAliasW", stdcall, dynlib: "KERNEL32.dll".}
# Unicode(-W): WideCString は newWideCString("...") で生成。pragma(lib, "kernel32");
extern(Windows)
uint GetConsoleAliasW(
const(wchar)* Source, // LPWSTR
wchar* TargetBuffer, // LPWSTR out
uint TargetBufferLength, // DWORD
const(wchar)* ExeName // LPWSTR
);ccall((:GetConsoleAliasW, "KERNEL32.dll"), stdcall, UInt32,
(Cwstring, Ptr{UInt16}, UInt32, Cwstring),
Source, TargetBuffer, TargetBufferLength, ExeName)
# Source : LPWSTR -> Cwstring
# TargetBuffer : LPWSTR out -> Ptr{UInt16}
# TargetBufferLength : DWORD -> UInt32
# ExeName : LPWSTR -> Cwstring
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
# Unicode(-W): Cwstring には transcode(UInt16, "...") 等で UTF-16 を渡す。local ffi = require("ffi")
ffi.cdef[[
uint32_t GetConsoleAliasW(
const uint16_t* Source,
uint16_t* TargetBuffer,
uint32_t TargetBufferLength,
const uint16_t* ExeName);
]]
local kernel32 = ffi.load("kernel32")
-- kernel32.GetConsoleAliasW(Source, TargetBuffer, TargetBufferLength, ExeName)
-- Source : LPWSTR
-- TargetBuffer : LPWSTR out
-- TargetBufferLength : DWORD
-- ExeName : LPWSTR
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
-- Unicode(-W): uint16_t* には UTF-16LE のバッファ(ffi.new("uint16_t[?]", ...))を渡す。const koffi = require('koffi');
const lib = koffi.load('KERNEL32.dll');
const GetConsoleAliasW = lib.func('__stdcall', 'GetConsoleAliasW', 'uint32_t', ['str16', 'uint16_t *', 'uint32_t', 'str16']);
// GetConsoleAliasW(Source, TargetBuffer, TargetBufferLength, ExeName)
// Source : LPWSTR -> 'str16'
// TargetBuffer : LPWSTR out -> 'uint16_t *'
// TargetBufferLength : DWORD -> 'uint32_t'
// ExeName : LPWSTR -> 'str16'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("KERNEL32.dll", {
GetConsoleAliasW: { parameters: ["buffer", "buffer", "u32", "buffer"], result: "u32" },
});
// lib.symbols.GetConsoleAliasW(Source, TargetBuffer, TargetBufferLength, ExeName)
// Source : LPWSTR -> "buffer"
// TargetBuffer : LPWSTR out -> "buffer"
// TargetBufferLength : DWORD -> "u32"
// ExeName : LPWSTR -> "buffer"
// 文字列は "buffer"。Unicode(-W) は new TextEncoder() ではなく UTF-16LE のバイト列(末尾に \x00\x00)を Uint8Array で渡す。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
uint32_t GetConsoleAliasW(
const uint16_t* Source,
uint16_t* TargetBuffer,
uint32_t TargetBufferLength,
const uint16_t* ExeName);
C, "KERNEL32.dll");
// $ffi->GetConsoleAliasW(Source, TargetBuffer, TargetBufferLength, ExeName);
// Source : LPWSTR
// TargetBuffer : LPWSTR out
// TargetBufferLength : DWORD
// ExeName : LPWSTR
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Kernel32 extends StdCallLibrary {
Kernel32 INSTANCE = Native.load("kernel32", Kernel32.class, W32APIOptions.UNICODE_OPTIONS);
int GetConsoleAliasW(
WString Source, // LPWSTR
char[] TargetBuffer, // LPWSTR out
int TargetBufferLength, // DWORD
WString ExeName // LPWSTR
);
}
// Unicode(-W): WString(入力)/char[](出力)で UTF-16 をマーシャリング。@[Link("kernel32")]
lib LibKERNEL32
fun GetConsoleAliasW = GetConsoleAliasW(
Source : UInt16*, # LPWSTR
TargetBuffer : UInt16*, # LPWSTR out
TargetBufferLength : UInt32, # DWORD
ExeName : UInt16* # LPWSTR
) : UInt32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef GetConsoleAliasWNative = Uint32 Function(Pointer<Utf16>, Pointer<Utf16>, Uint32, Pointer<Utf16>);
typedef GetConsoleAliasWDart = int Function(Pointer<Utf16>, Pointer<Utf16>, int, Pointer<Utf16>);
final GetConsoleAliasW = DynamicLibrary.open('KERNEL32.dll')
.lookupFunction<GetConsoleAliasWNative, GetConsoleAliasWDart>('GetConsoleAliasW');
// Source : LPWSTR -> Pointer<Utf16>
// TargetBuffer : LPWSTR out -> Pointer<Utf16>
// TargetBufferLength : DWORD -> Uint32
// ExeName : LPWSTR -> Pointer<Utf16>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function GetConsoleAliasW(
Source: PWideChar; // LPWSTR
TargetBuffer: PWideChar; // LPWSTR out
TargetBufferLength: DWORD; // DWORD
ExeName: PWideChar // LPWSTR
): DWORD; stdcall;
external 'KERNEL32.dll' name 'GetConsoleAliasW';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "GetConsoleAliasW"
c_GetConsoleAliasW :: CWString -> CWString -> Word32 -> CWString -> IO Word32
-- Source : LPWSTR -> CWString
-- TargetBuffer : LPWSTR out -> CWString
-- TargetBufferLength : DWORD -> Word32
-- ExeName : LPWSTR -> CWString
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let getconsolealiasw =
foreign "GetConsoleAliasW"
((ptr uint16_t) @-> (ptr uint16_t) @-> uint32_t @-> (ptr uint16_t) @-> returning uint32_t)
(* Source : LPWSTR -> (ptr uint16_t) *)
(* TargetBuffer : LPWSTR out -> (ptr uint16_t) *)
(* TargetBufferLength : DWORD -> uint32_t *)
(* ExeName : LPWSTR -> (ptr uint16_t) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library kernel32 (t "KERNEL32.dll"))
(cffi:use-foreign-library kernel32)
(cffi:defcfun ("GetConsoleAliasW" get-console-alias-w :convention :stdcall) :uint32
(source (:string :encoding :utf-16le)) ; LPWSTR
(target-buffer :pointer) ; LPWSTR out
(target-buffer-length :uint32) ; DWORD
(exe-name (:string :encoding :utf-16le))) ; LPWSTR
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $GetConsoleAliasW = Win32::API::More->new('KERNEL32',
'DWORD GetConsoleAliasW(LPCWSTR Source, LPWSTR TargetBuffer, DWORD TargetBufferLength, LPCWSTR ExeName)');
# my $ret = $GetConsoleAliasW->Call($Source, $TargetBuffer, $TargetBufferLength, $ExeName);
# Source : LPWSTR -> LPCWSTR
# TargetBuffer : LPWSTR out -> LPWSTR
# TargetBufferLength : DWORD -> DWORD
# ExeName : LPWSTR -> LPCWSTR
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。
# Unicode(-W): LPCWSTR/LPWSTR は Win32::API が UTF-16 変換を行う。関連項目
文字セット違い
- f GetConsoleAliasA (ANSI版) — 指定したソースに対応するコンソールエイリアスの内容を取得する(ANSI版)。