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GetConsoleTitleW
関数コンソールウィンドウのタイトル文字列を取得する(Unicode版)。
シグネチャ
// KERNEL32.dll (Unicode / -W)
#include <windows.h>
DWORD GetConsoleTitleW(
LPWSTR lpConsoleTitle,
DWORD nSize
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| lpConsoleTitle | LPWSTR | out |
| nSize | DWORD | in |
戻り値の型: DWORD
各言語での呼び出し定義
// KERNEL32.dll (Unicode / -W)
#include <windows.h>
DWORD GetConsoleTitleW(
LPWSTR lpConsoleTitle,
DWORD nSize
);[DllImport("KERNEL32.dll", CharSet = CharSet.Unicode, SetLastError = true, ExactSpelling = true)]
static extern uint GetConsoleTitleW(
[MarshalAs(UnmanagedType.LPWStr)] System.Text.StringBuilder lpConsoleTitle, // LPWSTR out
uint nSize // DWORD
);<DllImport("KERNEL32.dll", CharSet:=CharSet.Unicode, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function GetConsoleTitleW(
<MarshalAs(UnmanagedType.LPWStr)> lpConsoleTitle As System.Text.StringBuilder, ' LPWSTR out
nSize As UInteger ' DWORD
) As UInteger
End Function' lpConsoleTitle : LPWSTR out
' nSize : DWORD
Declare PtrSafe Function GetConsoleTitleW Lib "kernel32" ( _
ByVal lpConsoleTitle As LongPtr, _
ByVal nSize As Long) As Long
' Unicode(W): 文字列は ByVal As LongPtr とし StrPtr(unicodeStr) を渡す
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GetConsoleTitleW = ctypes.windll.kernel32.GetConsoleTitleW
GetConsoleTitleW.restype = wintypes.DWORD
GetConsoleTitleW.argtypes = [
wintypes.LPWSTR, # lpConsoleTitle : LPWSTR out
wintypes.DWORD, # nSize : DWORD
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
GetConsoleTitleW = Fiddle::Function.new(
lib['GetConsoleTitleW'],
[
Fiddle::TYPE_VOIDP, # lpConsoleTitle : LPWSTR out
-Fiddle::TYPE_INT, # nSize : DWORD
],
-Fiddle::TYPE_INT)
# Wide strings: pass str.encode("UTF-16LE") + "\x00\x00"#[link(name = "kernel32")]
extern "system" {
fn GetConsoleTitleW(
lpConsoleTitle: *mut u16, // LPWSTR out
nSize: u32 // DWORD
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("KERNEL32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
public static extern uint GetConsoleTitleW([MarshalAs(UnmanagedType.LPWStr)] System.Text.StringBuilder lpConsoleTitle, uint nSize);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_GetConsoleTitleW' -Namespace Win32 -PassThru
# $api::GetConsoleTitleW(lpConsoleTitle, nSize)#uselib "KERNEL32.dll"
#func global GetConsoleTitleW "GetConsoleTitleW" wptr, wptr
; GetConsoleTitleW varptr(lpConsoleTitle), nSize ; 戻り値は stat
; lpConsoleTitle : LPWSTR out -> "wptr"
; nSize : DWORD -> "wptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "KERNEL32.dll" #cfunc global GetConsoleTitleW "GetConsoleTitleW" var, int ; res = GetConsoleTitleW(lpConsoleTitle, nSize) ; lpConsoleTitle : LPWSTR out -> "var" ; nSize : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "KERNEL32.dll" #cfunc global GetConsoleTitleW "GetConsoleTitleW" sptr, int ; res = GetConsoleTitleW(varptr(lpConsoleTitle), nSize) ; lpConsoleTitle : LPWSTR out -> "sptr" ; nSize : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; DWORD GetConsoleTitleW(LPWSTR lpConsoleTitle, DWORD nSize) #uselib "KERNEL32.dll" #cfunc global GetConsoleTitleW "GetConsoleTitleW" var, int ; res = GetConsoleTitleW(lpConsoleTitle, nSize) ; lpConsoleTitle : LPWSTR out -> "var" ; nSize : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; DWORD GetConsoleTitleW(LPWSTR lpConsoleTitle, DWORD nSize) #uselib "KERNEL32.dll" #cfunc global GetConsoleTitleW "GetConsoleTitleW" intptr, int ; res = GetConsoleTitleW(varptr(lpConsoleTitle), nSize) ; lpConsoleTitle : LPWSTR out -> "intptr" ; nSize : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procGetConsoleTitleW = kernel32.NewProc("GetConsoleTitleW")
)
// lpConsoleTitle (LPWSTR out), nSize (DWORD)
r1, _, err := procGetConsoleTitleW.Call(
uintptr(lpConsoleTitle),
uintptr(nSize),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction GetConsoleTitleW(
lpConsoleTitle: PWideChar; // LPWSTR out
nSize: DWORD // DWORD
): DWORD; stdcall;
external 'KERNEL32.dll' name 'GetConsoleTitleW';result := DllCall("KERNEL32\GetConsoleTitleW"
, "Ptr", lpConsoleTitle ; LPWSTR out
, "UInt", nSize ; DWORD
, "UInt") ; return: DWORD●GetConsoleTitleW(lpConsoleTitle, nSize) = DLL("KERNEL32.dll", "dword GetConsoleTitleW(char*, dword)")
# 呼び出し: GetConsoleTitleW(lpConsoleTitle, nSize)
# lpConsoleTitle : LPWSTR out -> "char*"
# nSize : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※-W(Unicode)関数。なでしこ1はANSIのため -A 版の利用を推奨。