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RegisterConsoleVDM
関数仮想DOSマシンをコンソールサブシステムに登録する内部関数。
シグネチャ
// KERNEL32.dll
#include <windows.h>
BOOL RegisterConsoleVDM(
DWORD dwRegisterFlags,
HANDLE hStartHardwareEvent,
HANDLE hEndHardwareEvent,
HANDLE hErrorhardwareEvent,
DWORD Reserved, // optional
DWORD* lpStateLength,
void** lpState,
COORD VDMBufferSize, // optional
void** lpVDMBuffer
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| dwRegisterFlags | DWORD | in | VDM登録の動作を指定するフラグ。登録または解除のモードを示す。 |
| hStartHardwareEvent | HANDLE | in | ハードウェア処理開始を通知するイベントオブジェクトのハンドル。 |
| hEndHardwareEvent | HANDLE | in | ハードウェア処理終了を通知するイベントオブジェクトのハンドル。 |
| hErrorhardwareEvent | HANDLE | in | ハードウェアエラー発生を通知するイベントオブジェクトのハンドル。 |
| Reserved | DWORD | optional | 予約済みパラメータ。通常は0を指定する。 |
| lpStateLength | DWORD* | out | 状態バッファのサイズ(バイト)を受け取るDWORDポインタ。 |
| lpState | void** | out | VDM状態データへのポインタを受け取る出力ポインタ。 |
| VDMBufferSize | COORD | inoptional | VDM画面バッファの寸法(列数・行数)を示すCOORD値。 |
| lpVDMBuffer | void** | out | VDM画面バッファへのポインタを受け取る出力ポインタ。 |
戻り値の型: BOOL
各言語での呼び出し定義
// KERNEL32.dll
#include <windows.h>
BOOL RegisterConsoleVDM(
DWORD dwRegisterFlags,
HANDLE hStartHardwareEvent,
HANDLE hEndHardwareEvent,
HANDLE hErrorhardwareEvent,
DWORD Reserved, // optional
DWORD* lpStateLength,
void** lpState,
COORD VDMBufferSize, // optional
void** lpVDMBuffer
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", ExactSpelling = true)]
static extern bool RegisterConsoleVDM(
uint dwRegisterFlags, // DWORD
IntPtr hStartHardwareEvent, // HANDLE
IntPtr hEndHardwareEvent, // HANDLE
IntPtr hErrorhardwareEvent, // HANDLE
uint Reserved, // DWORD optional
out uint lpStateLength, // DWORD* out
IntPtr lpState, // void** out
COORD VDMBufferSize, // COORD optional
IntPtr lpVDMBuffer // void** out
);<DllImport("KERNEL32.dll", ExactSpelling:=True)>
Public Shared Function RegisterConsoleVDM(
dwRegisterFlags As UInteger, ' DWORD
hStartHardwareEvent As IntPtr, ' HANDLE
hEndHardwareEvent As IntPtr, ' HANDLE
hErrorhardwareEvent As IntPtr, ' HANDLE
Reserved As UInteger, ' DWORD optional
<Out> ByRef lpStateLength As UInteger, ' DWORD* out
lpState As IntPtr, ' void** out
VDMBufferSize As COORD, ' COORD optional
lpVDMBuffer As IntPtr ' void** out
) As <MarshalAs(UnmanagedType.Bool)> Boolean
End Function' dwRegisterFlags : DWORD
' hStartHardwareEvent : HANDLE
' hEndHardwareEvent : HANDLE
' hErrorhardwareEvent : HANDLE
' Reserved : DWORD optional
' lpStateLength : DWORD* out
' lpState : void** out
' VDMBufferSize : COORD optional
' lpVDMBuffer : void** out
Declare PtrSafe Function RegisterConsoleVDM Lib "kernel32" ( _
ByVal dwRegisterFlags As Long, _
ByVal hStartHardwareEvent As LongPtr, _
ByVal hEndHardwareEvent As LongPtr, _
ByVal hErrorhardwareEvent As LongPtr, _
ByVal Reserved As Long, _
ByRef lpStateLength As Long, _
ByVal lpState As LongPtr, _
ByVal VDMBufferSize As LongPtr, _
ByVal lpVDMBuffer As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
RegisterConsoleVDM = ctypes.windll.kernel32.RegisterConsoleVDM
RegisterConsoleVDM.restype = wintypes.BOOL
RegisterConsoleVDM.argtypes = [
wintypes.DWORD, # dwRegisterFlags : DWORD
wintypes.HANDLE, # hStartHardwareEvent : HANDLE
wintypes.HANDLE, # hEndHardwareEvent : HANDLE
wintypes.HANDLE, # hErrorhardwareEvent : HANDLE
wintypes.DWORD, # Reserved : DWORD optional
ctypes.POINTER(wintypes.DWORD), # lpStateLength : DWORD* out
ctypes.c_void_p, # lpState : void** out
COORD, # VDMBufferSize : COORD optional
ctypes.c_void_p, # lpVDMBuffer : void** out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
RegisterConsoleVDM = Fiddle::Function.new(
lib['RegisterConsoleVDM'],
[
-Fiddle::TYPE_INT, # dwRegisterFlags : DWORD
Fiddle::TYPE_VOIDP, # hStartHardwareEvent : HANDLE
Fiddle::TYPE_VOIDP, # hEndHardwareEvent : HANDLE
Fiddle::TYPE_VOIDP, # hErrorhardwareEvent : HANDLE
-Fiddle::TYPE_INT, # Reserved : DWORD optional
Fiddle::TYPE_VOIDP, # lpStateLength : DWORD* out
Fiddle::TYPE_VOIDP, # lpState : void** out
Fiddle::TYPE_VOIDP, # VDMBufferSize : COORD optional
Fiddle::TYPE_VOIDP, # lpVDMBuffer : void** out
],
Fiddle::TYPE_INT)#[link(name = "kernel32")]
extern "system" {
fn RegisterConsoleVDM(
dwRegisterFlags: u32, // DWORD
hStartHardwareEvent: *mut core::ffi::c_void, // HANDLE
hEndHardwareEvent: *mut core::ffi::c_void, // HANDLE
hErrorhardwareEvent: *mut core::ffi::c_void, // HANDLE
Reserved: u32, // DWORD optional
lpStateLength: *mut u32, // DWORD* out
lpState: *mut *mut (), // void** out
VDMBufferSize: COORD, // COORD optional
lpVDMBuffer: *mut *mut () // void** out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll")]
public static extern bool RegisterConsoleVDM(uint dwRegisterFlags, IntPtr hStartHardwareEvent, IntPtr hEndHardwareEvent, IntPtr hErrorhardwareEvent, uint Reserved, out uint lpStateLength, IntPtr lpState, COORD VDMBufferSize, IntPtr lpVDMBuffer);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_RegisterConsoleVDM' -Namespace Win32 -PassThru
# $api::RegisterConsoleVDM(dwRegisterFlags, hStartHardwareEvent, hEndHardwareEvent, hErrorhardwareEvent, Reserved, lpStateLength, lpState, VDMBufferSize, lpVDMBuffer)#uselib "KERNEL32.dll"
#func global RegisterConsoleVDM "RegisterConsoleVDM" sptr, sptr, sptr, sptr, sptr, sptr, sptr, sptr, sptr
; RegisterConsoleVDM dwRegisterFlags, hStartHardwareEvent, hEndHardwareEvent, hErrorhardwareEvent, Reserved, varptr(lpStateLength), lpState, VDMBufferSize, lpVDMBuffer ; 戻り値は stat
; dwRegisterFlags : DWORD -> "sptr"
; hStartHardwareEvent : HANDLE -> "sptr"
; hEndHardwareEvent : HANDLE -> "sptr"
; hErrorhardwareEvent : HANDLE -> "sptr"
; Reserved : DWORD optional -> "sptr"
; lpStateLength : DWORD* out -> "sptr"
; lpState : void** out -> "sptr"
; VDMBufferSize : COORD optional -> "sptr"
; lpVDMBuffer : void** out -> "sptr"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "KERNEL32.dll" #cfunc global RegisterConsoleVDM "RegisterConsoleVDM" int, sptr, sptr, sptr, int, var, sptr, int, sptr ; res = RegisterConsoleVDM(dwRegisterFlags, hStartHardwareEvent, hEndHardwareEvent, hErrorhardwareEvent, Reserved, lpStateLength, lpState, VDMBufferSize, lpVDMBuffer) ; dwRegisterFlags : DWORD -> "int" ; hStartHardwareEvent : HANDLE -> "sptr" ; hEndHardwareEvent : HANDLE -> "sptr" ; hErrorhardwareEvent : HANDLE -> "sptr" ; Reserved : DWORD optional -> "int" ; lpStateLength : DWORD* out -> "var" ; lpState : void** out -> "sptr" ; VDMBufferSize : COORD optional -> "int" ; lpVDMBuffer : void** out -> "sptr" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "KERNEL32.dll" #cfunc global RegisterConsoleVDM "RegisterConsoleVDM" int, sptr, sptr, sptr, int, sptr, sptr, int, sptr ; res = RegisterConsoleVDM(dwRegisterFlags, hStartHardwareEvent, hEndHardwareEvent, hErrorhardwareEvent, Reserved, varptr(lpStateLength), lpState, VDMBufferSize, lpVDMBuffer) ; dwRegisterFlags : DWORD -> "int" ; hStartHardwareEvent : HANDLE -> "sptr" ; hEndHardwareEvent : HANDLE -> "sptr" ; hErrorhardwareEvent : HANDLE -> "sptr" ; Reserved : DWORD optional -> "int" ; lpStateLength : DWORD* out -> "sptr" ; lpState : void** out -> "sptr" ; VDMBufferSize : COORD optional -> "int" ; lpVDMBuffer : void** out -> "sptr" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL RegisterConsoleVDM(DWORD dwRegisterFlags, HANDLE hStartHardwareEvent, HANDLE hEndHardwareEvent, HANDLE hErrorhardwareEvent, DWORD Reserved, DWORD* lpStateLength, void** lpState, COORD VDMBufferSize, void** lpVDMBuffer) #uselib "KERNEL32.dll" #cfunc global RegisterConsoleVDM "RegisterConsoleVDM" int, intptr, intptr, intptr, int, var, intptr, int, intptr ; res = RegisterConsoleVDM(dwRegisterFlags, hStartHardwareEvent, hEndHardwareEvent, hErrorhardwareEvent, Reserved, lpStateLength, lpState, VDMBufferSize, lpVDMBuffer) ; dwRegisterFlags : DWORD -> "int" ; hStartHardwareEvent : HANDLE -> "intptr" ; hEndHardwareEvent : HANDLE -> "intptr" ; hErrorhardwareEvent : HANDLE -> "intptr" ; Reserved : DWORD optional -> "int" ; lpStateLength : DWORD* out -> "var" ; lpState : void** out -> "intptr" ; VDMBufferSize : COORD optional -> "int" ; lpVDMBuffer : void** out -> "intptr" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL RegisterConsoleVDM(DWORD dwRegisterFlags, HANDLE hStartHardwareEvent, HANDLE hEndHardwareEvent, HANDLE hErrorhardwareEvent, DWORD Reserved, DWORD* lpStateLength, void** lpState, COORD VDMBufferSize, void** lpVDMBuffer) #uselib "KERNEL32.dll" #cfunc global RegisterConsoleVDM "RegisterConsoleVDM" int, intptr, intptr, intptr, int, intptr, intptr, int, intptr ; res = RegisterConsoleVDM(dwRegisterFlags, hStartHardwareEvent, hEndHardwareEvent, hErrorhardwareEvent, Reserved, varptr(lpStateLength), lpState, VDMBufferSize, lpVDMBuffer) ; dwRegisterFlags : DWORD -> "int" ; hStartHardwareEvent : HANDLE -> "intptr" ; hEndHardwareEvent : HANDLE -> "intptr" ; hErrorhardwareEvent : HANDLE -> "intptr" ; Reserved : DWORD optional -> "int" ; lpStateLength : DWORD* out -> "intptr" ; lpState : void** out -> "intptr" ; VDMBufferSize : COORD optional -> "int" ; lpVDMBuffer : void** out -> "intptr" ; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。 ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procRegisterConsoleVDM = kernel32.NewProc("RegisterConsoleVDM")
)
// dwRegisterFlags (DWORD), hStartHardwareEvent (HANDLE), hEndHardwareEvent (HANDLE), hErrorhardwareEvent (HANDLE), Reserved (DWORD optional), lpStateLength (DWORD* out), lpState (void** out), VDMBufferSize (COORD optional), lpVDMBuffer (void** out)
r1, _, err := procRegisterConsoleVDM.Call(
uintptr(dwRegisterFlags),
uintptr(hStartHardwareEvent),
uintptr(hEndHardwareEvent),
uintptr(hErrorhardwareEvent),
uintptr(Reserved),
uintptr(lpStateLength),
uintptr(lpState),
uintptr(VDMBufferSize),
uintptr(lpVDMBuffer),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction RegisterConsoleVDM(
dwRegisterFlags: DWORD; // DWORD
hStartHardwareEvent: THandle; // HANDLE
hEndHardwareEvent: THandle; // HANDLE
hErrorhardwareEvent: THandle; // HANDLE
Reserved: DWORD; // DWORD optional
lpStateLength: Pointer; // DWORD* out
lpState: Pointer; // void** out
VDMBufferSize: COORD; // COORD optional
lpVDMBuffer: Pointer // void** out
): BOOL; stdcall;
external 'KERNEL32.dll' name 'RegisterConsoleVDM';result := DllCall("KERNEL32\RegisterConsoleVDM"
, "UInt", dwRegisterFlags ; DWORD
, "Ptr", hStartHardwareEvent ; HANDLE
, "Ptr", hEndHardwareEvent ; HANDLE
, "Ptr", hErrorhardwareEvent ; HANDLE
, "UInt", Reserved ; DWORD optional
, "Ptr", lpStateLength ; DWORD* out
, "Ptr", lpState ; void** out
, "Ptr", VDMBufferSize ; COORD optional
, "Ptr", lpVDMBuffer ; void** out
, "Int") ; return: BOOL●RegisterConsoleVDM(dwRegisterFlags, hStartHardwareEvent, hEndHardwareEvent, hErrorhardwareEvent, Reserved, lpStateLength, lpState, VDMBufferSize, lpVDMBuffer) = DLL("KERNEL32.dll", "bool RegisterConsoleVDM(dword, void*, void*, void*, dword, void*, void*, void*, void*)")
# 呼び出し: RegisterConsoleVDM(dwRegisterFlags, hStartHardwareEvent, hEndHardwareEvent, hErrorhardwareEvent, Reserved, lpStateLength, lpState, VDMBufferSize, lpVDMBuffer)
# dwRegisterFlags : DWORD -> "dword"
# hStartHardwareEvent : HANDLE -> "void*"
# hEndHardwareEvent : HANDLE -> "void*"
# hErrorhardwareEvent : HANDLE -> "void*"
# Reserved : DWORD optional -> "dword"
# lpStateLength : DWORD* out -> "void*"
# lpState : void** out -> "void*"
# VDMBufferSize : COORD optional -> "void*"
# lpVDMBuffer : void** out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "kernel32" fn RegisterConsoleVDM(
dwRegisterFlags: u32, // DWORD
hStartHardwareEvent: ?*anyopaque, // HANDLE
hEndHardwareEvent: ?*anyopaque, // HANDLE
hErrorhardwareEvent: ?*anyopaque, // HANDLE
Reserved: u32, // DWORD optional
lpStateLength: [*c]u32, // DWORD* out
lpState: ?*anyopaque, // void** out
VDMBufferSize: COORD, // COORD optional
lpVDMBuffer: ?*anyopaque // void** out
) callconv(std.os.windows.WINAPI) i32;proc RegisterConsoleVDM(
dwRegisterFlags: uint32, # DWORD
hStartHardwareEvent: pointer, # HANDLE
hEndHardwareEvent: pointer, # HANDLE
hErrorhardwareEvent: pointer, # HANDLE
Reserved: uint32, # DWORD optional
lpStateLength: ptr uint32, # DWORD* out
lpState: pointer, # void** out
VDMBufferSize: COORD, # COORD optional
lpVDMBuffer: pointer # void** out
): int32 {.importc: "RegisterConsoleVDM", stdcall, dynlib: "KERNEL32.dll".}pragma(lib, "kernel32");
extern(Windows)
int RegisterConsoleVDM(
uint dwRegisterFlags, // DWORD
void* hStartHardwareEvent, // HANDLE
void* hEndHardwareEvent, // HANDLE
void* hErrorhardwareEvent, // HANDLE
uint Reserved, // DWORD optional
uint* lpStateLength, // DWORD* out
void** lpState, // void** out
COORD VDMBufferSize, // COORD optional
void** lpVDMBuffer // void** out
);ccall((:RegisterConsoleVDM, "KERNEL32.dll"), stdcall, Int32,
(UInt32, Ptr{Cvoid}, Ptr{Cvoid}, Ptr{Cvoid}, UInt32, Ptr{UInt32}, Ptr{Cvoid}, COORD, Ptr{Cvoid}),
dwRegisterFlags, hStartHardwareEvent, hEndHardwareEvent, hErrorhardwareEvent, Reserved, lpStateLength, lpState, VDMBufferSize, lpVDMBuffer)
# dwRegisterFlags : DWORD -> UInt32
# hStartHardwareEvent : HANDLE -> Ptr{Cvoid}
# hEndHardwareEvent : HANDLE -> Ptr{Cvoid}
# hErrorhardwareEvent : HANDLE -> Ptr{Cvoid}
# Reserved : DWORD optional -> UInt32
# lpStateLength : DWORD* out -> Ptr{UInt32}
# lpState : void** out -> Ptr{Cvoid}
# VDMBufferSize : COORD optional -> COORD
# lpVDMBuffer : void** out -> Ptr{Cvoid}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t RegisterConsoleVDM(
uint32_t dwRegisterFlags,
void* hStartHardwareEvent,
void* hEndHardwareEvent,
void* hErrorhardwareEvent,
uint32_t Reserved,
uint32_t* lpStateLength,
void** lpState,
COORD VDMBufferSize,
void** lpVDMBuffer);
]]
local kernel32 = ffi.load("kernel32")
-- kernel32.RegisterConsoleVDM(dwRegisterFlags, hStartHardwareEvent, hEndHardwareEvent, hErrorhardwareEvent, Reserved, lpStateLength, lpState, VDMBufferSize, lpVDMBuffer)
-- dwRegisterFlags : DWORD
-- hStartHardwareEvent : HANDLE
-- hEndHardwareEvent : HANDLE
-- hErrorhardwareEvent : HANDLE
-- Reserved : DWORD optional
-- lpStateLength : DWORD* out
-- lpState : void** out
-- VDMBufferSize : COORD optional
-- lpVDMBuffer : void** out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('KERNEL32.dll');
const RegisterConsoleVDM = lib.func('__stdcall', 'RegisterConsoleVDM', 'int32_t', ['uint32_t', 'void *', 'void *', 'void *', 'uint32_t', 'uint32_t *', 'void *', 'COORD', 'void *']);
// RegisterConsoleVDM(dwRegisterFlags, hStartHardwareEvent, hEndHardwareEvent, hErrorhardwareEvent, Reserved, lpStateLength, lpState, VDMBufferSize, lpVDMBuffer)
// dwRegisterFlags : DWORD -> 'uint32_t'
// hStartHardwareEvent : HANDLE -> 'void *'
// hEndHardwareEvent : HANDLE -> 'void *'
// hErrorhardwareEvent : HANDLE -> 'void *'
// Reserved : DWORD optional -> 'uint32_t'
// lpStateLength : DWORD* out -> 'uint32_t *'
// lpState : void** out -> 'void *'
// VDMBufferSize : COORD optional -> 'COORD'
// lpVDMBuffer : void** out -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("KERNEL32.dll", {
RegisterConsoleVDM: { parameters: ["u32", "pointer", "pointer", "pointer", "u32", "pointer", "pointer", "buffer", "pointer"], result: "i32" },
});
// lib.symbols.RegisterConsoleVDM(dwRegisterFlags, hStartHardwareEvent, hEndHardwareEvent, hErrorhardwareEvent, Reserved, lpStateLength, lpState, VDMBufferSize, lpVDMBuffer)
// dwRegisterFlags : DWORD -> "u32"
// hStartHardwareEvent : HANDLE -> "pointer"
// hEndHardwareEvent : HANDLE -> "pointer"
// hErrorhardwareEvent : HANDLE -> "pointer"
// Reserved : DWORD optional -> "u32"
// lpStateLength : DWORD* out -> "pointer"
// lpState : void** out -> "pointer"
// VDMBufferSize : COORD optional -> "buffer"
// lpVDMBuffer : void** out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t RegisterConsoleVDM(
uint32_t dwRegisterFlags,
void* hStartHardwareEvent,
void* hEndHardwareEvent,
void* hErrorhardwareEvent,
uint32_t Reserved,
uint32_t* lpStateLength,
void** lpState,
COORD VDMBufferSize,
void** lpVDMBuffer);
C, "KERNEL32.dll");
// $ffi->RegisterConsoleVDM(dwRegisterFlags, hStartHardwareEvent, hEndHardwareEvent, hErrorhardwareEvent, Reserved, lpStateLength, lpState, VDMBufferSize, lpVDMBuffer);
// dwRegisterFlags : DWORD
// hStartHardwareEvent : HANDLE
// hEndHardwareEvent : HANDLE
// hErrorhardwareEvent : HANDLE
// Reserved : DWORD optional
// lpStateLength : DWORD* out
// lpState : void** out
// VDMBufferSize : COORD optional
// lpVDMBuffer : void** out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Kernel32 extends StdCallLibrary {
Kernel32 INSTANCE = Native.load("kernel32", Kernel32.class);
boolean RegisterConsoleVDM(
int dwRegisterFlags, // DWORD
Pointer hStartHardwareEvent, // HANDLE
Pointer hEndHardwareEvent, // HANDLE
Pointer hErrorhardwareEvent, // HANDLE
int Reserved, // DWORD optional
IntByReference lpStateLength, // DWORD* out
Pointer lpState, // void** out
COORD /* extends Structure (by value) */ VDMBufferSize, // COORD optional
Pointer lpVDMBuffer // void** out
);
}@[Link("kernel32")]
lib LibKERNEL32
fun RegisterConsoleVDM = RegisterConsoleVDM(
dwRegisterFlags : UInt32, # DWORD
hStartHardwareEvent : Void*, # HANDLE
hEndHardwareEvent : Void*, # HANDLE
hErrorhardwareEvent : Void*, # HANDLE
Reserved : UInt32, # DWORD optional
lpStateLength : UInt32*, # DWORD* out
lpState : Void**, # void** out
VDMBufferSize : COORD, # COORD optional
lpVDMBuffer : Void** # void** out
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef RegisterConsoleVDMNative = Int32 Function(Uint32, Pointer<Void>, Pointer<Void>, Pointer<Void>, Uint32, Pointer<Uint32>, Pointer<Void>, COORD, Pointer<Void>);
typedef RegisterConsoleVDMDart = int Function(int, Pointer<Void>, Pointer<Void>, Pointer<Void>, int, Pointer<Uint32>, Pointer<Void>, int, Pointer<Void>);
final RegisterConsoleVDM = DynamicLibrary.open('KERNEL32.dll')
.lookupFunction<RegisterConsoleVDMNative, RegisterConsoleVDMDart>('RegisterConsoleVDM');
// dwRegisterFlags : DWORD -> Uint32
// hStartHardwareEvent : HANDLE -> Pointer<Void>
// hEndHardwareEvent : HANDLE -> Pointer<Void>
// hErrorhardwareEvent : HANDLE -> Pointer<Void>
// Reserved : DWORD optional -> Uint32
// lpStateLength : DWORD* out -> Pointer<Uint32>
// lpState : void** out -> Pointer<Void>
// VDMBufferSize : COORD optional -> COORD
// lpVDMBuffer : void** out -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function RegisterConsoleVDM(
dwRegisterFlags: DWORD; // DWORD
hStartHardwareEvent: THandle; // HANDLE
hEndHardwareEvent: THandle; // HANDLE
hErrorhardwareEvent: THandle; // HANDLE
Reserved: DWORD; // DWORD optional
lpStateLength: Pointer; // DWORD* out
lpState: Pointer; // void** out
VDMBufferSize: COORD; // COORD optional
lpVDMBuffer: Pointer // void** out
): BOOL; stdcall;
external 'KERNEL32.dll' name 'RegisterConsoleVDM';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "RegisterConsoleVDM"
c_RegisterConsoleVDM :: Word32 -> Ptr () -> Ptr () -> Ptr () -> Word32 -> Ptr Word32 -> Ptr () -> COORD -> Ptr () -> IO CInt
-- dwRegisterFlags : DWORD -> Word32
-- hStartHardwareEvent : HANDLE -> Ptr ()
-- hEndHardwareEvent : HANDLE -> Ptr ()
-- hErrorhardwareEvent : HANDLE -> Ptr ()
-- Reserved : DWORD optional -> Word32
-- lpStateLength : DWORD* out -> Ptr Word32
-- lpState : void** out -> Ptr ()
-- VDMBufferSize : COORD optional -> COORD
-- lpVDMBuffer : void** out -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
-- ※値渡し構造体は GHC FFI で直接渡せません。Ptr で渡すラッパ(C側)経由にしてください。open Ctypes
open Foreign
let registerconsolevdm =
foreign "RegisterConsoleVDM"
(uint32_t @-> (ptr void) @-> (ptr void) @-> (ptr void) @-> uint32_t @-> (ptr uint32_t) @-> (ptr void) @-> COORD @-> (ptr void) @-> returning int32_t)
(* dwRegisterFlags : DWORD -> uint32_t *)
(* hStartHardwareEvent : HANDLE -> (ptr void) *)
(* hEndHardwareEvent : HANDLE -> (ptr void) *)
(* hErrorhardwareEvent : HANDLE -> (ptr void) *)
(* Reserved : DWORD optional -> uint32_t *)
(* lpStateLength : DWORD* out -> (ptr uint32_t) *)
(* lpState : void** out -> (ptr void) *)
(* VDMBufferSize : COORD optional -> COORD *)
(* lpVDMBuffer : void** out -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library kernel32 (t "KERNEL32.dll"))
(cffi:use-foreign-library kernel32)
(cffi:defcfun ("RegisterConsoleVDM" register-console-vdm :convention :stdcall) :int32
(dw-register-flags :uint32) ; DWORD
(h-start-hardware-event :pointer) ; HANDLE
(h-end-hardware-event :pointer) ; HANDLE
(h-errorhardware-event :pointer) ; HANDLE
(reserved :uint32) ; DWORD optional
(lp-state-length :pointer) ; DWORD* out
(lp-state :pointer) ; void** out
(vdmbuffer-size (:struct coord)) ; COORD optional
(lp-vdmbuffer :pointer)) ; void** out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $RegisterConsoleVDM = Win32::API::More->new('KERNEL32',
'BOOL RegisterConsoleVDM(DWORD dwRegisterFlags, HANDLE hStartHardwareEvent, HANDLE hEndHardwareEvent, HANDLE hErrorhardwareEvent, DWORD Reserved, LPVOID lpStateLength, LPVOID lpState, LPVOID VDMBufferSize, LPVOID lpVDMBuffer)');
# my $ret = $RegisterConsoleVDM->Call($dwRegisterFlags, $hStartHardwareEvent, $hEndHardwareEvent, $hErrorhardwareEvent, $Reserved, $lpStateLength, $lpState, $VDMBufferSize, $lpVDMBuffer);
# dwRegisterFlags : DWORD -> DWORD
# hStartHardwareEvent : HANDLE -> HANDLE
# hEndHardwareEvent : HANDLE -> HANDLE
# hErrorhardwareEvent : HANDLE -> HANDLE
# Reserved : DWORD optional -> DWORD
# lpStateLength : DWORD* out -> LPVOID
# lpState : void** out -> LPVOID
# VDMBufferSize : COORD optional -> LPVOID
# lpVDMBuffer : void** out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。関連項目
使用する型