Win32 API 日本語リファレンス
ホームSystem.Console › RegisterConsoleVDM

RegisterConsoleVDM

関数
仮想DOSマシンをコンソールサブシステムに登録する内部関数。
DLLKERNEL32.dll呼出規約winapi

シグネチャ

// KERNEL32.dll
#include <windows.h>

BOOL RegisterConsoleVDM(
    DWORD dwRegisterFlags,
    HANDLE hStartHardwareEvent,
    HANDLE hEndHardwareEvent,
    HANDLE hErrorhardwareEvent,
    DWORD Reserved,   // optional
    DWORD* lpStateLength,
    void** lpState,
    COORD VDMBufferSize,   // optional
    void** lpVDMBuffer
);

パラメーター

名前方向説明
dwRegisterFlagsDWORDinVDM登録の動作を指定するフラグ。登録または解除のモードを示す。
hStartHardwareEventHANDLEinハードウェア処理開始を通知するイベントオブジェクトのハンドル。
hEndHardwareEventHANDLEinハードウェア処理終了を通知するイベントオブジェクトのハンドル。
hErrorhardwareEventHANDLEinハードウェアエラー発生を通知するイベントオブジェクトのハンドル。
ReservedDWORDoptional予約済みパラメータ。通常は0を指定する。
lpStateLengthDWORD*out状態バッファのサイズ(バイト)を受け取るDWORDポインタ。
lpStatevoid**outVDM状態データへのポインタを受け取る出力ポインタ。
VDMBufferSizeCOORDinoptionalVDM画面バッファの寸法(列数・行数)を示すCOORD値。
lpVDMBuffervoid**outVDM画面バッファへのポインタを受け取る出力ポインタ。

戻り値の型: BOOL

各言語での呼び出し定義

// KERNEL32.dll
#include <windows.h>

BOOL RegisterConsoleVDM(
    DWORD dwRegisterFlags,
    HANDLE hStartHardwareEvent,
    HANDLE hEndHardwareEvent,
    HANDLE hErrorhardwareEvent,
    DWORD Reserved,   // optional
    DWORD* lpStateLength,
    void** lpState,
    COORD VDMBufferSize,   // optional
    void** lpVDMBuffer
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", ExactSpelling = true)]
static extern bool RegisterConsoleVDM(
    uint dwRegisterFlags,   // DWORD
    IntPtr hStartHardwareEvent,   // HANDLE
    IntPtr hEndHardwareEvent,   // HANDLE
    IntPtr hErrorhardwareEvent,   // HANDLE
    uint Reserved,   // DWORD optional
    out uint lpStateLength,   // DWORD* out
    IntPtr lpState,   // void** out
    COORD VDMBufferSize,   // COORD optional
    IntPtr lpVDMBuffer   // void** out
);
<DllImport("KERNEL32.dll", ExactSpelling:=True)>
Public Shared Function RegisterConsoleVDM(
    dwRegisterFlags As UInteger,   ' DWORD
    hStartHardwareEvent As IntPtr,   ' HANDLE
    hEndHardwareEvent As IntPtr,   ' HANDLE
    hErrorhardwareEvent As IntPtr,   ' HANDLE
    Reserved As UInteger,   ' DWORD optional
    <Out> ByRef lpStateLength As UInteger,   ' DWORD* out
    lpState As IntPtr,   ' void** out
    VDMBufferSize As COORD,   ' COORD optional
    lpVDMBuffer As IntPtr   ' void** out
) As <MarshalAs(UnmanagedType.Bool)> Boolean
End Function
' dwRegisterFlags : DWORD
' hStartHardwareEvent : HANDLE
' hEndHardwareEvent : HANDLE
' hErrorhardwareEvent : HANDLE
' Reserved : DWORD optional
' lpStateLength : DWORD* out
' lpState : void** out
' VDMBufferSize : COORD optional
' lpVDMBuffer : void** out
Declare PtrSafe Function RegisterConsoleVDM Lib "kernel32" ( _
    ByVal dwRegisterFlags As Long, _
    ByVal hStartHardwareEvent As LongPtr, _
    ByVal hEndHardwareEvent As LongPtr, _
    ByVal hErrorhardwareEvent As LongPtr, _
    ByVal Reserved As Long, _
    ByRef lpStateLength As Long, _
    ByVal lpState As LongPtr, _
    ByVal VDMBufferSize As LongPtr, _
    ByVal lpVDMBuffer As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

RegisterConsoleVDM = ctypes.windll.kernel32.RegisterConsoleVDM
RegisterConsoleVDM.restype = wintypes.BOOL
RegisterConsoleVDM.argtypes = [
    wintypes.DWORD,  # dwRegisterFlags : DWORD
    wintypes.HANDLE,  # hStartHardwareEvent : HANDLE
    wintypes.HANDLE,  # hEndHardwareEvent : HANDLE
    wintypes.HANDLE,  # hErrorhardwareEvent : HANDLE
    wintypes.DWORD,  # Reserved : DWORD optional
    ctypes.POINTER(wintypes.DWORD),  # lpStateLength : DWORD* out
    ctypes.c_void_p,  # lpState : void** out
    COORD,  # VDMBufferSize : COORD optional
    ctypes.c_void_p,  # lpVDMBuffer : void** out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('KERNEL32.dll')
RegisterConsoleVDM = Fiddle::Function.new(
  lib['RegisterConsoleVDM'],
  [
    -Fiddle::TYPE_INT,  # dwRegisterFlags : DWORD
    Fiddle::TYPE_VOIDP,  # hStartHardwareEvent : HANDLE
    Fiddle::TYPE_VOIDP,  # hEndHardwareEvent : HANDLE
    Fiddle::TYPE_VOIDP,  # hErrorhardwareEvent : HANDLE
    -Fiddle::TYPE_INT,  # Reserved : DWORD optional
    Fiddle::TYPE_VOIDP,  # lpStateLength : DWORD* out
    Fiddle::TYPE_VOIDP,  # lpState : void** out
    Fiddle::TYPE_VOIDP,  # VDMBufferSize : COORD optional
    Fiddle::TYPE_VOIDP,  # lpVDMBuffer : void** out
  ],
  Fiddle::TYPE_INT)
#[link(name = "kernel32")]
extern "system" {
    fn RegisterConsoleVDM(
        dwRegisterFlags: u32,  // DWORD
        hStartHardwareEvent: *mut core::ffi::c_void,  // HANDLE
        hEndHardwareEvent: *mut core::ffi::c_void,  // HANDLE
        hErrorhardwareEvent: *mut core::ffi::c_void,  // HANDLE
        Reserved: u32,  // DWORD optional
        lpStateLength: *mut u32,  // DWORD* out
        lpState: *mut *mut (),  // void** out
        VDMBufferSize: COORD,  // COORD optional
        lpVDMBuffer: *mut *mut ()  // void** out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll")]
public static extern bool RegisterConsoleVDM(uint dwRegisterFlags, IntPtr hStartHardwareEvent, IntPtr hEndHardwareEvent, IntPtr hErrorhardwareEvent, uint Reserved, out uint lpStateLength, IntPtr lpState, COORD VDMBufferSize, IntPtr lpVDMBuffer);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_RegisterConsoleVDM' -Namespace Win32 -PassThru
# $api::RegisterConsoleVDM(dwRegisterFlags, hStartHardwareEvent, hEndHardwareEvent, hErrorhardwareEvent, Reserved, lpStateLength, lpState, VDMBufferSize, lpVDMBuffer)
#uselib "KERNEL32.dll"
#func global RegisterConsoleVDM "RegisterConsoleVDM" sptr, sptr, sptr, sptr, sptr, sptr, sptr, sptr, sptr
; RegisterConsoleVDM dwRegisterFlags, hStartHardwareEvent, hEndHardwareEvent, hErrorhardwareEvent, Reserved, varptr(lpStateLength), lpState, VDMBufferSize, lpVDMBuffer   ; 戻り値は stat
; dwRegisterFlags : DWORD -> "sptr"
; hStartHardwareEvent : HANDLE -> "sptr"
; hEndHardwareEvent : HANDLE -> "sptr"
; hErrorhardwareEvent : HANDLE -> "sptr"
; Reserved : DWORD optional -> "sptr"
; lpStateLength : DWORD* out -> "sptr"
; lpState : void** out -> "sptr"
; VDMBufferSize : COORD optional -> "sptr"
; lpVDMBuffer : void** out -> "sptr"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "KERNEL32.dll"
#cfunc global RegisterConsoleVDM "RegisterConsoleVDM" int, sptr, sptr, sptr, int, var, sptr, int, sptr
; res = RegisterConsoleVDM(dwRegisterFlags, hStartHardwareEvent, hEndHardwareEvent, hErrorhardwareEvent, Reserved, lpStateLength, lpState, VDMBufferSize, lpVDMBuffer)
; dwRegisterFlags : DWORD -> "int"
; hStartHardwareEvent : HANDLE -> "sptr"
; hEndHardwareEvent : HANDLE -> "sptr"
; hErrorhardwareEvent : HANDLE -> "sptr"
; Reserved : DWORD optional -> "int"
; lpStateLength : DWORD* out -> "var"
; lpState : void** out -> "sptr"
; VDMBufferSize : COORD optional -> "int"
; lpVDMBuffer : void** out -> "sptr"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; BOOL RegisterConsoleVDM(DWORD dwRegisterFlags, HANDLE hStartHardwareEvent, HANDLE hEndHardwareEvent, HANDLE hErrorhardwareEvent, DWORD Reserved, DWORD* lpStateLength, void** lpState, COORD VDMBufferSize, void** lpVDMBuffer)
#uselib "KERNEL32.dll"
#cfunc global RegisterConsoleVDM "RegisterConsoleVDM" int, intptr, intptr, intptr, int, var, intptr, int, intptr
; res = RegisterConsoleVDM(dwRegisterFlags, hStartHardwareEvent, hEndHardwareEvent, hErrorhardwareEvent, Reserved, lpStateLength, lpState, VDMBufferSize, lpVDMBuffer)
; dwRegisterFlags : DWORD -> "int"
; hStartHardwareEvent : HANDLE -> "intptr"
; hEndHardwareEvent : HANDLE -> "intptr"
; hErrorhardwareEvent : HANDLE -> "intptr"
; Reserved : DWORD optional -> "int"
; lpStateLength : DWORD* out -> "var"
; lpState : void** out -> "intptr"
; VDMBufferSize : COORD optional -> "int"
; lpVDMBuffer : void** out -> "intptr"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
	procRegisterConsoleVDM = kernel32.NewProc("RegisterConsoleVDM")
)

// dwRegisterFlags (DWORD), hStartHardwareEvent (HANDLE), hEndHardwareEvent (HANDLE), hErrorhardwareEvent (HANDLE), Reserved (DWORD optional), lpStateLength (DWORD* out), lpState (void** out), VDMBufferSize (COORD optional), lpVDMBuffer (void** out)
r1, _, err := procRegisterConsoleVDM.Call(
	uintptr(dwRegisterFlags),
	uintptr(hStartHardwareEvent),
	uintptr(hEndHardwareEvent),
	uintptr(hErrorhardwareEvent),
	uintptr(Reserved),
	uintptr(lpStateLength),
	uintptr(lpState),
	uintptr(VDMBufferSize),
	uintptr(lpVDMBuffer),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function RegisterConsoleVDM(
  dwRegisterFlags: DWORD;   // DWORD
  hStartHardwareEvent: THandle;   // HANDLE
  hEndHardwareEvent: THandle;   // HANDLE
  hErrorhardwareEvent: THandle;   // HANDLE
  Reserved: DWORD;   // DWORD optional
  lpStateLength: Pointer;   // DWORD* out
  lpState: Pointer;   // void** out
  VDMBufferSize: COORD;   // COORD optional
  lpVDMBuffer: Pointer   // void** out
): BOOL; stdcall;
  external 'KERNEL32.dll' name 'RegisterConsoleVDM';
result := DllCall("KERNEL32\RegisterConsoleVDM"
    , "UInt", dwRegisterFlags   ; DWORD
    , "Ptr", hStartHardwareEvent   ; HANDLE
    , "Ptr", hEndHardwareEvent   ; HANDLE
    , "Ptr", hErrorhardwareEvent   ; HANDLE
    , "UInt", Reserved   ; DWORD optional
    , "Ptr", lpStateLength   ; DWORD* out
    , "Ptr", lpState   ; void** out
    , "Ptr", VDMBufferSize   ; COORD optional
    , "Ptr", lpVDMBuffer   ; void** out
    , "Int")   ; return: BOOL
●RegisterConsoleVDM(dwRegisterFlags, hStartHardwareEvent, hEndHardwareEvent, hErrorhardwareEvent, Reserved, lpStateLength, lpState, VDMBufferSize, lpVDMBuffer) = DLL("KERNEL32.dll", "bool RegisterConsoleVDM(dword, void*, void*, void*, dword, void*, void*, void*, void*)")
# 呼び出し: RegisterConsoleVDM(dwRegisterFlags, hStartHardwareEvent, hEndHardwareEvent, hErrorhardwareEvent, Reserved, lpStateLength, lpState, VDMBufferSize, lpVDMBuffer)
# dwRegisterFlags : DWORD -> "dword"
# hStartHardwareEvent : HANDLE -> "void*"
# hEndHardwareEvent : HANDLE -> "void*"
# hErrorhardwareEvent : HANDLE -> "void*"
# Reserved : DWORD optional -> "dword"
# lpStateLength : DWORD* out -> "void*"
# lpState : void** out -> "void*"
# VDMBufferSize : COORD optional -> "void*"
# lpVDMBuffer : void** out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "kernel32" fn RegisterConsoleVDM(
    dwRegisterFlags: u32, // DWORD
    hStartHardwareEvent: ?*anyopaque, // HANDLE
    hEndHardwareEvent: ?*anyopaque, // HANDLE
    hErrorhardwareEvent: ?*anyopaque, // HANDLE
    Reserved: u32, // DWORD optional
    lpStateLength: [*c]u32, // DWORD* out
    lpState: ?*anyopaque, // void** out
    VDMBufferSize: COORD, // COORD optional
    lpVDMBuffer: ?*anyopaque // void** out
) callconv(std.os.windows.WINAPI) i32;
proc RegisterConsoleVDM(
    dwRegisterFlags: uint32,  # DWORD
    hStartHardwareEvent: pointer,  # HANDLE
    hEndHardwareEvent: pointer,  # HANDLE
    hErrorhardwareEvent: pointer,  # HANDLE
    Reserved: uint32,  # DWORD optional
    lpStateLength: ptr uint32,  # DWORD* out
    lpState: pointer,  # void** out
    VDMBufferSize: COORD,  # COORD optional
    lpVDMBuffer: pointer  # void** out
): int32 {.importc: "RegisterConsoleVDM", stdcall, dynlib: "KERNEL32.dll".}
pragma(lib, "kernel32");
extern(Windows)
int RegisterConsoleVDM(
    uint dwRegisterFlags,   // DWORD
    void* hStartHardwareEvent,   // HANDLE
    void* hEndHardwareEvent,   // HANDLE
    void* hErrorhardwareEvent,   // HANDLE
    uint Reserved,   // DWORD optional
    uint* lpStateLength,   // DWORD* out
    void** lpState,   // void** out
    COORD VDMBufferSize,   // COORD optional
    void** lpVDMBuffer   // void** out
);
ccall((:RegisterConsoleVDM, "KERNEL32.dll"), stdcall, Int32,
      (UInt32, Ptr{Cvoid}, Ptr{Cvoid}, Ptr{Cvoid}, UInt32, Ptr{UInt32}, Ptr{Cvoid}, COORD, Ptr{Cvoid}),
      dwRegisterFlags, hStartHardwareEvent, hEndHardwareEvent, hErrorhardwareEvent, Reserved, lpStateLength, lpState, VDMBufferSize, lpVDMBuffer)
# dwRegisterFlags : DWORD -> UInt32
# hStartHardwareEvent : HANDLE -> Ptr{Cvoid}
# hEndHardwareEvent : HANDLE -> Ptr{Cvoid}
# hErrorhardwareEvent : HANDLE -> Ptr{Cvoid}
# Reserved : DWORD optional -> UInt32
# lpStateLength : DWORD* out -> Ptr{UInt32}
# lpState : void** out -> Ptr{Cvoid}
# VDMBufferSize : COORD optional -> COORD
# lpVDMBuffer : void** out -> Ptr{Cvoid}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
int32_t RegisterConsoleVDM(
    uint32_t dwRegisterFlags,
    void* hStartHardwareEvent,
    void* hEndHardwareEvent,
    void* hErrorhardwareEvent,
    uint32_t Reserved,
    uint32_t* lpStateLength,
    void** lpState,
    COORD VDMBufferSize,
    void** lpVDMBuffer);
]]
local kernel32 = ffi.load("kernel32")
-- kernel32.RegisterConsoleVDM(dwRegisterFlags, hStartHardwareEvent, hEndHardwareEvent, hErrorhardwareEvent, Reserved, lpStateLength, lpState, VDMBufferSize, lpVDMBuffer)
-- dwRegisterFlags : DWORD
-- hStartHardwareEvent : HANDLE
-- hEndHardwareEvent : HANDLE
-- hErrorhardwareEvent : HANDLE
-- Reserved : DWORD optional
-- lpStateLength : DWORD* out
-- lpState : void** out
-- VDMBufferSize : COORD optional
-- lpVDMBuffer : void** out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('KERNEL32.dll');
const RegisterConsoleVDM = lib.func('__stdcall', 'RegisterConsoleVDM', 'int32_t', ['uint32_t', 'void *', 'void *', 'void *', 'uint32_t', 'uint32_t *', 'void *', 'COORD', 'void *']);
// RegisterConsoleVDM(dwRegisterFlags, hStartHardwareEvent, hEndHardwareEvent, hErrorhardwareEvent, Reserved, lpStateLength, lpState, VDMBufferSize, lpVDMBuffer)
// dwRegisterFlags : DWORD -> 'uint32_t'
// hStartHardwareEvent : HANDLE -> 'void *'
// hEndHardwareEvent : HANDLE -> 'void *'
// hErrorhardwareEvent : HANDLE -> 'void *'
// Reserved : DWORD optional -> 'uint32_t'
// lpStateLength : DWORD* out -> 'uint32_t *'
// lpState : void** out -> 'void *'
// VDMBufferSize : COORD optional -> 'COORD'
// lpVDMBuffer : void** out -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
const lib = Deno.dlopen("KERNEL32.dll", {
  RegisterConsoleVDM: { parameters: ["u32", "pointer", "pointer", "pointer", "u32", "pointer", "pointer", "buffer", "pointer"], result: "i32" },
});
// lib.symbols.RegisterConsoleVDM(dwRegisterFlags, hStartHardwareEvent, hEndHardwareEvent, hErrorhardwareEvent, Reserved, lpStateLength, lpState, VDMBufferSize, lpVDMBuffer)
// dwRegisterFlags : DWORD -> "u32"
// hStartHardwareEvent : HANDLE -> "pointer"
// hEndHardwareEvent : HANDLE -> "pointer"
// hErrorhardwareEvent : HANDLE -> "pointer"
// Reserved : DWORD optional -> "u32"
// lpStateLength : DWORD* out -> "pointer"
// lpState : void** out -> "pointer"
// VDMBufferSize : COORD optional -> "buffer"
// lpVDMBuffer : void** out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
int32_t RegisterConsoleVDM(
    uint32_t dwRegisterFlags,
    void* hStartHardwareEvent,
    void* hEndHardwareEvent,
    void* hErrorhardwareEvent,
    uint32_t Reserved,
    uint32_t* lpStateLength,
    void** lpState,
    COORD VDMBufferSize,
    void** lpVDMBuffer);
C, "KERNEL32.dll");
// $ffi->RegisterConsoleVDM(dwRegisterFlags, hStartHardwareEvent, hEndHardwareEvent, hErrorhardwareEvent, Reserved, lpStateLength, lpState, VDMBufferSize, lpVDMBuffer);
// dwRegisterFlags : DWORD
// hStartHardwareEvent : HANDLE
// hEndHardwareEvent : HANDLE
// hErrorhardwareEvent : HANDLE
// Reserved : DWORD optional
// lpStateLength : DWORD* out
// lpState : void** out
// VDMBufferSize : COORD optional
// lpVDMBuffer : void** out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface Kernel32 extends StdCallLibrary {
    Kernel32 INSTANCE = Native.load("kernel32", Kernel32.class);
    boolean RegisterConsoleVDM(
        int dwRegisterFlags,   // DWORD
        Pointer hStartHardwareEvent,   // HANDLE
        Pointer hEndHardwareEvent,   // HANDLE
        Pointer hErrorhardwareEvent,   // HANDLE
        int Reserved,   // DWORD optional
        IntByReference lpStateLength,   // DWORD* out
        Pointer lpState,   // void** out
        COORD /* extends Structure (by value) */ VDMBufferSize,   // COORD optional
        Pointer lpVDMBuffer   // void** out
    );
}
@[Link("kernel32")]
lib LibKERNEL32
  fun RegisterConsoleVDM = RegisterConsoleVDM(
    dwRegisterFlags : UInt32,   # DWORD
    hStartHardwareEvent : Void*,   # HANDLE
    hEndHardwareEvent : Void*,   # HANDLE
    hErrorhardwareEvent : Void*,   # HANDLE
    Reserved : UInt32,   # DWORD optional
    lpStateLength : UInt32*,   # DWORD* out
    lpState : Void**,   # void** out
    VDMBufferSize : COORD,   # COORD optional
    lpVDMBuffer : Void**   # void** out
  ) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef RegisterConsoleVDMNative = Int32 Function(Uint32, Pointer<Void>, Pointer<Void>, Pointer<Void>, Uint32, Pointer<Uint32>, Pointer<Void>, COORD, Pointer<Void>);
typedef RegisterConsoleVDMDart = int Function(int, Pointer<Void>, Pointer<Void>, Pointer<Void>, int, Pointer<Uint32>, Pointer<Void>, int, Pointer<Void>);
final RegisterConsoleVDM = DynamicLibrary.open('KERNEL32.dll')
    .lookupFunction<RegisterConsoleVDMNative, RegisterConsoleVDMDart>('RegisterConsoleVDM');
// dwRegisterFlags : DWORD -> Uint32
// hStartHardwareEvent : HANDLE -> Pointer<Void>
// hEndHardwareEvent : HANDLE -> Pointer<Void>
// hErrorhardwareEvent : HANDLE -> Pointer<Void>
// Reserved : DWORD optional -> Uint32
// lpStateLength : DWORD* out -> Pointer<Uint32>
// lpState : void** out -> Pointer<Void>
// VDMBufferSize : COORD optional -> COORD
// lpVDMBuffer : void** out -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
function RegisterConsoleVDM(
  dwRegisterFlags: DWORD;   // DWORD
  hStartHardwareEvent: THandle;   // HANDLE
  hEndHardwareEvent: THandle;   // HANDLE
  hErrorhardwareEvent: THandle;   // HANDLE
  Reserved: DWORD;   // DWORD optional
  lpStateLength: Pointer;   // DWORD* out
  lpState: Pointer;   // void** out
  VDMBufferSize: COORD;   // COORD optional
  lpVDMBuffer: Pointer   // void** out
): BOOL; stdcall;
  external 'KERNEL32.dll' name 'RegisterConsoleVDM';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "RegisterConsoleVDM"
  c_RegisterConsoleVDM :: Word32 -> Ptr () -> Ptr () -> Ptr () -> Word32 -> Ptr Word32 -> Ptr () -> COORD -> Ptr () -> IO CInt
-- dwRegisterFlags : DWORD -> Word32
-- hStartHardwareEvent : HANDLE -> Ptr ()
-- hEndHardwareEvent : HANDLE -> Ptr ()
-- hErrorhardwareEvent : HANDLE -> Ptr ()
-- Reserved : DWORD optional -> Word32
-- lpStateLength : DWORD* out -> Ptr Word32
-- lpState : void** out -> Ptr ()
-- VDMBufferSize : COORD optional -> COORD
-- lpVDMBuffer : void** out -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
-- ※値渡し構造体は GHC FFI で直接渡せません。Ptr で渡すラッパ(C側)経由にしてください。
open Ctypes
open Foreign

let registerconsolevdm =
  foreign "RegisterConsoleVDM"
    (uint32_t @-> (ptr void) @-> (ptr void) @-> (ptr void) @-> uint32_t @-> (ptr uint32_t) @-> (ptr void) @-> COORD @-> (ptr void) @-> returning int32_t)
(* dwRegisterFlags : DWORD -> uint32_t *)
(* hStartHardwareEvent : HANDLE -> (ptr void) *)
(* hEndHardwareEvent : HANDLE -> (ptr void) *)
(* hErrorhardwareEvent : HANDLE -> (ptr void) *)
(* Reserved : DWORD optional -> uint32_t *)
(* lpStateLength : DWORD* out -> (ptr uint32_t) *)
(* lpState : void** out -> (ptr void) *)
(* VDMBufferSize : COORD optional -> COORD *)
(* lpVDMBuffer : void** out -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library kernel32 (t "KERNEL32.dll"))
(cffi:use-foreign-library kernel32)

(cffi:defcfun ("RegisterConsoleVDM" register-console-vdm :convention :stdcall) :int32
  (dw-register-flags :uint32)   ; DWORD
  (h-start-hardware-event :pointer)   ; HANDLE
  (h-end-hardware-event :pointer)   ; HANDLE
  (h-errorhardware-event :pointer)   ; HANDLE
  (reserved :uint32)   ; DWORD optional
  (lp-state-length :pointer)   ; DWORD* out
  (lp-state :pointer)   ; void** out
  (vdmbuffer-size (:struct coord))   ; COORD optional
  (lp-vdmbuffer :pointer))   ; void** out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $RegisterConsoleVDM = Win32::API::More->new('KERNEL32',
    'BOOL RegisterConsoleVDM(DWORD dwRegisterFlags, HANDLE hStartHardwareEvent, HANDLE hEndHardwareEvent, HANDLE hErrorhardwareEvent, DWORD Reserved, LPVOID lpStateLength, LPVOID lpState, LPVOID VDMBufferSize, LPVOID lpVDMBuffer)');
# my $ret = $RegisterConsoleVDM->Call($dwRegisterFlags, $hStartHardwareEvent, $hEndHardwareEvent, $hErrorhardwareEvent, $Reserved, $lpStateLength, $lpState, $VDMBufferSize, $lpVDMBuffer);
# dwRegisterFlags : DWORD -> DWORD
# hStartHardwareEvent : HANDLE -> HANDLE
# hEndHardwareEvent : HANDLE -> HANDLE
# hErrorhardwareEvent : HANDLE -> HANDLE
# Reserved : DWORD optional -> DWORD
# lpStateLength : DWORD* out -> LPVOID
# lpState : void** out -> LPVOID
# VDMBufferSize : COORD optional -> LPVOID
# lpVDMBuffer : void** out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。

関連項目

使用する型