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SetConsoleDisplayMode
関数コンソールの表示モードを全画面やウィンドウに切り替える。
シグネチャ
// KERNEL32.dll
#include <windows.h>
BOOL SetConsoleDisplayMode(
HANDLE hConsoleOutput,
DWORD dwFlags,
COORD* lpNewScreenBufferDimensions // optional
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| hConsoleOutput | HANDLE | in | 対象のコンソール画面バッファのハンドル。 |
| dwFlags | DWORD | in | 設定する表示モードフラグ。CONSOLE_FULLSCREEN_MODEまたはCONSOLE_WINDOWED_MODE。 |
| lpNewScreenBufferDimensions | COORD* | outoptional | モード変更後の新しいバッファ寸法を受け取るCOORD出力ポインタ。 |
戻り値の型: BOOL
各言語での呼び出し定義
// KERNEL32.dll
#include <windows.h>
BOOL SetConsoleDisplayMode(
HANDLE hConsoleOutput,
DWORD dwFlags,
COORD* lpNewScreenBufferDimensions // optional
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool SetConsoleDisplayMode(
IntPtr hConsoleOutput, // HANDLE
uint dwFlags, // DWORD
IntPtr lpNewScreenBufferDimensions // COORD* optional, out
);<DllImport("KERNEL32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function SetConsoleDisplayMode(
hConsoleOutput As IntPtr, ' HANDLE
dwFlags As UInteger, ' DWORD
lpNewScreenBufferDimensions As IntPtr ' COORD* optional, out
) As <MarshalAs(UnmanagedType.Bool)> Boolean
End Function' hConsoleOutput : HANDLE
' dwFlags : DWORD
' lpNewScreenBufferDimensions : COORD* optional, out
Declare PtrSafe Function SetConsoleDisplayMode Lib "kernel32" ( _
ByVal hConsoleOutput As LongPtr, _
ByVal dwFlags As Long, _
ByVal lpNewScreenBufferDimensions As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SetConsoleDisplayMode = ctypes.windll.kernel32.SetConsoleDisplayMode
SetConsoleDisplayMode.restype = wintypes.BOOL
SetConsoleDisplayMode.argtypes = [
wintypes.HANDLE, # hConsoleOutput : HANDLE
wintypes.DWORD, # dwFlags : DWORD
ctypes.c_void_p, # lpNewScreenBufferDimensions : COORD* optional, out
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
SetConsoleDisplayMode = Fiddle::Function.new(
lib['SetConsoleDisplayMode'],
[
Fiddle::TYPE_VOIDP, # hConsoleOutput : HANDLE
-Fiddle::TYPE_INT, # dwFlags : DWORD
Fiddle::TYPE_VOIDP, # lpNewScreenBufferDimensions : COORD* optional, out
],
Fiddle::TYPE_INT)#[link(name = "kernel32")]
extern "system" {
fn SetConsoleDisplayMode(
hConsoleOutput: *mut core::ffi::c_void, // HANDLE
dwFlags: u32, // DWORD
lpNewScreenBufferDimensions: *mut COORD // COORD* optional, out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true)]
public static extern bool SetConsoleDisplayMode(IntPtr hConsoleOutput, uint dwFlags, IntPtr lpNewScreenBufferDimensions);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_SetConsoleDisplayMode' -Namespace Win32 -PassThru
# $api::SetConsoleDisplayMode(hConsoleOutput, dwFlags, lpNewScreenBufferDimensions)#uselib "KERNEL32.dll"
#func global SetConsoleDisplayMode "SetConsoleDisplayMode" sptr, sptr, sptr
; SetConsoleDisplayMode hConsoleOutput, dwFlags, varptr(lpNewScreenBufferDimensions) ; 戻り値は stat
; hConsoleOutput : HANDLE -> "sptr"
; dwFlags : DWORD -> "sptr"
; lpNewScreenBufferDimensions : COORD* optional, out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "KERNEL32.dll" #cfunc global SetConsoleDisplayMode "SetConsoleDisplayMode" sptr, int, var ; res = SetConsoleDisplayMode(hConsoleOutput, dwFlags, lpNewScreenBufferDimensions) ; hConsoleOutput : HANDLE -> "sptr" ; dwFlags : DWORD -> "int" ; lpNewScreenBufferDimensions : COORD* optional, out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "KERNEL32.dll" #cfunc global SetConsoleDisplayMode "SetConsoleDisplayMode" sptr, int, sptr ; res = SetConsoleDisplayMode(hConsoleOutput, dwFlags, varptr(lpNewScreenBufferDimensions)) ; hConsoleOutput : HANDLE -> "sptr" ; dwFlags : DWORD -> "int" ; lpNewScreenBufferDimensions : COORD* optional, out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL SetConsoleDisplayMode(HANDLE hConsoleOutput, DWORD dwFlags, COORD* lpNewScreenBufferDimensions) #uselib "KERNEL32.dll" #cfunc global SetConsoleDisplayMode "SetConsoleDisplayMode" intptr, int, var ; res = SetConsoleDisplayMode(hConsoleOutput, dwFlags, lpNewScreenBufferDimensions) ; hConsoleOutput : HANDLE -> "intptr" ; dwFlags : DWORD -> "int" ; lpNewScreenBufferDimensions : COORD* optional, out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL SetConsoleDisplayMode(HANDLE hConsoleOutput, DWORD dwFlags, COORD* lpNewScreenBufferDimensions) #uselib "KERNEL32.dll" #cfunc global SetConsoleDisplayMode "SetConsoleDisplayMode" intptr, int, intptr ; res = SetConsoleDisplayMode(hConsoleOutput, dwFlags, varptr(lpNewScreenBufferDimensions)) ; hConsoleOutput : HANDLE -> "intptr" ; dwFlags : DWORD -> "int" ; lpNewScreenBufferDimensions : COORD* optional, out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procSetConsoleDisplayMode = kernel32.NewProc("SetConsoleDisplayMode")
)
// hConsoleOutput (HANDLE), dwFlags (DWORD), lpNewScreenBufferDimensions (COORD* optional, out)
r1, _, err := procSetConsoleDisplayMode.Call(
uintptr(hConsoleOutput),
uintptr(dwFlags),
uintptr(lpNewScreenBufferDimensions),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction SetConsoleDisplayMode(
hConsoleOutput: THandle; // HANDLE
dwFlags: DWORD; // DWORD
lpNewScreenBufferDimensions: Pointer // COORD* optional, out
): BOOL; stdcall;
external 'KERNEL32.dll' name 'SetConsoleDisplayMode';result := DllCall("KERNEL32\SetConsoleDisplayMode"
, "Ptr", hConsoleOutput ; HANDLE
, "UInt", dwFlags ; DWORD
, "Ptr", lpNewScreenBufferDimensions ; COORD* optional, out
, "Int") ; return: BOOL●SetConsoleDisplayMode(hConsoleOutput, dwFlags, lpNewScreenBufferDimensions) = DLL("KERNEL32.dll", "bool SetConsoleDisplayMode(void*, dword, void*)")
# 呼び出し: SetConsoleDisplayMode(hConsoleOutput, dwFlags, lpNewScreenBufferDimensions)
# hConsoleOutput : HANDLE -> "void*"
# dwFlags : DWORD -> "dword"
# lpNewScreenBufferDimensions : COORD* optional, out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "kernel32" fn SetConsoleDisplayMode(
hConsoleOutput: ?*anyopaque, // HANDLE
dwFlags: u32, // DWORD
lpNewScreenBufferDimensions: [*c]COORD // COORD* optional, out
) callconv(std.os.windows.WINAPI) i32;proc SetConsoleDisplayMode(
hConsoleOutput: pointer, # HANDLE
dwFlags: uint32, # DWORD
lpNewScreenBufferDimensions: ptr COORD # COORD* optional, out
): int32 {.importc: "SetConsoleDisplayMode", stdcall, dynlib: "KERNEL32.dll".}pragma(lib, "kernel32");
extern(Windows)
int SetConsoleDisplayMode(
void* hConsoleOutput, // HANDLE
uint dwFlags, // DWORD
COORD* lpNewScreenBufferDimensions // COORD* optional, out
);ccall((:SetConsoleDisplayMode, "KERNEL32.dll"), stdcall, Int32,
(Ptr{Cvoid}, UInt32, Ptr{COORD}),
hConsoleOutput, dwFlags, lpNewScreenBufferDimensions)
# hConsoleOutput : HANDLE -> Ptr{Cvoid}
# dwFlags : DWORD -> UInt32
# lpNewScreenBufferDimensions : COORD* optional, out -> Ptr{COORD}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t SetConsoleDisplayMode(
void* hConsoleOutput,
uint32_t dwFlags,
void* lpNewScreenBufferDimensions);
]]
local kernel32 = ffi.load("kernel32")
-- kernel32.SetConsoleDisplayMode(hConsoleOutput, dwFlags, lpNewScreenBufferDimensions)
-- hConsoleOutput : HANDLE
-- dwFlags : DWORD
-- lpNewScreenBufferDimensions : COORD* optional, out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('KERNEL32.dll');
const SetConsoleDisplayMode = lib.func('__stdcall', 'SetConsoleDisplayMode', 'int32_t', ['void *', 'uint32_t', 'void *']);
// SetConsoleDisplayMode(hConsoleOutput, dwFlags, lpNewScreenBufferDimensions)
// hConsoleOutput : HANDLE -> 'void *'
// dwFlags : DWORD -> 'uint32_t'
// lpNewScreenBufferDimensions : COORD* optional, out -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("KERNEL32.dll", {
SetConsoleDisplayMode: { parameters: ["pointer", "u32", "pointer"], result: "i32" },
});
// lib.symbols.SetConsoleDisplayMode(hConsoleOutput, dwFlags, lpNewScreenBufferDimensions)
// hConsoleOutput : HANDLE -> "pointer"
// dwFlags : DWORD -> "u32"
// lpNewScreenBufferDimensions : COORD* optional, out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t SetConsoleDisplayMode(
void* hConsoleOutput,
uint32_t dwFlags,
void* lpNewScreenBufferDimensions);
C, "KERNEL32.dll");
// $ffi->SetConsoleDisplayMode(hConsoleOutput, dwFlags, lpNewScreenBufferDimensions);
// hConsoleOutput : HANDLE
// dwFlags : DWORD
// lpNewScreenBufferDimensions : COORD* optional, out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Kernel32 extends StdCallLibrary {
Kernel32 INSTANCE = Native.load("kernel32", Kernel32.class);
boolean SetConsoleDisplayMode(
Pointer hConsoleOutput, // HANDLE
int dwFlags, // DWORD
Pointer lpNewScreenBufferDimensions // COORD* optional, out
);
}@[Link("kernel32")]
lib LibKERNEL32
fun SetConsoleDisplayMode = SetConsoleDisplayMode(
hConsoleOutput : Void*, # HANDLE
dwFlags : UInt32, # DWORD
lpNewScreenBufferDimensions : COORD* # COORD* optional, out
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef SetConsoleDisplayModeNative = Int32 Function(Pointer<Void>, Uint32, Pointer<Void>);
typedef SetConsoleDisplayModeDart = int Function(Pointer<Void>, int, Pointer<Void>);
final SetConsoleDisplayMode = DynamicLibrary.open('KERNEL32.dll')
.lookupFunction<SetConsoleDisplayModeNative, SetConsoleDisplayModeDart>('SetConsoleDisplayMode');
// hConsoleOutput : HANDLE -> Pointer<Void>
// dwFlags : DWORD -> Uint32
// lpNewScreenBufferDimensions : COORD* optional, out -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function SetConsoleDisplayMode(
hConsoleOutput: THandle; // HANDLE
dwFlags: DWORD; // DWORD
lpNewScreenBufferDimensions: Pointer // COORD* optional, out
): BOOL; stdcall;
external 'KERNEL32.dll' name 'SetConsoleDisplayMode';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "SetConsoleDisplayMode"
c_SetConsoleDisplayMode :: Ptr () -> Word32 -> Ptr () -> IO CInt
-- hConsoleOutput : HANDLE -> Ptr ()
-- dwFlags : DWORD -> Word32
-- lpNewScreenBufferDimensions : COORD* optional, out -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let setconsoledisplaymode =
foreign "SetConsoleDisplayMode"
((ptr void) @-> uint32_t @-> (ptr void) @-> returning int32_t)
(* hConsoleOutput : HANDLE -> (ptr void) *)
(* dwFlags : DWORD -> uint32_t *)
(* lpNewScreenBufferDimensions : COORD* optional, out -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library kernel32 (t "KERNEL32.dll"))
(cffi:use-foreign-library kernel32)
(cffi:defcfun ("SetConsoleDisplayMode" set-console-display-mode :convention :stdcall) :int32
(h-console-output :pointer) ; HANDLE
(dw-flags :uint32) ; DWORD
(lp-new-screen-buffer-dimensions :pointer)) ; COORD* optional, out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $SetConsoleDisplayMode = Win32::API::More->new('KERNEL32',
'BOOL SetConsoleDisplayMode(HANDLE hConsoleOutput, DWORD dwFlags, LPVOID lpNewScreenBufferDimensions)');
# my $ret = $SetConsoleDisplayMode->Call($hConsoleOutput, $dwFlags, $lpNewScreenBufferDimensions);
# hConsoleOutput : HANDLE -> HANDLE
# dwFlags : DWORD -> DWORD
# lpNewScreenBufferDimensions : COORD* optional, out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。関連項目
使用する型