Win32 API 日本語リファレンス
ホームSystem.Console › SetConsoleDisplayMode

SetConsoleDisplayMode

関数
コンソールの表示モードを全画面やウィンドウに切り替える。
DLLKERNEL32.dll呼出規約winapiSetLastErrorあり

シグネチャ

// KERNEL32.dll
#include <windows.h>

BOOL SetConsoleDisplayMode(
    HANDLE hConsoleOutput,
    DWORD dwFlags,
    COORD* lpNewScreenBufferDimensions   // optional
);

パラメーター

名前方向
hConsoleOutputHANDLEin
dwFlagsDWORDin
lpNewScreenBufferDimensionsCOORD*outoptional

戻り値の型: BOOL

各言語での呼び出し定義

// KERNEL32.dll
#include <windows.h>

BOOL SetConsoleDisplayMode(
    HANDLE hConsoleOutput,
    DWORD dwFlags,
    COORD* lpNewScreenBufferDimensions   // optional
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool SetConsoleDisplayMode(
    IntPtr hConsoleOutput,   // HANDLE
    uint dwFlags,   // DWORD
    IntPtr lpNewScreenBufferDimensions   // COORD* optional, out
);
<DllImport("KERNEL32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function SetConsoleDisplayMode(
    hConsoleOutput As IntPtr,   ' HANDLE
    dwFlags As UInteger,   ' DWORD
    lpNewScreenBufferDimensions As IntPtr   ' COORD* optional, out
) As Boolean
End Function
' hConsoleOutput : HANDLE
' dwFlags : DWORD
' lpNewScreenBufferDimensions : COORD* optional, out
Declare PtrSafe Function SetConsoleDisplayMode Lib "kernel32" ( _
    ByVal hConsoleOutput As LongPtr, _
    ByVal dwFlags As Long, _
    ByVal lpNewScreenBufferDimensions As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

SetConsoleDisplayMode = ctypes.windll.kernel32.SetConsoleDisplayMode
SetConsoleDisplayMode.restype = wintypes.BOOL
SetConsoleDisplayMode.argtypes = [
    wintypes.HANDLE,  # hConsoleOutput : HANDLE
    wintypes.DWORD,  # dwFlags : DWORD
    ctypes.c_void_p,  # lpNewScreenBufferDimensions : COORD* optional, out
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('KERNEL32.dll')
SetConsoleDisplayMode = Fiddle::Function.new(
  lib['SetConsoleDisplayMode'],
  [
    Fiddle::TYPE_VOIDP,  # hConsoleOutput : HANDLE
    -Fiddle::TYPE_INT,  # dwFlags : DWORD
    Fiddle::TYPE_VOIDP,  # lpNewScreenBufferDimensions : COORD* optional, out
  ],
  Fiddle::TYPE_INT)
#[link(name = "kernel32")]
extern "system" {
    fn SetConsoleDisplayMode(
        hConsoleOutput: *mut core::ffi::c_void,  // HANDLE
        dwFlags: u32,  // DWORD
        lpNewScreenBufferDimensions: *mut COORD  // COORD* optional, out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true)]
public static extern bool SetConsoleDisplayMode(IntPtr hConsoleOutput, uint dwFlags, IntPtr lpNewScreenBufferDimensions);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_SetConsoleDisplayMode' -Namespace Win32 -PassThru
# $api::SetConsoleDisplayMode(hConsoleOutput, dwFlags, lpNewScreenBufferDimensions)
#uselib "KERNEL32.dll"
#func global SetConsoleDisplayMode "SetConsoleDisplayMode" sptr, sptr, sptr
; SetConsoleDisplayMode hConsoleOutput, dwFlags, varptr(lpNewScreenBufferDimensions)   ; 戻り値は stat
; hConsoleOutput : HANDLE -> "sptr"
; dwFlags : DWORD -> "sptr"
; lpNewScreenBufferDimensions : COORD* optional, out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "KERNEL32.dll"
#cfunc global SetConsoleDisplayMode "SetConsoleDisplayMode" sptr, int, var
; res = SetConsoleDisplayMode(hConsoleOutput, dwFlags, lpNewScreenBufferDimensions)
; hConsoleOutput : HANDLE -> "sptr"
; dwFlags : DWORD -> "int"
; lpNewScreenBufferDimensions : COORD* optional, out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; BOOL SetConsoleDisplayMode(HANDLE hConsoleOutput, DWORD dwFlags, COORD* lpNewScreenBufferDimensions)
#uselib "KERNEL32.dll"
#cfunc global SetConsoleDisplayMode "SetConsoleDisplayMode" intptr, int, var
; res = SetConsoleDisplayMode(hConsoleOutput, dwFlags, lpNewScreenBufferDimensions)
; hConsoleOutput : HANDLE -> "intptr"
; dwFlags : DWORD -> "int"
; lpNewScreenBufferDimensions : COORD* optional, out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
	procSetConsoleDisplayMode = kernel32.NewProc("SetConsoleDisplayMode")
)

// hConsoleOutput (HANDLE), dwFlags (DWORD), lpNewScreenBufferDimensions (COORD* optional, out)
r1, _, err := procSetConsoleDisplayMode.Call(
	uintptr(hConsoleOutput),
	uintptr(dwFlags),
	uintptr(lpNewScreenBufferDimensions),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function SetConsoleDisplayMode(
  hConsoleOutput: THandle;   // HANDLE
  dwFlags: DWORD;   // DWORD
  lpNewScreenBufferDimensions: Pointer   // COORD* optional, out
): BOOL; stdcall;
  external 'KERNEL32.dll' name 'SetConsoleDisplayMode';
result := DllCall("KERNEL32\SetConsoleDisplayMode"
    , "Ptr", hConsoleOutput   ; HANDLE
    , "UInt", dwFlags   ; DWORD
    , "Ptr", lpNewScreenBufferDimensions   ; COORD* optional, out
    , "Int")   ; return: BOOL
●SetConsoleDisplayMode(hConsoleOutput, dwFlags, lpNewScreenBufferDimensions) = DLL("KERNEL32.dll", "bool SetConsoleDisplayMode(void*, dword, void*)")
# 呼び出し: SetConsoleDisplayMode(hConsoleOutput, dwFlags, lpNewScreenBufferDimensions)
# hConsoleOutput : HANDLE -> "void*"
# dwFlags : DWORD -> "dword"
# lpNewScreenBufferDimensions : COORD* optional, out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。