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SetConsoleDisplayMode
関数コンソールの表示モードを全画面やウィンドウに切り替える。
シグネチャ
// KERNEL32.dll
#include <windows.h>
BOOL SetConsoleDisplayMode(
HANDLE hConsoleOutput,
DWORD dwFlags,
COORD* lpNewScreenBufferDimensions // optional
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hConsoleOutput | HANDLE | in |
| dwFlags | DWORD | in |
| lpNewScreenBufferDimensions | COORD* | outoptional |
戻り値の型: BOOL
各言語での呼び出し定義
// KERNEL32.dll
#include <windows.h>
BOOL SetConsoleDisplayMode(
HANDLE hConsoleOutput,
DWORD dwFlags,
COORD* lpNewScreenBufferDimensions // optional
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool SetConsoleDisplayMode(
IntPtr hConsoleOutput, // HANDLE
uint dwFlags, // DWORD
IntPtr lpNewScreenBufferDimensions // COORD* optional, out
);<DllImport("KERNEL32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function SetConsoleDisplayMode(
hConsoleOutput As IntPtr, ' HANDLE
dwFlags As UInteger, ' DWORD
lpNewScreenBufferDimensions As IntPtr ' COORD* optional, out
) As Boolean
End Function' hConsoleOutput : HANDLE
' dwFlags : DWORD
' lpNewScreenBufferDimensions : COORD* optional, out
Declare PtrSafe Function SetConsoleDisplayMode Lib "kernel32" ( _
ByVal hConsoleOutput As LongPtr, _
ByVal dwFlags As Long, _
ByVal lpNewScreenBufferDimensions As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SetConsoleDisplayMode = ctypes.windll.kernel32.SetConsoleDisplayMode
SetConsoleDisplayMode.restype = wintypes.BOOL
SetConsoleDisplayMode.argtypes = [
wintypes.HANDLE, # hConsoleOutput : HANDLE
wintypes.DWORD, # dwFlags : DWORD
ctypes.c_void_p, # lpNewScreenBufferDimensions : COORD* optional, out
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
SetConsoleDisplayMode = Fiddle::Function.new(
lib['SetConsoleDisplayMode'],
[
Fiddle::TYPE_VOIDP, # hConsoleOutput : HANDLE
-Fiddle::TYPE_INT, # dwFlags : DWORD
Fiddle::TYPE_VOIDP, # lpNewScreenBufferDimensions : COORD* optional, out
],
Fiddle::TYPE_INT)#[link(name = "kernel32")]
extern "system" {
fn SetConsoleDisplayMode(
hConsoleOutput: *mut core::ffi::c_void, // HANDLE
dwFlags: u32, // DWORD
lpNewScreenBufferDimensions: *mut COORD // COORD* optional, out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true)]
public static extern bool SetConsoleDisplayMode(IntPtr hConsoleOutput, uint dwFlags, IntPtr lpNewScreenBufferDimensions);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_SetConsoleDisplayMode' -Namespace Win32 -PassThru
# $api::SetConsoleDisplayMode(hConsoleOutput, dwFlags, lpNewScreenBufferDimensions)#uselib "KERNEL32.dll"
#func global SetConsoleDisplayMode "SetConsoleDisplayMode" sptr, sptr, sptr
; SetConsoleDisplayMode hConsoleOutput, dwFlags, varptr(lpNewScreenBufferDimensions) ; 戻り値は stat
; hConsoleOutput : HANDLE -> "sptr"
; dwFlags : DWORD -> "sptr"
; lpNewScreenBufferDimensions : COORD* optional, out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "KERNEL32.dll" #cfunc global SetConsoleDisplayMode "SetConsoleDisplayMode" sptr, int, var ; res = SetConsoleDisplayMode(hConsoleOutput, dwFlags, lpNewScreenBufferDimensions) ; hConsoleOutput : HANDLE -> "sptr" ; dwFlags : DWORD -> "int" ; lpNewScreenBufferDimensions : COORD* optional, out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "KERNEL32.dll" #cfunc global SetConsoleDisplayMode "SetConsoleDisplayMode" sptr, int, sptr ; res = SetConsoleDisplayMode(hConsoleOutput, dwFlags, varptr(lpNewScreenBufferDimensions)) ; hConsoleOutput : HANDLE -> "sptr" ; dwFlags : DWORD -> "int" ; lpNewScreenBufferDimensions : COORD* optional, out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL SetConsoleDisplayMode(HANDLE hConsoleOutput, DWORD dwFlags, COORD* lpNewScreenBufferDimensions) #uselib "KERNEL32.dll" #cfunc global SetConsoleDisplayMode "SetConsoleDisplayMode" intptr, int, var ; res = SetConsoleDisplayMode(hConsoleOutput, dwFlags, lpNewScreenBufferDimensions) ; hConsoleOutput : HANDLE -> "intptr" ; dwFlags : DWORD -> "int" ; lpNewScreenBufferDimensions : COORD* optional, out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL SetConsoleDisplayMode(HANDLE hConsoleOutput, DWORD dwFlags, COORD* lpNewScreenBufferDimensions) #uselib "KERNEL32.dll" #cfunc global SetConsoleDisplayMode "SetConsoleDisplayMode" intptr, int, intptr ; res = SetConsoleDisplayMode(hConsoleOutput, dwFlags, varptr(lpNewScreenBufferDimensions)) ; hConsoleOutput : HANDLE -> "intptr" ; dwFlags : DWORD -> "int" ; lpNewScreenBufferDimensions : COORD* optional, out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procSetConsoleDisplayMode = kernel32.NewProc("SetConsoleDisplayMode")
)
// hConsoleOutput (HANDLE), dwFlags (DWORD), lpNewScreenBufferDimensions (COORD* optional, out)
r1, _, err := procSetConsoleDisplayMode.Call(
uintptr(hConsoleOutput),
uintptr(dwFlags),
uintptr(lpNewScreenBufferDimensions),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction SetConsoleDisplayMode(
hConsoleOutput: THandle; // HANDLE
dwFlags: DWORD; // DWORD
lpNewScreenBufferDimensions: Pointer // COORD* optional, out
): BOOL; stdcall;
external 'KERNEL32.dll' name 'SetConsoleDisplayMode';result := DllCall("KERNEL32\SetConsoleDisplayMode"
, "Ptr", hConsoleOutput ; HANDLE
, "UInt", dwFlags ; DWORD
, "Ptr", lpNewScreenBufferDimensions ; COORD* optional, out
, "Int") ; return: BOOL●SetConsoleDisplayMode(hConsoleOutput, dwFlags, lpNewScreenBufferDimensions) = DLL("KERNEL32.dll", "bool SetConsoleDisplayMode(void*, dword, void*)")
# 呼び出し: SetConsoleDisplayMode(hConsoleOutput, dwFlags, lpNewScreenBufferDimensions)
# hConsoleOutput : HANDLE -> "void*"
# dwFlags : DWORD -> "dword"
# lpNewScreenBufferDimensions : COORD* optional, out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。