Win32 API 日本語リファレンス
ホームSystem.Console › SetConsoleDisplayMode

SetConsoleDisplayMode

関数
コンソールの表示モードを全画面やウィンドウに切り替える。
DLLKERNEL32.dll呼出規約winapiSetLastErrorあり

シグネチャ

// KERNEL32.dll
#include <windows.h>

BOOL SetConsoleDisplayMode(
    HANDLE hConsoleOutput,
    DWORD dwFlags,
    COORD* lpNewScreenBufferDimensions   // optional
);

パラメーター

名前方向説明
hConsoleOutputHANDLEin対象のコンソール画面バッファのハンドル。
dwFlagsDWORDin設定する表示モードフラグ。CONSOLE_FULLSCREEN_MODEまたはCONSOLE_WINDOWED_MODE。
lpNewScreenBufferDimensionsCOORD*outoptionalモード変更後の新しいバッファ寸法を受け取るCOORD出力ポインタ。

戻り値の型: BOOL

各言語での呼び出し定義

// KERNEL32.dll
#include <windows.h>

BOOL SetConsoleDisplayMode(
    HANDLE hConsoleOutput,
    DWORD dwFlags,
    COORD* lpNewScreenBufferDimensions   // optional
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool SetConsoleDisplayMode(
    IntPtr hConsoleOutput,   // HANDLE
    uint dwFlags,   // DWORD
    IntPtr lpNewScreenBufferDimensions   // COORD* optional, out
);
<DllImport("KERNEL32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function SetConsoleDisplayMode(
    hConsoleOutput As IntPtr,   ' HANDLE
    dwFlags As UInteger,   ' DWORD
    lpNewScreenBufferDimensions As IntPtr   ' COORD* optional, out
) As <MarshalAs(UnmanagedType.Bool)> Boolean
End Function
' hConsoleOutput : HANDLE
' dwFlags : DWORD
' lpNewScreenBufferDimensions : COORD* optional, out
Declare PtrSafe Function SetConsoleDisplayMode Lib "kernel32" ( _
    ByVal hConsoleOutput As LongPtr, _
    ByVal dwFlags As Long, _
    ByVal lpNewScreenBufferDimensions As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

SetConsoleDisplayMode = ctypes.windll.kernel32.SetConsoleDisplayMode
SetConsoleDisplayMode.restype = wintypes.BOOL
SetConsoleDisplayMode.argtypes = [
    wintypes.HANDLE,  # hConsoleOutput : HANDLE
    wintypes.DWORD,  # dwFlags : DWORD
    ctypes.c_void_p,  # lpNewScreenBufferDimensions : COORD* optional, out
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('KERNEL32.dll')
SetConsoleDisplayMode = Fiddle::Function.new(
  lib['SetConsoleDisplayMode'],
  [
    Fiddle::TYPE_VOIDP,  # hConsoleOutput : HANDLE
    -Fiddle::TYPE_INT,  # dwFlags : DWORD
    Fiddle::TYPE_VOIDP,  # lpNewScreenBufferDimensions : COORD* optional, out
  ],
  Fiddle::TYPE_INT)
#[link(name = "kernel32")]
extern "system" {
    fn SetConsoleDisplayMode(
        hConsoleOutput: *mut core::ffi::c_void,  // HANDLE
        dwFlags: u32,  // DWORD
        lpNewScreenBufferDimensions: *mut COORD  // COORD* optional, out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true)]
public static extern bool SetConsoleDisplayMode(IntPtr hConsoleOutput, uint dwFlags, IntPtr lpNewScreenBufferDimensions);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_SetConsoleDisplayMode' -Namespace Win32 -PassThru
# $api::SetConsoleDisplayMode(hConsoleOutput, dwFlags, lpNewScreenBufferDimensions)
#uselib "KERNEL32.dll"
#func global SetConsoleDisplayMode "SetConsoleDisplayMode" sptr, sptr, sptr
; SetConsoleDisplayMode hConsoleOutput, dwFlags, varptr(lpNewScreenBufferDimensions)   ; 戻り値は stat
; hConsoleOutput : HANDLE -> "sptr"
; dwFlags : DWORD -> "sptr"
; lpNewScreenBufferDimensions : COORD* optional, out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "KERNEL32.dll"
#cfunc global SetConsoleDisplayMode "SetConsoleDisplayMode" sptr, int, var
; res = SetConsoleDisplayMode(hConsoleOutput, dwFlags, lpNewScreenBufferDimensions)
; hConsoleOutput : HANDLE -> "sptr"
; dwFlags : DWORD -> "int"
; lpNewScreenBufferDimensions : COORD* optional, out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; BOOL SetConsoleDisplayMode(HANDLE hConsoleOutput, DWORD dwFlags, COORD* lpNewScreenBufferDimensions)
#uselib "KERNEL32.dll"
#cfunc global SetConsoleDisplayMode "SetConsoleDisplayMode" intptr, int, var
; res = SetConsoleDisplayMode(hConsoleOutput, dwFlags, lpNewScreenBufferDimensions)
; hConsoleOutput : HANDLE -> "intptr"
; dwFlags : DWORD -> "int"
; lpNewScreenBufferDimensions : COORD* optional, out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
	procSetConsoleDisplayMode = kernel32.NewProc("SetConsoleDisplayMode")
)

// hConsoleOutput (HANDLE), dwFlags (DWORD), lpNewScreenBufferDimensions (COORD* optional, out)
r1, _, err := procSetConsoleDisplayMode.Call(
	uintptr(hConsoleOutput),
	uintptr(dwFlags),
	uintptr(lpNewScreenBufferDimensions),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function SetConsoleDisplayMode(
  hConsoleOutput: THandle;   // HANDLE
  dwFlags: DWORD;   // DWORD
  lpNewScreenBufferDimensions: Pointer   // COORD* optional, out
): BOOL; stdcall;
  external 'KERNEL32.dll' name 'SetConsoleDisplayMode';
result := DllCall("KERNEL32\SetConsoleDisplayMode"
    , "Ptr", hConsoleOutput   ; HANDLE
    , "UInt", dwFlags   ; DWORD
    , "Ptr", lpNewScreenBufferDimensions   ; COORD* optional, out
    , "Int")   ; return: BOOL
●SetConsoleDisplayMode(hConsoleOutput, dwFlags, lpNewScreenBufferDimensions) = DLL("KERNEL32.dll", "bool SetConsoleDisplayMode(void*, dword, void*)")
# 呼び出し: SetConsoleDisplayMode(hConsoleOutput, dwFlags, lpNewScreenBufferDimensions)
# hConsoleOutput : HANDLE -> "void*"
# dwFlags : DWORD -> "dword"
# lpNewScreenBufferDimensions : COORD* optional, out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "kernel32" fn SetConsoleDisplayMode(
    hConsoleOutput: ?*anyopaque, // HANDLE
    dwFlags: u32, // DWORD
    lpNewScreenBufferDimensions: [*c]COORD // COORD* optional, out
) callconv(std.os.windows.WINAPI) i32;
proc SetConsoleDisplayMode(
    hConsoleOutput: pointer,  # HANDLE
    dwFlags: uint32,  # DWORD
    lpNewScreenBufferDimensions: ptr COORD  # COORD* optional, out
): int32 {.importc: "SetConsoleDisplayMode", stdcall, dynlib: "KERNEL32.dll".}
pragma(lib, "kernel32");
extern(Windows)
int SetConsoleDisplayMode(
    void* hConsoleOutput,   // HANDLE
    uint dwFlags,   // DWORD
    COORD* lpNewScreenBufferDimensions   // COORD* optional, out
);
ccall((:SetConsoleDisplayMode, "KERNEL32.dll"), stdcall, Int32,
      (Ptr{Cvoid}, UInt32, Ptr{COORD}),
      hConsoleOutput, dwFlags, lpNewScreenBufferDimensions)
# hConsoleOutput : HANDLE -> Ptr{Cvoid}
# dwFlags : DWORD -> UInt32
# lpNewScreenBufferDimensions : COORD* optional, out -> Ptr{COORD}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
int32_t SetConsoleDisplayMode(
    void* hConsoleOutput,
    uint32_t dwFlags,
    void* lpNewScreenBufferDimensions);
]]
local kernel32 = ffi.load("kernel32")
-- kernel32.SetConsoleDisplayMode(hConsoleOutput, dwFlags, lpNewScreenBufferDimensions)
-- hConsoleOutput : HANDLE
-- dwFlags : DWORD
-- lpNewScreenBufferDimensions : COORD* optional, out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('KERNEL32.dll');
const SetConsoleDisplayMode = lib.func('__stdcall', 'SetConsoleDisplayMode', 'int32_t', ['void *', 'uint32_t', 'void *']);
// SetConsoleDisplayMode(hConsoleOutput, dwFlags, lpNewScreenBufferDimensions)
// hConsoleOutput : HANDLE -> 'void *'
// dwFlags : DWORD -> 'uint32_t'
// lpNewScreenBufferDimensions : COORD* optional, out -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
const lib = Deno.dlopen("KERNEL32.dll", {
  SetConsoleDisplayMode: { parameters: ["pointer", "u32", "pointer"], result: "i32" },
});
// lib.symbols.SetConsoleDisplayMode(hConsoleOutput, dwFlags, lpNewScreenBufferDimensions)
// hConsoleOutput : HANDLE -> "pointer"
// dwFlags : DWORD -> "u32"
// lpNewScreenBufferDimensions : COORD* optional, out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
int32_t SetConsoleDisplayMode(
    void* hConsoleOutput,
    uint32_t dwFlags,
    void* lpNewScreenBufferDimensions);
C, "KERNEL32.dll");
// $ffi->SetConsoleDisplayMode(hConsoleOutput, dwFlags, lpNewScreenBufferDimensions);
// hConsoleOutput : HANDLE
// dwFlags : DWORD
// lpNewScreenBufferDimensions : COORD* optional, out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface Kernel32 extends StdCallLibrary {
    Kernel32 INSTANCE = Native.load("kernel32", Kernel32.class);
    boolean SetConsoleDisplayMode(
        Pointer hConsoleOutput,   // HANDLE
        int dwFlags,   // DWORD
        Pointer lpNewScreenBufferDimensions   // COORD* optional, out
    );
}
@[Link("kernel32")]
lib LibKERNEL32
  fun SetConsoleDisplayMode = SetConsoleDisplayMode(
    hConsoleOutput : Void*,   # HANDLE
    dwFlags : UInt32,   # DWORD
    lpNewScreenBufferDimensions : COORD*   # COORD* optional, out
  ) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef SetConsoleDisplayModeNative = Int32 Function(Pointer<Void>, Uint32, Pointer<Void>);
typedef SetConsoleDisplayModeDart = int Function(Pointer<Void>, int, Pointer<Void>);
final SetConsoleDisplayMode = DynamicLibrary.open('KERNEL32.dll')
    .lookupFunction<SetConsoleDisplayModeNative, SetConsoleDisplayModeDart>('SetConsoleDisplayMode');
// hConsoleOutput : HANDLE -> Pointer<Void>
// dwFlags : DWORD -> Uint32
// lpNewScreenBufferDimensions : COORD* optional, out -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
function SetConsoleDisplayMode(
  hConsoleOutput: THandle;   // HANDLE
  dwFlags: DWORD;   // DWORD
  lpNewScreenBufferDimensions: Pointer   // COORD* optional, out
): BOOL; stdcall;
  external 'KERNEL32.dll' name 'SetConsoleDisplayMode';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "SetConsoleDisplayMode"
  c_SetConsoleDisplayMode :: Ptr () -> Word32 -> Ptr () -> IO CInt
-- hConsoleOutput : HANDLE -> Ptr ()
-- dwFlags : DWORD -> Word32
-- lpNewScreenBufferDimensions : COORD* optional, out -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let setconsoledisplaymode =
  foreign "SetConsoleDisplayMode"
    ((ptr void) @-> uint32_t @-> (ptr void) @-> returning int32_t)
(* hConsoleOutput : HANDLE -> (ptr void) *)
(* dwFlags : DWORD -> uint32_t *)
(* lpNewScreenBufferDimensions : COORD* optional, out -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library kernel32 (t "KERNEL32.dll"))
(cffi:use-foreign-library kernel32)

(cffi:defcfun ("SetConsoleDisplayMode" set-console-display-mode :convention :stdcall) :int32
  (h-console-output :pointer)   ; HANDLE
  (dw-flags :uint32)   ; DWORD
  (lp-new-screen-buffer-dimensions :pointer))   ; COORD* optional, out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $SetConsoleDisplayMode = Win32::API::More->new('KERNEL32',
    'BOOL SetConsoleDisplayMode(HANDLE hConsoleOutput, DWORD dwFlags, LPVOID lpNewScreenBufferDimensions)');
# my $ret = $SetConsoleDisplayMode->Call($hConsoleOutput, $dwFlags, $lpNewScreenBufferDimensions);
# hConsoleOutput : HANDLE -> HANDLE
# dwFlags : DWORD -> DWORD
# lpNewScreenBufferDimensions : COORD* optional, out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。

関連項目

使用する型