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SetConsoleNumberOfCommandsA
関数コマンド履歴に保持するコマンド数の上限を設定する(ANSI版)。
シグネチャ
// KERNEL32.dll (ANSI / -A)
#include <windows.h>
BOOL SetConsoleNumberOfCommandsA(
DWORD Number,
LPSTR ExeName
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| Number | DWORD | in |
| ExeName | LPSTR | in |
戻り値の型: BOOL
各言語での呼び出し定義
// KERNEL32.dll (ANSI / -A)
#include <windows.h>
BOOL SetConsoleNumberOfCommandsA(
DWORD Number,
LPSTR ExeName
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern bool SetConsoleNumberOfCommandsA(
uint Number, // DWORD
[MarshalAs(UnmanagedType.LPStr)] string ExeName // LPSTR
);<DllImport("KERNEL32.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function SetConsoleNumberOfCommandsA(
Number As UInteger, ' DWORD
<MarshalAs(UnmanagedType.LPStr)> ExeName As String ' LPSTR
) As Boolean
End Function' Number : DWORD
' ExeName : LPSTR
Declare PtrSafe Function SetConsoleNumberOfCommandsA Lib "kernel32" ( _
ByVal Number As Long, _
ByVal ExeName As String) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SetConsoleNumberOfCommandsA = ctypes.windll.kernel32.SetConsoleNumberOfCommandsA
SetConsoleNumberOfCommandsA.restype = wintypes.BOOL
SetConsoleNumberOfCommandsA.argtypes = [
wintypes.DWORD, # Number : DWORD
wintypes.LPCSTR, # ExeName : LPSTR
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
SetConsoleNumberOfCommandsA = Fiddle::Function.new(
lib['SetConsoleNumberOfCommandsA'],
[
-Fiddle::TYPE_INT, # Number : DWORD
Fiddle::TYPE_VOIDP, # ExeName : LPSTR
],
Fiddle::TYPE_INT)#[link(name = "kernel32")]
extern "system" {
fn SetConsoleNumberOfCommandsA(
Number: u32, // DWORD
ExeName: *mut u8 // LPSTR
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", CharSet = CharSet.Ansi)]
public static extern bool SetConsoleNumberOfCommandsA(uint Number, [MarshalAs(UnmanagedType.LPStr)] string ExeName);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_SetConsoleNumberOfCommandsA' -Namespace Win32 -PassThru
# $api::SetConsoleNumberOfCommandsA(Number, ExeName)#uselib "KERNEL32.dll"
#func global SetConsoleNumberOfCommandsA "SetConsoleNumberOfCommandsA" sptr, sptr
; SetConsoleNumberOfCommandsA Number, ExeName ; 戻り値は stat
; Number : DWORD -> "sptr"
; ExeName : LPSTR -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "KERNEL32.dll"
#cfunc global SetConsoleNumberOfCommandsA "SetConsoleNumberOfCommandsA" int, str
; res = SetConsoleNumberOfCommandsA(Number, ExeName)
; Number : DWORD -> "int"
; ExeName : LPSTR -> "str"; BOOL SetConsoleNumberOfCommandsA(DWORD Number, LPSTR ExeName)
#uselib "KERNEL32.dll"
#cfunc global SetConsoleNumberOfCommandsA "SetConsoleNumberOfCommandsA" int, str
; res = SetConsoleNumberOfCommandsA(Number, ExeName)
; Number : DWORD -> "int"
; ExeName : LPSTR -> "str"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procSetConsoleNumberOfCommandsA = kernel32.NewProc("SetConsoleNumberOfCommandsA")
)
// Number (DWORD), ExeName (LPSTR)
r1, _, err := procSetConsoleNumberOfCommandsA.Call(
uintptr(Number),
uintptr(unsafe.Pointer(windows.BytePtrFromString(ExeName))),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction SetConsoleNumberOfCommandsA(
Number: DWORD; // DWORD
ExeName: PAnsiChar // LPSTR
): BOOL; stdcall;
external 'KERNEL32.dll' name 'SetConsoleNumberOfCommandsA';result := DllCall("KERNEL32\SetConsoleNumberOfCommandsA"
, "UInt", Number ; DWORD
, "AStr", ExeName ; LPSTR
, "Int") ; return: BOOL●SetConsoleNumberOfCommandsA(Number, ExeName) = DLL("KERNEL32.dll", "bool SetConsoleNumberOfCommandsA(dword, char*)")
# 呼び出し: SetConsoleNumberOfCommandsA(Number, ExeName)
# Number : DWORD -> "dword"
# ExeName : LPSTR -> "char*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。