Win32 API 日本語リファレンス
ホームSystem.Console › SetConsoleNumberOfCommandsW

SetConsoleNumberOfCommandsW

関数
コマンド履歴に保持するコマンド数の上限を設定する(Unicode版)。
DLLKERNEL32.dll文字セットUnicode (-W)呼出規約winapi

シグネチャ

// KERNEL32.dll  (Unicode / -W)
#include <windows.h>

BOOL SetConsoleNumberOfCommandsW(
    DWORD Number,
    LPWSTR ExeName
);

パラメーター

名前方向
NumberDWORDin
ExeNameLPWSTRin

戻り値の型: BOOL

各言語での呼び出し定義

// KERNEL32.dll  (Unicode / -W)
#include <windows.h>

BOOL SetConsoleNumberOfCommandsW(
    DWORD Number,
    LPWSTR ExeName
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", CharSet = CharSet.Unicode, ExactSpelling = true)]
static extern bool SetConsoleNumberOfCommandsW(
    uint Number,   // DWORD
    [MarshalAs(UnmanagedType.LPWStr)] string ExeName   // LPWSTR
);
<DllImport("KERNEL32.dll", CharSet:=CharSet.Unicode, ExactSpelling:=True)>
Public Shared Function SetConsoleNumberOfCommandsW(
    Number As UInteger,   ' DWORD
    <MarshalAs(UnmanagedType.LPWStr)> ExeName As String   ' LPWSTR
) As Boolean
End Function
' Number : DWORD
' ExeName : LPWSTR
Declare PtrSafe Function SetConsoleNumberOfCommandsW Lib "kernel32" ( _
    ByVal Number As Long, _
    ByVal ExeName As LongPtr) As Long
' Unicode(W): 文字列は ByVal As LongPtr とし StrPtr(unicodeStr) を渡す
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

SetConsoleNumberOfCommandsW = ctypes.windll.kernel32.SetConsoleNumberOfCommandsW
SetConsoleNumberOfCommandsW.restype = wintypes.BOOL
SetConsoleNumberOfCommandsW.argtypes = [
    wintypes.DWORD,  # Number : DWORD
    wintypes.LPCWSTR,  # ExeName : LPWSTR
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('KERNEL32.dll')
SetConsoleNumberOfCommandsW = Fiddle::Function.new(
  lib['SetConsoleNumberOfCommandsW'],
  [
    -Fiddle::TYPE_INT,  # Number : DWORD
    Fiddle::TYPE_VOIDP,  # ExeName : LPWSTR
  ],
  Fiddle::TYPE_INT)
# Wide strings: pass str.encode("UTF-16LE") + "\x00\x00"
#[link(name = "kernel32")]
extern "system" {
    fn SetConsoleNumberOfCommandsW(
        Number: u32,  // DWORD
        ExeName: *mut u16  // LPWSTR
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", CharSet = CharSet.Unicode)]
public static extern bool SetConsoleNumberOfCommandsW(uint Number, [MarshalAs(UnmanagedType.LPWStr)] string ExeName);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_SetConsoleNumberOfCommandsW' -Namespace Win32 -PassThru
# $api::SetConsoleNumberOfCommandsW(Number, ExeName)
#uselib "KERNEL32.dll"
#func global SetConsoleNumberOfCommandsW "SetConsoleNumberOfCommandsW" wptr, wptr
; SetConsoleNumberOfCommandsW Number, ExeName   ; 戻り値は stat
; Number : DWORD -> "wptr"
; ExeName : LPWSTR -> "wptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "KERNEL32.dll"
#cfunc global SetConsoleNumberOfCommandsW "SetConsoleNumberOfCommandsW" int, wstr
; res = SetConsoleNumberOfCommandsW(Number, ExeName)
; Number : DWORD -> "int"
; ExeName : LPWSTR -> "wstr"
; BOOL SetConsoleNumberOfCommandsW(DWORD Number, LPWSTR ExeName)
#uselib "KERNEL32.dll"
#cfunc global SetConsoleNumberOfCommandsW "SetConsoleNumberOfCommandsW" int, wstr
; res = SetConsoleNumberOfCommandsW(Number, ExeName)
; Number : DWORD -> "int"
; ExeName : LPWSTR -> "wstr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
	procSetConsoleNumberOfCommandsW = kernel32.NewProc("SetConsoleNumberOfCommandsW")
)

// Number (DWORD), ExeName (LPWSTR)
r1, _, err := procSetConsoleNumberOfCommandsW.Call(
	uintptr(Number),
	uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(ExeName))),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function SetConsoleNumberOfCommandsW(
  Number: DWORD;   // DWORD
  ExeName: PWideChar   // LPWSTR
): BOOL; stdcall;
  external 'KERNEL32.dll' name 'SetConsoleNumberOfCommandsW';
result := DllCall("KERNEL32\SetConsoleNumberOfCommandsW"
    , "UInt", Number   ; DWORD
    , "WStr", ExeName   ; LPWSTR
    , "Int")   ; return: BOOL
●SetConsoleNumberOfCommandsW(Number, ExeName) = DLL("KERNEL32.dll", "bool SetConsoleNumberOfCommandsW(dword, char*)")
# 呼び出し: SetConsoleNumberOfCommandsW(Number, ExeName)
# Number : DWORD -> "dword"
# ExeName : LPWSTR -> "char*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※-W(Unicode)関数。なでしこ1はANSIのため -A 版の利用を推奨。