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FatalAppExitA
関数致命的エラーを通知してアプリケーションを終了させる。
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// KERNEL32.dll (ANSI / -A)
#include <windows.h>
void FatalAppExitA(
DWORD uAction,
LPCSTR lpMessageText
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| uAction | DWORD | in |
| lpMessageText | LPCSTR | in |
戻り値の型: void
各言語での呼び出し定義
// KERNEL32.dll (ANSI / -A)
#include <windows.h>
void FatalAppExitA(
DWORD uAction,
LPCSTR lpMessageText
);[DllImport("KERNEL32.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern void FatalAppExitA(
uint uAction, // DWORD
[MarshalAs(UnmanagedType.LPStr)] string lpMessageText // LPCSTR
);<DllImport("KERNEL32.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Sub FatalAppExitA(
uAction As UInteger, ' DWORD
<MarshalAs(UnmanagedType.LPStr)> lpMessageText As String ' LPCSTR
)
End Sub' uAction : DWORD
' lpMessageText : LPCSTR
Declare PtrSafe Sub FatalAppExitA Lib "kernel32" ( _
ByVal uAction As Long, _
ByVal lpMessageText As String)
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
FatalAppExitA = ctypes.windll.kernel32.FatalAppExitA
FatalAppExitA.restype = None
FatalAppExitA.argtypes = [
wintypes.DWORD, # uAction : DWORD
wintypes.LPCSTR, # lpMessageText : LPCSTR
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
FatalAppExitA = Fiddle::Function.new(
lib['FatalAppExitA'],
[
-Fiddle::TYPE_INT, # uAction : DWORD
Fiddle::TYPE_VOIDP, # lpMessageText : LPCSTR
],
Fiddle::TYPE_VOID)#[link(name = "kernel32")]
extern "system" {
fn FatalAppExitA(
uAction: u32, // DWORD
lpMessageText: *const u8 // LPCSTR
);
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("KERNEL32.dll", CharSet = CharSet.Ansi)]
public static extern void FatalAppExitA(uint uAction, [MarshalAs(UnmanagedType.LPStr)] string lpMessageText);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_FatalAppExitA' -Namespace Win32 -PassThru
# $api::FatalAppExitA(uAction, lpMessageText)#uselib "KERNEL32.dll"
#func global FatalAppExitA "FatalAppExitA" sptr, sptr
; FatalAppExitA uAction, lpMessageText
; uAction : DWORD -> "sptr"
; lpMessageText : LPCSTR -> "sptr"#uselib "KERNEL32.dll"
#func global FatalAppExitA "FatalAppExitA" int, str
; FatalAppExitA uAction, lpMessageText
; uAction : DWORD -> "int"
; lpMessageText : LPCSTR -> "str"; void FatalAppExitA(DWORD uAction, LPCSTR lpMessageText)
#uselib "KERNEL32.dll"
#func global FatalAppExitA "FatalAppExitA" int, str
; FatalAppExitA uAction, lpMessageText
; uAction : DWORD -> "int"
; lpMessageText : LPCSTR -> "str"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procFatalAppExitA = kernel32.NewProc("FatalAppExitA")
)
// uAction (DWORD), lpMessageText (LPCSTR)
r1, _, err := procFatalAppExitA.Call(
uintptr(uAction),
uintptr(unsafe.Pointer(windows.BytePtrFromString(lpMessageText))),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // voidprocedure FatalAppExitA(
uAction: DWORD; // DWORD
lpMessageText: PAnsiChar // LPCSTR
); stdcall;
external 'KERNEL32.dll' name 'FatalAppExitA';result := DllCall("KERNEL32\FatalAppExitA"
, "UInt", uAction ; DWORD
, "AStr", lpMessageText ; LPCSTR
, "Int") ; return: void●FatalAppExitA(uAction, lpMessageText) = DLL("KERNEL32.dll", "int FatalAppExitA(dword, char*)")
# 呼び出し: FatalAppExitA(uAction, lpMessageText)
# uAction : DWORD -> "dword"
# lpMessageText : LPCSTR -> "char*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。