ホーム › System.Diagnostics.Debug › FatalAppExitW
FatalAppExitW
関数致命的エラーを通知してアプリケーションを終了させる。
シグネチャ
// KERNEL32.dll (Unicode / -W)
#include <windows.h>
void FatalAppExitW(
DWORD uAction,
LPCWSTR lpMessageText
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| uAction | DWORD | in |
| lpMessageText | LPCWSTR | in |
戻り値の型: void
各言語での呼び出し定義
// KERNEL32.dll (Unicode / -W)
#include <windows.h>
void FatalAppExitW(
DWORD uAction,
LPCWSTR lpMessageText
);[DllImport("KERNEL32.dll", CharSet = CharSet.Unicode, ExactSpelling = true)]
static extern void FatalAppExitW(
uint uAction, // DWORD
[MarshalAs(UnmanagedType.LPWStr)] string lpMessageText // LPCWSTR
);<DllImport("KERNEL32.dll", CharSet:=CharSet.Unicode, ExactSpelling:=True)>
Public Shared Sub FatalAppExitW(
uAction As UInteger, ' DWORD
<MarshalAs(UnmanagedType.LPWStr)> lpMessageText As String ' LPCWSTR
)
End Sub' uAction : DWORD
' lpMessageText : LPCWSTR
Declare PtrSafe Sub FatalAppExitW Lib "kernel32" ( _
ByVal uAction As Long, _
ByVal lpMessageText As LongPtr)
' Unicode(W): 文字列は ByVal As LongPtr とし StrPtr(unicodeStr) を渡す
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
FatalAppExitW = ctypes.windll.kernel32.FatalAppExitW
FatalAppExitW.restype = None
FatalAppExitW.argtypes = [
wintypes.DWORD, # uAction : DWORD
wintypes.LPCWSTR, # lpMessageText : LPCWSTR
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
FatalAppExitW = Fiddle::Function.new(
lib['FatalAppExitW'],
[
-Fiddle::TYPE_INT, # uAction : DWORD
Fiddle::TYPE_VOIDP, # lpMessageText : LPCWSTR
],
Fiddle::TYPE_VOID)
# Wide strings: pass str.encode("UTF-16LE") + "\x00\x00"#[link(name = "kernel32")]
extern "system" {
fn FatalAppExitW(
uAction: u32, // DWORD
lpMessageText: *const u16 // LPCWSTR
);
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("KERNEL32.dll", CharSet = CharSet.Unicode)]
public static extern void FatalAppExitW(uint uAction, [MarshalAs(UnmanagedType.LPWStr)] string lpMessageText);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_FatalAppExitW' -Namespace Win32 -PassThru
# $api::FatalAppExitW(uAction, lpMessageText)#uselib "KERNEL32.dll"
#func global FatalAppExitW "FatalAppExitW" wptr, wptr
; FatalAppExitW uAction, lpMessageText
; uAction : DWORD -> "wptr"
; lpMessageText : LPCWSTR -> "wptr"#uselib "KERNEL32.dll"
#func global FatalAppExitW "FatalAppExitW" int, wstr
; FatalAppExitW uAction, lpMessageText
; uAction : DWORD -> "int"
; lpMessageText : LPCWSTR -> "wstr"; void FatalAppExitW(DWORD uAction, LPCWSTR lpMessageText)
#uselib "KERNEL32.dll"
#func global FatalAppExitW "FatalAppExitW" int, wstr
; FatalAppExitW uAction, lpMessageText
; uAction : DWORD -> "int"
; lpMessageText : LPCWSTR -> "wstr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procFatalAppExitW = kernel32.NewProc("FatalAppExitW")
)
// uAction (DWORD), lpMessageText (LPCWSTR)
r1, _, err := procFatalAppExitW.Call(
uintptr(uAction),
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(lpMessageText))),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // voidprocedure FatalAppExitW(
uAction: DWORD; // DWORD
lpMessageText: PWideChar // LPCWSTR
); stdcall;
external 'KERNEL32.dll' name 'FatalAppExitW';result := DllCall("KERNEL32\FatalAppExitW"
, "UInt", uAction ; DWORD
, "WStr", lpMessageText ; LPCWSTR
, "Int") ; return: void●FatalAppExitW(uAction, lpMessageText) = DLL("KERNEL32.dll", "int FatalAppExitW(dword, char*)")
# 呼び出し: FatalAppExitW(uAction, lpMessageText)
# uAction : DWORD -> "dword"
# lpMessageText : LPCWSTR -> "char*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※-W(Unicode)関数。なでしこ1はANSIのため -A 版の利用を推奨。