Win32 API 日本語リファレンス
ホームSystem.Diagnostics.Debug › InitializeContext2

InitializeContext2

関数
XStateの圧縮マスクを指定して、スレッドコンテキスト構造体をバッファ内に初期化する。
DLLKERNEL32.dll呼出規約winapiSetLastErrorあり

シグネチャ

// KERNEL32.dll
#include <windows.h>

BOOL InitializeContext2(
    void* Buffer,   // optional
    CONTEXT_FLAGS ContextFlags,
    CONTEXT** Context,
    DWORD* ContextLength,
    ULONGLONG XStateCompactionMask
);

パラメーター

名前方向
Buffervoid*outoptional
ContextFlagsCONTEXT_FLAGSin
ContextCONTEXT**out
ContextLengthDWORD*inout
XStateCompactionMaskULONGLONGin

戻り値の型: BOOL

各言語での呼び出し定義

// KERNEL32.dll
#include <windows.h>

BOOL InitializeContext2(
    void* Buffer,   // optional
    CONTEXT_FLAGS ContextFlags,
    CONTEXT** Context,
    DWORD* ContextLength,
    ULONGLONG XStateCompactionMask
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool InitializeContext2(
    IntPtr Buffer,   // void* optional, out
    uint ContextFlags,   // CONTEXT_FLAGS
    IntPtr Context,   // CONTEXT** out
    ref uint ContextLength,   // DWORD* in/out
    ulong XStateCompactionMask   // ULONGLONG
);
<DllImport("KERNEL32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function InitializeContext2(
    Buffer As IntPtr,   ' void* optional, out
    ContextFlags As UInteger,   ' CONTEXT_FLAGS
    Context As IntPtr,   ' CONTEXT** out
    ByRef ContextLength As UInteger,   ' DWORD* in/out
    XStateCompactionMask As ULong   ' ULONGLONG
) As Boolean
End Function
' Buffer : void* optional, out
' ContextFlags : CONTEXT_FLAGS
' Context : CONTEXT** out
' ContextLength : DWORD* in/out
' XStateCompactionMask : ULONGLONG
Declare PtrSafe Function InitializeContext2 Lib "kernel32" ( _
    ByVal Buffer As LongPtr, _
    ByVal ContextFlags As Long, _
    ByVal Context As LongPtr, _
    ByRef ContextLength As Long, _
    ByVal XStateCompactionMask As LongLong) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

InitializeContext2 = ctypes.windll.kernel32.InitializeContext2
InitializeContext2.restype = wintypes.BOOL
InitializeContext2.argtypes = [
    ctypes.POINTER(None),  # Buffer : void* optional, out
    wintypes.DWORD,  # ContextFlags : CONTEXT_FLAGS
    ctypes.c_void_p,  # Context : CONTEXT** out
    ctypes.POINTER(wintypes.DWORD),  # ContextLength : DWORD* in/out
    ctypes.c_ulonglong,  # XStateCompactionMask : ULONGLONG
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('KERNEL32.dll')
InitializeContext2 = Fiddle::Function.new(
  lib['InitializeContext2'],
  [
    Fiddle::TYPE_VOIDP,  # Buffer : void* optional, out
    -Fiddle::TYPE_INT,  # ContextFlags : CONTEXT_FLAGS
    Fiddle::TYPE_VOIDP,  # Context : CONTEXT** out
    Fiddle::TYPE_VOIDP,  # ContextLength : DWORD* in/out
    -Fiddle::TYPE_LONG_LONG,  # XStateCompactionMask : ULONGLONG
  ],
  Fiddle::TYPE_INT)
#[link(name = "kernel32")]
extern "system" {
    fn InitializeContext2(
        Buffer: *mut (),  // void* optional, out
        ContextFlags: u32,  // CONTEXT_FLAGS
        Context: *mut *mut CONTEXT,  // CONTEXT** out
        ContextLength: *mut u32,  // DWORD* in/out
        XStateCompactionMask: u64  // ULONGLONG
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true)]
public static extern bool InitializeContext2(IntPtr Buffer, uint ContextFlags, IntPtr Context, ref uint ContextLength, ulong XStateCompactionMask);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_InitializeContext2' -Namespace Win32 -PassThru
# $api::InitializeContext2(Buffer, ContextFlags, Context, ContextLength, XStateCompactionMask)
#uselib "KERNEL32.dll"
#func global InitializeContext2 "InitializeContext2" sptr, sptr, sptr, sptr, sptr
; InitializeContext2 Buffer, ContextFlags, varptr(Context), varptr(ContextLength), XStateCompactionMask   ; 戻り値は stat
; Buffer : void* optional, out -> "sptr"
; ContextFlags : CONTEXT_FLAGS -> "sptr"
; Context : CONTEXT** out -> "sptr"
; ContextLength : DWORD* in/out -> "sptr"
; XStateCompactionMask : ULONGLONG -> "sptr"
; ※HSP3.7は int64 引数(64bit値渡し)に非対応です。
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "KERNEL32.dll"
#cfunc global InitializeContext2 "InitializeContext2" sptr, int, var, var, int64
; res = InitializeContext2(Buffer, ContextFlags, Context, ContextLength, XStateCompactionMask)
; Buffer : void* optional, out -> "sptr"
; ContextFlags : CONTEXT_FLAGS -> "int"
; Context : CONTEXT** out -> "var"
; ContextLength : DWORD* in/out -> "var"
; XStateCompactionMask : ULONGLONG -> "int64"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
; ※int64 引数の DLL 値渡しは x64 ランタイム(hsp3_64)のみ対応(x86 は未対応)。
出力引数:
; BOOL InitializeContext2(void* Buffer, CONTEXT_FLAGS ContextFlags, CONTEXT** Context, DWORD* ContextLength, ULONGLONG XStateCompactionMask)
#uselib "KERNEL32.dll"
#cfunc global InitializeContext2 "InitializeContext2" intptr, int, var, var, int64
; res = InitializeContext2(Buffer, ContextFlags, Context, ContextLength, XStateCompactionMask)
; Buffer : void* optional, out -> "intptr"
; ContextFlags : CONTEXT_FLAGS -> "int"
; Context : CONTEXT** out -> "var"
; ContextLength : DWORD* in/out -> "var"
; XStateCompactionMask : ULONGLONG -> "int64"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
	procInitializeContext2 = kernel32.NewProc("InitializeContext2")
)

// Buffer (void* optional, out), ContextFlags (CONTEXT_FLAGS), Context (CONTEXT** out), ContextLength (DWORD* in/out), XStateCompactionMask (ULONGLONG)
r1, _, err := procInitializeContext2.Call(
	uintptr(Buffer),
	uintptr(ContextFlags),
	uintptr(Context),
	uintptr(ContextLength),
	uintptr(XStateCompactionMask),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function InitializeContext2(
  Buffer: Pointer;   // void* optional, out
  ContextFlags: DWORD;   // CONTEXT_FLAGS
  Context: Pointer;   // CONTEXT** out
  ContextLength: Pointer;   // DWORD* in/out
  XStateCompactionMask: UInt64   // ULONGLONG
): BOOL; stdcall;
  external 'KERNEL32.dll' name 'InitializeContext2';
result := DllCall("KERNEL32\InitializeContext2"
    , "Ptr", Buffer   ; void* optional, out
    , "UInt", ContextFlags   ; CONTEXT_FLAGS
    , "Ptr", Context   ; CONTEXT** out
    , "Ptr", ContextLength   ; DWORD* in/out
    , "Int64", XStateCompactionMask   ; ULONGLONG
    , "Int")   ; return: BOOL
●InitializeContext2(Buffer, ContextFlags, Context, ContextLength, XStateCompactionMask) = DLL("KERNEL32.dll", "bool InitializeContext2(void*, dword, void*, void*, qword)")
# 呼び出し: InitializeContext2(Buffer, ContextFlags, Context, ContextLength, XStateCompactionMask)
# Buffer : void* optional, out -> "void*"
# ContextFlags : CONTEXT_FLAGS -> "dword"
# Context : CONTEXT** out -> "void*"
# ContextLength : DWORD* in/out -> "void*"
# XStateCompactionMask : ULONGLONG -> "qword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。