Win32 API 日本語リファレンス
ホームSystem.Diagnostics.Debug › MapAndLoad

MapAndLoad

関数
実行イメージをマップしロード済みイメージ構造体を初期化する。
DLLimagehlp.dll呼出規約winapiSetLastErrorあり対応OSWindows XP 以降

シグネチャ

// imagehlp.dll
#include <windows.h>

BOOL MapAndLoad(
    LPCSTR ImageName,
    LPCSTR DllPath,   // optional
    LOADED_IMAGE* LoadedImage,
    BOOL DotDll,
    BOOL ReadOnly
);

パラメーター

名前方向
ImageNameLPCSTRin
DllPathLPCSTRinoptional
LoadedImageLOADED_IMAGE*out
DotDllBOOLin
ReadOnlyBOOLin

戻り値の型: BOOL

各言語での呼び出し定義

// imagehlp.dll
#include <windows.h>

BOOL MapAndLoad(
    LPCSTR ImageName,
    LPCSTR DllPath,   // optional
    LOADED_IMAGE* LoadedImage,
    BOOL DotDll,
    BOOL ReadOnly
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("imagehlp.dll", SetLastError = true, ExactSpelling = true)]
static extern bool MapAndLoad(
    [MarshalAs(UnmanagedType.LPStr)] string ImageName,   // LPCSTR
    [MarshalAs(UnmanagedType.LPStr)] string DllPath,   // LPCSTR optional
    IntPtr LoadedImage,   // LOADED_IMAGE* out
    bool DotDll,   // BOOL
    bool ReadOnly   // BOOL
);
<DllImport("imagehlp.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function MapAndLoad(
    <MarshalAs(UnmanagedType.LPStr)> ImageName As String,   ' LPCSTR
    <MarshalAs(UnmanagedType.LPStr)> DllPath As String,   ' LPCSTR optional
    LoadedImage As IntPtr,   ' LOADED_IMAGE* out
    DotDll As Boolean,   ' BOOL
    [ReadOnly] As Boolean   ' BOOL
) As Boolean
End Function
' ImageName : LPCSTR
' DllPath : LPCSTR optional
' LoadedImage : LOADED_IMAGE* out
' DotDll : BOOL
' ReadOnly : BOOL
Declare PtrSafe Function MapAndLoad Lib "imagehlp" ( _
    ByVal ImageName As String, _
    ByVal DllPath As String, _
    ByVal LoadedImage As LongPtr, _
    ByVal DotDll As Long, _
    ByVal ReadOnly As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

MapAndLoad = ctypes.windll.imagehlp.MapAndLoad
MapAndLoad.restype = wintypes.BOOL
MapAndLoad.argtypes = [
    wintypes.LPCSTR,  # ImageName : LPCSTR
    wintypes.LPCSTR,  # DllPath : LPCSTR optional
    ctypes.c_void_p,  # LoadedImage : LOADED_IMAGE* out
    wintypes.BOOL,  # DotDll : BOOL
    wintypes.BOOL,  # ReadOnly : BOOL
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('imagehlp.dll')
MapAndLoad = Fiddle::Function.new(
  lib['MapAndLoad'],
  [
    Fiddle::TYPE_VOIDP,  # ImageName : LPCSTR
    Fiddle::TYPE_VOIDP,  # DllPath : LPCSTR optional
    Fiddle::TYPE_VOIDP,  # LoadedImage : LOADED_IMAGE* out
    Fiddle::TYPE_INT,  # DotDll : BOOL
    Fiddle::TYPE_INT,  # ReadOnly : BOOL
  ],
  Fiddle::TYPE_INT)
#[link(name = "imagehlp")]
extern "system" {
    fn MapAndLoad(
        ImageName: *const u8,  // LPCSTR
        DllPath: *const u8,  // LPCSTR optional
        LoadedImage: *mut LOADED_IMAGE,  // LOADED_IMAGE* out
        DotDll: i32,  // BOOL
        ReadOnly: i32  // BOOL
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("imagehlp.dll", SetLastError = true)]
public static extern bool MapAndLoad([MarshalAs(UnmanagedType.LPStr)] string ImageName, [MarshalAs(UnmanagedType.LPStr)] string DllPath, IntPtr LoadedImage, bool DotDll, bool ReadOnly);
"@
$api = Add-Type -MemberDefinition $sig -Name 'imagehlp_MapAndLoad' -Namespace Win32 -PassThru
# $api::MapAndLoad(ImageName, DllPath, LoadedImage, DotDll, ReadOnly)
#uselib "imagehlp.dll"
#func global MapAndLoad "MapAndLoad" sptr, sptr, sptr, sptr, sptr
; MapAndLoad ImageName, DllPath, varptr(LoadedImage), DotDll, ReadOnly   ; 戻り値は stat
; ImageName : LPCSTR -> "sptr"
; DllPath : LPCSTR optional -> "sptr"
; LoadedImage : LOADED_IMAGE* out -> "sptr"
; DotDll : BOOL -> "sptr"
; ReadOnly : BOOL -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "imagehlp.dll"
#cfunc global MapAndLoad "MapAndLoad" str, str, var, int, int
; res = MapAndLoad(ImageName, DllPath, LoadedImage, DotDll, ReadOnly)
; ImageName : LPCSTR -> "str"
; DllPath : LPCSTR optional -> "str"
; LoadedImage : LOADED_IMAGE* out -> "var"
; DotDll : BOOL -> "int"
; ReadOnly : BOOL -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; BOOL MapAndLoad(LPCSTR ImageName, LPCSTR DllPath, LOADED_IMAGE* LoadedImage, BOOL DotDll, BOOL ReadOnly)
#uselib "imagehlp.dll"
#cfunc global MapAndLoad "MapAndLoad" str, str, var, int, int
; res = MapAndLoad(ImageName, DllPath, LoadedImage, DotDll, ReadOnly)
; ImageName : LPCSTR -> "str"
; DllPath : LPCSTR optional -> "str"
; LoadedImage : LOADED_IMAGE* out -> "var"
; DotDll : BOOL -> "int"
; ReadOnly : BOOL -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	imagehlp = windows.NewLazySystemDLL("imagehlp.dll")
	procMapAndLoad = imagehlp.NewProc("MapAndLoad")
)

// ImageName (LPCSTR), DllPath (LPCSTR optional), LoadedImage (LOADED_IMAGE* out), DotDll (BOOL), ReadOnly (BOOL)
r1, _, err := procMapAndLoad.Call(
	uintptr(unsafe.Pointer(windows.BytePtrFromString(ImageName))),
	uintptr(unsafe.Pointer(windows.BytePtrFromString(DllPath))),
	uintptr(LoadedImage),
	uintptr(DotDll),
	uintptr(ReadOnly),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function MapAndLoad(
  ImageName: PAnsiChar;   // LPCSTR
  DllPath: PAnsiChar;   // LPCSTR optional
  LoadedImage: Pointer;   // LOADED_IMAGE* out
  DotDll: BOOL;   // BOOL
  ReadOnly: BOOL   // BOOL
): BOOL; stdcall;
  external 'imagehlp.dll' name 'MapAndLoad';
result := DllCall("imagehlp\MapAndLoad"
    , "AStr", ImageName   ; LPCSTR
    , "AStr", DllPath   ; LPCSTR optional
    , "Ptr", LoadedImage   ; LOADED_IMAGE* out
    , "Int", DotDll   ; BOOL
    , "Int", ReadOnly   ; BOOL
    , "Int")   ; return: BOOL
●MapAndLoad(ImageName, DllPath, LoadedImage, DotDll, ReadOnly) = DLL("imagehlp.dll", "bool MapAndLoad(char*, char*, void*, bool, bool)")
# 呼び出し: MapAndLoad(ImageName, DllPath, LoadedImage, DotDll, ReadOnly)
# ImageName : LPCSTR -> "char*"
# DllPath : LPCSTR optional -> "char*"
# LoadedImage : LOADED_IMAGE* out -> "void*"
# DotDll : BOOL -> "bool"
# ReadOnly : BOOL -> "bool"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。