Win32 API 日本語リファレンス
ホームSystem.Diagnostics.Debug › Wow64GetThreadContext

Wow64GetThreadContext

関数
WOW64上の32ビットスレッドのコンテキストを取得する。
DLLKERNEL32.dll呼出規約winapiSetLastErrorあり対応OSWindows Vista 以降

シグネチャ

// KERNEL32.dll
#include <windows.h>

BOOL Wow64GetThreadContext(
    HANDLE hThread,
    WOW64_CONTEXT* lpContext
);

パラメーター

名前方向
hThreadHANDLEin
lpContextWOW64_CONTEXT*inout

戻り値の型: BOOL

各言語での呼び出し定義

// KERNEL32.dll
#include <windows.h>

BOOL Wow64GetThreadContext(
    HANDLE hThread,
    WOW64_CONTEXT* lpContext
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool Wow64GetThreadContext(
    IntPtr hThread,   // HANDLE
    IntPtr lpContext   // WOW64_CONTEXT* in/out
);
<DllImport("KERNEL32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function Wow64GetThreadContext(
    hThread As IntPtr,   ' HANDLE
    lpContext As IntPtr   ' WOW64_CONTEXT* in/out
) As Boolean
End Function
' hThread : HANDLE
' lpContext : WOW64_CONTEXT* in/out
Declare PtrSafe Function Wow64GetThreadContext Lib "kernel32" ( _
    ByVal hThread As LongPtr, _
    ByVal lpContext As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

Wow64GetThreadContext = ctypes.windll.kernel32.Wow64GetThreadContext
Wow64GetThreadContext.restype = wintypes.BOOL
Wow64GetThreadContext.argtypes = [
    wintypes.HANDLE,  # hThread : HANDLE
    ctypes.c_void_p,  # lpContext : WOW64_CONTEXT* in/out
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('KERNEL32.dll')
Wow64GetThreadContext = Fiddle::Function.new(
  lib['Wow64GetThreadContext'],
  [
    Fiddle::TYPE_VOIDP,  # hThread : HANDLE
    Fiddle::TYPE_VOIDP,  # lpContext : WOW64_CONTEXT* in/out
  ],
  Fiddle::TYPE_INT)
#[link(name = "kernel32")]
extern "system" {
    fn Wow64GetThreadContext(
        hThread: *mut core::ffi::c_void,  // HANDLE
        lpContext: *mut WOW64_CONTEXT  // WOW64_CONTEXT* in/out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true)]
public static extern bool Wow64GetThreadContext(IntPtr hThread, IntPtr lpContext);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_Wow64GetThreadContext' -Namespace Win32 -PassThru
# $api::Wow64GetThreadContext(hThread, lpContext)
#uselib "KERNEL32.dll"
#func global Wow64GetThreadContext "Wow64GetThreadContext" sptr, sptr
; Wow64GetThreadContext hThread, varptr(lpContext)   ; 戻り値は stat
; hThread : HANDLE -> "sptr"
; lpContext : WOW64_CONTEXT* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "KERNEL32.dll"
#cfunc global Wow64GetThreadContext "Wow64GetThreadContext" sptr, var
; res = Wow64GetThreadContext(hThread, lpContext)
; hThread : HANDLE -> "sptr"
; lpContext : WOW64_CONTEXT* in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; BOOL Wow64GetThreadContext(HANDLE hThread, WOW64_CONTEXT* lpContext)
#uselib "KERNEL32.dll"
#cfunc global Wow64GetThreadContext "Wow64GetThreadContext" intptr, var
; res = Wow64GetThreadContext(hThread, lpContext)
; hThread : HANDLE -> "intptr"
; lpContext : WOW64_CONTEXT* in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
	procWow64GetThreadContext = kernel32.NewProc("Wow64GetThreadContext")
)

// hThread (HANDLE), lpContext (WOW64_CONTEXT* in/out)
r1, _, err := procWow64GetThreadContext.Call(
	uintptr(hThread),
	uintptr(lpContext),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function Wow64GetThreadContext(
  hThread: THandle;   // HANDLE
  lpContext: Pointer   // WOW64_CONTEXT* in/out
): BOOL; stdcall;
  external 'KERNEL32.dll' name 'Wow64GetThreadContext';
result := DllCall("KERNEL32\Wow64GetThreadContext"
    , "Ptr", hThread   ; HANDLE
    , "Ptr", lpContext   ; WOW64_CONTEXT* in/out
    , "Int")   ; return: BOOL
●Wow64GetThreadContext(hThread, lpContext) = DLL("KERNEL32.dll", "bool Wow64GetThreadContext(void*, void*)")
# 呼び出し: Wow64GetThreadContext(hThread, lpContext)
# hThread : HANDLE -> "void*"
# lpContext : WOW64_CONTEXT* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。