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EcSetObjectArrayProperty

関数
オブジェクト配列要素のプロパティ値を設定する。
DLLWecApi.dll呼出規約winapi対応OSWindows Vista 以降

シグネチャ

// WecApi.dll
#include <windows.h>

BOOL EcSetObjectArrayProperty(
    INT_PTR ObjectArray,
    EC_SUBSCRIPTION_PROPERTY_ID PropertyId,
    DWORD ArrayIndex,
    DWORD Flags,
    EC_VARIANT* PropertyValue
);

パラメーター

名前方向説明
ObjectArrayINT_PTRin値を設定する対象のオブジェクト配列ハンドル。
PropertyIdEC_SUBSCRIPTION_PROPERTY_IDin設定するプロパティの種別を示すEC_SUBSCRIPTION_PROPERTY_ID列挙値。
ArrayIndexDWORDin値を設定する配列内の0基点インデックス。
FlagsDWORDin予約済みで0を指定する。将来の拡張用フラグである。
PropertyValueEC_VARIANT*inout設定する値を保持するEC_VARIANT構造体へのポインタ。

戻り値の型: BOOL

各言語での呼び出し定義

// WecApi.dll
#include <windows.h>

BOOL EcSetObjectArrayProperty(
    INT_PTR ObjectArray,
    EC_SUBSCRIPTION_PROPERTY_ID PropertyId,
    DWORD ArrayIndex,
    DWORD Flags,
    EC_VARIANT* PropertyValue
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("WecApi.dll", ExactSpelling = true)]
static extern bool EcSetObjectArrayProperty(
    IntPtr ObjectArray,   // INT_PTR
    int PropertyId,   // EC_SUBSCRIPTION_PROPERTY_ID
    uint ArrayIndex,   // DWORD
    uint Flags,   // DWORD
    IntPtr PropertyValue   // EC_VARIANT* in/out
);
<DllImport("WecApi.dll", ExactSpelling:=True)>
Public Shared Function EcSetObjectArrayProperty(
    ObjectArray As IntPtr,   ' INT_PTR
    PropertyId As Integer,   ' EC_SUBSCRIPTION_PROPERTY_ID
    ArrayIndex As UInteger,   ' DWORD
    Flags As UInteger,   ' DWORD
    PropertyValue As IntPtr   ' EC_VARIANT* in/out
) As <MarshalAs(UnmanagedType.Bool)> Boolean
End Function
' ObjectArray : INT_PTR
' PropertyId : EC_SUBSCRIPTION_PROPERTY_ID
' ArrayIndex : DWORD
' Flags : DWORD
' PropertyValue : EC_VARIANT* in/out
Declare PtrSafe Function EcSetObjectArrayProperty Lib "wecapi" ( _
    ByVal ObjectArray As LongPtr, _
    ByVal PropertyId As Long, _
    ByVal ArrayIndex As Long, _
    ByVal Flags As Long, _
    ByVal PropertyValue As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

EcSetObjectArrayProperty = ctypes.windll.wecapi.EcSetObjectArrayProperty
EcSetObjectArrayProperty.restype = wintypes.BOOL
EcSetObjectArrayProperty.argtypes = [
    ctypes.c_ssize_t,  # ObjectArray : INT_PTR
    ctypes.c_int,  # PropertyId : EC_SUBSCRIPTION_PROPERTY_ID
    wintypes.DWORD,  # ArrayIndex : DWORD
    wintypes.DWORD,  # Flags : DWORD
    ctypes.c_void_p,  # PropertyValue : EC_VARIANT* in/out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('WecApi.dll')
EcSetObjectArrayProperty = Fiddle::Function.new(
  lib['EcSetObjectArrayProperty'],
  [
    Fiddle::TYPE_INTPTR_T,  # ObjectArray : INT_PTR
    Fiddle::TYPE_INT,  # PropertyId : EC_SUBSCRIPTION_PROPERTY_ID
    -Fiddle::TYPE_INT,  # ArrayIndex : DWORD
    -Fiddle::TYPE_INT,  # Flags : DWORD
    Fiddle::TYPE_VOIDP,  # PropertyValue : EC_VARIANT* in/out
  ],
  Fiddle::TYPE_INT)
#[link(name = "wecapi")]
extern "system" {
    fn EcSetObjectArrayProperty(
        ObjectArray: isize,  // INT_PTR
        PropertyId: i32,  // EC_SUBSCRIPTION_PROPERTY_ID
        ArrayIndex: u32,  // DWORD
        Flags: u32,  // DWORD
        PropertyValue: *mut EC_VARIANT  // EC_VARIANT* in/out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("WecApi.dll")]
public static extern bool EcSetObjectArrayProperty(IntPtr ObjectArray, int PropertyId, uint ArrayIndex, uint Flags, IntPtr PropertyValue);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WecApi_EcSetObjectArrayProperty' -Namespace Win32 -PassThru
# $api::EcSetObjectArrayProperty(ObjectArray, PropertyId, ArrayIndex, Flags, PropertyValue)
#uselib "WecApi.dll"
#func global EcSetObjectArrayProperty "EcSetObjectArrayProperty" sptr, sptr, sptr, sptr, sptr
; EcSetObjectArrayProperty ObjectArray, PropertyId, ArrayIndex, Flags, varptr(PropertyValue)   ; 戻り値は stat
; ObjectArray : INT_PTR -> "sptr"
; PropertyId : EC_SUBSCRIPTION_PROPERTY_ID -> "sptr"
; ArrayIndex : DWORD -> "sptr"
; Flags : DWORD -> "sptr"
; PropertyValue : EC_VARIANT* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "WecApi.dll"
#cfunc global EcSetObjectArrayProperty "EcSetObjectArrayProperty" sptr, int, int, int, var
; res = EcSetObjectArrayProperty(ObjectArray, PropertyId, ArrayIndex, Flags, PropertyValue)
; ObjectArray : INT_PTR -> "sptr"
; PropertyId : EC_SUBSCRIPTION_PROPERTY_ID -> "int"
; ArrayIndex : DWORD -> "int"
; Flags : DWORD -> "int"
; PropertyValue : EC_VARIANT* in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; BOOL EcSetObjectArrayProperty(INT_PTR ObjectArray, EC_SUBSCRIPTION_PROPERTY_ID PropertyId, DWORD ArrayIndex, DWORD Flags, EC_VARIANT* PropertyValue)
#uselib "WecApi.dll"
#cfunc global EcSetObjectArrayProperty "EcSetObjectArrayProperty" intptr, int, int, int, var
; res = EcSetObjectArrayProperty(ObjectArray, PropertyId, ArrayIndex, Flags, PropertyValue)
; ObjectArray : INT_PTR -> "intptr"
; PropertyId : EC_SUBSCRIPTION_PROPERTY_ID -> "int"
; ArrayIndex : DWORD -> "int"
; Flags : DWORD -> "int"
; PropertyValue : EC_VARIANT* in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	wecapi = windows.NewLazySystemDLL("WecApi.dll")
	procEcSetObjectArrayProperty = wecapi.NewProc("EcSetObjectArrayProperty")
)

// ObjectArray (INT_PTR), PropertyId (EC_SUBSCRIPTION_PROPERTY_ID), ArrayIndex (DWORD), Flags (DWORD), PropertyValue (EC_VARIANT* in/out)
r1, _, err := procEcSetObjectArrayProperty.Call(
	uintptr(ObjectArray),
	uintptr(PropertyId),
	uintptr(ArrayIndex),
	uintptr(Flags),
	uintptr(PropertyValue),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function EcSetObjectArrayProperty(
  ObjectArray: NativeInt;   // INT_PTR
  PropertyId: Integer;   // EC_SUBSCRIPTION_PROPERTY_ID
  ArrayIndex: DWORD;   // DWORD
  Flags: DWORD;   // DWORD
  PropertyValue: Pointer   // EC_VARIANT* in/out
): BOOL; stdcall;
  external 'WecApi.dll' name 'EcSetObjectArrayProperty';
result := DllCall("WecApi\EcSetObjectArrayProperty"
    , "Ptr", ObjectArray   ; INT_PTR
    , "Int", PropertyId   ; EC_SUBSCRIPTION_PROPERTY_ID
    , "UInt", ArrayIndex   ; DWORD
    , "UInt", Flags   ; DWORD
    , "Ptr", PropertyValue   ; EC_VARIANT* in/out
    , "Int")   ; return: BOOL
●EcSetObjectArrayProperty(ObjectArray, PropertyId, ArrayIndex, Flags, PropertyValue) = DLL("WecApi.dll", "bool EcSetObjectArrayProperty(int, int, dword, dword, void*)")
# 呼び出し: EcSetObjectArrayProperty(ObjectArray, PropertyId, ArrayIndex, Flags, PropertyValue)
# ObjectArray : INT_PTR -> "int"
# PropertyId : EC_SUBSCRIPTION_PROPERTY_ID -> "int"
# ArrayIndex : DWORD -> "dword"
# Flags : DWORD -> "dword"
# PropertyValue : EC_VARIANT* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "wecapi" fn EcSetObjectArrayProperty(
    ObjectArray: isize, // INT_PTR
    PropertyId: i32, // EC_SUBSCRIPTION_PROPERTY_ID
    ArrayIndex: u32, // DWORD
    Flags: u32, // DWORD
    PropertyValue: [*c]EC_VARIANT // EC_VARIANT* in/out
) callconv(std.os.windows.WINAPI) i32;
proc EcSetObjectArrayProperty(
    ObjectArray: int,  # INT_PTR
    PropertyId: int32,  # EC_SUBSCRIPTION_PROPERTY_ID
    ArrayIndex: uint32,  # DWORD
    Flags: uint32,  # DWORD
    PropertyValue: ptr EC_VARIANT  # EC_VARIANT* in/out
): int32 {.importc: "EcSetObjectArrayProperty", stdcall, dynlib: "WecApi.dll".}
pragma(lib, "wecapi");
extern(Windows)
int EcSetObjectArrayProperty(
    ptrdiff_t ObjectArray,   // INT_PTR
    int PropertyId,   // EC_SUBSCRIPTION_PROPERTY_ID
    uint ArrayIndex,   // DWORD
    uint Flags,   // DWORD
    EC_VARIANT* PropertyValue   // EC_VARIANT* in/out
);
ccall((:EcSetObjectArrayProperty, "WecApi.dll"), stdcall, Int32,
      (Int, Int32, UInt32, UInt32, Ptr{EC_VARIANT}),
      ObjectArray, PropertyId, ArrayIndex, Flags, PropertyValue)
# ObjectArray : INT_PTR -> Int
# PropertyId : EC_SUBSCRIPTION_PROPERTY_ID -> Int32
# ArrayIndex : DWORD -> UInt32
# Flags : DWORD -> UInt32
# PropertyValue : EC_VARIANT* in/out -> Ptr{EC_VARIANT}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
int32_t EcSetObjectArrayProperty(
    intptr_t ObjectArray,
    int32_t PropertyId,
    uint32_t ArrayIndex,
    uint32_t Flags,
    void* PropertyValue);
]]
local wecapi = ffi.load("wecapi")
-- wecapi.EcSetObjectArrayProperty(ObjectArray, PropertyId, ArrayIndex, Flags, PropertyValue)
-- ObjectArray : INT_PTR
-- PropertyId : EC_SUBSCRIPTION_PROPERTY_ID
-- ArrayIndex : DWORD
-- Flags : DWORD
-- PropertyValue : EC_VARIANT* in/out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('WecApi.dll');
const EcSetObjectArrayProperty = lib.func('__stdcall', 'EcSetObjectArrayProperty', 'int32_t', ['intptr_t', 'int32_t', 'uint32_t', 'uint32_t', 'void *']);
// EcSetObjectArrayProperty(ObjectArray, PropertyId, ArrayIndex, Flags, PropertyValue)
// ObjectArray : INT_PTR -> 'intptr_t'
// PropertyId : EC_SUBSCRIPTION_PROPERTY_ID -> 'int32_t'
// ArrayIndex : DWORD -> 'uint32_t'
// Flags : DWORD -> 'uint32_t'
// PropertyValue : EC_VARIANT* in/out -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
const lib = Deno.dlopen("WecApi.dll", {
  EcSetObjectArrayProperty: { parameters: ["isize", "i32", "u32", "u32", "pointer"], result: "i32" },
});
// lib.symbols.EcSetObjectArrayProperty(ObjectArray, PropertyId, ArrayIndex, Flags, PropertyValue)
// ObjectArray : INT_PTR -> "isize"
// PropertyId : EC_SUBSCRIPTION_PROPERTY_ID -> "i32"
// ArrayIndex : DWORD -> "u32"
// Flags : DWORD -> "u32"
// PropertyValue : EC_VARIANT* in/out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
int32_t EcSetObjectArrayProperty(
    intptr_t ObjectArray,
    int32_t PropertyId,
    uint32_t ArrayIndex,
    uint32_t Flags,
    void* PropertyValue);
C, "WecApi.dll");
// $ffi->EcSetObjectArrayProperty(ObjectArray, PropertyId, ArrayIndex, Flags, PropertyValue);
// ObjectArray : INT_PTR
// PropertyId : EC_SUBSCRIPTION_PROPERTY_ID
// ArrayIndex : DWORD
// Flags : DWORD
// PropertyValue : EC_VARIANT* in/out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface Wecapi extends StdCallLibrary {
    Wecapi INSTANCE = Native.load("wecapi", Wecapi.class);
    boolean EcSetObjectArrayProperty(
        long ObjectArray,   // INT_PTR
        int PropertyId,   // EC_SUBSCRIPTION_PROPERTY_ID
        int ArrayIndex,   // DWORD
        int Flags,   // DWORD
        Pointer PropertyValue   // EC_VARIANT* in/out
    );
}
@[Link("wecapi")]
lib LibWecApi
  fun EcSetObjectArrayProperty = EcSetObjectArrayProperty(
    ObjectArray : LibC::SSizeT,   # INT_PTR
    PropertyId : Int32,   # EC_SUBSCRIPTION_PROPERTY_ID
    ArrayIndex : UInt32,   # DWORD
    Flags : UInt32,   # DWORD
    PropertyValue : EC_VARIANT*   # EC_VARIANT* in/out
  ) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef EcSetObjectArrayPropertyNative = Int32 Function(IntPtr, Int32, Uint32, Uint32, Pointer<Void>);
typedef EcSetObjectArrayPropertyDart = int Function(int, int, int, int, Pointer<Void>);
final EcSetObjectArrayProperty = DynamicLibrary.open('WecApi.dll')
    .lookupFunction<EcSetObjectArrayPropertyNative, EcSetObjectArrayPropertyDart>('EcSetObjectArrayProperty');
// ObjectArray : INT_PTR -> IntPtr
// PropertyId : EC_SUBSCRIPTION_PROPERTY_ID -> Int32
// ArrayIndex : DWORD -> Uint32
// Flags : DWORD -> Uint32
// PropertyValue : EC_VARIANT* in/out -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
function EcSetObjectArrayProperty(
  ObjectArray: NativeInt;   // INT_PTR
  PropertyId: Integer;   // EC_SUBSCRIPTION_PROPERTY_ID
  ArrayIndex: DWORD;   // DWORD
  Flags: DWORD;   // DWORD
  PropertyValue: Pointer   // EC_VARIANT* in/out
): BOOL; stdcall;
  external 'WecApi.dll' name 'EcSetObjectArrayProperty';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "EcSetObjectArrayProperty"
  c_EcSetObjectArrayProperty :: CIntPtr -> Int32 -> Word32 -> Word32 -> Ptr () -> IO CInt
-- ObjectArray : INT_PTR -> CIntPtr
-- PropertyId : EC_SUBSCRIPTION_PROPERTY_ID -> Int32
-- ArrayIndex : DWORD -> Word32
-- Flags : DWORD -> Word32
-- PropertyValue : EC_VARIANT* in/out -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let ecsetobjectarrayproperty =
  foreign "EcSetObjectArrayProperty"
    (intptr_t @-> int32_t @-> uint32_t @-> uint32_t @-> (ptr void) @-> returning int32_t)
(* ObjectArray : INT_PTR -> intptr_t *)
(* PropertyId : EC_SUBSCRIPTION_PROPERTY_ID -> int32_t *)
(* ArrayIndex : DWORD -> uint32_t *)
(* Flags : DWORD -> uint32_t *)
(* PropertyValue : EC_VARIANT* in/out -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library wecapi (t "WecApi.dll"))
(cffi:use-foreign-library wecapi)

(cffi:defcfun ("EcSetObjectArrayProperty" ec-set-object-array-property :convention :stdcall) :int32
  (object-array :int64)   ; INT_PTR
  (property-id :int32)   ; EC_SUBSCRIPTION_PROPERTY_ID
  (array-index :uint32)   ; DWORD
  (flags :uint32)   ; DWORD
  (property-value :pointer))   ; EC_VARIANT* in/out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $EcSetObjectArrayProperty = Win32::API::More->new('WecApi',
    'BOOL EcSetObjectArrayProperty(LPARAM ObjectArray, int PropertyId, DWORD ArrayIndex, DWORD Flags, LPVOID PropertyValue)');
# my $ret = $EcSetObjectArrayProperty->Call($ObjectArray, $PropertyId, $ArrayIndex, $Flags, $PropertyValue);
# ObjectArray : INT_PTR -> LPARAM
# PropertyId : EC_SUBSCRIPTION_PROPERTY_ID -> int
# ArrayIndex : DWORD -> DWORD
# Flags : DWORD -> DWORD
# PropertyValue : EC_VARIANT* in/out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。

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