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EcSetObjectArrayProperty
関数オブジェクト配列要素のプロパティ値を設定する。
シグネチャ
// WecApi.dll
#include <windows.h>
BOOL EcSetObjectArrayProperty(
INT_PTR ObjectArray,
EC_SUBSCRIPTION_PROPERTY_ID PropertyId,
DWORD ArrayIndex,
DWORD Flags,
EC_VARIANT* PropertyValue
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| ObjectArray | INT_PTR | in |
| PropertyId | EC_SUBSCRIPTION_PROPERTY_ID | in |
| ArrayIndex | DWORD | in |
| Flags | DWORD | in |
| PropertyValue | EC_VARIANT* | inout |
戻り値の型: BOOL
各言語での呼び出し定義
// WecApi.dll
#include <windows.h>
BOOL EcSetObjectArrayProperty(
INT_PTR ObjectArray,
EC_SUBSCRIPTION_PROPERTY_ID PropertyId,
DWORD ArrayIndex,
DWORD Flags,
EC_VARIANT* PropertyValue
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("WecApi.dll", ExactSpelling = true)]
static extern bool EcSetObjectArrayProperty(
IntPtr ObjectArray, // INT_PTR
int PropertyId, // EC_SUBSCRIPTION_PROPERTY_ID
uint ArrayIndex, // DWORD
uint Flags, // DWORD
IntPtr PropertyValue // EC_VARIANT* in/out
);<DllImport("WecApi.dll", ExactSpelling:=True)>
Public Shared Function EcSetObjectArrayProperty(
ObjectArray As IntPtr, ' INT_PTR
PropertyId As Integer, ' EC_SUBSCRIPTION_PROPERTY_ID
ArrayIndex As UInteger, ' DWORD
Flags As UInteger, ' DWORD
PropertyValue As IntPtr ' EC_VARIANT* in/out
) As Boolean
End Function' ObjectArray : INT_PTR
' PropertyId : EC_SUBSCRIPTION_PROPERTY_ID
' ArrayIndex : DWORD
' Flags : DWORD
' PropertyValue : EC_VARIANT* in/out
Declare PtrSafe Function EcSetObjectArrayProperty Lib "wecapi" ( _
ByVal ObjectArray As LongPtr, _
ByVal PropertyId As Long, _
ByVal ArrayIndex As Long, _
ByVal Flags As Long, _
ByVal PropertyValue As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
EcSetObjectArrayProperty = ctypes.windll.wecapi.EcSetObjectArrayProperty
EcSetObjectArrayProperty.restype = wintypes.BOOL
EcSetObjectArrayProperty.argtypes = [
ctypes.c_ssize_t, # ObjectArray : INT_PTR
ctypes.c_int, # PropertyId : EC_SUBSCRIPTION_PROPERTY_ID
wintypes.DWORD, # ArrayIndex : DWORD
wintypes.DWORD, # Flags : DWORD
ctypes.c_void_p, # PropertyValue : EC_VARIANT* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('WecApi.dll')
EcSetObjectArrayProperty = Fiddle::Function.new(
lib['EcSetObjectArrayProperty'],
[
Fiddle::TYPE_INTPTR_T, # ObjectArray : INT_PTR
Fiddle::TYPE_INT, # PropertyId : EC_SUBSCRIPTION_PROPERTY_ID
-Fiddle::TYPE_INT, # ArrayIndex : DWORD
-Fiddle::TYPE_INT, # Flags : DWORD
Fiddle::TYPE_VOIDP, # PropertyValue : EC_VARIANT* in/out
],
Fiddle::TYPE_INT)#[link(name = "wecapi")]
extern "system" {
fn EcSetObjectArrayProperty(
ObjectArray: isize, // INT_PTR
PropertyId: i32, // EC_SUBSCRIPTION_PROPERTY_ID
ArrayIndex: u32, // DWORD
Flags: u32, // DWORD
PropertyValue: *mut EC_VARIANT // EC_VARIANT* in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("WecApi.dll")]
public static extern bool EcSetObjectArrayProperty(IntPtr ObjectArray, int PropertyId, uint ArrayIndex, uint Flags, IntPtr PropertyValue);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WecApi_EcSetObjectArrayProperty' -Namespace Win32 -PassThru
# $api::EcSetObjectArrayProperty(ObjectArray, PropertyId, ArrayIndex, Flags, PropertyValue)#uselib "WecApi.dll"
#func global EcSetObjectArrayProperty "EcSetObjectArrayProperty" sptr, sptr, sptr, sptr, sptr
; EcSetObjectArrayProperty ObjectArray, PropertyId, ArrayIndex, Flags, varptr(PropertyValue) ; 戻り値は stat
; ObjectArray : INT_PTR -> "sptr"
; PropertyId : EC_SUBSCRIPTION_PROPERTY_ID -> "sptr"
; ArrayIndex : DWORD -> "sptr"
; Flags : DWORD -> "sptr"
; PropertyValue : EC_VARIANT* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "WecApi.dll" #cfunc global EcSetObjectArrayProperty "EcSetObjectArrayProperty" sptr, int, int, int, var ; res = EcSetObjectArrayProperty(ObjectArray, PropertyId, ArrayIndex, Flags, PropertyValue) ; ObjectArray : INT_PTR -> "sptr" ; PropertyId : EC_SUBSCRIPTION_PROPERTY_ID -> "int" ; ArrayIndex : DWORD -> "int" ; Flags : DWORD -> "int" ; PropertyValue : EC_VARIANT* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "WecApi.dll" #cfunc global EcSetObjectArrayProperty "EcSetObjectArrayProperty" sptr, int, int, int, sptr ; res = EcSetObjectArrayProperty(ObjectArray, PropertyId, ArrayIndex, Flags, varptr(PropertyValue)) ; ObjectArray : INT_PTR -> "sptr" ; PropertyId : EC_SUBSCRIPTION_PROPERTY_ID -> "int" ; ArrayIndex : DWORD -> "int" ; Flags : DWORD -> "int" ; PropertyValue : EC_VARIANT* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL EcSetObjectArrayProperty(INT_PTR ObjectArray, EC_SUBSCRIPTION_PROPERTY_ID PropertyId, DWORD ArrayIndex, DWORD Flags, EC_VARIANT* PropertyValue) #uselib "WecApi.dll" #cfunc global EcSetObjectArrayProperty "EcSetObjectArrayProperty" intptr, int, int, int, var ; res = EcSetObjectArrayProperty(ObjectArray, PropertyId, ArrayIndex, Flags, PropertyValue) ; ObjectArray : INT_PTR -> "intptr" ; PropertyId : EC_SUBSCRIPTION_PROPERTY_ID -> "int" ; ArrayIndex : DWORD -> "int" ; Flags : DWORD -> "int" ; PropertyValue : EC_VARIANT* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL EcSetObjectArrayProperty(INT_PTR ObjectArray, EC_SUBSCRIPTION_PROPERTY_ID PropertyId, DWORD ArrayIndex, DWORD Flags, EC_VARIANT* PropertyValue) #uselib "WecApi.dll" #cfunc global EcSetObjectArrayProperty "EcSetObjectArrayProperty" intptr, int, int, int, intptr ; res = EcSetObjectArrayProperty(ObjectArray, PropertyId, ArrayIndex, Flags, varptr(PropertyValue)) ; ObjectArray : INT_PTR -> "intptr" ; PropertyId : EC_SUBSCRIPTION_PROPERTY_ID -> "int" ; ArrayIndex : DWORD -> "int" ; Flags : DWORD -> "int" ; PropertyValue : EC_VARIANT* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
wecapi = windows.NewLazySystemDLL("WecApi.dll")
procEcSetObjectArrayProperty = wecapi.NewProc("EcSetObjectArrayProperty")
)
// ObjectArray (INT_PTR), PropertyId (EC_SUBSCRIPTION_PROPERTY_ID), ArrayIndex (DWORD), Flags (DWORD), PropertyValue (EC_VARIANT* in/out)
r1, _, err := procEcSetObjectArrayProperty.Call(
uintptr(ObjectArray),
uintptr(PropertyId),
uintptr(ArrayIndex),
uintptr(Flags),
uintptr(PropertyValue),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction EcSetObjectArrayProperty(
ObjectArray: NativeInt; // INT_PTR
PropertyId: Integer; // EC_SUBSCRIPTION_PROPERTY_ID
ArrayIndex: DWORD; // DWORD
Flags: DWORD; // DWORD
PropertyValue: Pointer // EC_VARIANT* in/out
): BOOL; stdcall;
external 'WecApi.dll' name 'EcSetObjectArrayProperty';result := DllCall("WecApi\EcSetObjectArrayProperty"
, "Ptr", ObjectArray ; INT_PTR
, "Int", PropertyId ; EC_SUBSCRIPTION_PROPERTY_ID
, "UInt", ArrayIndex ; DWORD
, "UInt", Flags ; DWORD
, "Ptr", PropertyValue ; EC_VARIANT* in/out
, "Int") ; return: BOOL●EcSetObjectArrayProperty(ObjectArray, PropertyId, ArrayIndex, Flags, PropertyValue) = DLL("WecApi.dll", "bool EcSetObjectArrayProperty(int, int, dword, dword, void*)")
# 呼び出し: EcSetObjectArrayProperty(ObjectArray, PropertyId, ArrayIndex, Flags, PropertyValue)
# ObjectArray : INT_PTR -> "int"
# PropertyId : EC_SUBSCRIPTION_PROPERTY_ID -> "int"
# ArrayIndex : DWORD -> "dword"
# Flags : DWORD -> "dword"
# PropertyValue : EC_VARIANT* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。