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EcSetObjectArrayProperty
関数オブジェクト配列要素のプロパティ値を設定する。
シグネチャ
// WecApi.dll
#include <windows.h>
BOOL EcSetObjectArrayProperty(
INT_PTR ObjectArray,
EC_SUBSCRIPTION_PROPERTY_ID PropertyId,
DWORD ArrayIndex,
DWORD Flags,
EC_VARIANT* PropertyValue
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| ObjectArray | INT_PTR | in | 値を設定する対象のオブジェクト配列ハンドル。 |
| PropertyId | EC_SUBSCRIPTION_PROPERTY_ID | in | 設定するプロパティの種別を示すEC_SUBSCRIPTION_PROPERTY_ID列挙値。 |
| ArrayIndex | DWORD | in | 値を設定する配列内の0基点インデックス。 |
| Flags | DWORD | in | 予約済みで0を指定する。将来の拡張用フラグである。 |
| PropertyValue | EC_VARIANT* | inout | 設定する値を保持するEC_VARIANT構造体へのポインタ。 |
戻り値の型: BOOL
各言語での呼び出し定義
// WecApi.dll
#include <windows.h>
BOOL EcSetObjectArrayProperty(
INT_PTR ObjectArray,
EC_SUBSCRIPTION_PROPERTY_ID PropertyId,
DWORD ArrayIndex,
DWORD Flags,
EC_VARIANT* PropertyValue
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("WecApi.dll", ExactSpelling = true)]
static extern bool EcSetObjectArrayProperty(
IntPtr ObjectArray, // INT_PTR
int PropertyId, // EC_SUBSCRIPTION_PROPERTY_ID
uint ArrayIndex, // DWORD
uint Flags, // DWORD
IntPtr PropertyValue // EC_VARIANT* in/out
);<DllImport("WecApi.dll", ExactSpelling:=True)>
Public Shared Function EcSetObjectArrayProperty(
ObjectArray As IntPtr, ' INT_PTR
PropertyId As Integer, ' EC_SUBSCRIPTION_PROPERTY_ID
ArrayIndex As UInteger, ' DWORD
Flags As UInteger, ' DWORD
PropertyValue As IntPtr ' EC_VARIANT* in/out
) As <MarshalAs(UnmanagedType.Bool)> Boolean
End Function' ObjectArray : INT_PTR
' PropertyId : EC_SUBSCRIPTION_PROPERTY_ID
' ArrayIndex : DWORD
' Flags : DWORD
' PropertyValue : EC_VARIANT* in/out
Declare PtrSafe Function EcSetObjectArrayProperty Lib "wecapi" ( _
ByVal ObjectArray As LongPtr, _
ByVal PropertyId As Long, _
ByVal ArrayIndex As Long, _
ByVal Flags As Long, _
ByVal PropertyValue As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
EcSetObjectArrayProperty = ctypes.windll.wecapi.EcSetObjectArrayProperty
EcSetObjectArrayProperty.restype = wintypes.BOOL
EcSetObjectArrayProperty.argtypes = [
ctypes.c_ssize_t, # ObjectArray : INT_PTR
ctypes.c_int, # PropertyId : EC_SUBSCRIPTION_PROPERTY_ID
wintypes.DWORD, # ArrayIndex : DWORD
wintypes.DWORD, # Flags : DWORD
ctypes.c_void_p, # PropertyValue : EC_VARIANT* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('WecApi.dll')
EcSetObjectArrayProperty = Fiddle::Function.new(
lib['EcSetObjectArrayProperty'],
[
Fiddle::TYPE_INTPTR_T, # ObjectArray : INT_PTR
Fiddle::TYPE_INT, # PropertyId : EC_SUBSCRIPTION_PROPERTY_ID
-Fiddle::TYPE_INT, # ArrayIndex : DWORD
-Fiddle::TYPE_INT, # Flags : DWORD
Fiddle::TYPE_VOIDP, # PropertyValue : EC_VARIANT* in/out
],
Fiddle::TYPE_INT)#[link(name = "wecapi")]
extern "system" {
fn EcSetObjectArrayProperty(
ObjectArray: isize, // INT_PTR
PropertyId: i32, // EC_SUBSCRIPTION_PROPERTY_ID
ArrayIndex: u32, // DWORD
Flags: u32, // DWORD
PropertyValue: *mut EC_VARIANT // EC_VARIANT* in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("WecApi.dll")]
public static extern bool EcSetObjectArrayProperty(IntPtr ObjectArray, int PropertyId, uint ArrayIndex, uint Flags, IntPtr PropertyValue);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WecApi_EcSetObjectArrayProperty' -Namespace Win32 -PassThru
# $api::EcSetObjectArrayProperty(ObjectArray, PropertyId, ArrayIndex, Flags, PropertyValue)#uselib "WecApi.dll"
#func global EcSetObjectArrayProperty "EcSetObjectArrayProperty" sptr, sptr, sptr, sptr, sptr
; EcSetObjectArrayProperty ObjectArray, PropertyId, ArrayIndex, Flags, varptr(PropertyValue) ; 戻り値は stat
; ObjectArray : INT_PTR -> "sptr"
; PropertyId : EC_SUBSCRIPTION_PROPERTY_ID -> "sptr"
; ArrayIndex : DWORD -> "sptr"
; Flags : DWORD -> "sptr"
; PropertyValue : EC_VARIANT* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "WecApi.dll" #cfunc global EcSetObjectArrayProperty "EcSetObjectArrayProperty" sptr, int, int, int, var ; res = EcSetObjectArrayProperty(ObjectArray, PropertyId, ArrayIndex, Flags, PropertyValue) ; ObjectArray : INT_PTR -> "sptr" ; PropertyId : EC_SUBSCRIPTION_PROPERTY_ID -> "int" ; ArrayIndex : DWORD -> "int" ; Flags : DWORD -> "int" ; PropertyValue : EC_VARIANT* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "WecApi.dll" #cfunc global EcSetObjectArrayProperty "EcSetObjectArrayProperty" sptr, int, int, int, sptr ; res = EcSetObjectArrayProperty(ObjectArray, PropertyId, ArrayIndex, Flags, varptr(PropertyValue)) ; ObjectArray : INT_PTR -> "sptr" ; PropertyId : EC_SUBSCRIPTION_PROPERTY_ID -> "int" ; ArrayIndex : DWORD -> "int" ; Flags : DWORD -> "int" ; PropertyValue : EC_VARIANT* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL EcSetObjectArrayProperty(INT_PTR ObjectArray, EC_SUBSCRIPTION_PROPERTY_ID PropertyId, DWORD ArrayIndex, DWORD Flags, EC_VARIANT* PropertyValue) #uselib "WecApi.dll" #cfunc global EcSetObjectArrayProperty "EcSetObjectArrayProperty" intptr, int, int, int, var ; res = EcSetObjectArrayProperty(ObjectArray, PropertyId, ArrayIndex, Flags, PropertyValue) ; ObjectArray : INT_PTR -> "intptr" ; PropertyId : EC_SUBSCRIPTION_PROPERTY_ID -> "int" ; ArrayIndex : DWORD -> "int" ; Flags : DWORD -> "int" ; PropertyValue : EC_VARIANT* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL EcSetObjectArrayProperty(INT_PTR ObjectArray, EC_SUBSCRIPTION_PROPERTY_ID PropertyId, DWORD ArrayIndex, DWORD Flags, EC_VARIANT* PropertyValue) #uselib "WecApi.dll" #cfunc global EcSetObjectArrayProperty "EcSetObjectArrayProperty" intptr, int, int, int, intptr ; res = EcSetObjectArrayProperty(ObjectArray, PropertyId, ArrayIndex, Flags, varptr(PropertyValue)) ; ObjectArray : INT_PTR -> "intptr" ; PropertyId : EC_SUBSCRIPTION_PROPERTY_ID -> "int" ; ArrayIndex : DWORD -> "int" ; Flags : DWORD -> "int" ; PropertyValue : EC_VARIANT* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
wecapi = windows.NewLazySystemDLL("WecApi.dll")
procEcSetObjectArrayProperty = wecapi.NewProc("EcSetObjectArrayProperty")
)
// ObjectArray (INT_PTR), PropertyId (EC_SUBSCRIPTION_PROPERTY_ID), ArrayIndex (DWORD), Flags (DWORD), PropertyValue (EC_VARIANT* in/out)
r1, _, err := procEcSetObjectArrayProperty.Call(
uintptr(ObjectArray),
uintptr(PropertyId),
uintptr(ArrayIndex),
uintptr(Flags),
uintptr(PropertyValue),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction EcSetObjectArrayProperty(
ObjectArray: NativeInt; // INT_PTR
PropertyId: Integer; // EC_SUBSCRIPTION_PROPERTY_ID
ArrayIndex: DWORD; // DWORD
Flags: DWORD; // DWORD
PropertyValue: Pointer // EC_VARIANT* in/out
): BOOL; stdcall;
external 'WecApi.dll' name 'EcSetObjectArrayProperty';result := DllCall("WecApi\EcSetObjectArrayProperty"
, "Ptr", ObjectArray ; INT_PTR
, "Int", PropertyId ; EC_SUBSCRIPTION_PROPERTY_ID
, "UInt", ArrayIndex ; DWORD
, "UInt", Flags ; DWORD
, "Ptr", PropertyValue ; EC_VARIANT* in/out
, "Int") ; return: BOOL●EcSetObjectArrayProperty(ObjectArray, PropertyId, ArrayIndex, Flags, PropertyValue) = DLL("WecApi.dll", "bool EcSetObjectArrayProperty(int, int, dword, dword, void*)")
# 呼び出し: EcSetObjectArrayProperty(ObjectArray, PropertyId, ArrayIndex, Flags, PropertyValue)
# ObjectArray : INT_PTR -> "int"
# PropertyId : EC_SUBSCRIPTION_PROPERTY_ID -> "int"
# ArrayIndex : DWORD -> "dword"
# Flags : DWORD -> "dword"
# PropertyValue : EC_VARIANT* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "wecapi" fn EcSetObjectArrayProperty(
ObjectArray: isize, // INT_PTR
PropertyId: i32, // EC_SUBSCRIPTION_PROPERTY_ID
ArrayIndex: u32, // DWORD
Flags: u32, // DWORD
PropertyValue: [*c]EC_VARIANT // EC_VARIANT* in/out
) callconv(std.os.windows.WINAPI) i32;proc EcSetObjectArrayProperty(
ObjectArray: int, # INT_PTR
PropertyId: int32, # EC_SUBSCRIPTION_PROPERTY_ID
ArrayIndex: uint32, # DWORD
Flags: uint32, # DWORD
PropertyValue: ptr EC_VARIANT # EC_VARIANT* in/out
): int32 {.importc: "EcSetObjectArrayProperty", stdcall, dynlib: "WecApi.dll".}pragma(lib, "wecapi");
extern(Windows)
int EcSetObjectArrayProperty(
ptrdiff_t ObjectArray, // INT_PTR
int PropertyId, // EC_SUBSCRIPTION_PROPERTY_ID
uint ArrayIndex, // DWORD
uint Flags, // DWORD
EC_VARIANT* PropertyValue // EC_VARIANT* in/out
);ccall((:EcSetObjectArrayProperty, "WecApi.dll"), stdcall, Int32,
(Int, Int32, UInt32, UInt32, Ptr{EC_VARIANT}),
ObjectArray, PropertyId, ArrayIndex, Flags, PropertyValue)
# ObjectArray : INT_PTR -> Int
# PropertyId : EC_SUBSCRIPTION_PROPERTY_ID -> Int32
# ArrayIndex : DWORD -> UInt32
# Flags : DWORD -> UInt32
# PropertyValue : EC_VARIANT* in/out -> Ptr{EC_VARIANT}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t EcSetObjectArrayProperty(
intptr_t ObjectArray,
int32_t PropertyId,
uint32_t ArrayIndex,
uint32_t Flags,
void* PropertyValue);
]]
local wecapi = ffi.load("wecapi")
-- wecapi.EcSetObjectArrayProperty(ObjectArray, PropertyId, ArrayIndex, Flags, PropertyValue)
-- ObjectArray : INT_PTR
-- PropertyId : EC_SUBSCRIPTION_PROPERTY_ID
-- ArrayIndex : DWORD
-- Flags : DWORD
-- PropertyValue : EC_VARIANT* in/out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('WecApi.dll');
const EcSetObjectArrayProperty = lib.func('__stdcall', 'EcSetObjectArrayProperty', 'int32_t', ['intptr_t', 'int32_t', 'uint32_t', 'uint32_t', 'void *']);
// EcSetObjectArrayProperty(ObjectArray, PropertyId, ArrayIndex, Flags, PropertyValue)
// ObjectArray : INT_PTR -> 'intptr_t'
// PropertyId : EC_SUBSCRIPTION_PROPERTY_ID -> 'int32_t'
// ArrayIndex : DWORD -> 'uint32_t'
// Flags : DWORD -> 'uint32_t'
// PropertyValue : EC_VARIANT* in/out -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("WecApi.dll", {
EcSetObjectArrayProperty: { parameters: ["isize", "i32", "u32", "u32", "pointer"], result: "i32" },
});
// lib.symbols.EcSetObjectArrayProperty(ObjectArray, PropertyId, ArrayIndex, Flags, PropertyValue)
// ObjectArray : INT_PTR -> "isize"
// PropertyId : EC_SUBSCRIPTION_PROPERTY_ID -> "i32"
// ArrayIndex : DWORD -> "u32"
// Flags : DWORD -> "u32"
// PropertyValue : EC_VARIANT* in/out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t EcSetObjectArrayProperty(
intptr_t ObjectArray,
int32_t PropertyId,
uint32_t ArrayIndex,
uint32_t Flags,
void* PropertyValue);
C, "WecApi.dll");
// $ffi->EcSetObjectArrayProperty(ObjectArray, PropertyId, ArrayIndex, Flags, PropertyValue);
// ObjectArray : INT_PTR
// PropertyId : EC_SUBSCRIPTION_PROPERTY_ID
// ArrayIndex : DWORD
// Flags : DWORD
// PropertyValue : EC_VARIANT* in/out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Wecapi extends StdCallLibrary {
Wecapi INSTANCE = Native.load("wecapi", Wecapi.class);
boolean EcSetObjectArrayProperty(
long ObjectArray, // INT_PTR
int PropertyId, // EC_SUBSCRIPTION_PROPERTY_ID
int ArrayIndex, // DWORD
int Flags, // DWORD
Pointer PropertyValue // EC_VARIANT* in/out
);
}@[Link("wecapi")]
lib LibWecApi
fun EcSetObjectArrayProperty = EcSetObjectArrayProperty(
ObjectArray : LibC::SSizeT, # INT_PTR
PropertyId : Int32, # EC_SUBSCRIPTION_PROPERTY_ID
ArrayIndex : UInt32, # DWORD
Flags : UInt32, # DWORD
PropertyValue : EC_VARIANT* # EC_VARIANT* in/out
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef EcSetObjectArrayPropertyNative = Int32 Function(IntPtr, Int32, Uint32, Uint32, Pointer<Void>);
typedef EcSetObjectArrayPropertyDart = int Function(int, int, int, int, Pointer<Void>);
final EcSetObjectArrayProperty = DynamicLibrary.open('WecApi.dll')
.lookupFunction<EcSetObjectArrayPropertyNative, EcSetObjectArrayPropertyDart>('EcSetObjectArrayProperty');
// ObjectArray : INT_PTR -> IntPtr
// PropertyId : EC_SUBSCRIPTION_PROPERTY_ID -> Int32
// ArrayIndex : DWORD -> Uint32
// Flags : DWORD -> Uint32
// PropertyValue : EC_VARIANT* in/out -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function EcSetObjectArrayProperty(
ObjectArray: NativeInt; // INT_PTR
PropertyId: Integer; // EC_SUBSCRIPTION_PROPERTY_ID
ArrayIndex: DWORD; // DWORD
Flags: DWORD; // DWORD
PropertyValue: Pointer // EC_VARIANT* in/out
): BOOL; stdcall;
external 'WecApi.dll' name 'EcSetObjectArrayProperty';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "EcSetObjectArrayProperty"
c_EcSetObjectArrayProperty :: CIntPtr -> Int32 -> Word32 -> Word32 -> Ptr () -> IO CInt
-- ObjectArray : INT_PTR -> CIntPtr
-- PropertyId : EC_SUBSCRIPTION_PROPERTY_ID -> Int32
-- ArrayIndex : DWORD -> Word32
-- Flags : DWORD -> Word32
-- PropertyValue : EC_VARIANT* in/out -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let ecsetobjectarrayproperty =
foreign "EcSetObjectArrayProperty"
(intptr_t @-> int32_t @-> uint32_t @-> uint32_t @-> (ptr void) @-> returning int32_t)
(* ObjectArray : INT_PTR -> intptr_t *)
(* PropertyId : EC_SUBSCRIPTION_PROPERTY_ID -> int32_t *)
(* ArrayIndex : DWORD -> uint32_t *)
(* Flags : DWORD -> uint32_t *)
(* PropertyValue : EC_VARIANT* in/out -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library wecapi (t "WecApi.dll"))
(cffi:use-foreign-library wecapi)
(cffi:defcfun ("EcSetObjectArrayProperty" ec-set-object-array-property :convention :stdcall) :int32
(object-array :int64) ; INT_PTR
(property-id :int32) ; EC_SUBSCRIPTION_PROPERTY_ID
(array-index :uint32) ; DWORD
(flags :uint32) ; DWORD
(property-value :pointer)) ; EC_VARIANT* in/out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $EcSetObjectArrayProperty = Win32::API::More->new('WecApi',
'BOOL EcSetObjectArrayProperty(LPARAM ObjectArray, int PropertyId, DWORD ArrayIndex, DWORD Flags, LPVOID PropertyValue)');
# my $ret = $EcSetObjectArrayProperty->Call($ObjectArray, $PropertyId, $ArrayIndex, $Flags, $PropertyValue);
# ObjectArray : INT_PTR -> LPARAM
# PropertyId : EC_SUBSCRIPTION_PROPERTY_ID -> int
# ArrayIndex : DWORD -> DWORD
# Flags : DWORD -> DWORD
# PropertyValue : EC_VARIANT* in/out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。