ホーム › System.EventLog › EvtCreateRenderContext
EvtCreateRenderContext
関数イベントレンダリング用のコンテキストを作成する。
シグネチャ
// wevtapi.dll
#include <windows.h>
EVT_HANDLE EvtCreateRenderContext(
DWORD ValuePathsCount,
LPCWSTR* ValuePaths, // optional
DWORD Flags
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| ValuePathsCount | DWORD | in |
| ValuePaths | LPCWSTR* | inoptional |
| Flags | DWORD | in |
戻り値の型: EVT_HANDLE
各言語での呼び出し定義
// wevtapi.dll
#include <windows.h>
EVT_HANDLE EvtCreateRenderContext(
DWORD ValuePathsCount,
LPCWSTR* ValuePaths, // optional
DWORD Flags
);[DllImport("wevtapi.dll", SetLastError = true, ExactSpelling = true)]
static extern IntPtr EvtCreateRenderContext(
uint ValuePathsCount, // DWORD
IntPtr ValuePaths, // LPCWSTR* optional
uint Flags // DWORD
);<DllImport("wevtapi.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function EvtCreateRenderContext(
ValuePathsCount As UInteger, ' DWORD
ValuePaths As IntPtr, ' LPCWSTR* optional
Flags As UInteger ' DWORD
) As IntPtr
End Function' ValuePathsCount : DWORD
' ValuePaths : LPCWSTR* optional
' Flags : DWORD
Declare PtrSafe Function EvtCreateRenderContext Lib "wevtapi" ( _
ByVal ValuePathsCount As Long, _
ByVal ValuePaths As LongPtr, _
ByVal Flags As Long) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
EvtCreateRenderContext = ctypes.windll.wevtapi.EvtCreateRenderContext
EvtCreateRenderContext.restype = ctypes.c_ssize_t
EvtCreateRenderContext.argtypes = [
wintypes.DWORD, # ValuePathsCount : DWORD
ctypes.c_void_p, # ValuePaths : LPCWSTR* optional
wintypes.DWORD, # Flags : DWORD
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('wevtapi.dll')
EvtCreateRenderContext = Fiddle::Function.new(
lib['EvtCreateRenderContext'],
[
-Fiddle::TYPE_INT, # ValuePathsCount : DWORD
Fiddle::TYPE_VOIDP, # ValuePaths : LPCWSTR* optional
-Fiddle::TYPE_INT, # Flags : DWORD
],
Fiddle::TYPE_INTPTR_T)#[link(name = "wevtapi")]
extern "system" {
fn EvtCreateRenderContext(
ValuePathsCount: u32, // DWORD
ValuePaths: *const *const u16, // LPCWSTR* optional
Flags: u32 // DWORD
) -> isize;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("wevtapi.dll", SetLastError = true)]
public static extern IntPtr EvtCreateRenderContext(uint ValuePathsCount, IntPtr ValuePaths, uint Flags);
"@
$api = Add-Type -MemberDefinition $sig -Name 'wevtapi_EvtCreateRenderContext' -Namespace Win32 -PassThru
# $api::EvtCreateRenderContext(ValuePathsCount, ValuePaths, Flags)#uselib "wevtapi.dll"
#func global EvtCreateRenderContext "EvtCreateRenderContext" sptr, sptr, sptr
; EvtCreateRenderContext ValuePathsCount, varptr(ValuePaths), Flags ; 戻り値は stat
; ValuePathsCount : DWORD -> "sptr"
; ValuePaths : LPCWSTR* optional -> "sptr"
; Flags : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "wevtapi.dll" #cfunc global EvtCreateRenderContext "EvtCreateRenderContext" int, var, int ; res = EvtCreateRenderContext(ValuePathsCount, ValuePaths, Flags) ; ValuePathsCount : DWORD -> "int" ; ValuePaths : LPCWSTR* optional -> "var" ; Flags : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "wevtapi.dll" #cfunc global EvtCreateRenderContext "EvtCreateRenderContext" int, sptr, int ; res = EvtCreateRenderContext(ValuePathsCount, varptr(ValuePaths), Flags) ; ValuePathsCount : DWORD -> "int" ; ValuePaths : LPCWSTR* optional -> "sptr" ; Flags : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; EVT_HANDLE EvtCreateRenderContext(DWORD ValuePathsCount, LPCWSTR* ValuePaths, DWORD Flags) #uselib "wevtapi.dll" #cfunc global EvtCreateRenderContext "EvtCreateRenderContext" int, var, int ; res = EvtCreateRenderContext(ValuePathsCount, ValuePaths, Flags) ; ValuePathsCount : DWORD -> "int" ; ValuePaths : LPCWSTR* optional -> "var" ; Flags : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; EVT_HANDLE EvtCreateRenderContext(DWORD ValuePathsCount, LPCWSTR* ValuePaths, DWORD Flags) #uselib "wevtapi.dll" #cfunc global EvtCreateRenderContext "EvtCreateRenderContext" int, intptr, int ; res = EvtCreateRenderContext(ValuePathsCount, varptr(ValuePaths), Flags) ; ValuePathsCount : DWORD -> "int" ; ValuePaths : LPCWSTR* optional -> "intptr" ; Flags : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
wevtapi = windows.NewLazySystemDLL("wevtapi.dll")
procEvtCreateRenderContext = wevtapi.NewProc("EvtCreateRenderContext")
)
// ValuePathsCount (DWORD), ValuePaths (LPCWSTR* optional), Flags (DWORD)
r1, _, err := procEvtCreateRenderContext.Call(
uintptr(ValuePathsCount),
uintptr(ValuePaths),
uintptr(Flags),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // EVT_HANDLEfunction EvtCreateRenderContext(
ValuePathsCount: DWORD; // DWORD
ValuePaths: PPWideChar; // LPCWSTR* optional
Flags: DWORD // DWORD
): NativeInt; stdcall;
external 'wevtapi.dll' name 'EvtCreateRenderContext';result := DllCall("wevtapi\EvtCreateRenderContext"
, "UInt", ValuePathsCount ; DWORD
, "Ptr", ValuePaths ; LPCWSTR* optional
, "UInt", Flags ; DWORD
, "Ptr") ; return: EVT_HANDLE●EvtCreateRenderContext(ValuePathsCount, ValuePaths, Flags) = DLL("wevtapi.dll", "int EvtCreateRenderContext(dword, void*, dword)")
# 呼び出し: EvtCreateRenderContext(ValuePathsCount, ValuePaths, Flags)
# ValuePathsCount : DWORD -> "dword"
# ValuePaths : LPCWSTR* optional -> "void*"
# Flags : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。