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WHvEmulatorTryMmioEmulation
関数MMIOアクセス命令のエミュレーションを試みる。
シグネチャ
// WinHvEmulation.dll
#include <windows.h>
HRESULT WHvEmulatorTryMmioEmulation(
void* Emulator,
void* Context,
const WHV_VP_EXIT_CONTEXT* VpContext,
const WHV_MEMORY_ACCESS_CONTEXT* MmioInstructionContext,
WHV_EMULATOR_STATUS* EmulatorReturnStatus
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| Emulator | void* | in | 使用する命令エミュレータのインスタンスハンドルを指定する。 |
| Context | void* | in | コールバックへ渡される呼び出し側定義のコンテキストポインタ。NULL可。 |
| VpContext | WHV_VP_EXIT_CONTEXT* | in | 終了発生時の仮想プロセッサ実行コンテキストを記述する構造体へのポインタ。 |
| MmioInstructionContext | WHV_MEMORY_ACCESS_CONTEXT* | in | エミュレート対象となるMMIOメモリアクセスのコンテキスト構造体へのポインタ。 |
| EmulatorReturnStatus | WHV_EMULATOR_STATUS* | out | エミュレーションの成否を示すステータスを受け取る出力ポインタ。 |
戻り値の型: HRESULT
各言語での呼び出し定義
// WinHvEmulation.dll
#include <windows.h>
HRESULT WHvEmulatorTryMmioEmulation(
void* Emulator,
void* Context,
const WHV_VP_EXIT_CONTEXT* VpContext,
const WHV_MEMORY_ACCESS_CONTEXT* MmioInstructionContext,
WHV_EMULATOR_STATUS* EmulatorReturnStatus
);[DllImport("WinHvEmulation.dll", ExactSpelling = true)]
static extern int WHvEmulatorTryMmioEmulation(
IntPtr Emulator, // void*
IntPtr Context, // void*
IntPtr VpContext, // WHV_VP_EXIT_CONTEXT*
IntPtr MmioInstructionContext, // WHV_MEMORY_ACCESS_CONTEXT*
IntPtr EmulatorReturnStatus // WHV_EMULATOR_STATUS* out
);<DllImport("WinHvEmulation.dll", ExactSpelling:=True)>
Public Shared Function WHvEmulatorTryMmioEmulation(
Emulator As IntPtr, ' void*
Context As IntPtr, ' void*
VpContext As IntPtr, ' WHV_VP_EXIT_CONTEXT*
MmioInstructionContext As IntPtr, ' WHV_MEMORY_ACCESS_CONTEXT*
EmulatorReturnStatus As IntPtr ' WHV_EMULATOR_STATUS* out
) As Integer
End Function' Emulator : void*
' Context : void*
' VpContext : WHV_VP_EXIT_CONTEXT*
' MmioInstructionContext : WHV_MEMORY_ACCESS_CONTEXT*
' EmulatorReturnStatus : WHV_EMULATOR_STATUS* out
Declare PtrSafe Function WHvEmulatorTryMmioEmulation Lib "winhvemulation" ( _
ByVal Emulator As LongPtr, _
ByVal Context As LongPtr, _
ByVal VpContext As LongPtr, _
ByVal MmioInstructionContext As LongPtr, _
ByVal EmulatorReturnStatus As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
WHvEmulatorTryMmioEmulation = ctypes.windll.winhvemulation.WHvEmulatorTryMmioEmulation
WHvEmulatorTryMmioEmulation.restype = ctypes.c_int
WHvEmulatorTryMmioEmulation.argtypes = [
ctypes.POINTER(None), # Emulator : void*
ctypes.POINTER(None), # Context : void*
ctypes.c_void_p, # VpContext : WHV_VP_EXIT_CONTEXT*
ctypes.c_void_p, # MmioInstructionContext : WHV_MEMORY_ACCESS_CONTEXT*
ctypes.c_void_p, # EmulatorReturnStatus : WHV_EMULATOR_STATUS* out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('WinHvEmulation.dll')
WHvEmulatorTryMmioEmulation = Fiddle::Function.new(
lib['WHvEmulatorTryMmioEmulation'],
[
Fiddle::TYPE_VOIDP, # Emulator : void*
Fiddle::TYPE_VOIDP, # Context : void*
Fiddle::TYPE_VOIDP, # VpContext : WHV_VP_EXIT_CONTEXT*
Fiddle::TYPE_VOIDP, # MmioInstructionContext : WHV_MEMORY_ACCESS_CONTEXT*
Fiddle::TYPE_VOIDP, # EmulatorReturnStatus : WHV_EMULATOR_STATUS* out
],
Fiddle::TYPE_INT)#[link(name = "winhvemulation")]
extern "system" {
fn WHvEmulatorTryMmioEmulation(
Emulator: *mut (), // void*
Context: *mut (), // void*
VpContext: *const WHV_VP_EXIT_CONTEXT, // WHV_VP_EXIT_CONTEXT*
MmioInstructionContext: *const WHV_MEMORY_ACCESS_CONTEXT, // WHV_MEMORY_ACCESS_CONTEXT*
EmulatorReturnStatus: *mut WHV_EMULATOR_STATUS // WHV_EMULATOR_STATUS* out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("WinHvEmulation.dll")]
public static extern int WHvEmulatorTryMmioEmulation(IntPtr Emulator, IntPtr Context, IntPtr VpContext, IntPtr MmioInstructionContext, IntPtr EmulatorReturnStatus);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WinHvEmulation_WHvEmulatorTryMmioEmulation' -Namespace Win32 -PassThru
# $api::WHvEmulatorTryMmioEmulation(Emulator, Context, VpContext, MmioInstructionContext, EmulatorReturnStatus)#uselib "WinHvEmulation.dll"
#func global WHvEmulatorTryMmioEmulation "WHvEmulatorTryMmioEmulation" sptr, sptr, sptr, sptr, sptr
; WHvEmulatorTryMmioEmulation Emulator, Context, varptr(VpContext), varptr(MmioInstructionContext), varptr(EmulatorReturnStatus) ; 戻り値は stat
; Emulator : void* -> "sptr"
; Context : void* -> "sptr"
; VpContext : WHV_VP_EXIT_CONTEXT* -> "sptr"
; MmioInstructionContext : WHV_MEMORY_ACCESS_CONTEXT* -> "sptr"
; EmulatorReturnStatus : WHV_EMULATOR_STATUS* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "WinHvEmulation.dll" #cfunc global WHvEmulatorTryMmioEmulation "WHvEmulatorTryMmioEmulation" sptr, sptr, var, var, var ; res = WHvEmulatorTryMmioEmulation(Emulator, Context, VpContext, MmioInstructionContext, EmulatorReturnStatus) ; Emulator : void* -> "sptr" ; Context : void* -> "sptr" ; VpContext : WHV_VP_EXIT_CONTEXT* -> "var" ; MmioInstructionContext : WHV_MEMORY_ACCESS_CONTEXT* -> "var" ; EmulatorReturnStatus : WHV_EMULATOR_STATUS* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "WinHvEmulation.dll" #cfunc global WHvEmulatorTryMmioEmulation "WHvEmulatorTryMmioEmulation" sptr, sptr, sptr, sptr, sptr ; res = WHvEmulatorTryMmioEmulation(Emulator, Context, varptr(VpContext), varptr(MmioInstructionContext), varptr(EmulatorReturnStatus)) ; Emulator : void* -> "sptr" ; Context : void* -> "sptr" ; VpContext : WHV_VP_EXIT_CONTEXT* -> "sptr" ; MmioInstructionContext : WHV_MEMORY_ACCESS_CONTEXT* -> "sptr" ; EmulatorReturnStatus : WHV_EMULATOR_STATUS* out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT WHvEmulatorTryMmioEmulation(void* Emulator, void* Context, WHV_VP_EXIT_CONTEXT* VpContext, WHV_MEMORY_ACCESS_CONTEXT* MmioInstructionContext, WHV_EMULATOR_STATUS* EmulatorReturnStatus) #uselib "WinHvEmulation.dll" #cfunc global WHvEmulatorTryMmioEmulation "WHvEmulatorTryMmioEmulation" intptr, intptr, var, var, var ; res = WHvEmulatorTryMmioEmulation(Emulator, Context, VpContext, MmioInstructionContext, EmulatorReturnStatus) ; Emulator : void* -> "intptr" ; Context : void* -> "intptr" ; VpContext : WHV_VP_EXIT_CONTEXT* -> "var" ; MmioInstructionContext : WHV_MEMORY_ACCESS_CONTEXT* -> "var" ; EmulatorReturnStatus : WHV_EMULATOR_STATUS* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT WHvEmulatorTryMmioEmulation(void* Emulator, void* Context, WHV_VP_EXIT_CONTEXT* VpContext, WHV_MEMORY_ACCESS_CONTEXT* MmioInstructionContext, WHV_EMULATOR_STATUS* EmulatorReturnStatus) #uselib "WinHvEmulation.dll" #cfunc global WHvEmulatorTryMmioEmulation "WHvEmulatorTryMmioEmulation" intptr, intptr, intptr, intptr, intptr ; res = WHvEmulatorTryMmioEmulation(Emulator, Context, varptr(VpContext), varptr(MmioInstructionContext), varptr(EmulatorReturnStatus)) ; Emulator : void* -> "intptr" ; Context : void* -> "intptr" ; VpContext : WHV_VP_EXIT_CONTEXT* -> "intptr" ; MmioInstructionContext : WHV_MEMORY_ACCESS_CONTEXT* -> "intptr" ; EmulatorReturnStatus : WHV_EMULATOR_STATUS* out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
winhvemulation = windows.NewLazySystemDLL("WinHvEmulation.dll")
procWHvEmulatorTryMmioEmulation = winhvemulation.NewProc("WHvEmulatorTryMmioEmulation")
)
// Emulator (void*), Context (void*), VpContext (WHV_VP_EXIT_CONTEXT*), MmioInstructionContext (WHV_MEMORY_ACCESS_CONTEXT*), EmulatorReturnStatus (WHV_EMULATOR_STATUS* out)
r1, _, err := procWHvEmulatorTryMmioEmulation.Call(
uintptr(Emulator),
uintptr(Context),
uintptr(VpContext),
uintptr(MmioInstructionContext),
uintptr(EmulatorReturnStatus),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction WHvEmulatorTryMmioEmulation(
Emulator: Pointer; // void*
Context: Pointer; // void*
VpContext: Pointer; // WHV_VP_EXIT_CONTEXT*
MmioInstructionContext: Pointer; // WHV_MEMORY_ACCESS_CONTEXT*
EmulatorReturnStatus: Pointer // WHV_EMULATOR_STATUS* out
): Integer; stdcall;
external 'WinHvEmulation.dll' name 'WHvEmulatorTryMmioEmulation';result := DllCall("WinHvEmulation\WHvEmulatorTryMmioEmulation"
, "Ptr", Emulator ; void*
, "Ptr", Context ; void*
, "Ptr", VpContext ; WHV_VP_EXIT_CONTEXT*
, "Ptr", MmioInstructionContext ; WHV_MEMORY_ACCESS_CONTEXT*
, "Ptr", EmulatorReturnStatus ; WHV_EMULATOR_STATUS* out
, "Int") ; return: HRESULT●WHvEmulatorTryMmioEmulation(Emulator, Context, VpContext, MmioInstructionContext, EmulatorReturnStatus) = DLL("WinHvEmulation.dll", "int WHvEmulatorTryMmioEmulation(void*, void*, void*, void*, void*)")
# 呼び出し: WHvEmulatorTryMmioEmulation(Emulator, Context, VpContext, MmioInstructionContext, EmulatorReturnStatus)
# Emulator : void* -> "void*"
# Context : void* -> "void*"
# VpContext : WHV_VP_EXIT_CONTEXT* -> "void*"
# MmioInstructionContext : WHV_MEMORY_ACCESS_CONTEXT* -> "void*"
# EmulatorReturnStatus : WHV_EMULATOR_STATUS* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "winhvemulation" fn WHvEmulatorTryMmioEmulation(
Emulator: ?*anyopaque, // void*
Context: ?*anyopaque, // void*
VpContext: [*c]WHV_VP_EXIT_CONTEXT, // WHV_VP_EXIT_CONTEXT*
MmioInstructionContext: [*c]WHV_MEMORY_ACCESS_CONTEXT, // WHV_MEMORY_ACCESS_CONTEXT*
EmulatorReturnStatus: [*c]WHV_EMULATOR_STATUS // WHV_EMULATOR_STATUS* out
) callconv(std.os.windows.WINAPI) i32;proc WHvEmulatorTryMmioEmulation(
Emulator: pointer, # void*
Context: pointer, # void*
VpContext: ptr WHV_VP_EXIT_CONTEXT, # WHV_VP_EXIT_CONTEXT*
MmioInstructionContext: ptr WHV_MEMORY_ACCESS_CONTEXT, # WHV_MEMORY_ACCESS_CONTEXT*
EmulatorReturnStatus: ptr WHV_EMULATOR_STATUS # WHV_EMULATOR_STATUS* out
): int32 {.importc: "WHvEmulatorTryMmioEmulation", stdcall, dynlib: "WinHvEmulation.dll".}pragma(lib, "winhvemulation");
extern(Windows)
int WHvEmulatorTryMmioEmulation(
void* Emulator, // void*
void* Context, // void*
WHV_VP_EXIT_CONTEXT* VpContext, // WHV_VP_EXIT_CONTEXT*
WHV_MEMORY_ACCESS_CONTEXT* MmioInstructionContext, // WHV_MEMORY_ACCESS_CONTEXT*
WHV_EMULATOR_STATUS* EmulatorReturnStatus // WHV_EMULATOR_STATUS* out
);ccall((:WHvEmulatorTryMmioEmulation, "WinHvEmulation.dll"), stdcall, Int32,
(Ptr{Cvoid}, Ptr{Cvoid}, Ptr{WHV_VP_EXIT_CONTEXT}, Ptr{WHV_MEMORY_ACCESS_CONTEXT}, Ptr{WHV_EMULATOR_STATUS}),
Emulator, Context, VpContext, MmioInstructionContext, EmulatorReturnStatus)
# Emulator : void* -> Ptr{Cvoid}
# Context : void* -> Ptr{Cvoid}
# VpContext : WHV_VP_EXIT_CONTEXT* -> Ptr{WHV_VP_EXIT_CONTEXT}
# MmioInstructionContext : WHV_MEMORY_ACCESS_CONTEXT* -> Ptr{WHV_MEMORY_ACCESS_CONTEXT}
# EmulatorReturnStatus : WHV_EMULATOR_STATUS* out -> Ptr{WHV_EMULATOR_STATUS}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t WHvEmulatorTryMmioEmulation(
void* Emulator,
void* Context,
void* VpContext,
void* MmioInstructionContext,
void* EmulatorReturnStatus);
]]
local winhvemulation = ffi.load("winhvemulation")
-- winhvemulation.WHvEmulatorTryMmioEmulation(Emulator, Context, VpContext, MmioInstructionContext, EmulatorReturnStatus)
-- Emulator : void*
-- Context : void*
-- VpContext : WHV_VP_EXIT_CONTEXT*
-- MmioInstructionContext : WHV_MEMORY_ACCESS_CONTEXT*
-- EmulatorReturnStatus : WHV_EMULATOR_STATUS* out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('WinHvEmulation.dll');
const WHvEmulatorTryMmioEmulation = lib.func('__stdcall', 'WHvEmulatorTryMmioEmulation', 'int32_t', ['void *', 'void *', 'void *', 'void *', 'void *']);
// WHvEmulatorTryMmioEmulation(Emulator, Context, VpContext, MmioInstructionContext, EmulatorReturnStatus)
// Emulator : void* -> 'void *'
// Context : void* -> 'void *'
// VpContext : WHV_VP_EXIT_CONTEXT* -> 'void *'
// MmioInstructionContext : WHV_MEMORY_ACCESS_CONTEXT* -> 'void *'
// EmulatorReturnStatus : WHV_EMULATOR_STATUS* out -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("WinHvEmulation.dll", {
WHvEmulatorTryMmioEmulation: { parameters: ["pointer", "pointer", "pointer", "pointer", "pointer"], result: "i32" },
});
// lib.symbols.WHvEmulatorTryMmioEmulation(Emulator, Context, VpContext, MmioInstructionContext, EmulatorReturnStatus)
// Emulator : void* -> "pointer"
// Context : void* -> "pointer"
// VpContext : WHV_VP_EXIT_CONTEXT* -> "pointer"
// MmioInstructionContext : WHV_MEMORY_ACCESS_CONTEXT* -> "pointer"
// EmulatorReturnStatus : WHV_EMULATOR_STATUS* out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t WHvEmulatorTryMmioEmulation(
void* Emulator,
void* Context,
void* VpContext,
void* MmioInstructionContext,
void* EmulatorReturnStatus);
C, "WinHvEmulation.dll");
// $ffi->WHvEmulatorTryMmioEmulation(Emulator, Context, VpContext, MmioInstructionContext, EmulatorReturnStatus);
// Emulator : void*
// Context : void*
// VpContext : WHV_VP_EXIT_CONTEXT*
// MmioInstructionContext : WHV_MEMORY_ACCESS_CONTEXT*
// EmulatorReturnStatus : WHV_EMULATOR_STATUS* out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Winhvemulation extends StdCallLibrary {
Winhvemulation INSTANCE = Native.load("winhvemulation", Winhvemulation.class);
int WHvEmulatorTryMmioEmulation(
Pointer Emulator, // void*
Pointer Context, // void*
Pointer VpContext, // WHV_VP_EXIT_CONTEXT*
Pointer MmioInstructionContext, // WHV_MEMORY_ACCESS_CONTEXT*
Pointer EmulatorReturnStatus // WHV_EMULATOR_STATUS* out
);
}@[Link("winhvemulation")]
lib LibWinHvEmulation
fun WHvEmulatorTryMmioEmulation = WHvEmulatorTryMmioEmulation(
Emulator : Void*, # void*
Context : Void*, # void*
VpContext : WHV_VP_EXIT_CONTEXT*, # WHV_VP_EXIT_CONTEXT*
MmioInstructionContext : WHV_MEMORY_ACCESS_CONTEXT*, # WHV_MEMORY_ACCESS_CONTEXT*
EmulatorReturnStatus : WHV_EMULATOR_STATUS* # WHV_EMULATOR_STATUS* out
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef WHvEmulatorTryMmioEmulationNative = Int32 Function(Pointer<Void>, Pointer<Void>, Pointer<Void>, Pointer<Void>, Pointer<Void>);
typedef WHvEmulatorTryMmioEmulationDart = int Function(Pointer<Void>, Pointer<Void>, Pointer<Void>, Pointer<Void>, Pointer<Void>);
final WHvEmulatorTryMmioEmulation = DynamicLibrary.open('WinHvEmulation.dll')
.lookupFunction<WHvEmulatorTryMmioEmulationNative, WHvEmulatorTryMmioEmulationDart>('WHvEmulatorTryMmioEmulation');
// Emulator : void* -> Pointer<Void>
// Context : void* -> Pointer<Void>
// VpContext : WHV_VP_EXIT_CONTEXT* -> Pointer<Void>
// MmioInstructionContext : WHV_MEMORY_ACCESS_CONTEXT* -> Pointer<Void>
// EmulatorReturnStatus : WHV_EMULATOR_STATUS* out -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function WHvEmulatorTryMmioEmulation(
Emulator: Pointer; // void*
Context: Pointer; // void*
VpContext: Pointer; // WHV_VP_EXIT_CONTEXT*
MmioInstructionContext: Pointer; // WHV_MEMORY_ACCESS_CONTEXT*
EmulatorReturnStatus: Pointer // WHV_EMULATOR_STATUS* out
): Integer; stdcall;
external 'WinHvEmulation.dll' name 'WHvEmulatorTryMmioEmulation';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "WHvEmulatorTryMmioEmulation"
c_WHvEmulatorTryMmioEmulation :: Ptr () -> Ptr () -> Ptr () -> Ptr () -> Ptr () -> IO Int32
-- Emulator : void* -> Ptr ()
-- Context : void* -> Ptr ()
-- VpContext : WHV_VP_EXIT_CONTEXT* -> Ptr ()
-- MmioInstructionContext : WHV_MEMORY_ACCESS_CONTEXT* -> Ptr ()
-- EmulatorReturnStatus : WHV_EMULATOR_STATUS* out -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let whvemulatortrymmioemulation =
foreign "WHvEmulatorTryMmioEmulation"
((ptr void) @-> (ptr void) @-> (ptr void) @-> (ptr void) @-> (ptr void) @-> returning int32_t)
(* Emulator : void* -> (ptr void) *)
(* Context : void* -> (ptr void) *)
(* VpContext : WHV_VP_EXIT_CONTEXT* -> (ptr void) *)
(* MmioInstructionContext : WHV_MEMORY_ACCESS_CONTEXT* -> (ptr void) *)
(* EmulatorReturnStatus : WHV_EMULATOR_STATUS* out -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library winhvemulation (t "WinHvEmulation.dll"))
(cffi:use-foreign-library winhvemulation)
(cffi:defcfun ("WHvEmulatorTryMmioEmulation" whv-emulator-try-mmio-emulation :convention :stdcall) :int32
(emulator :pointer) ; void*
(context :pointer) ; void*
(vp-context :pointer) ; WHV_VP_EXIT_CONTEXT*
(mmio-instruction-context :pointer) ; WHV_MEMORY_ACCESS_CONTEXT*
(emulator-return-status :pointer)) ; WHV_EMULATOR_STATUS* out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $WHvEmulatorTryMmioEmulation = Win32::API::More->new('WinHvEmulation',
'int WHvEmulatorTryMmioEmulation(LPVOID Emulator, LPVOID Context, LPVOID VpContext, LPVOID MmioInstructionContext, LPVOID EmulatorReturnStatus)');
# my $ret = $WHvEmulatorTryMmioEmulation->Call($Emulator, $Context, $VpContext, $MmioInstructionContext, $EmulatorReturnStatus);
# Emulator : void* -> LPVOID
# Context : void* -> LPVOID
# VpContext : WHV_VP_EXIT_CONTEXT* -> LPVOID
# MmioInstructionContext : WHV_MEMORY_ACCESS_CONTEXT* -> LPVOID
# EmulatorReturnStatus : WHV_EMULATOR_STATUS* out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。