Win32 API 日本語リファレンス
ホームSystem.Ole › CreateErrorInfo

CreateErrorInfo

関数
エラー情報を設定するためのICreateErrorInfoを生成する。
DLLOLEAUT32.dll呼出規約winapi

シグネチャ

// OLEAUT32.dll
#include <windows.h>

HRESULT CreateErrorInfo(
    ICreateErrorInfo** pperrinfo
);

パラメーター

名前方向
pperrinfoICreateErrorInfo**out

戻り値の型: HRESULT

各言語での呼び出し定義

// OLEAUT32.dll
#include <windows.h>

HRESULT CreateErrorInfo(
    ICreateErrorInfo** pperrinfo
);
[DllImport("OLEAUT32.dll", ExactSpelling = true)]
static extern int CreateErrorInfo(
    IntPtr pperrinfo   // ICreateErrorInfo** out
);
<DllImport("OLEAUT32.dll", ExactSpelling:=True)>
Public Shared Function CreateErrorInfo(
    pperrinfo As IntPtr   ' ICreateErrorInfo** out
) As Integer
End Function
' pperrinfo : ICreateErrorInfo** out
Declare PtrSafe Function CreateErrorInfo Lib "oleaut32" ( _
    ByVal pperrinfo As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

CreateErrorInfo = ctypes.windll.oleaut32.CreateErrorInfo
CreateErrorInfo.restype = ctypes.c_int
CreateErrorInfo.argtypes = [
    ctypes.c_void_p,  # pperrinfo : ICreateErrorInfo** out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('OLEAUT32.dll')
CreateErrorInfo = Fiddle::Function.new(
  lib['CreateErrorInfo'],
  [
    Fiddle::TYPE_VOIDP,  # pperrinfo : ICreateErrorInfo** out
  ],
  Fiddle::TYPE_INT)
#[link(name = "oleaut32")]
extern "system" {
    fn CreateErrorInfo(
        pperrinfo: *mut *mut core::ffi::c_void  // ICreateErrorInfo** out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("OLEAUT32.dll")]
public static extern int CreateErrorInfo(IntPtr pperrinfo);
"@
$api = Add-Type -MemberDefinition $sig -Name 'OLEAUT32_CreateErrorInfo' -Namespace Win32 -PassThru
# $api::CreateErrorInfo(pperrinfo)
#uselib "OLEAUT32.dll"
#func global CreateErrorInfo "CreateErrorInfo" sptr
; CreateErrorInfo pperrinfo   ; 戻り値は stat
; pperrinfo : ICreateErrorInfo** out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "OLEAUT32.dll"
#cfunc global CreateErrorInfo "CreateErrorInfo" sptr
; res = CreateErrorInfo(pperrinfo)
; pperrinfo : ICreateErrorInfo** out -> "sptr"
; HRESULT CreateErrorInfo(ICreateErrorInfo** pperrinfo)
#uselib "OLEAUT32.dll"
#cfunc global CreateErrorInfo "CreateErrorInfo" intptr
; res = CreateErrorInfo(pperrinfo)
; pperrinfo : ICreateErrorInfo** out -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	oleaut32 = windows.NewLazySystemDLL("OLEAUT32.dll")
	procCreateErrorInfo = oleaut32.NewProc("CreateErrorInfo")
)

// pperrinfo (ICreateErrorInfo** out)
r1, _, err := procCreateErrorInfo.Call(
	uintptr(pperrinfo),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HRESULT
function CreateErrorInfo(
  pperrinfo: Pointer   // ICreateErrorInfo** out
): Integer; stdcall;
  external 'OLEAUT32.dll' name 'CreateErrorInfo';
result := DllCall("OLEAUT32\CreateErrorInfo"
    , "Ptr", pperrinfo   ; ICreateErrorInfo** out
    , "Int")   ; return: HRESULT
●CreateErrorInfo(pperrinfo) = DLL("OLEAUT32.dll", "int CreateErrorInfo(void*)")
# 呼び出し: CreateErrorInfo(pperrinfo)
# pperrinfo : ICreateErrorInfo** out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。