Win32 API 日本語リファレンス
ホームSystem.Ole › OleNoteObjectVisible

OleNoteObjectVisible

関数
オブジェクトの可視状態を通知し参照ロックを管理する。
DLLole32.dll呼出規約winapi対応OSWindows 2000 以降

シグネチャ

// ole32.dll
#include <windows.h>

HRESULT OleNoteObjectVisible(
    IUnknown* pUnknown,
    BOOL fVisible
);

パラメーター

名前方向
pUnknownIUnknown*in
fVisibleBOOLin

戻り値の型: HRESULT

各言語での呼び出し定義

// ole32.dll
#include <windows.h>

HRESULT OleNoteObjectVisible(
    IUnknown* pUnknown,
    BOOL fVisible
);
[DllImport("ole32.dll", ExactSpelling = true)]
static extern int OleNoteObjectVisible(
    IntPtr pUnknown,   // IUnknown*
    bool fVisible   // BOOL
);
<DllImport("ole32.dll", ExactSpelling:=True)>
Public Shared Function OleNoteObjectVisible(
    pUnknown As IntPtr,   ' IUnknown*
    fVisible As Boolean   ' BOOL
) As Integer
End Function
' pUnknown : IUnknown*
' fVisible : BOOL
Declare PtrSafe Function OleNoteObjectVisible Lib "ole32" ( _
    ByVal pUnknown As LongPtr, _
    ByVal fVisible As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

OleNoteObjectVisible = ctypes.windll.ole32.OleNoteObjectVisible
OleNoteObjectVisible.restype = ctypes.c_int
OleNoteObjectVisible.argtypes = [
    ctypes.c_void_p,  # pUnknown : IUnknown*
    wintypes.BOOL,  # fVisible : BOOL
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('ole32.dll')
OleNoteObjectVisible = Fiddle::Function.new(
  lib['OleNoteObjectVisible'],
  [
    Fiddle::TYPE_VOIDP,  # pUnknown : IUnknown*
    Fiddle::TYPE_INT,  # fVisible : BOOL
  ],
  Fiddle::TYPE_INT)
#[link(name = "ole32")]
extern "system" {
    fn OleNoteObjectVisible(
        pUnknown: *mut core::ffi::c_void,  // IUnknown*
        fVisible: i32  // BOOL
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("ole32.dll")]
public static extern int OleNoteObjectVisible(IntPtr pUnknown, bool fVisible);
"@
$api = Add-Type -MemberDefinition $sig -Name 'ole32_OleNoteObjectVisible' -Namespace Win32 -PassThru
# $api::OleNoteObjectVisible(pUnknown, fVisible)
#uselib "ole32.dll"
#func global OleNoteObjectVisible "OleNoteObjectVisible" sptr, sptr
; OleNoteObjectVisible pUnknown, fVisible   ; 戻り値は stat
; pUnknown : IUnknown* -> "sptr"
; fVisible : BOOL -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "ole32.dll"
#cfunc global OleNoteObjectVisible "OleNoteObjectVisible" sptr, int
; res = OleNoteObjectVisible(pUnknown, fVisible)
; pUnknown : IUnknown* -> "sptr"
; fVisible : BOOL -> "int"
; HRESULT OleNoteObjectVisible(IUnknown* pUnknown, BOOL fVisible)
#uselib "ole32.dll"
#cfunc global OleNoteObjectVisible "OleNoteObjectVisible" intptr, int
; res = OleNoteObjectVisible(pUnknown, fVisible)
; pUnknown : IUnknown* -> "intptr"
; fVisible : BOOL -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	ole32 = windows.NewLazySystemDLL("ole32.dll")
	procOleNoteObjectVisible = ole32.NewProc("OleNoteObjectVisible")
)

// pUnknown (IUnknown*), fVisible (BOOL)
r1, _, err := procOleNoteObjectVisible.Call(
	uintptr(pUnknown),
	uintptr(fVisible),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HRESULT
function OleNoteObjectVisible(
  pUnknown: Pointer;   // IUnknown*
  fVisible: BOOL   // BOOL
): Integer; stdcall;
  external 'ole32.dll' name 'OleNoteObjectVisible';
result := DllCall("ole32\OleNoteObjectVisible"
    , "Ptr", pUnknown   ; IUnknown*
    , "Int", fVisible   ; BOOL
    , "Int")   ; return: HRESULT
●OleNoteObjectVisible(pUnknown, fVisible) = DLL("ole32.dll", "int OleNoteObjectVisible(void*, bool)")
# 呼び出し: OleNoteObjectVisible(pUnknown, fVisible)
# pUnknown : IUnknown* -> "void*"
# fVisible : BOOL -> "bool"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。