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ホームSystem.Ole › VarR4FromUI2

VarR4FromUI2

関数
WORD値をFLOAT(単精度浮動小数点数)に変換する。
DLLOLEAUT32.dll呼出規約winapi

シグネチャ

// OLEAUT32.dll
#include <windows.h>

HRESULT VarR4FromUI2(
    WORD uiIn,
    FLOAT* pfltOut
);

パラメーター

名前方向
uiInWORDin
pfltOutFLOAT*out

戻り値の型: HRESULT

各言語での呼び出し定義

// OLEAUT32.dll
#include <windows.h>

HRESULT VarR4FromUI2(
    WORD uiIn,
    FLOAT* pfltOut
);
[DllImport("OLEAUT32.dll", ExactSpelling = true)]
static extern int VarR4FromUI2(
    ushort uiIn,   // WORD
    out float pfltOut   // FLOAT* out
);
<DllImport("OLEAUT32.dll", ExactSpelling:=True)>
Public Shared Function VarR4FromUI2(
    uiIn As UShort,   ' WORD
    <Out> ByRef pfltOut As Single   ' FLOAT* out
) As Integer
End Function
' uiIn : WORD
' pfltOut : FLOAT* out
Declare PtrSafe Function VarR4FromUI2 Lib "oleaut32" ( _
    ByVal uiIn As Integer, _
    ByRef pfltOut As Single) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

VarR4FromUI2 = ctypes.windll.oleaut32.VarR4FromUI2
VarR4FromUI2.restype = ctypes.c_int
VarR4FromUI2.argtypes = [
    ctypes.c_ushort,  # uiIn : WORD
    ctypes.POINTER(ctypes.c_float),  # pfltOut : FLOAT* out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('OLEAUT32.dll')
VarR4FromUI2 = Fiddle::Function.new(
  lib['VarR4FromUI2'],
  [
    -Fiddle::TYPE_SHORT,  # uiIn : WORD
    Fiddle::TYPE_VOIDP,  # pfltOut : FLOAT* out
  ],
  Fiddle::TYPE_INT)
#[link(name = "oleaut32")]
extern "system" {
    fn VarR4FromUI2(
        uiIn: u16,  // WORD
        pfltOut: *mut f32  // FLOAT* out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("OLEAUT32.dll")]
public static extern int VarR4FromUI2(ushort uiIn, out float pfltOut);
"@
$api = Add-Type -MemberDefinition $sig -Name 'OLEAUT32_VarR4FromUI2' -Namespace Win32 -PassThru
# $api::VarR4FromUI2(uiIn, pfltOut)
#uselib "OLEAUT32.dll"
#func global VarR4FromUI2 "VarR4FromUI2" sptr, sptr
; VarR4FromUI2 uiIn, varptr(pfltOut)   ; 戻り値は stat
; uiIn : WORD -> "sptr"
; pfltOut : FLOAT* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "OLEAUT32.dll"
#cfunc global VarR4FromUI2 "VarR4FromUI2" int, var
; res = VarR4FromUI2(uiIn, pfltOut)
; uiIn : WORD -> "int"
; pfltOut : FLOAT* out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; HRESULT VarR4FromUI2(WORD uiIn, FLOAT* pfltOut)
#uselib "OLEAUT32.dll"
#cfunc global VarR4FromUI2 "VarR4FromUI2" int, var
; res = VarR4FromUI2(uiIn, pfltOut)
; uiIn : WORD -> "int"
; pfltOut : FLOAT* out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	oleaut32 = windows.NewLazySystemDLL("OLEAUT32.dll")
	procVarR4FromUI2 = oleaut32.NewProc("VarR4FromUI2")
)

// uiIn (WORD), pfltOut (FLOAT* out)
r1, _, err := procVarR4FromUI2.Call(
	uintptr(uiIn),
	uintptr(pfltOut),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HRESULT
function VarR4FromUI2(
  uiIn: Word;   // WORD
  pfltOut: Pointer   // FLOAT* out
): Integer; stdcall;
  external 'OLEAUT32.dll' name 'VarR4FromUI2';
result := DllCall("OLEAUT32\VarR4FromUI2"
    , "UShort", uiIn   ; WORD
    , "Ptr", pfltOut   ; FLOAT* out
    , "Int")   ; return: HRESULT
●VarR4FromUI2(uiIn, pfltOut) = DLL("OLEAUT32.dll", "int VarR4FromUI2(int, void*)")
# 呼び出し: VarR4FromUI2(uiIn, pfltOut)
# uiIn : WORD -> "int"
# pfltOut : FLOAT* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。