ホーム › System.ProcessStatus › GetModuleBaseNameA
GetModuleBaseNameA
関数指定モジュールの基本名をANSI文字列で取得する。
シグネチャ
// PSAPI.dll (ANSI / -A)
#include <windows.h>
DWORD GetModuleBaseNameA(
HANDLE hProcess,
HMODULE hModule, // optional
LPSTR lpBaseName,
DWORD nSize
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hProcess | HANDLE | in |
| hModule | HMODULE | inoptional |
| lpBaseName | LPSTR | out |
| nSize | DWORD | in |
戻り値の型: DWORD
各言語での呼び出し定義
// PSAPI.dll (ANSI / -A)
#include <windows.h>
DWORD GetModuleBaseNameA(
HANDLE hProcess,
HMODULE hModule, // optional
LPSTR lpBaseName,
DWORD nSize
);[DllImport("PSAPI.dll", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)]
static extern uint GetModuleBaseNameA(
IntPtr hProcess, // HANDLE
IntPtr hModule, // HMODULE optional
[MarshalAs(UnmanagedType.LPStr)] System.Text.StringBuilder lpBaseName, // LPSTR out
uint nSize // DWORD
);<DllImport("PSAPI.dll", CharSet:=CharSet.Ansi, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function GetModuleBaseNameA(
hProcess As IntPtr, ' HANDLE
hModule As IntPtr, ' HMODULE optional
<MarshalAs(UnmanagedType.LPStr)> lpBaseName As System.Text.StringBuilder, ' LPSTR out
nSize As UInteger ' DWORD
) As UInteger
End Function' hProcess : HANDLE
' hModule : HMODULE optional
' lpBaseName : LPSTR out
' nSize : DWORD
Declare PtrSafe Function GetModuleBaseNameA Lib "psapi" ( _
ByVal hProcess As LongPtr, _
ByVal hModule As LongPtr, _
ByVal lpBaseName As String, _
ByVal nSize As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GetModuleBaseNameA = ctypes.windll.psapi.GetModuleBaseNameA
GetModuleBaseNameA.restype = wintypes.DWORD
GetModuleBaseNameA.argtypes = [
wintypes.HANDLE, # hProcess : HANDLE
wintypes.HANDLE, # hModule : HMODULE optional
wintypes.LPSTR, # lpBaseName : LPSTR out
wintypes.DWORD, # nSize : DWORD
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('PSAPI.dll')
GetModuleBaseNameA = Fiddle::Function.new(
lib['GetModuleBaseNameA'],
[
Fiddle::TYPE_VOIDP, # hProcess : HANDLE
Fiddle::TYPE_VOIDP, # hModule : HMODULE optional
Fiddle::TYPE_VOIDP, # lpBaseName : LPSTR out
-Fiddle::TYPE_INT, # nSize : DWORD
],
-Fiddle::TYPE_INT)#[link(name = "psapi")]
extern "system" {
fn GetModuleBaseNameA(
hProcess: *mut core::ffi::c_void, // HANDLE
hModule: *mut core::ffi::c_void, // HMODULE optional
lpBaseName: *mut u8, // LPSTR out
nSize: u32 // DWORD
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("PSAPI.dll", CharSet = CharSet.Ansi, SetLastError = true)]
public static extern uint GetModuleBaseNameA(IntPtr hProcess, IntPtr hModule, [MarshalAs(UnmanagedType.LPStr)] System.Text.StringBuilder lpBaseName, uint nSize);
"@
$api = Add-Type -MemberDefinition $sig -Name 'PSAPI_GetModuleBaseNameA' -Namespace Win32 -PassThru
# $api::GetModuleBaseNameA(hProcess, hModule, lpBaseName, nSize)#uselib "PSAPI.dll"
#func global GetModuleBaseNameA "GetModuleBaseNameA" sptr, sptr, sptr, sptr
; GetModuleBaseNameA hProcess, hModule, varptr(lpBaseName), nSize ; 戻り値は stat
; hProcess : HANDLE -> "sptr"
; hModule : HMODULE optional -> "sptr"
; lpBaseName : LPSTR out -> "sptr"
; nSize : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "PSAPI.dll" #cfunc global GetModuleBaseNameA "GetModuleBaseNameA" sptr, sptr, var, int ; res = GetModuleBaseNameA(hProcess, hModule, lpBaseName, nSize) ; hProcess : HANDLE -> "sptr" ; hModule : HMODULE optional -> "sptr" ; lpBaseName : LPSTR out -> "var" ; nSize : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "PSAPI.dll" #cfunc global GetModuleBaseNameA "GetModuleBaseNameA" sptr, sptr, sptr, int ; res = GetModuleBaseNameA(hProcess, hModule, varptr(lpBaseName), nSize) ; hProcess : HANDLE -> "sptr" ; hModule : HMODULE optional -> "sptr" ; lpBaseName : LPSTR out -> "sptr" ; nSize : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; DWORD GetModuleBaseNameA(HANDLE hProcess, HMODULE hModule, LPSTR lpBaseName, DWORD nSize) #uselib "PSAPI.dll" #cfunc global GetModuleBaseNameA "GetModuleBaseNameA" intptr, intptr, var, int ; res = GetModuleBaseNameA(hProcess, hModule, lpBaseName, nSize) ; hProcess : HANDLE -> "intptr" ; hModule : HMODULE optional -> "intptr" ; lpBaseName : LPSTR out -> "var" ; nSize : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; DWORD GetModuleBaseNameA(HANDLE hProcess, HMODULE hModule, LPSTR lpBaseName, DWORD nSize) #uselib "PSAPI.dll" #cfunc global GetModuleBaseNameA "GetModuleBaseNameA" intptr, intptr, intptr, int ; res = GetModuleBaseNameA(hProcess, hModule, varptr(lpBaseName), nSize) ; hProcess : HANDLE -> "intptr" ; hModule : HMODULE optional -> "intptr" ; lpBaseName : LPSTR out -> "intptr" ; nSize : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
psapi = windows.NewLazySystemDLL("PSAPI.dll")
procGetModuleBaseNameA = psapi.NewProc("GetModuleBaseNameA")
)
// hProcess (HANDLE), hModule (HMODULE optional), lpBaseName (LPSTR out), nSize (DWORD)
r1, _, err := procGetModuleBaseNameA.Call(
uintptr(hProcess),
uintptr(hModule),
uintptr(lpBaseName),
uintptr(nSize),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction GetModuleBaseNameA(
hProcess: THandle; // HANDLE
hModule: THandle; // HMODULE optional
lpBaseName: PAnsiChar; // LPSTR out
nSize: DWORD // DWORD
): DWORD; stdcall;
external 'PSAPI.dll' name 'GetModuleBaseNameA';result := DllCall("PSAPI\GetModuleBaseNameA"
, "Ptr", hProcess ; HANDLE
, "Ptr", hModule ; HMODULE optional
, "Ptr", lpBaseName ; LPSTR out
, "UInt", nSize ; DWORD
, "UInt") ; return: DWORD●GetModuleBaseNameA(hProcess, hModule, lpBaseName, nSize) = DLL("PSAPI.dll", "dword GetModuleBaseNameA(void*, void*, char*, dword)")
# 呼び出し: GetModuleBaseNameA(hProcess, hModule, lpBaseName, nSize)
# hProcess : HANDLE -> "void*"
# hModule : HMODULE optional -> "void*"
# lpBaseName : LPSTR out -> "char*"
# nSize : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。