ホーム › System.RemoteDesktop › WTSOpenServerA
WTSOpenServerA
関数指定したリモートデスクトップサーバーのハンドルを開く。
シグネチャ
// WTSAPI32.dll (ANSI / -A)
#include <windows.h>
HANDLE WTSOpenServerA(
LPSTR pServerName
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| pServerName | LPSTR | in |
戻り値の型: HANDLE
各言語での呼び出し定義
// WTSAPI32.dll (ANSI / -A)
#include <windows.h>
HANDLE WTSOpenServerA(
LPSTR pServerName
);[DllImport("WTSAPI32.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern IntPtr WTSOpenServerA(
[MarshalAs(UnmanagedType.LPStr)] string pServerName // LPSTR
);<DllImport("WTSAPI32.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function WTSOpenServerA(
<MarshalAs(UnmanagedType.LPStr)> pServerName As String ' LPSTR
) As IntPtr
End Function' pServerName : LPSTR
Declare PtrSafe Function WTSOpenServerA Lib "wtsapi32" ( _
ByVal pServerName As String) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
WTSOpenServerA = ctypes.windll.wtsapi32.WTSOpenServerA
WTSOpenServerA.restype = ctypes.c_void_p
WTSOpenServerA.argtypes = [
wintypes.LPCSTR, # pServerName : LPSTR
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('WTSAPI32.dll')
WTSOpenServerA = Fiddle::Function.new(
lib['WTSOpenServerA'],
[
Fiddle::TYPE_VOIDP, # pServerName : LPSTR
],
Fiddle::TYPE_VOIDP)#[link(name = "wtsapi32")]
extern "system" {
fn WTSOpenServerA(
pServerName: *mut u8 // LPSTR
) -> *mut core::ffi::c_void;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("WTSAPI32.dll", CharSet = CharSet.Ansi)]
public static extern IntPtr WTSOpenServerA([MarshalAs(UnmanagedType.LPStr)] string pServerName);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WTSAPI32_WTSOpenServerA' -Namespace Win32 -PassThru
# $api::WTSOpenServerA(pServerName)#uselib "WTSAPI32.dll"
#func global WTSOpenServerA "WTSOpenServerA" sptr
; WTSOpenServerA pServerName ; 戻り値は stat
; pServerName : LPSTR -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "WTSAPI32.dll"
#cfunc global WTSOpenServerA "WTSOpenServerA" str
; res = WTSOpenServerA(pServerName)
; pServerName : LPSTR -> "str"; HANDLE WTSOpenServerA(LPSTR pServerName)
#uselib "WTSAPI32.dll"
#cfunc global WTSOpenServerA "WTSOpenServerA" str
; res = WTSOpenServerA(pServerName)
; pServerName : LPSTR -> "str"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
wtsapi32 = windows.NewLazySystemDLL("WTSAPI32.dll")
procWTSOpenServerA = wtsapi32.NewProc("WTSOpenServerA")
)
// pServerName (LPSTR)
r1, _, err := procWTSOpenServerA.Call(
uintptr(unsafe.Pointer(windows.BytePtrFromString(pServerName))),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HANDLEfunction WTSOpenServerA(
pServerName: PAnsiChar // LPSTR
): THandle; stdcall;
external 'WTSAPI32.dll' name 'WTSOpenServerA';result := DllCall("WTSAPI32\WTSOpenServerA"
, "AStr", pServerName ; LPSTR
, "Ptr") ; return: HANDLE●WTSOpenServerA(pServerName) = DLL("WTSAPI32.dll", "void* WTSOpenServerA(char*)")
# 呼び出し: WTSOpenServerA(pServerName)
# pServerName : LPSTR -> "char*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。