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WTSOpenServerW
関数指定したリモートデスクトップサーバーのハンドルを開く。
シグネチャ
// WTSAPI32.dll (Unicode / -W)
#include <windows.h>
HANDLE WTSOpenServerW(
LPWSTR pServerName
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| pServerName | LPWSTR | in |
戻り値の型: HANDLE
各言語での呼び出し定義
// WTSAPI32.dll (Unicode / -W)
#include <windows.h>
HANDLE WTSOpenServerW(
LPWSTR pServerName
);[DllImport("WTSAPI32.dll", CharSet = CharSet.Unicode, ExactSpelling = true)]
static extern IntPtr WTSOpenServerW(
[MarshalAs(UnmanagedType.LPWStr)] string pServerName // LPWSTR
);<DllImport("WTSAPI32.dll", CharSet:=CharSet.Unicode, ExactSpelling:=True)>
Public Shared Function WTSOpenServerW(
<MarshalAs(UnmanagedType.LPWStr)> pServerName As String ' LPWSTR
) As IntPtr
End Function' pServerName : LPWSTR
Declare PtrSafe Function WTSOpenServerW Lib "wtsapi32" ( _
ByVal pServerName As LongPtr) As LongPtr
' Unicode(W): 文字列は ByVal As LongPtr とし StrPtr(unicodeStr) を渡す
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
WTSOpenServerW = ctypes.windll.wtsapi32.WTSOpenServerW
WTSOpenServerW.restype = ctypes.c_void_p
WTSOpenServerW.argtypes = [
wintypes.LPCWSTR, # pServerName : LPWSTR
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('WTSAPI32.dll')
WTSOpenServerW = Fiddle::Function.new(
lib['WTSOpenServerW'],
[
Fiddle::TYPE_VOIDP, # pServerName : LPWSTR
],
Fiddle::TYPE_VOIDP)
# Wide strings: pass str.encode("UTF-16LE") + "\x00\x00"#[link(name = "wtsapi32")]
extern "system" {
fn WTSOpenServerW(
pServerName: *mut u16 // LPWSTR
) -> *mut core::ffi::c_void;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("WTSAPI32.dll", CharSet = CharSet.Unicode)]
public static extern IntPtr WTSOpenServerW([MarshalAs(UnmanagedType.LPWStr)] string pServerName);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WTSAPI32_WTSOpenServerW' -Namespace Win32 -PassThru
# $api::WTSOpenServerW(pServerName)#uselib "WTSAPI32.dll"
#func global WTSOpenServerW "WTSOpenServerW" wptr
; WTSOpenServerW pServerName ; 戻り値は stat
; pServerName : LPWSTR -> "wptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "WTSAPI32.dll"
#cfunc global WTSOpenServerW "WTSOpenServerW" wstr
; res = WTSOpenServerW(pServerName)
; pServerName : LPWSTR -> "wstr"; HANDLE WTSOpenServerW(LPWSTR pServerName)
#uselib "WTSAPI32.dll"
#cfunc global WTSOpenServerW "WTSOpenServerW" wstr
; res = WTSOpenServerW(pServerName)
; pServerName : LPWSTR -> "wstr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
wtsapi32 = windows.NewLazySystemDLL("WTSAPI32.dll")
procWTSOpenServerW = wtsapi32.NewProc("WTSOpenServerW")
)
// pServerName (LPWSTR)
r1, _, err := procWTSOpenServerW.Call(
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(pServerName))),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HANDLEfunction WTSOpenServerW(
pServerName: PWideChar // LPWSTR
): THandle; stdcall;
external 'WTSAPI32.dll' name 'WTSOpenServerW';result := DllCall("WTSAPI32\WTSOpenServerW"
, "WStr", pServerName ; LPWSTR
, "Ptr") ; return: HANDLE●WTSOpenServerW(pServerName) = DLL("WTSAPI32.dll", "void* WTSOpenServerW(char*)")
# 呼び出し: WTSOpenServerW(pServerName)
# pServerName : LPWSTR -> "char*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※-W(Unicode)関数。なでしこ1はANSIのため -A 版の利用を推奨。