ホーム › System.RemoteManagement › WSManReceiveShellOutput
WSManReceiveShellOutput
関数リモートシェルの出力を非同期に受信する。
シグネチャ
// WsmSvc.dll
#include <windows.h>
void WSManReceiveShellOutput(
WSMAN_SHELL_HANDLE shell,
WSMAN_COMMAND_HANDLE command, // optional
DWORD flags,
WSMAN_STREAM_ID_SET* desiredStreamSet, // optional
WSMAN_SHELL_ASYNC* async,
WSMAN_OPERATION_HANDLE* receiveOperation
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| shell | WSMAN_SHELL_HANDLE | in |
| command | WSMAN_COMMAND_HANDLE | inoptional |
| flags | DWORD | in |
| desiredStreamSet | WSMAN_STREAM_ID_SET* | inoptional |
| async | WSMAN_SHELL_ASYNC* | in |
| receiveOperation | WSMAN_OPERATION_HANDLE* | out |
戻り値の型: void
各言語での呼び出し定義
// WsmSvc.dll
#include <windows.h>
void WSManReceiveShellOutput(
WSMAN_SHELL_HANDLE shell,
WSMAN_COMMAND_HANDLE command, // optional
DWORD flags,
WSMAN_STREAM_ID_SET* desiredStreamSet, // optional
WSMAN_SHELL_ASYNC* async,
WSMAN_OPERATION_HANDLE* receiveOperation
);[DllImport("WsmSvc.dll", ExactSpelling = true)]
static extern void WSManReceiveShellOutput(
IntPtr shell, // WSMAN_SHELL_HANDLE
IntPtr command, // WSMAN_COMMAND_HANDLE optional
uint flags, // DWORD
IntPtr desiredStreamSet, // WSMAN_STREAM_ID_SET* optional
IntPtr async, // WSMAN_SHELL_ASYNC*
out IntPtr receiveOperation // WSMAN_OPERATION_HANDLE* out
);<DllImport("WsmSvc.dll", ExactSpelling:=True)>
Public Shared Sub WSManReceiveShellOutput(
shell As IntPtr, ' WSMAN_SHELL_HANDLE
command As IntPtr, ' WSMAN_COMMAND_HANDLE optional
flags As UInteger, ' DWORD
desiredStreamSet As IntPtr, ' WSMAN_STREAM_ID_SET* optional
async As IntPtr, ' WSMAN_SHELL_ASYNC*
<Out> ByRef receiveOperation As IntPtr ' WSMAN_OPERATION_HANDLE* out
)
End Sub' shell : WSMAN_SHELL_HANDLE
' command : WSMAN_COMMAND_HANDLE optional
' flags : DWORD
' desiredStreamSet : WSMAN_STREAM_ID_SET* optional
' async : WSMAN_SHELL_ASYNC*
' receiveOperation : WSMAN_OPERATION_HANDLE* out
Declare PtrSafe Sub WSManReceiveShellOutput Lib "wsmsvc" ( _
ByVal shell As LongPtr, _
ByVal command As LongPtr, _
ByVal flags As Long, _
ByVal desiredStreamSet As LongPtr, _
ByVal async As LongPtr, _
ByRef receiveOperation As LongPtr)
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
WSManReceiveShellOutput = ctypes.windll.wsmsvc.WSManReceiveShellOutput
WSManReceiveShellOutput.restype = None
WSManReceiveShellOutput.argtypes = [
ctypes.c_ssize_t, # shell : WSMAN_SHELL_HANDLE
ctypes.c_ssize_t, # command : WSMAN_COMMAND_HANDLE optional
wintypes.DWORD, # flags : DWORD
ctypes.c_void_p, # desiredStreamSet : WSMAN_STREAM_ID_SET* optional
ctypes.c_void_p, # async : WSMAN_SHELL_ASYNC*
ctypes.c_void_p, # receiveOperation : WSMAN_OPERATION_HANDLE* out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('WsmSvc.dll')
WSManReceiveShellOutput = Fiddle::Function.new(
lib['WSManReceiveShellOutput'],
[
Fiddle::TYPE_INTPTR_T, # shell : WSMAN_SHELL_HANDLE
Fiddle::TYPE_INTPTR_T, # command : WSMAN_COMMAND_HANDLE optional
-Fiddle::TYPE_INT, # flags : DWORD
Fiddle::TYPE_VOIDP, # desiredStreamSet : WSMAN_STREAM_ID_SET* optional
Fiddle::TYPE_VOIDP, # async : WSMAN_SHELL_ASYNC*
Fiddle::TYPE_VOIDP, # receiveOperation : WSMAN_OPERATION_HANDLE* out
],
Fiddle::TYPE_VOID)#[link(name = "wsmsvc")]
extern "system" {
fn WSManReceiveShellOutput(
shell: isize, // WSMAN_SHELL_HANDLE
command: isize, // WSMAN_COMMAND_HANDLE optional
flags: u32, // DWORD
desiredStreamSet: *mut WSMAN_STREAM_ID_SET, // WSMAN_STREAM_ID_SET* optional
async: *mut WSMAN_SHELL_ASYNC, // WSMAN_SHELL_ASYNC*
receiveOperation: *mut isize // WSMAN_OPERATION_HANDLE* out
);
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("WsmSvc.dll")]
public static extern void WSManReceiveShellOutput(IntPtr shell, IntPtr command, uint flags, IntPtr desiredStreamSet, IntPtr async, out IntPtr receiveOperation);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WsmSvc_WSManReceiveShellOutput' -Namespace Win32 -PassThru
# $api::WSManReceiveShellOutput(shell, command, flags, desiredStreamSet, async, receiveOperation)#uselib "WsmSvc.dll"
#func global WSManReceiveShellOutput "WSManReceiveShellOutput" sptr, sptr, sptr, sptr, sptr, sptr
; WSManReceiveShellOutput shell, command, flags, varptr(desiredStreamSet), varptr(async), receiveOperation
; shell : WSMAN_SHELL_HANDLE -> "sptr"
; command : WSMAN_COMMAND_HANDLE optional -> "sptr"
; flags : DWORD -> "sptr"
; desiredStreamSet : WSMAN_STREAM_ID_SET* optional -> "sptr"
; async : WSMAN_SHELL_ASYNC* -> "sptr"
; receiveOperation : WSMAN_OPERATION_HANDLE* out -> "sptr"出力引数:
#uselib "WsmSvc.dll" #func global WSManReceiveShellOutput "WSManReceiveShellOutput" sptr, sptr, int, var, var, int ; WSManReceiveShellOutput shell, command, flags, desiredStreamSet, async, receiveOperation ; shell : WSMAN_SHELL_HANDLE -> "sptr" ; command : WSMAN_COMMAND_HANDLE optional -> "sptr" ; flags : DWORD -> "int" ; desiredStreamSet : WSMAN_STREAM_ID_SET* optional -> "var" ; async : WSMAN_SHELL_ASYNC* -> "var" ; receiveOperation : WSMAN_OPERATION_HANDLE* out -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "WsmSvc.dll" #func global WSManReceiveShellOutput "WSManReceiveShellOutput" sptr, sptr, int, sptr, sptr, int ; WSManReceiveShellOutput shell, command, flags, varptr(desiredStreamSet), varptr(async), receiveOperation ; shell : WSMAN_SHELL_HANDLE -> "sptr" ; command : WSMAN_COMMAND_HANDLE optional -> "sptr" ; flags : DWORD -> "int" ; desiredStreamSet : WSMAN_STREAM_ID_SET* optional -> "sptr" ; async : WSMAN_SHELL_ASYNC* -> "sptr" ; receiveOperation : WSMAN_OPERATION_HANDLE* out -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; void WSManReceiveShellOutput(WSMAN_SHELL_HANDLE shell, WSMAN_COMMAND_HANDLE command, DWORD flags, WSMAN_STREAM_ID_SET* desiredStreamSet, WSMAN_SHELL_ASYNC* async, WSMAN_OPERATION_HANDLE* receiveOperation) #uselib "WsmSvc.dll" #func global WSManReceiveShellOutput "WSManReceiveShellOutput" intptr, intptr, int, var, var, int ; WSManReceiveShellOutput shell, command, flags, desiredStreamSet, async, receiveOperation ; shell : WSMAN_SHELL_HANDLE -> "intptr" ; command : WSMAN_COMMAND_HANDLE optional -> "intptr" ; flags : DWORD -> "int" ; desiredStreamSet : WSMAN_STREAM_ID_SET* optional -> "var" ; async : WSMAN_SHELL_ASYNC* -> "var" ; receiveOperation : WSMAN_OPERATION_HANDLE* out -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; void WSManReceiveShellOutput(WSMAN_SHELL_HANDLE shell, WSMAN_COMMAND_HANDLE command, DWORD flags, WSMAN_STREAM_ID_SET* desiredStreamSet, WSMAN_SHELL_ASYNC* async, WSMAN_OPERATION_HANDLE* receiveOperation) #uselib "WsmSvc.dll" #func global WSManReceiveShellOutput "WSManReceiveShellOutput" intptr, intptr, int, intptr, intptr, int ; WSManReceiveShellOutput shell, command, flags, varptr(desiredStreamSet), varptr(async), receiveOperation ; shell : WSMAN_SHELL_HANDLE -> "intptr" ; command : WSMAN_COMMAND_HANDLE optional -> "intptr" ; flags : DWORD -> "int" ; desiredStreamSet : WSMAN_STREAM_ID_SET* optional -> "intptr" ; async : WSMAN_SHELL_ASYNC* -> "intptr" ; receiveOperation : WSMAN_OPERATION_HANDLE* out -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
wsmsvc = windows.NewLazySystemDLL("WsmSvc.dll")
procWSManReceiveShellOutput = wsmsvc.NewProc("WSManReceiveShellOutput")
)
// shell (WSMAN_SHELL_HANDLE), command (WSMAN_COMMAND_HANDLE optional), flags (DWORD), desiredStreamSet (WSMAN_STREAM_ID_SET* optional), async (WSMAN_SHELL_ASYNC*), receiveOperation (WSMAN_OPERATION_HANDLE* out)
r1, _, err := procWSManReceiveShellOutput.Call(
uintptr(shell),
uintptr(command),
uintptr(flags),
uintptr(desiredStreamSet),
uintptr(async),
uintptr(receiveOperation),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // voidprocedure WSManReceiveShellOutput(
shell: NativeInt; // WSMAN_SHELL_HANDLE
command: NativeInt; // WSMAN_COMMAND_HANDLE optional
flags: DWORD; // DWORD
desiredStreamSet: Pointer; // WSMAN_STREAM_ID_SET* optional
async: Pointer; // WSMAN_SHELL_ASYNC*
receiveOperation: Pointer // WSMAN_OPERATION_HANDLE* out
); stdcall;
external 'WsmSvc.dll' name 'WSManReceiveShellOutput';result := DllCall("WsmSvc\WSManReceiveShellOutput"
, "Ptr", shell ; WSMAN_SHELL_HANDLE
, "Ptr", command ; WSMAN_COMMAND_HANDLE optional
, "UInt", flags ; DWORD
, "Ptr", desiredStreamSet ; WSMAN_STREAM_ID_SET* optional
, "Ptr", async ; WSMAN_SHELL_ASYNC*
, "Ptr", receiveOperation ; WSMAN_OPERATION_HANDLE* out
, "Int") ; return: void●WSManReceiveShellOutput(shell, command, flags, desiredStreamSet, async, receiveOperation) = DLL("WsmSvc.dll", "int WSManReceiveShellOutput(int, int, dword, void*, void*, void*)")
# 呼び出し: WSManReceiveShellOutput(shell, command, flags, desiredStreamSet, async, receiveOperation)
# shell : WSMAN_SHELL_HANDLE -> "int"
# command : WSMAN_COMMAND_HANDLE optional -> "int"
# flags : DWORD -> "dword"
# desiredStreamSet : WSMAN_STREAM_ID_SET* optional -> "void*"
# async : WSMAN_SHELL_ASYNC* -> "void*"
# receiveOperation : WSMAN_OPERATION_HANDLE* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。