ホーム › System.RemoteManagement › WSManSendShellInput
WSManSendShellInput
関数リモートシェルへ入力ストリームを送信する。
シグネチャ
// WsmSvc.dll
#include <windows.h>
void WSManSendShellInput(
WSMAN_SHELL_HANDLE shell,
WSMAN_COMMAND_HANDLE command, // optional
DWORD flags,
LPCWSTR streamId,
WSMAN_DATA* streamData,
BOOL endOfStream,
WSMAN_SHELL_ASYNC* async,
WSMAN_OPERATION_HANDLE* sendOperation
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| shell | WSMAN_SHELL_HANDLE | in | 入力を送信する対象のシェルハンドル。 |
| command | WSMAN_COMMAND_HANDLE | inoptional | 入力を送信する対象のコマンドハンドル。NULL 可。 |
| flags | DWORD | in | 送信動作を制御するフラグ。 |
| streamId | LPCWSTR | in | 入力を送るストリームのIDを示す文字列。 |
| streamData | WSMAN_DATA* | in | 送信する入力データを格納した WSMAN_DATA 構造体へのポインター。 |
| endOfStream | BOOL | in | ストリーム終端かどうか。TRUE で入力終了を示す。 |
| async | WSMAN_SHELL_ASYNC* | in | 完了通知を受け取る非同期コールバック構造体へのポインター。 |
| sendOperation | WSMAN_OPERATION_HANDLE* | out | 開始された送信操作のハンドルを受け取るポインター。 |
戻り値の型: void
各言語での呼び出し定義
// WsmSvc.dll
#include <windows.h>
void WSManSendShellInput(
WSMAN_SHELL_HANDLE shell,
WSMAN_COMMAND_HANDLE command, // optional
DWORD flags,
LPCWSTR streamId,
WSMAN_DATA* streamData,
BOOL endOfStream,
WSMAN_SHELL_ASYNC* async,
WSMAN_OPERATION_HANDLE* sendOperation
);[DllImport("WsmSvc.dll", ExactSpelling = true)]
static extern void WSManSendShellInput(
IntPtr shell, // WSMAN_SHELL_HANDLE
IntPtr command, // WSMAN_COMMAND_HANDLE optional
uint flags, // DWORD
[MarshalAs(UnmanagedType.LPWStr)] string streamId, // LPCWSTR
IntPtr streamData, // WSMAN_DATA*
bool endOfStream, // BOOL
IntPtr async, // WSMAN_SHELL_ASYNC*
out IntPtr sendOperation // WSMAN_OPERATION_HANDLE* out
);<DllImport("WsmSvc.dll", ExactSpelling:=True)>
Public Shared Sub WSManSendShellInput(
shell As IntPtr, ' WSMAN_SHELL_HANDLE
command As IntPtr, ' WSMAN_COMMAND_HANDLE optional
flags As UInteger, ' DWORD
<MarshalAs(UnmanagedType.LPWStr)> streamId As String, ' LPCWSTR
streamData As IntPtr, ' WSMAN_DATA*
endOfStream As Boolean, ' BOOL
async As IntPtr, ' WSMAN_SHELL_ASYNC*
<Out> ByRef sendOperation As IntPtr ' WSMAN_OPERATION_HANDLE* out
)
End Sub' shell : WSMAN_SHELL_HANDLE
' command : WSMAN_COMMAND_HANDLE optional
' flags : DWORD
' streamId : LPCWSTR
' streamData : WSMAN_DATA*
' endOfStream : BOOL
' async : WSMAN_SHELL_ASYNC*
' sendOperation : WSMAN_OPERATION_HANDLE* out
Declare PtrSafe Sub WSManSendShellInput Lib "wsmsvc" ( _
ByVal shell As LongPtr, _
ByVal command As LongPtr, _
ByVal flags As Long, _
ByVal streamId As LongPtr, _
ByVal streamData As LongPtr, _
ByVal endOfStream As Long, _
ByVal async As LongPtr, _
ByRef sendOperation As LongPtr)
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
WSManSendShellInput = ctypes.windll.wsmsvc.WSManSendShellInput
WSManSendShellInput.restype = None
WSManSendShellInput.argtypes = [
ctypes.c_ssize_t, # shell : WSMAN_SHELL_HANDLE
ctypes.c_ssize_t, # command : WSMAN_COMMAND_HANDLE optional
wintypes.DWORD, # flags : DWORD
wintypes.LPCWSTR, # streamId : LPCWSTR
ctypes.c_void_p, # streamData : WSMAN_DATA*
wintypes.BOOL, # endOfStream : BOOL
ctypes.c_void_p, # async : WSMAN_SHELL_ASYNC*
ctypes.c_void_p, # sendOperation : WSMAN_OPERATION_HANDLE* out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('WsmSvc.dll')
WSManSendShellInput = Fiddle::Function.new(
lib['WSManSendShellInput'],
[
Fiddle::TYPE_INTPTR_T, # shell : WSMAN_SHELL_HANDLE
Fiddle::TYPE_INTPTR_T, # command : WSMAN_COMMAND_HANDLE optional
-Fiddle::TYPE_INT, # flags : DWORD
Fiddle::TYPE_VOIDP, # streamId : LPCWSTR
Fiddle::TYPE_VOIDP, # streamData : WSMAN_DATA*
Fiddle::TYPE_INT, # endOfStream : BOOL
Fiddle::TYPE_VOIDP, # async : WSMAN_SHELL_ASYNC*
Fiddle::TYPE_VOIDP, # sendOperation : WSMAN_OPERATION_HANDLE* out
],
Fiddle::TYPE_VOID)#[link(name = "wsmsvc")]
extern "system" {
fn WSManSendShellInput(
shell: isize, // WSMAN_SHELL_HANDLE
command: isize, // WSMAN_COMMAND_HANDLE optional
flags: u32, // DWORD
streamId: *const u16, // LPCWSTR
streamData: *mut WSMAN_DATA, // WSMAN_DATA*
endOfStream: i32, // BOOL
async: *mut WSMAN_SHELL_ASYNC, // WSMAN_SHELL_ASYNC*
sendOperation: *mut isize // WSMAN_OPERATION_HANDLE* out
);
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("WsmSvc.dll")]
public static extern void WSManSendShellInput(IntPtr shell, IntPtr command, uint flags, [MarshalAs(UnmanagedType.LPWStr)] string streamId, IntPtr streamData, bool endOfStream, IntPtr async, out IntPtr sendOperation);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WsmSvc_WSManSendShellInput' -Namespace Win32 -PassThru
# $api::WSManSendShellInput(shell, command, flags, streamId, streamData, endOfStream, async, sendOperation)#uselib "WsmSvc.dll"
#func global WSManSendShellInput "WSManSendShellInput" sptr, sptr, sptr, sptr, sptr, sptr, sptr, sptr
; WSManSendShellInput shell, command, flags, streamId, varptr(streamData), endOfStream, varptr(async), varptr(sendOperation)
; shell : WSMAN_SHELL_HANDLE -> "sptr"
; command : WSMAN_COMMAND_HANDLE optional -> "sptr"
; flags : DWORD -> "sptr"
; streamId : LPCWSTR -> "sptr"
; streamData : WSMAN_DATA* -> "sptr"
; endOfStream : BOOL -> "sptr"
; async : WSMAN_SHELL_ASYNC* -> "sptr"
; sendOperation : WSMAN_OPERATION_HANDLE* out -> "sptr"出力引数:
#uselib "WsmSvc.dll" #func global WSManSendShellInput "WSManSendShellInput" sptr, sptr, int, wstr, var, int, var, var ; WSManSendShellInput shell, command, flags, streamId, streamData, endOfStream, async, sendOperation ; shell : WSMAN_SHELL_HANDLE -> "sptr" ; command : WSMAN_COMMAND_HANDLE optional -> "sptr" ; flags : DWORD -> "int" ; streamId : LPCWSTR -> "wstr" ; streamData : WSMAN_DATA* -> "var" ; endOfStream : BOOL -> "int" ; async : WSMAN_SHELL_ASYNC* -> "var" ; sendOperation : WSMAN_OPERATION_HANDLE* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "WsmSvc.dll" #func global WSManSendShellInput "WSManSendShellInput" sptr, sptr, int, wstr, sptr, int, sptr, sptr ; WSManSendShellInput shell, command, flags, streamId, varptr(streamData), endOfStream, varptr(async), varptr(sendOperation) ; shell : WSMAN_SHELL_HANDLE -> "sptr" ; command : WSMAN_COMMAND_HANDLE optional -> "sptr" ; flags : DWORD -> "int" ; streamId : LPCWSTR -> "wstr" ; streamData : WSMAN_DATA* -> "sptr" ; endOfStream : BOOL -> "int" ; async : WSMAN_SHELL_ASYNC* -> "sptr" ; sendOperation : WSMAN_OPERATION_HANDLE* out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; void WSManSendShellInput(WSMAN_SHELL_HANDLE shell, WSMAN_COMMAND_HANDLE command, DWORD flags, LPCWSTR streamId, WSMAN_DATA* streamData, BOOL endOfStream, WSMAN_SHELL_ASYNC* async, WSMAN_OPERATION_HANDLE* sendOperation) #uselib "WsmSvc.dll" #func global WSManSendShellInput "WSManSendShellInput" intptr, intptr, int, wstr, var, int, var, var ; WSManSendShellInput shell, command, flags, streamId, streamData, endOfStream, async, sendOperation ; shell : WSMAN_SHELL_HANDLE -> "intptr" ; command : WSMAN_COMMAND_HANDLE optional -> "intptr" ; flags : DWORD -> "int" ; streamId : LPCWSTR -> "wstr" ; streamData : WSMAN_DATA* -> "var" ; endOfStream : BOOL -> "int" ; async : WSMAN_SHELL_ASYNC* -> "var" ; sendOperation : WSMAN_OPERATION_HANDLE* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; void WSManSendShellInput(WSMAN_SHELL_HANDLE shell, WSMAN_COMMAND_HANDLE command, DWORD flags, LPCWSTR streamId, WSMAN_DATA* streamData, BOOL endOfStream, WSMAN_SHELL_ASYNC* async, WSMAN_OPERATION_HANDLE* sendOperation) #uselib "WsmSvc.dll" #func global WSManSendShellInput "WSManSendShellInput" intptr, intptr, int, wstr, intptr, int, intptr, intptr ; WSManSendShellInput shell, command, flags, streamId, varptr(streamData), endOfStream, varptr(async), varptr(sendOperation) ; shell : WSMAN_SHELL_HANDLE -> "intptr" ; command : WSMAN_COMMAND_HANDLE optional -> "intptr" ; flags : DWORD -> "int" ; streamId : LPCWSTR -> "wstr" ; streamData : WSMAN_DATA* -> "intptr" ; endOfStream : BOOL -> "int" ; async : WSMAN_SHELL_ASYNC* -> "intptr" ; sendOperation : WSMAN_OPERATION_HANDLE* out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
wsmsvc = windows.NewLazySystemDLL("WsmSvc.dll")
procWSManSendShellInput = wsmsvc.NewProc("WSManSendShellInput")
)
// shell (WSMAN_SHELL_HANDLE), command (WSMAN_COMMAND_HANDLE optional), flags (DWORD), streamId (LPCWSTR), streamData (WSMAN_DATA*), endOfStream (BOOL), async (WSMAN_SHELL_ASYNC*), sendOperation (WSMAN_OPERATION_HANDLE* out)
r1, _, err := procWSManSendShellInput.Call(
uintptr(shell),
uintptr(command),
uintptr(flags),
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(streamId))),
uintptr(streamData),
uintptr(endOfStream),
uintptr(async),
uintptr(sendOperation),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // voidprocedure WSManSendShellInput(
shell: NativeInt; // WSMAN_SHELL_HANDLE
command: NativeInt; // WSMAN_COMMAND_HANDLE optional
flags: DWORD; // DWORD
streamId: PWideChar; // LPCWSTR
streamData: Pointer; // WSMAN_DATA*
endOfStream: BOOL; // BOOL
async: Pointer; // WSMAN_SHELL_ASYNC*
sendOperation: Pointer // WSMAN_OPERATION_HANDLE* out
); stdcall;
external 'WsmSvc.dll' name 'WSManSendShellInput';result := DllCall("WsmSvc\WSManSendShellInput"
, "Ptr", shell ; WSMAN_SHELL_HANDLE
, "Ptr", command ; WSMAN_COMMAND_HANDLE optional
, "UInt", flags ; DWORD
, "WStr", streamId ; LPCWSTR
, "Ptr", streamData ; WSMAN_DATA*
, "Int", endOfStream ; BOOL
, "Ptr", async ; WSMAN_SHELL_ASYNC*
, "Ptr", sendOperation ; WSMAN_OPERATION_HANDLE* out
, "Int") ; return: void●WSManSendShellInput(shell, command, flags, streamId, streamData, endOfStream, async, sendOperation) = DLL("WsmSvc.dll", "int WSManSendShellInput(int, int, dword, char*, void*, bool, void*, void*)")
# 呼び出し: WSManSendShellInput(shell, command, flags, streamId, streamData, endOfStream, async, sendOperation)
# shell : WSMAN_SHELL_HANDLE -> "int"
# command : WSMAN_COMMAND_HANDLE optional -> "int"
# flags : DWORD -> "dword"
# streamId : LPCWSTR -> "char*"
# streamData : WSMAN_DATA* -> "void*"
# endOfStream : BOOL -> "bool"
# async : WSMAN_SHELL_ASYNC* -> "void*"
# sendOperation : WSMAN_OPERATION_HANDLE* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "wsmsvc" fn WSManSendShellInput(
shell: isize, // WSMAN_SHELL_HANDLE
command: isize, // WSMAN_COMMAND_HANDLE optional
flags: u32, // DWORD
streamId: [*c]const u16, // LPCWSTR
streamData: [*c]WSMAN_DATA, // WSMAN_DATA*
endOfStream: i32, // BOOL
async: [*c]WSMAN_SHELL_ASYNC, // WSMAN_SHELL_ASYNC*
sendOperation: [*c]isize // WSMAN_OPERATION_HANDLE* out
) callconv(std.os.windows.WINAPI) void;proc WSManSendShellInput(
shell: int, # WSMAN_SHELL_HANDLE
command: int, # WSMAN_COMMAND_HANDLE optional
flags: uint32, # DWORD
streamId: WideCString, # LPCWSTR
streamData: ptr WSMAN_DATA, # WSMAN_DATA*
endOfStream: int32, # BOOL
async: ptr WSMAN_SHELL_ASYNC, # WSMAN_SHELL_ASYNC*
sendOperation: ptr int # WSMAN_OPERATION_HANDLE* out
) {.importc: "WSManSendShellInput", stdcall, dynlib: "WsmSvc.dll".}pragma(lib, "wsmsvc");
extern(Windows)
void WSManSendShellInput(
ptrdiff_t shell, // WSMAN_SHELL_HANDLE
ptrdiff_t command, // WSMAN_COMMAND_HANDLE optional
uint flags, // DWORD
const(wchar)* streamId, // LPCWSTR
WSMAN_DATA* streamData, // WSMAN_DATA*
int endOfStream, // BOOL
WSMAN_SHELL_ASYNC* async, // WSMAN_SHELL_ASYNC*
ptrdiff_t* sendOperation // WSMAN_OPERATION_HANDLE* out
);ccall((:WSManSendShellInput, "WsmSvc.dll"), stdcall, Cvoid,
(Int, Int, UInt32, Cwstring, Ptr{WSMAN_DATA}, Int32, Ptr{WSMAN_SHELL_ASYNC}, Ptr{Int}),
shell, command, flags, streamId, streamData, endOfStream, async, sendOperation)
# shell : WSMAN_SHELL_HANDLE -> Int
# command : WSMAN_COMMAND_HANDLE optional -> Int
# flags : DWORD -> UInt32
# streamId : LPCWSTR -> Cwstring
# streamData : WSMAN_DATA* -> Ptr{WSMAN_DATA}
# endOfStream : BOOL -> Int32
# async : WSMAN_SHELL_ASYNC* -> Ptr{WSMAN_SHELL_ASYNC}
# sendOperation : WSMAN_OPERATION_HANDLE* out -> Ptr{Int}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
void WSManSendShellInput(
intptr_t shell,
intptr_t command,
uint32_t flags,
const uint16_t* streamId,
void* streamData,
int32_t endOfStream,
void* async,
intptr_t* sendOperation);
]]
local wsmsvc = ffi.load("wsmsvc")
-- wsmsvc.WSManSendShellInput(shell, command, flags, streamId, streamData, endOfStream, async, sendOperation)
-- shell : WSMAN_SHELL_HANDLE
-- command : WSMAN_COMMAND_HANDLE optional
-- flags : DWORD
-- streamId : LPCWSTR
-- streamData : WSMAN_DATA*
-- endOfStream : BOOL
-- async : WSMAN_SHELL_ASYNC*
-- sendOperation : WSMAN_OPERATION_HANDLE* out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('WsmSvc.dll');
const WSManSendShellInput = lib.func('__stdcall', 'WSManSendShellInput', 'void', ['intptr_t', 'intptr_t', 'uint32_t', 'str16', 'void *', 'int32_t', 'void *', 'intptr_t *']);
// WSManSendShellInput(shell, command, flags, streamId, streamData, endOfStream, async, sendOperation)
// shell : WSMAN_SHELL_HANDLE -> 'intptr_t'
// command : WSMAN_COMMAND_HANDLE optional -> 'intptr_t'
// flags : DWORD -> 'uint32_t'
// streamId : LPCWSTR -> 'str16'
// streamData : WSMAN_DATA* -> 'void *'
// endOfStream : BOOL -> 'int32_t'
// async : WSMAN_SHELL_ASYNC* -> 'void *'
// sendOperation : WSMAN_OPERATION_HANDLE* out -> 'intptr_t *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("WsmSvc.dll", {
WSManSendShellInput: { parameters: ["isize", "isize", "u32", "buffer", "pointer", "i32", "pointer", "pointer"], result: "void" },
});
// lib.symbols.WSManSendShellInput(shell, command, flags, streamId, streamData, endOfStream, async, sendOperation)
// shell : WSMAN_SHELL_HANDLE -> "isize"
// command : WSMAN_COMMAND_HANDLE optional -> "isize"
// flags : DWORD -> "u32"
// streamId : LPCWSTR -> "buffer"
// streamData : WSMAN_DATA* -> "pointer"
// endOfStream : BOOL -> "i32"
// async : WSMAN_SHELL_ASYNC* -> "pointer"
// sendOperation : WSMAN_OPERATION_HANDLE* out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
void WSManSendShellInput(
intptr_t shell,
intptr_t command,
uint32_t flags,
const uint16_t* streamId,
void* streamData,
int32_t endOfStream,
void* async,
intptr_t* sendOperation);
C, "WsmSvc.dll");
// $ffi->WSManSendShellInput(shell, command, flags, streamId, streamData, endOfStream, async, sendOperation);
// shell : WSMAN_SHELL_HANDLE
// command : WSMAN_COMMAND_HANDLE optional
// flags : DWORD
// streamId : LPCWSTR
// streamData : WSMAN_DATA*
// endOfStream : BOOL
// async : WSMAN_SHELL_ASYNC*
// sendOperation : WSMAN_OPERATION_HANDLE* out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Wsmsvc extends StdCallLibrary {
Wsmsvc INSTANCE = Native.load("wsmsvc", Wsmsvc.class);
void WSManSendShellInput(
long shell, // WSMAN_SHELL_HANDLE
long command, // WSMAN_COMMAND_HANDLE optional
int flags, // DWORD
WString streamId, // LPCWSTR
Pointer streamData, // WSMAN_DATA*
boolean endOfStream, // BOOL
Pointer async, // WSMAN_SHELL_ASYNC*
LongByReference sendOperation // WSMAN_OPERATION_HANDLE* out
);
}@[Link("wsmsvc")]
lib LibWsmSvc
fun WSManSendShellInput = WSManSendShellInput(
shell : LibC::SSizeT, # WSMAN_SHELL_HANDLE
command : LibC::SSizeT, # WSMAN_COMMAND_HANDLE optional
flags : UInt32, # DWORD
streamId : UInt16*, # LPCWSTR
streamData : WSMAN_DATA*, # WSMAN_DATA*
endOfStream : Int32, # BOOL
async : WSMAN_SHELL_ASYNC*, # WSMAN_SHELL_ASYNC*
sendOperation : LibC::SSizeT* # WSMAN_OPERATION_HANDLE* out
) : Void
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef WSManSendShellInputNative = Void Function(IntPtr, IntPtr, Uint32, Pointer<Utf16>, Pointer<Void>, Int32, Pointer<Void>, Pointer<IntPtr>);
typedef WSManSendShellInputDart = void Function(int, int, int, Pointer<Utf16>, Pointer<Void>, int, Pointer<Void>, Pointer<IntPtr>);
final WSManSendShellInput = DynamicLibrary.open('WsmSvc.dll')
.lookupFunction<WSManSendShellInputNative, WSManSendShellInputDart>('WSManSendShellInput');
// shell : WSMAN_SHELL_HANDLE -> IntPtr
// command : WSMAN_COMMAND_HANDLE optional -> IntPtr
// flags : DWORD -> Uint32
// streamId : LPCWSTR -> Pointer<Utf16>
// streamData : WSMAN_DATA* -> Pointer<Void>
// endOfStream : BOOL -> Int32
// async : WSMAN_SHELL_ASYNC* -> Pointer<Void>
// sendOperation : WSMAN_OPERATION_HANDLE* out -> Pointer<IntPtr>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
procedure WSManSendShellInput(
shell: NativeInt; // WSMAN_SHELL_HANDLE
command: NativeInt; // WSMAN_COMMAND_HANDLE optional
flags: DWORD; // DWORD
streamId: PWideChar; // LPCWSTR
streamData: Pointer; // WSMAN_DATA*
endOfStream: BOOL; // BOOL
async: Pointer; // WSMAN_SHELL_ASYNC*
sendOperation: Pointer // WSMAN_OPERATION_HANDLE* out
); stdcall;
external 'WsmSvc.dll' name 'WSManSendShellInput';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "WSManSendShellInput"
c_WSManSendShellInput :: CIntPtr -> CIntPtr -> Word32 -> CWString -> Ptr () -> CInt -> Ptr () -> Ptr CIntPtr -> IO ()
-- shell : WSMAN_SHELL_HANDLE -> CIntPtr
-- command : WSMAN_COMMAND_HANDLE optional -> CIntPtr
-- flags : DWORD -> Word32
-- streamId : LPCWSTR -> CWString
-- streamData : WSMAN_DATA* -> Ptr ()
-- endOfStream : BOOL -> CInt
-- async : WSMAN_SHELL_ASYNC* -> Ptr ()
-- sendOperation : WSMAN_OPERATION_HANDLE* out -> Ptr CIntPtr
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let wsmansendshellinput =
foreign "WSManSendShellInput"
(intptr_t @-> intptr_t @-> uint32_t @-> (ptr uint16_t) @-> (ptr void) @-> int32_t @-> (ptr void) @-> (ptr intptr_t) @-> returning void)
(* shell : WSMAN_SHELL_HANDLE -> intptr_t *)
(* command : WSMAN_COMMAND_HANDLE optional -> intptr_t *)
(* flags : DWORD -> uint32_t *)
(* streamId : LPCWSTR -> (ptr uint16_t) *)
(* streamData : WSMAN_DATA* -> (ptr void) *)
(* endOfStream : BOOL -> int32_t *)
(* async : WSMAN_SHELL_ASYNC* -> (ptr void) *)
(* sendOperation : WSMAN_OPERATION_HANDLE* out -> (ptr intptr_t) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library wsmsvc (t "WsmSvc.dll"))
(cffi:use-foreign-library wsmsvc)
(cffi:defcfun ("WSManSendShellInput" wsman-send-shell-input :convention :stdcall) :void
(shell :int64) ; WSMAN_SHELL_HANDLE
(command :int64) ; WSMAN_COMMAND_HANDLE optional
(flags :uint32) ; DWORD
(stream-id (:string :encoding :utf-16le)) ; LPCWSTR
(stream-data :pointer) ; WSMAN_DATA*
(end-of-stream :int32) ; BOOL
(async :pointer) ; WSMAN_SHELL_ASYNC*
(send-operation :pointer)) ; WSMAN_OPERATION_HANDLE* out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $WSManSendShellInput = Win32::API::More->new('WsmSvc',
'void WSManSendShellInput(LPARAM shell, LPARAM command, DWORD flags, LPCWSTR streamId, LPVOID streamData, BOOL endOfStream, LPVOID async, LPVOID sendOperation)');
# my $ret = $WSManSendShellInput->Call($shell, $command, $flags, $streamId, $streamData, $endOfStream, $async, $sendOperation);
# shell : WSMAN_SHELL_HANDLE -> LPARAM
# command : WSMAN_COMMAND_HANDLE optional -> LPARAM
# flags : DWORD -> DWORD
# streamId : LPCWSTR -> LPCWSTR
# streamData : WSMAN_DATA* -> LPVOID
# endOfStream : BOOL -> BOOL
# async : WSMAN_SHELL_ASYNC* -> LPVOID
# sendOperation : WSMAN_OPERATION_HANDLE* out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。