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MesDecodeBufferHandleCreate
関数バッファからのデコード用シリアル化ハンドルを作成する。
シグネチャ
// RPCRT4.dll
#include <windows.h>
RPC_STATUS MesDecodeBufferHandleCreate(
LPSTR Buffer,
DWORD BufferSize,
void** pHandle
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| Buffer | LPSTR | in |
| BufferSize | DWORD | in |
| pHandle | void** | out |
戻り値の型: RPC_STATUS
各言語での呼び出し定義
// RPCRT4.dll
#include <windows.h>
RPC_STATUS MesDecodeBufferHandleCreate(
LPSTR Buffer,
DWORD BufferSize,
void** pHandle
);[DllImport("RPCRT4.dll", ExactSpelling = true)]
static extern int MesDecodeBufferHandleCreate(
[MarshalAs(UnmanagedType.LPStr)] string Buffer, // LPSTR
uint BufferSize, // DWORD
IntPtr pHandle // void** out
);<DllImport("RPCRT4.dll", ExactSpelling:=True)>
Public Shared Function MesDecodeBufferHandleCreate(
<MarshalAs(UnmanagedType.LPStr)> Buffer As String, ' LPSTR
BufferSize As UInteger, ' DWORD
pHandle As IntPtr ' void** out
) As Integer
End Function' Buffer : LPSTR
' BufferSize : DWORD
' pHandle : void** out
Declare PtrSafe Function MesDecodeBufferHandleCreate Lib "rpcrt4" ( _
ByVal Buffer As String, _
ByVal BufferSize As Long, _
ByVal pHandle As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
MesDecodeBufferHandleCreate = ctypes.windll.rpcrt4.MesDecodeBufferHandleCreate
MesDecodeBufferHandleCreate.restype = ctypes.c_int
MesDecodeBufferHandleCreate.argtypes = [
wintypes.LPCSTR, # Buffer : LPSTR
wintypes.DWORD, # BufferSize : DWORD
ctypes.c_void_p, # pHandle : void** out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('RPCRT4.dll')
MesDecodeBufferHandleCreate = Fiddle::Function.new(
lib['MesDecodeBufferHandleCreate'],
[
Fiddle::TYPE_VOIDP, # Buffer : LPSTR
-Fiddle::TYPE_INT, # BufferSize : DWORD
Fiddle::TYPE_VOIDP, # pHandle : void** out
],
Fiddle::TYPE_INT)#[link(name = "rpcrt4")]
extern "system" {
fn MesDecodeBufferHandleCreate(
Buffer: *mut u8, // LPSTR
BufferSize: u32, // DWORD
pHandle: *mut *mut () // void** out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("RPCRT4.dll")]
public static extern int MesDecodeBufferHandleCreate([MarshalAs(UnmanagedType.LPStr)] string Buffer, uint BufferSize, IntPtr pHandle);
"@
$api = Add-Type -MemberDefinition $sig -Name 'RPCRT4_MesDecodeBufferHandleCreate' -Namespace Win32 -PassThru
# $api::MesDecodeBufferHandleCreate(Buffer, BufferSize, pHandle)#uselib "RPCRT4.dll"
#func global MesDecodeBufferHandleCreate "MesDecodeBufferHandleCreate" sptr, sptr, sptr
; MesDecodeBufferHandleCreate Buffer, BufferSize, pHandle ; 戻り値は stat
; Buffer : LPSTR -> "sptr"
; BufferSize : DWORD -> "sptr"
; pHandle : void** out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "RPCRT4.dll"
#cfunc global MesDecodeBufferHandleCreate "MesDecodeBufferHandleCreate" str, int, sptr
; res = MesDecodeBufferHandleCreate(Buffer, BufferSize, pHandle)
; Buffer : LPSTR -> "str"
; BufferSize : DWORD -> "int"
; pHandle : void** out -> "sptr"; RPC_STATUS MesDecodeBufferHandleCreate(LPSTR Buffer, DWORD BufferSize, void** pHandle)
#uselib "RPCRT4.dll"
#cfunc global MesDecodeBufferHandleCreate "MesDecodeBufferHandleCreate" str, int, intptr
; res = MesDecodeBufferHandleCreate(Buffer, BufferSize, pHandle)
; Buffer : LPSTR -> "str"
; BufferSize : DWORD -> "int"
; pHandle : void** out -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
rpcrt4 = windows.NewLazySystemDLL("RPCRT4.dll")
procMesDecodeBufferHandleCreate = rpcrt4.NewProc("MesDecodeBufferHandleCreate")
)
// Buffer (LPSTR), BufferSize (DWORD), pHandle (void** out)
r1, _, err := procMesDecodeBufferHandleCreate.Call(
uintptr(unsafe.Pointer(windows.BytePtrFromString(Buffer))),
uintptr(BufferSize),
uintptr(pHandle),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // RPC_STATUSfunction MesDecodeBufferHandleCreate(
Buffer: PAnsiChar; // LPSTR
BufferSize: DWORD; // DWORD
pHandle: Pointer // void** out
): Integer; stdcall;
external 'RPCRT4.dll' name 'MesDecodeBufferHandleCreate';result := DllCall("RPCRT4\MesDecodeBufferHandleCreate"
, "AStr", Buffer ; LPSTR
, "UInt", BufferSize ; DWORD
, "Ptr", pHandle ; void** out
, "Int") ; return: RPC_STATUS●MesDecodeBufferHandleCreate(Buffer, BufferSize, pHandle) = DLL("RPCRT4.dll", "int MesDecodeBufferHandleCreate(char*, dword, void*)")
# 呼び出し: MesDecodeBufferHandleCreate(Buffer, BufferSize, pHandle)
# Buffer : LPSTR -> "char*"
# BufferSize : DWORD -> "dword"
# pHandle : void** out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。