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MesEncodeDynBufferHandleCreate
関数動的バッファエンコード用のシリアル化ハンドルを作成する。
シグネチャ
// RPCRT4.dll
#include <windows.h>
RPC_STATUS MesEncodeDynBufferHandleCreate(
CHAR** pBuffer,
DWORD* pEncodedSize,
void** pHandle
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| pBuffer | CHAR** | out |
| pEncodedSize | DWORD* | out |
| pHandle | void** | out |
戻り値の型: RPC_STATUS
各言語での呼び出し定義
// RPCRT4.dll
#include <windows.h>
RPC_STATUS MesEncodeDynBufferHandleCreate(
CHAR** pBuffer,
DWORD* pEncodedSize,
void** pHandle
);[DllImport("RPCRT4.dll", ExactSpelling = true)]
static extern int MesEncodeDynBufferHandleCreate(
IntPtr pBuffer, // CHAR** out
out uint pEncodedSize, // DWORD* out
IntPtr pHandle // void** out
);<DllImport("RPCRT4.dll", ExactSpelling:=True)>
Public Shared Function MesEncodeDynBufferHandleCreate(
pBuffer As IntPtr, ' CHAR** out
<Out> ByRef pEncodedSize As UInteger, ' DWORD* out
pHandle As IntPtr ' void** out
) As Integer
End Function' pBuffer : CHAR** out
' pEncodedSize : DWORD* out
' pHandle : void** out
Declare PtrSafe Function MesEncodeDynBufferHandleCreate Lib "rpcrt4" ( _
ByVal pBuffer As LongPtr, _
ByRef pEncodedSize As Long, _
ByVal pHandle As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
MesEncodeDynBufferHandleCreate = ctypes.windll.rpcrt4.MesEncodeDynBufferHandleCreate
MesEncodeDynBufferHandleCreate.restype = ctypes.c_int
MesEncodeDynBufferHandleCreate.argtypes = [
ctypes.c_void_p, # pBuffer : CHAR** out
ctypes.POINTER(wintypes.DWORD), # pEncodedSize : DWORD* out
ctypes.c_void_p, # pHandle : void** out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('RPCRT4.dll')
MesEncodeDynBufferHandleCreate = Fiddle::Function.new(
lib['MesEncodeDynBufferHandleCreate'],
[
Fiddle::TYPE_VOIDP, # pBuffer : CHAR** out
Fiddle::TYPE_VOIDP, # pEncodedSize : DWORD* out
Fiddle::TYPE_VOIDP, # pHandle : void** out
],
Fiddle::TYPE_INT)#[link(name = "rpcrt4")]
extern "system" {
fn MesEncodeDynBufferHandleCreate(
pBuffer: *mut *mut i8, // CHAR** out
pEncodedSize: *mut u32, // DWORD* out
pHandle: *mut *mut () // void** out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("RPCRT4.dll")]
public static extern int MesEncodeDynBufferHandleCreate(IntPtr pBuffer, out uint pEncodedSize, IntPtr pHandle);
"@
$api = Add-Type -MemberDefinition $sig -Name 'RPCRT4_MesEncodeDynBufferHandleCreate' -Namespace Win32 -PassThru
# $api::MesEncodeDynBufferHandleCreate(pBuffer, pEncodedSize, pHandle)#uselib "RPCRT4.dll"
#func global MesEncodeDynBufferHandleCreate "MesEncodeDynBufferHandleCreate" sptr, sptr, sptr
; MesEncodeDynBufferHandleCreate varptr(pBuffer), varptr(pEncodedSize), pHandle ; 戻り値は stat
; pBuffer : CHAR** out -> "sptr"
; pEncodedSize : DWORD* out -> "sptr"
; pHandle : void** out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "RPCRT4.dll" #cfunc global MesEncodeDynBufferHandleCreate "MesEncodeDynBufferHandleCreate" var, var, sptr ; res = MesEncodeDynBufferHandleCreate(pBuffer, pEncodedSize, pHandle) ; pBuffer : CHAR** out -> "var" ; pEncodedSize : DWORD* out -> "var" ; pHandle : void** out -> "sptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "RPCRT4.dll" #cfunc global MesEncodeDynBufferHandleCreate "MesEncodeDynBufferHandleCreate" sptr, sptr, sptr ; res = MesEncodeDynBufferHandleCreate(varptr(pBuffer), varptr(pEncodedSize), pHandle) ; pBuffer : CHAR** out -> "sptr" ; pEncodedSize : DWORD* out -> "sptr" ; pHandle : void** out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; RPC_STATUS MesEncodeDynBufferHandleCreate(CHAR** pBuffer, DWORD* pEncodedSize, void** pHandle) #uselib "RPCRT4.dll" #cfunc global MesEncodeDynBufferHandleCreate "MesEncodeDynBufferHandleCreate" var, var, intptr ; res = MesEncodeDynBufferHandleCreate(pBuffer, pEncodedSize, pHandle) ; pBuffer : CHAR** out -> "var" ; pEncodedSize : DWORD* out -> "var" ; pHandle : void** out -> "intptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; RPC_STATUS MesEncodeDynBufferHandleCreate(CHAR** pBuffer, DWORD* pEncodedSize, void** pHandle) #uselib "RPCRT4.dll" #cfunc global MesEncodeDynBufferHandleCreate "MesEncodeDynBufferHandleCreate" intptr, intptr, intptr ; res = MesEncodeDynBufferHandleCreate(varptr(pBuffer), varptr(pEncodedSize), pHandle) ; pBuffer : CHAR** out -> "intptr" ; pEncodedSize : DWORD* out -> "intptr" ; pHandle : void** out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
rpcrt4 = windows.NewLazySystemDLL("RPCRT4.dll")
procMesEncodeDynBufferHandleCreate = rpcrt4.NewProc("MesEncodeDynBufferHandleCreate")
)
// pBuffer (CHAR** out), pEncodedSize (DWORD* out), pHandle (void** out)
r1, _, err := procMesEncodeDynBufferHandleCreate.Call(
uintptr(pBuffer),
uintptr(pEncodedSize),
uintptr(pHandle),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // RPC_STATUSfunction MesEncodeDynBufferHandleCreate(
pBuffer: Pointer; // CHAR** out
pEncodedSize: Pointer; // DWORD* out
pHandle: Pointer // void** out
): Integer; stdcall;
external 'RPCRT4.dll' name 'MesEncodeDynBufferHandleCreate';result := DllCall("RPCRT4\MesEncodeDynBufferHandleCreate"
, "Ptr", pBuffer ; CHAR** out
, "Ptr", pEncodedSize ; DWORD* out
, "Ptr", pHandle ; void** out
, "Int") ; return: RPC_STATUS●MesEncodeDynBufferHandleCreate(pBuffer, pEncodedSize, pHandle) = DLL("RPCRT4.dll", "int MesEncodeDynBufferHandleCreate(void*, void*, void*)")
# 呼び出し: MesEncodeDynBufferHandleCreate(pBuffer, pEncodedSize, pHandle)
# pBuffer : CHAR** out -> "void*"
# pEncodedSize : DWORD* out -> "void*"
# pHandle : void** out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。