Win32 API 日本語リファレンス
ホームSystem.Rpc › NDRSContextUnmarshall2

NDRSContextUnmarshall2

関数
ガード付きでサーバーコンテキストをアンマーシャリングする拡張版。
DLLRPCRT4.dll呼出規約winapi

シグネチャ

// RPCRT4.dll
#include <windows.h>

NDR_SCONTEXT* NDRSContextUnmarshall2(
    void* BindingHandle,
    void* pBuff,   // optional
    DWORD DataRepresentation,
    void* CtxGuard,   // optional
    DWORD Flags
);

パラメーター

名前方向
BindingHandlevoid*in
pBuffvoid*inoptional
DataRepresentationDWORDin
CtxGuardvoid*inoptional
FlagsDWORDin

戻り値の型: NDR_SCONTEXT*

各言語での呼び出し定義

// RPCRT4.dll
#include <windows.h>

NDR_SCONTEXT* NDRSContextUnmarshall2(
    void* BindingHandle,
    void* pBuff,   // optional
    DWORD DataRepresentation,
    void* CtxGuard,   // optional
    DWORD Flags
);
[DllImport("RPCRT4.dll", ExactSpelling = true)]
static extern IntPtr NDRSContextUnmarshall2(
    IntPtr BindingHandle,   // void*
    IntPtr pBuff,   // void* optional
    uint DataRepresentation,   // DWORD
    IntPtr CtxGuard,   // void* optional
    uint Flags   // DWORD
);
<DllImport("RPCRT4.dll", ExactSpelling:=True)>
Public Shared Function NDRSContextUnmarshall2(
    BindingHandle As IntPtr,   ' void*
    pBuff As IntPtr,   ' void* optional
    DataRepresentation As UInteger,   ' DWORD
    CtxGuard As IntPtr,   ' void* optional
    Flags As UInteger   ' DWORD
) As IntPtr
End Function
' BindingHandle : void*
' pBuff : void* optional
' DataRepresentation : DWORD
' CtxGuard : void* optional
' Flags : DWORD
Declare PtrSafe Function NDRSContextUnmarshall2 Lib "rpcrt4" ( _
    ByVal BindingHandle As LongPtr, _
    ByVal pBuff As LongPtr, _
    ByVal DataRepresentation As Long, _
    ByVal CtxGuard As LongPtr, _
    ByVal Flags As Long) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

NDRSContextUnmarshall2 = ctypes.windll.rpcrt4.NDRSContextUnmarshall2
NDRSContextUnmarshall2.restype = ctypes.c_void_p
NDRSContextUnmarshall2.argtypes = [
    ctypes.POINTER(None),  # BindingHandle : void*
    ctypes.POINTER(None),  # pBuff : void* optional
    wintypes.DWORD,  # DataRepresentation : DWORD
    ctypes.POINTER(None),  # CtxGuard : void* optional
    wintypes.DWORD,  # Flags : DWORD
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('RPCRT4.dll')
NDRSContextUnmarshall2 = Fiddle::Function.new(
  lib['NDRSContextUnmarshall2'],
  [
    Fiddle::TYPE_VOIDP,  # BindingHandle : void*
    Fiddle::TYPE_VOIDP,  # pBuff : void* optional
    -Fiddle::TYPE_INT,  # DataRepresentation : DWORD
    Fiddle::TYPE_VOIDP,  # CtxGuard : void* optional
    -Fiddle::TYPE_INT,  # Flags : DWORD
  ],
  Fiddle::TYPE_VOIDP)
#[link(name = "rpcrt4")]
extern "system" {
    fn NDRSContextUnmarshall2(
        BindingHandle: *mut (),  // void*
        pBuff: *mut (),  // void* optional
        DataRepresentation: u32,  // DWORD
        CtxGuard: *mut (),  // void* optional
        Flags: u32  // DWORD
    ) -> *mut NDR_SCONTEXT;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("RPCRT4.dll")]
public static extern IntPtr NDRSContextUnmarshall2(IntPtr BindingHandle, IntPtr pBuff, uint DataRepresentation, IntPtr CtxGuard, uint Flags);
"@
$api = Add-Type -MemberDefinition $sig -Name 'RPCRT4_NDRSContextUnmarshall2' -Namespace Win32 -PassThru
# $api::NDRSContextUnmarshall2(BindingHandle, pBuff, DataRepresentation, CtxGuard, Flags)
#uselib "RPCRT4.dll"
#func global NDRSContextUnmarshall2 "NDRSContextUnmarshall2" sptr, sptr, sptr, sptr, sptr
; NDRSContextUnmarshall2 BindingHandle, pBuff, DataRepresentation, CtxGuard, Flags   ; 戻り値は stat
; BindingHandle : void* -> "sptr"
; pBuff : void* optional -> "sptr"
; DataRepresentation : DWORD -> "sptr"
; CtxGuard : void* optional -> "sptr"
; Flags : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "RPCRT4.dll"
#cfunc global NDRSContextUnmarshall2 "NDRSContextUnmarshall2" sptr, sptr, int, sptr, int
; res = NDRSContextUnmarshall2(BindingHandle, pBuff, DataRepresentation, CtxGuard, Flags)
; BindingHandle : void* -> "sptr"
; pBuff : void* optional -> "sptr"
; DataRepresentation : DWORD -> "int"
; CtxGuard : void* optional -> "sptr"
; Flags : DWORD -> "int"
; NDR_SCONTEXT* NDRSContextUnmarshall2(void* BindingHandle, void* pBuff, DWORD DataRepresentation, void* CtxGuard, DWORD Flags)
#uselib "RPCRT4.dll"
#cfunc global NDRSContextUnmarshall2 "NDRSContextUnmarshall2" intptr, intptr, int, intptr, int
; res = NDRSContextUnmarshall2(BindingHandle, pBuff, DataRepresentation, CtxGuard, Flags)
; BindingHandle : void* -> "intptr"
; pBuff : void* optional -> "intptr"
; DataRepresentation : DWORD -> "int"
; CtxGuard : void* optional -> "intptr"
; Flags : DWORD -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	rpcrt4 = windows.NewLazySystemDLL("RPCRT4.dll")
	procNDRSContextUnmarshall2 = rpcrt4.NewProc("NDRSContextUnmarshall2")
)

// BindingHandle (void*), pBuff (void* optional), DataRepresentation (DWORD), CtxGuard (void* optional), Flags (DWORD)
r1, _, err := procNDRSContextUnmarshall2.Call(
	uintptr(BindingHandle),
	uintptr(pBuff),
	uintptr(DataRepresentation),
	uintptr(CtxGuard),
	uintptr(Flags),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // NDR_SCONTEXT*
function NDRSContextUnmarshall2(
  BindingHandle: Pointer;   // void*
  pBuff: Pointer;   // void* optional
  DataRepresentation: DWORD;   // DWORD
  CtxGuard: Pointer;   // void* optional
  Flags: DWORD   // DWORD
): Pointer; stdcall;
  external 'RPCRT4.dll' name 'NDRSContextUnmarshall2';
result := DllCall("RPCRT4\NDRSContextUnmarshall2"
    , "Ptr", BindingHandle   ; void*
    , "Ptr", pBuff   ; void* optional
    , "UInt", DataRepresentation   ; DWORD
    , "Ptr", CtxGuard   ; void* optional
    , "UInt", Flags   ; DWORD
    , "Ptr")   ; return: NDR_SCONTEXT*
●NDRSContextUnmarshall2(BindingHandle, pBuff, DataRepresentation, CtxGuard, Flags) = DLL("RPCRT4.dll", "void* NDRSContextUnmarshall2(void*, void*, dword, void*, dword)")
# 呼び出し: NDRSContextUnmarshall2(BindingHandle, pBuff, DataRepresentation, CtxGuard, Flags)
# BindingHandle : void* -> "void*"
# pBuff : void* optional -> "void*"
# DataRepresentation : DWORD -> "dword"
# CtxGuard : void* optional -> "void*"
# Flags : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。