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NdrServerContextMarshall

関数
NDRでサーバー側コンテキストハンドルをマーシャリングする。
DLLRPCRT4.dll呼出規約winapi

シグネチャ

// RPCRT4.dll
#include <windows.h>

void NdrServerContextMarshall(
    MIDL_STUB_MESSAGE* pStubMsg,
    NDR_SCONTEXT* ContextHandle,
    NDR_RUNDOWN RundownRoutine
);

パラメーター

名前方向説明
pStubMsgMIDL_STUB_MESSAGE*inoutマーシャリングの状態を保持するMIDLスタブメッセージ構造体へのポインター。
ContextHandleNDR_SCONTEXT*inoutサーバー側のコンテキストハンドル(NDR_SCONTEXT)へのポインター。クライアントへ返す対象。
RundownRoutineNDR_RUNDOWNinクライアント切断時に呼び出されるラインダウンコールバック関数。資源解放に用いる。NULL可。

戻り値の型: void

各言語での呼び出し定義

// RPCRT4.dll
#include <windows.h>

void NdrServerContextMarshall(
    MIDL_STUB_MESSAGE* pStubMsg,
    NDR_SCONTEXT* ContextHandle,
    NDR_RUNDOWN RundownRoutine
);
[DllImport("RPCRT4.dll", ExactSpelling = true)]
static extern void NdrServerContextMarshall(
    IntPtr pStubMsg,   // MIDL_STUB_MESSAGE* in/out
    IntPtr ContextHandle,   // NDR_SCONTEXT* in/out
    IntPtr RundownRoutine   // NDR_RUNDOWN
);
<DllImport("RPCRT4.dll", ExactSpelling:=True)>
Public Shared Sub NdrServerContextMarshall(
    pStubMsg As IntPtr,   ' MIDL_STUB_MESSAGE* in/out
    ContextHandle As IntPtr,   ' NDR_SCONTEXT* in/out
    RundownRoutine As IntPtr   ' NDR_RUNDOWN
)
End Sub
' pStubMsg : MIDL_STUB_MESSAGE* in/out
' ContextHandle : NDR_SCONTEXT* in/out
' RundownRoutine : NDR_RUNDOWN
Declare PtrSafe Sub NdrServerContextMarshall Lib "rpcrt4" ( _
    ByVal pStubMsg As LongPtr, _
    ByVal ContextHandle As LongPtr, _
    ByVal RundownRoutine As LongPtr)
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

NdrServerContextMarshall = ctypes.windll.rpcrt4.NdrServerContextMarshall
NdrServerContextMarshall.restype = None
NdrServerContextMarshall.argtypes = [
    ctypes.c_void_p,  # pStubMsg : MIDL_STUB_MESSAGE* in/out
    ctypes.c_void_p,  # ContextHandle : NDR_SCONTEXT* in/out
    ctypes.c_void_p,  # RundownRoutine : NDR_RUNDOWN
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('RPCRT4.dll')
NdrServerContextMarshall = Fiddle::Function.new(
  lib['NdrServerContextMarshall'],
  [
    Fiddle::TYPE_VOIDP,  # pStubMsg : MIDL_STUB_MESSAGE* in/out
    Fiddle::TYPE_VOIDP,  # ContextHandle : NDR_SCONTEXT* in/out
    Fiddle::TYPE_VOIDP,  # RundownRoutine : NDR_RUNDOWN
  ],
  Fiddle::TYPE_VOID)
#[link(name = "rpcrt4")]
extern "system" {
    fn NdrServerContextMarshall(
        pStubMsg: *mut MIDL_STUB_MESSAGE,  // MIDL_STUB_MESSAGE* in/out
        ContextHandle: *mut NDR_SCONTEXT,  // NDR_SCONTEXT* in/out
        RundownRoutine: *const core::ffi::c_void  // NDR_RUNDOWN
    );
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("RPCRT4.dll")]
public static extern void NdrServerContextMarshall(IntPtr pStubMsg, IntPtr ContextHandle, IntPtr RundownRoutine);
"@
$api = Add-Type -MemberDefinition $sig -Name 'RPCRT4_NdrServerContextMarshall' -Namespace Win32 -PassThru
# $api::NdrServerContextMarshall(pStubMsg, ContextHandle, RundownRoutine)
#uselib "RPCRT4.dll"
#func global NdrServerContextMarshall "NdrServerContextMarshall" sptr, sptr, sptr
; NdrServerContextMarshall varptr(pStubMsg), varptr(ContextHandle), RundownRoutine
; pStubMsg : MIDL_STUB_MESSAGE* in/out -> "sptr"
; ContextHandle : NDR_SCONTEXT* in/out -> "sptr"
; RundownRoutine : NDR_RUNDOWN -> "sptr"
出力引数:
#uselib "RPCRT4.dll"
#func global NdrServerContextMarshall "NdrServerContextMarshall" var, var, sptr
; NdrServerContextMarshall pStubMsg, ContextHandle, RundownRoutine
; pStubMsg : MIDL_STUB_MESSAGE* in/out -> "var"
; ContextHandle : NDR_SCONTEXT* in/out -> "var"
; RundownRoutine : NDR_RUNDOWN -> "sptr"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; void NdrServerContextMarshall(MIDL_STUB_MESSAGE* pStubMsg, NDR_SCONTEXT* ContextHandle, NDR_RUNDOWN RundownRoutine)
#uselib "RPCRT4.dll"
#func global NdrServerContextMarshall "NdrServerContextMarshall" var, var, intptr
; NdrServerContextMarshall pStubMsg, ContextHandle, RundownRoutine
; pStubMsg : MIDL_STUB_MESSAGE* in/out -> "var"
; ContextHandle : NDR_SCONTEXT* in/out -> "var"
; RundownRoutine : NDR_RUNDOWN -> "intptr"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	rpcrt4 = windows.NewLazySystemDLL("RPCRT4.dll")
	procNdrServerContextMarshall = rpcrt4.NewProc("NdrServerContextMarshall")
)

// pStubMsg (MIDL_STUB_MESSAGE* in/out), ContextHandle (NDR_SCONTEXT* in/out), RundownRoutine (NDR_RUNDOWN)
r1, _, err := procNdrServerContextMarshall.Call(
	uintptr(pStubMsg),
	uintptr(ContextHandle),
	uintptr(RundownRoutine),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // void
procedure NdrServerContextMarshall(
  pStubMsg: Pointer;   // MIDL_STUB_MESSAGE* in/out
  ContextHandle: Pointer;   // NDR_SCONTEXT* in/out
  RundownRoutine: Pointer   // NDR_RUNDOWN
); stdcall;
  external 'RPCRT4.dll' name 'NdrServerContextMarshall';
result := DllCall("RPCRT4\NdrServerContextMarshall"
    , "Ptr", pStubMsg   ; MIDL_STUB_MESSAGE* in/out
    , "Ptr", ContextHandle   ; NDR_SCONTEXT* in/out
    , "Ptr", RundownRoutine   ; NDR_RUNDOWN
    , "Int")   ; return: void
●NdrServerContextMarshall(pStubMsg, ContextHandle, RundownRoutine) = DLL("RPCRT4.dll", "int NdrServerContextMarshall(void*, void*, void*)")
# 呼び出し: NdrServerContextMarshall(pStubMsg, ContextHandle, RundownRoutine)
# pStubMsg : MIDL_STUB_MESSAGE* in/out -> "void*"
# ContextHandle : NDR_SCONTEXT* in/out -> "void*"
# RundownRoutine : NDR_RUNDOWN -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "rpcrt4" fn NdrServerContextMarshall(
    pStubMsg: [*c]MIDL_STUB_MESSAGE, // MIDL_STUB_MESSAGE* in/out
    ContextHandle: [*c]NDR_SCONTEXT, // NDR_SCONTEXT* in/out
    RundownRoutine: ?*anyopaque // NDR_RUNDOWN
) callconv(std.os.windows.WINAPI) void;
proc NdrServerContextMarshall(
    pStubMsg: ptr MIDL_STUB_MESSAGE,  # MIDL_STUB_MESSAGE* in/out
    ContextHandle: ptr NDR_SCONTEXT,  # NDR_SCONTEXT* in/out
    RundownRoutine: pointer  # NDR_RUNDOWN
) {.importc: "NdrServerContextMarshall", stdcall, dynlib: "RPCRT4.dll".}
pragma(lib, "rpcrt4");
extern(Windows)
void NdrServerContextMarshall(
    MIDL_STUB_MESSAGE* pStubMsg,   // MIDL_STUB_MESSAGE* in/out
    NDR_SCONTEXT* ContextHandle,   // NDR_SCONTEXT* in/out
    void* RundownRoutine   // NDR_RUNDOWN
);
ccall((:NdrServerContextMarshall, "RPCRT4.dll"), stdcall, Cvoid,
      (Ptr{MIDL_STUB_MESSAGE}, Ptr{NDR_SCONTEXT}, Ptr{Cvoid}),
      pStubMsg, ContextHandle, RundownRoutine)
# pStubMsg : MIDL_STUB_MESSAGE* in/out -> Ptr{MIDL_STUB_MESSAGE}
# ContextHandle : NDR_SCONTEXT* in/out -> Ptr{NDR_SCONTEXT}
# RundownRoutine : NDR_RUNDOWN -> Ptr{Cvoid}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
void NdrServerContextMarshall(
    void* pStubMsg,
    void* ContextHandle,
    void* RundownRoutine);
]]
local rpcrt4 = ffi.load("rpcrt4")
-- rpcrt4.NdrServerContextMarshall(pStubMsg, ContextHandle, RundownRoutine)
-- pStubMsg : MIDL_STUB_MESSAGE* in/out
-- ContextHandle : NDR_SCONTEXT* in/out
-- RundownRoutine : NDR_RUNDOWN
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('RPCRT4.dll');
const NdrServerContextMarshall = lib.func('__stdcall', 'NdrServerContextMarshall', 'void', ['void *', 'void *', 'void *']);
// NdrServerContextMarshall(pStubMsg, ContextHandle, RundownRoutine)
// pStubMsg : MIDL_STUB_MESSAGE* in/out -> 'void *'
// ContextHandle : NDR_SCONTEXT* in/out -> 'void *'
// RundownRoutine : NDR_RUNDOWN -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
// コールバック(関数ポインタ)は koffi.proto/koffi.register で型を定義して渡す(素の void* では JS 関数を渡せない)。
const lib = Deno.dlopen("RPCRT4.dll", {
  NdrServerContextMarshall: { parameters: ["pointer", "pointer", "pointer"], result: "void" },
});
// lib.symbols.NdrServerContextMarshall(pStubMsg, ContextHandle, RundownRoutine)
// pStubMsg : MIDL_STUB_MESSAGE* in/out -> "pointer"
// ContextHandle : NDR_SCONTEXT* in/out -> "pointer"
// RundownRoutine : NDR_RUNDOWN -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
void NdrServerContextMarshall(
    void* pStubMsg,
    void* ContextHandle,
    void* RundownRoutine);
C, "RPCRT4.dll");
// $ffi->NdrServerContextMarshall(pStubMsg, ContextHandle, RundownRoutine);
// pStubMsg : MIDL_STUB_MESSAGE* in/out
// ContextHandle : NDR_SCONTEXT* in/out
// RundownRoutine : NDR_RUNDOWN
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface Rpcrt4 extends StdCallLibrary {
    Rpcrt4 INSTANCE = Native.load("rpcrt4", Rpcrt4.class);
    void NdrServerContextMarshall(
        Pointer pStubMsg,   // MIDL_STUB_MESSAGE* in/out
        Pointer ContextHandle,   // NDR_SCONTEXT* in/out
        Callback RundownRoutine   // NDR_RUNDOWN
    );
}
@[Link("rpcrt4")]
lib LibRPCRT4
  fun NdrServerContextMarshall = NdrServerContextMarshall(
    pStubMsg : MIDL_STUB_MESSAGE*,   # MIDL_STUB_MESSAGE* in/out
    ContextHandle : NDR_SCONTEXT*,   # NDR_SCONTEXT* in/out
    RundownRoutine : Void*   # NDR_RUNDOWN
  ) : Void
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef NdrServerContextMarshallNative = Void Function(Pointer<Void>, Pointer<Void>, Pointer<Void>);
typedef NdrServerContextMarshallDart = void Function(Pointer<Void>, Pointer<Void>, Pointer<Void>);
final NdrServerContextMarshall = DynamicLibrary.open('RPCRT4.dll')
    .lookupFunction<NdrServerContextMarshallNative, NdrServerContextMarshallDart>('NdrServerContextMarshall');
// pStubMsg : MIDL_STUB_MESSAGE* in/out -> Pointer<Void>
// ContextHandle : NDR_SCONTEXT* in/out -> Pointer<Void>
// RundownRoutine : NDR_RUNDOWN -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
procedure NdrServerContextMarshall(
  pStubMsg: Pointer;   // MIDL_STUB_MESSAGE* in/out
  ContextHandle: Pointer;   // NDR_SCONTEXT* in/out
  RundownRoutine: Pointer   // NDR_RUNDOWN
); stdcall;
  external 'RPCRT4.dll' name 'NdrServerContextMarshall';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "NdrServerContextMarshall"
  c_NdrServerContextMarshall :: Ptr () -> Ptr () -> Ptr () -> IO ()
-- pStubMsg : MIDL_STUB_MESSAGE* in/out -> Ptr ()
-- ContextHandle : NDR_SCONTEXT* in/out -> Ptr ()
-- RundownRoutine : NDR_RUNDOWN -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let ndrservercontextmarshall =
  foreign "NdrServerContextMarshall"
    ((ptr void) @-> (ptr void) @-> (ptr void) @-> returning void)
(* pStubMsg : MIDL_STUB_MESSAGE* in/out -> (ptr void) *)
(* ContextHandle : NDR_SCONTEXT* in/out -> (ptr void) *)
(* RundownRoutine : NDR_RUNDOWN -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library rpcrt4 (t "RPCRT4.dll"))
(cffi:use-foreign-library rpcrt4)

(cffi:defcfun ("NdrServerContextMarshall" ndr-server-context-marshall :convention :stdcall) :void
  (p-stub-msg :pointer)   ; MIDL_STUB_MESSAGE* in/out
  (context-handle :pointer)   ; NDR_SCONTEXT* in/out
  (rundown-routine :pointer))   ; NDR_RUNDOWN
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $NdrServerContextMarshall = Win32::API::More->new('RPCRT4',
    'void NdrServerContextMarshall(LPVOID pStubMsg, LPVOID ContextHandle, LPVOID RundownRoutine)');
# my $ret = $NdrServerContextMarshall->Call($pStubMsg, $ContextHandle, $RundownRoutine);
# pStubMsg : MIDL_STUB_MESSAGE* in/out -> LPVOID
# ContextHandle : NDR_SCONTEXT* in/out -> LPVOID
# RundownRoutine : NDR_RUNDOWN -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。
# コールバック(関数ポインタ)は Perl sub を直接渡せません。Win32::API::Callback を使用してください。

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