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NdrServerContextMarshall
関数NDRでサーバー側コンテキストハンドルをマーシャリングする。
シグネチャ
// RPCRT4.dll
#include <windows.h>
void NdrServerContextMarshall(
MIDL_STUB_MESSAGE* pStubMsg,
NDR_SCONTEXT* ContextHandle,
NDR_RUNDOWN RundownRoutine
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| pStubMsg | MIDL_STUB_MESSAGE* | inout | マーシャリングの状態を保持するMIDLスタブメッセージ構造体へのポインター。 |
| ContextHandle | NDR_SCONTEXT* | inout | サーバー側のコンテキストハンドル(NDR_SCONTEXT)へのポインター。クライアントへ返す対象。 |
| RundownRoutine | NDR_RUNDOWN | in | クライアント切断時に呼び出されるラインダウンコールバック関数。資源解放に用いる。NULL可。 |
戻り値の型: void
各言語での呼び出し定義
// RPCRT4.dll
#include <windows.h>
void NdrServerContextMarshall(
MIDL_STUB_MESSAGE* pStubMsg,
NDR_SCONTEXT* ContextHandle,
NDR_RUNDOWN RundownRoutine
);[DllImport("RPCRT4.dll", ExactSpelling = true)]
static extern void NdrServerContextMarshall(
IntPtr pStubMsg, // MIDL_STUB_MESSAGE* in/out
IntPtr ContextHandle, // NDR_SCONTEXT* in/out
IntPtr RundownRoutine // NDR_RUNDOWN
);<DllImport("RPCRT4.dll", ExactSpelling:=True)>
Public Shared Sub NdrServerContextMarshall(
pStubMsg As IntPtr, ' MIDL_STUB_MESSAGE* in/out
ContextHandle As IntPtr, ' NDR_SCONTEXT* in/out
RundownRoutine As IntPtr ' NDR_RUNDOWN
)
End Sub' pStubMsg : MIDL_STUB_MESSAGE* in/out
' ContextHandle : NDR_SCONTEXT* in/out
' RundownRoutine : NDR_RUNDOWN
Declare PtrSafe Sub NdrServerContextMarshall Lib "rpcrt4" ( _
ByVal pStubMsg As LongPtr, _
ByVal ContextHandle As LongPtr, _
ByVal RundownRoutine As LongPtr)
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
NdrServerContextMarshall = ctypes.windll.rpcrt4.NdrServerContextMarshall
NdrServerContextMarshall.restype = None
NdrServerContextMarshall.argtypes = [
ctypes.c_void_p, # pStubMsg : MIDL_STUB_MESSAGE* in/out
ctypes.c_void_p, # ContextHandle : NDR_SCONTEXT* in/out
ctypes.c_void_p, # RundownRoutine : NDR_RUNDOWN
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('RPCRT4.dll')
NdrServerContextMarshall = Fiddle::Function.new(
lib['NdrServerContextMarshall'],
[
Fiddle::TYPE_VOIDP, # pStubMsg : MIDL_STUB_MESSAGE* in/out
Fiddle::TYPE_VOIDP, # ContextHandle : NDR_SCONTEXT* in/out
Fiddle::TYPE_VOIDP, # RundownRoutine : NDR_RUNDOWN
],
Fiddle::TYPE_VOID)#[link(name = "rpcrt4")]
extern "system" {
fn NdrServerContextMarshall(
pStubMsg: *mut MIDL_STUB_MESSAGE, // MIDL_STUB_MESSAGE* in/out
ContextHandle: *mut NDR_SCONTEXT, // NDR_SCONTEXT* in/out
RundownRoutine: *const core::ffi::c_void // NDR_RUNDOWN
);
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("RPCRT4.dll")]
public static extern void NdrServerContextMarshall(IntPtr pStubMsg, IntPtr ContextHandle, IntPtr RundownRoutine);
"@
$api = Add-Type -MemberDefinition $sig -Name 'RPCRT4_NdrServerContextMarshall' -Namespace Win32 -PassThru
# $api::NdrServerContextMarshall(pStubMsg, ContextHandle, RundownRoutine)#uselib "RPCRT4.dll"
#func global NdrServerContextMarshall "NdrServerContextMarshall" sptr, sptr, sptr
; NdrServerContextMarshall varptr(pStubMsg), varptr(ContextHandle), RundownRoutine
; pStubMsg : MIDL_STUB_MESSAGE* in/out -> "sptr"
; ContextHandle : NDR_SCONTEXT* in/out -> "sptr"
; RundownRoutine : NDR_RUNDOWN -> "sptr"出力引数:
#uselib "RPCRT4.dll" #func global NdrServerContextMarshall "NdrServerContextMarshall" var, var, sptr ; NdrServerContextMarshall pStubMsg, ContextHandle, RundownRoutine ; pStubMsg : MIDL_STUB_MESSAGE* in/out -> "var" ; ContextHandle : NDR_SCONTEXT* in/out -> "var" ; RundownRoutine : NDR_RUNDOWN -> "sptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "RPCRT4.dll" #func global NdrServerContextMarshall "NdrServerContextMarshall" sptr, sptr, sptr ; NdrServerContextMarshall varptr(pStubMsg), varptr(ContextHandle), RundownRoutine ; pStubMsg : MIDL_STUB_MESSAGE* in/out -> "sptr" ; ContextHandle : NDR_SCONTEXT* in/out -> "sptr" ; RundownRoutine : NDR_RUNDOWN -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; void NdrServerContextMarshall(MIDL_STUB_MESSAGE* pStubMsg, NDR_SCONTEXT* ContextHandle, NDR_RUNDOWN RundownRoutine) #uselib "RPCRT4.dll" #func global NdrServerContextMarshall "NdrServerContextMarshall" var, var, intptr ; NdrServerContextMarshall pStubMsg, ContextHandle, RundownRoutine ; pStubMsg : MIDL_STUB_MESSAGE* in/out -> "var" ; ContextHandle : NDR_SCONTEXT* in/out -> "var" ; RundownRoutine : NDR_RUNDOWN -> "intptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; void NdrServerContextMarshall(MIDL_STUB_MESSAGE* pStubMsg, NDR_SCONTEXT* ContextHandle, NDR_RUNDOWN RundownRoutine) #uselib "RPCRT4.dll" #func global NdrServerContextMarshall "NdrServerContextMarshall" intptr, intptr, intptr ; NdrServerContextMarshall varptr(pStubMsg), varptr(ContextHandle), RundownRoutine ; pStubMsg : MIDL_STUB_MESSAGE* in/out -> "intptr" ; ContextHandle : NDR_SCONTEXT* in/out -> "intptr" ; RundownRoutine : NDR_RUNDOWN -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
rpcrt4 = windows.NewLazySystemDLL("RPCRT4.dll")
procNdrServerContextMarshall = rpcrt4.NewProc("NdrServerContextMarshall")
)
// pStubMsg (MIDL_STUB_MESSAGE* in/out), ContextHandle (NDR_SCONTEXT* in/out), RundownRoutine (NDR_RUNDOWN)
r1, _, err := procNdrServerContextMarshall.Call(
uintptr(pStubMsg),
uintptr(ContextHandle),
uintptr(RundownRoutine),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // voidprocedure NdrServerContextMarshall(
pStubMsg: Pointer; // MIDL_STUB_MESSAGE* in/out
ContextHandle: Pointer; // NDR_SCONTEXT* in/out
RundownRoutine: Pointer // NDR_RUNDOWN
); stdcall;
external 'RPCRT4.dll' name 'NdrServerContextMarshall';result := DllCall("RPCRT4\NdrServerContextMarshall"
, "Ptr", pStubMsg ; MIDL_STUB_MESSAGE* in/out
, "Ptr", ContextHandle ; NDR_SCONTEXT* in/out
, "Ptr", RundownRoutine ; NDR_RUNDOWN
, "Int") ; return: void●NdrServerContextMarshall(pStubMsg, ContextHandle, RundownRoutine) = DLL("RPCRT4.dll", "int NdrServerContextMarshall(void*, void*, void*)")
# 呼び出し: NdrServerContextMarshall(pStubMsg, ContextHandle, RundownRoutine)
# pStubMsg : MIDL_STUB_MESSAGE* in/out -> "void*"
# ContextHandle : NDR_SCONTEXT* in/out -> "void*"
# RundownRoutine : NDR_RUNDOWN -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "rpcrt4" fn NdrServerContextMarshall(
pStubMsg: [*c]MIDL_STUB_MESSAGE, // MIDL_STUB_MESSAGE* in/out
ContextHandle: [*c]NDR_SCONTEXT, // NDR_SCONTEXT* in/out
RundownRoutine: ?*anyopaque // NDR_RUNDOWN
) callconv(std.os.windows.WINAPI) void;proc NdrServerContextMarshall(
pStubMsg: ptr MIDL_STUB_MESSAGE, # MIDL_STUB_MESSAGE* in/out
ContextHandle: ptr NDR_SCONTEXT, # NDR_SCONTEXT* in/out
RundownRoutine: pointer # NDR_RUNDOWN
) {.importc: "NdrServerContextMarshall", stdcall, dynlib: "RPCRT4.dll".}pragma(lib, "rpcrt4");
extern(Windows)
void NdrServerContextMarshall(
MIDL_STUB_MESSAGE* pStubMsg, // MIDL_STUB_MESSAGE* in/out
NDR_SCONTEXT* ContextHandle, // NDR_SCONTEXT* in/out
void* RundownRoutine // NDR_RUNDOWN
);ccall((:NdrServerContextMarshall, "RPCRT4.dll"), stdcall, Cvoid,
(Ptr{MIDL_STUB_MESSAGE}, Ptr{NDR_SCONTEXT}, Ptr{Cvoid}),
pStubMsg, ContextHandle, RundownRoutine)
# pStubMsg : MIDL_STUB_MESSAGE* in/out -> Ptr{MIDL_STUB_MESSAGE}
# ContextHandle : NDR_SCONTEXT* in/out -> Ptr{NDR_SCONTEXT}
# RundownRoutine : NDR_RUNDOWN -> Ptr{Cvoid}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
void NdrServerContextMarshall(
void* pStubMsg,
void* ContextHandle,
void* RundownRoutine);
]]
local rpcrt4 = ffi.load("rpcrt4")
-- rpcrt4.NdrServerContextMarshall(pStubMsg, ContextHandle, RundownRoutine)
-- pStubMsg : MIDL_STUB_MESSAGE* in/out
-- ContextHandle : NDR_SCONTEXT* in/out
-- RundownRoutine : NDR_RUNDOWN
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('RPCRT4.dll');
const NdrServerContextMarshall = lib.func('__stdcall', 'NdrServerContextMarshall', 'void', ['void *', 'void *', 'void *']);
// NdrServerContextMarshall(pStubMsg, ContextHandle, RundownRoutine)
// pStubMsg : MIDL_STUB_MESSAGE* in/out -> 'void *'
// ContextHandle : NDR_SCONTEXT* in/out -> 'void *'
// RundownRoutine : NDR_RUNDOWN -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
// コールバック(関数ポインタ)は koffi.proto/koffi.register で型を定義して渡す(素の void* では JS 関数を渡せない)。const lib = Deno.dlopen("RPCRT4.dll", {
NdrServerContextMarshall: { parameters: ["pointer", "pointer", "pointer"], result: "void" },
});
// lib.symbols.NdrServerContextMarshall(pStubMsg, ContextHandle, RundownRoutine)
// pStubMsg : MIDL_STUB_MESSAGE* in/out -> "pointer"
// ContextHandle : NDR_SCONTEXT* in/out -> "pointer"
// RundownRoutine : NDR_RUNDOWN -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
void NdrServerContextMarshall(
void* pStubMsg,
void* ContextHandle,
void* RundownRoutine);
C, "RPCRT4.dll");
// $ffi->NdrServerContextMarshall(pStubMsg, ContextHandle, RundownRoutine);
// pStubMsg : MIDL_STUB_MESSAGE* in/out
// ContextHandle : NDR_SCONTEXT* in/out
// RundownRoutine : NDR_RUNDOWN
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Rpcrt4 extends StdCallLibrary {
Rpcrt4 INSTANCE = Native.load("rpcrt4", Rpcrt4.class);
void NdrServerContextMarshall(
Pointer pStubMsg, // MIDL_STUB_MESSAGE* in/out
Pointer ContextHandle, // NDR_SCONTEXT* in/out
Callback RundownRoutine // NDR_RUNDOWN
);
}@[Link("rpcrt4")]
lib LibRPCRT4
fun NdrServerContextMarshall = NdrServerContextMarshall(
pStubMsg : MIDL_STUB_MESSAGE*, # MIDL_STUB_MESSAGE* in/out
ContextHandle : NDR_SCONTEXT*, # NDR_SCONTEXT* in/out
RundownRoutine : Void* # NDR_RUNDOWN
) : Void
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef NdrServerContextMarshallNative = Void Function(Pointer<Void>, Pointer<Void>, Pointer<Void>);
typedef NdrServerContextMarshallDart = void Function(Pointer<Void>, Pointer<Void>, Pointer<Void>);
final NdrServerContextMarshall = DynamicLibrary.open('RPCRT4.dll')
.lookupFunction<NdrServerContextMarshallNative, NdrServerContextMarshallDart>('NdrServerContextMarshall');
// pStubMsg : MIDL_STUB_MESSAGE* in/out -> Pointer<Void>
// ContextHandle : NDR_SCONTEXT* in/out -> Pointer<Void>
// RundownRoutine : NDR_RUNDOWN -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
procedure NdrServerContextMarshall(
pStubMsg: Pointer; // MIDL_STUB_MESSAGE* in/out
ContextHandle: Pointer; // NDR_SCONTEXT* in/out
RundownRoutine: Pointer // NDR_RUNDOWN
); stdcall;
external 'RPCRT4.dll' name 'NdrServerContextMarshall';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "NdrServerContextMarshall"
c_NdrServerContextMarshall :: Ptr () -> Ptr () -> Ptr () -> IO ()
-- pStubMsg : MIDL_STUB_MESSAGE* in/out -> Ptr ()
-- ContextHandle : NDR_SCONTEXT* in/out -> Ptr ()
-- RundownRoutine : NDR_RUNDOWN -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let ndrservercontextmarshall =
foreign "NdrServerContextMarshall"
((ptr void) @-> (ptr void) @-> (ptr void) @-> returning void)
(* pStubMsg : MIDL_STUB_MESSAGE* in/out -> (ptr void) *)
(* ContextHandle : NDR_SCONTEXT* in/out -> (ptr void) *)
(* RundownRoutine : NDR_RUNDOWN -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library rpcrt4 (t "RPCRT4.dll"))
(cffi:use-foreign-library rpcrt4)
(cffi:defcfun ("NdrServerContextMarshall" ndr-server-context-marshall :convention :stdcall) :void
(p-stub-msg :pointer) ; MIDL_STUB_MESSAGE* in/out
(context-handle :pointer) ; NDR_SCONTEXT* in/out
(rundown-routine :pointer)) ; NDR_RUNDOWN
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $NdrServerContextMarshall = Win32::API::More->new('RPCRT4',
'void NdrServerContextMarshall(LPVOID pStubMsg, LPVOID ContextHandle, LPVOID RundownRoutine)');
# my $ret = $NdrServerContextMarshall->Call($pStubMsg, $ContextHandle, $RundownRoutine);
# pStubMsg : MIDL_STUB_MESSAGE* in/out -> LPVOID
# ContextHandle : NDR_SCONTEXT* in/out -> LPVOID
# RundownRoutine : NDR_RUNDOWN -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。
# コールバック(関数ポインタ)は Perl sub を直接渡せません。Win32::API::Callback を使用してください。