Win32 API 日本語リファレンス
ホームSystem.Services › LockServiceDatabase

LockServiceDatabase

関数
SCMデータベースをロックする。
DLLADVAPI32.dll呼出規約winapiSetLastErrorあり対応OSWindows XP 以降

シグネチャ

// ADVAPI32.dll
#include <windows.h>

void* LockServiceDatabase(
    SC_HANDLE hSCManager
);

パラメーター

名前方向
hSCManagerSC_HANDLEin

戻り値の型: void*

各言語での呼び出し定義

// ADVAPI32.dll
#include <windows.h>

void* LockServiceDatabase(
    SC_HANDLE hSCManager
);
[DllImport("ADVAPI32.dll", SetLastError = true, ExactSpelling = true)]
static extern IntPtr LockServiceDatabase(
    IntPtr hSCManager   // SC_HANDLE
);
<DllImport("ADVAPI32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function LockServiceDatabase(
    hSCManager As IntPtr   ' SC_HANDLE
) As IntPtr
End Function
' hSCManager : SC_HANDLE
Declare PtrSafe Function LockServiceDatabase Lib "advapi32" ( _
    ByVal hSCManager As LongPtr) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

LockServiceDatabase = ctypes.windll.advapi32.LockServiceDatabase
LockServiceDatabase.restype = ctypes.c_void_p
LockServiceDatabase.argtypes = [
    wintypes.HANDLE,  # hSCManager : SC_HANDLE
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('ADVAPI32.dll')
LockServiceDatabase = Fiddle::Function.new(
  lib['LockServiceDatabase'],
  [
    Fiddle::TYPE_VOIDP,  # hSCManager : SC_HANDLE
  ],
  Fiddle::TYPE_VOIDP)
#[link(name = "advapi32")]
extern "system" {
    fn LockServiceDatabase(
        hSCManager: *mut core::ffi::c_void  // SC_HANDLE
    ) -> *mut ();
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("ADVAPI32.dll", SetLastError = true)]
public static extern IntPtr LockServiceDatabase(IntPtr hSCManager);
"@
$api = Add-Type -MemberDefinition $sig -Name 'ADVAPI32_LockServiceDatabase' -Namespace Win32 -PassThru
# $api::LockServiceDatabase(hSCManager)
#uselib "ADVAPI32.dll"
#func global LockServiceDatabase "LockServiceDatabase" sptr
; LockServiceDatabase hSCManager   ; 戻り値は stat
; hSCManager : SC_HANDLE -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "ADVAPI32.dll"
#cfunc global LockServiceDatabase "LockServiceDatabase" sptr
; res = LockServiceDatabase(hSCManager)
; hSCManager : SC_HANDLE -> "sptr"
; void* LockServiceDatabase(SC_HANDLE hSCManager)
#uselib "ADVAPI32.dll"
#cfunc global LockServiceDatabase "LockServiceDatabase" intptr
; res = LockServiceDatabase(hSCManager)
; hSCManager : SC_HANDLE -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	advapi32 = windows.NewLazySystemDLL("ADVAPI32.dll")
	procLockServiceDatabase = advapi32.NewProc("LockServiceDatabase")
)

// hSCManager (SC_HANDLE)
r1, _, err := procLockServiceDatabase.Call(
	uintptr(hSCManager),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // void*
function LockServiceDatabase(
  hSCManager: THandle   // SC_HANDLE
): Pointer; stdcall;
  external 'ADVAPI32.dll' name 'LockServiceDatabase';
result := DllCall("ADVAPI32\LockServiceDatabase"
    , "Ptr", hSCManager   ; SC_HANDLE
    , "Ptr")   ; return: void*
●LockServiceDatabase(hSCManager) = DLL("ADVAPI32.dll", "void* LockServiceDatabase(void*)")
# 呼び出し: LockServiceDatabase(hSCManager)
# hSCManager : SC_HANDLE -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。