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GetSystemWow64Directory2A
関数指定アーキテクチャのWOW64システムディレクトリを取得する(ANSI版)。
シグネチャ
// api-ms-win-core-wow64-l1-1-1.dll (ANSI / -A)
#include <windows.h>
DWORD GetSystemWow64Directory2A(
LPSTR lpBuffer, // optional
DWORD uSize,
IMAGE_FILE_MACHINE ImageFileMachineType
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| lpBuffer | LPSTR | outoptional |
| uSize | DWORD | in |
| ImageFileMachineType | IMAGE_FILE_MACHINE | in |
戻り値の型: DWORD
各言語での呼び出し定義
// api-ms-win-core-wow64-l1-1-1.dll (ANSI / -A)
#include <windows.h>
DWORD GetSystemWow64Directory2A(
LPSTR lpBuffer, // optional
DWORD uSize,
IMAGE_FILE_MACHINE ImageFileMachineType
);[DllImport("api-ms-win-core-wow64-l1-1-1.dll", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)]
static extern uint GetSystemWow64Directory2A(
[MarshalAs(UnmanagedType.LPStr)] System.Text.StringBuilder lpBuffer, // LPSTR optional, out
uint uSize, // DWORD
ushort ImageFileMachineType // IMAGE_FILE_MACHINE
);<DllImport("api-ms-win-core-wow64-l1-1-1.dll", CharSet:=CharSet.Ansi, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function GetSystemWow64Directory2A(
<MarshalAs(UnmanagedType.LPStr)> lpBuffer As System.Text.StringBuilder, ' LPSTR optional, out
uSize As UInteger, ' DWORD
ImageFileMachineType As UShort ' IMAGE_FILE_MACHINE
) As UInteger
End Function' lpBuffer : LPSTR optional, out
' uSize : DWORD
' ImageFileMachineType : IMAGE_FILE_MACHINE
Declare PtrSafe Function GetSystemWow64Directory2A Lib "api-ms-win-core-wow64-l1-1-1" ( _
ByVal lpBuffer As String, _
ByVal uSize As Long, _
ByVal ImageFileMachineType As Integer) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GetSystemWow64Directory2A = ctypes.windll.LoadLibrary("api-ms-win-core-wow64-l1-1-1.dll").GetSystemWow64Directory2A
GetSystemWow64Directory2A.restype = wintypes.DWORD
GetSystemWow64Directory2A.argtypes = [
wintypes.LPSTR, # lpBuffer : LPSTR optional, out
wintypes.DWORD, # uSize : DWORD
ctypes.c_ushort, # ImageFileMachineType : IMAGE_FILE_MACHINE
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('api-ms-win-core-wow64-l1-1-1.dll')
GetSystemWow64Directory2A = Fiddle::Function.new(
lib['GetSystemWow64Directory2A'],
[
Fiddle::TYPE_VOIDP, # lpBuffer : LPSTR optional, out
-Fiddle::TYPE_INT, # uSize : DWORD
-Fiddle::TYPE_SHORT, # ImageFileMachineType : IMAGE_FILE_MACHINE
],
-Fiddle::TYPE_INT)#[link(name = "api-ms-win-core-wow64-l1-1-1")]
extern "system" {
fn GetSystemWow64Directory2A(
lpBuffer: *mut u8, // LPSTR optional, out
uSize: u32, // DWORD
ImageFileMachineType: u16 // IMAGE_FILE_MACHINE
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("api-ms-win-core-wow64-l1-1-1.dll", CharSet = CharSet.Ansi, SetLastError = true)]
public static extern uint GetSystemWow64Directory2A([MarshalAs(UnmanagedType.LPStr)] System.Text.StringBuilder lpBuffer, uint uSize, ushort ImageFileMachineType);
"@
$api = Add-Type -MemberDefinition $sig -Name 'api-ms-win-core-wow64-l1-1-1_GetSystemWow64Directory2A' -Namespace Win32 -PassThru
# $api::GetSystemWow64Directory2A(lpBuffer, uSize, ImageFileMachineType)#uselib "api-ms-win-core-wow64-l1-1-1.dll"
#func global GetSystemWow64Directory2A "GetSystemWow64Directory2A" sptr, sptr, sptr
; GetSystemWow64Directory2A varptr(lpBuffer), uSize, ImageFileMachineType ; 戻り値は stat
; lpBuffer : LPSTR optional, out -> "sptr"
; uSize : DWORD -> "sptr"
; ImageFileMachineType : IMAGE_FILE_MACHINE -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "api-ms-win-core-wow64-l1-1-1.dll" #cfunc global GetSystemWow64Directory2A "GetSystemWow64Directory2A" var, int, int ; res = GetSystemWow64Directory2A(lpBuffer, uSize, ImageFileMachineType) ; lpBuffer : LPSTR optional, out -> "var" ; uSize : DWORD -> "int" ; ImageFileMachineType : IMAGE_FILE_MACHINE -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "api-ms-win-core-wow64-l1-1-1.dll" #cfunc global GetSystemWow64Directory2A "GetSystemWow64Directory2A" sptr, int, int ; res = GetSystemWow64Directory2A(varptr(lpBuffer), uSize, ImageFileMachineType) ; lpBuffer : LPSTR optional, out -> "sptr" ; uSize : DWORD -> "int" ; ImageFileMachineType : IMAGE_FILE_MACHINE -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; DWORD GetSystemWow64Directory2A(LPSTR lpBuffer, DWORD uSize, IMAGE_FILE_MACHINE ImageFileMachineType) #uselib "api-ms-win-core-wow64-l1-1-1.dll" #cfunc global GetSystemWow64Directory2A "GetSystemWow64Directory2A" var, int, int ; res = GetSystemWow64Directory2A(lpBuffer, uSize, ImageFileMachineType) ; lpBuffer : LPSTR optional, out -> "var" ; uSize : DWORD -> "int" ; ImageFileMachineType : IMAGE_FILE_MACHINE -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; DWORD GetSystemWow64Directory2A(LPSTR lpBuffer, DWORD uSize, IMAGE_FILE_MACHINE ImageFileMachineType) #uselib "api-ms-win-core-wow64-l1-1-1.dll" #cfunc global GetSystemWow64Directory2A "GetSystemWow64Directory2A" intptr, int, int ; res = GetSystemWow64Directory2A(varptr(lpBuffer), uSize, ImageFileMachineType) ; lpBuffer : LPSTR optional, out -> "intptr" ; uSize : DWORD -> "int" ; ImageFileMachineType : IMAGE_FILE_MACHINE -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
api_ms_win_core_wow64_l1_1_1 = windows.NewLazySystemDLL("api-ms-win-core-wow64-l1-1-1.dll")
procGetSystemWow64Directory2A = api_ms_win_core_wow64_l1_1_1.NewProc("GetSystemWow64Directory2A")
)
// lpBuffer (LPSTR optional, out), uSize (DWORD), ImageFileMachineType (IMAGE_FILE_MACHINE)
r1, _, err := procGetSystemWow64Directory2A.Call(
uintptr(lpBuffer),
uintptr(uSize),
uintptr(ImageFileMachineType),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction GetSystemWow64Directory2A(
lpBuffer: PAnsiChar; // LPSTR optional, out
uSize: DWORD; // DWORD
ImageFileMachineType: Word // IMAGE_FILE_MACHINE
): DWORD; stdcall;
external 'api-ms-win-core-wow64-l1-1-1.dll' name 'GetSystemWow64Directory2A';result := DllCall("api-ms-win-core-wow64-l1-1-1\GetSystemWow64Directory2A"
, "Ptr", lpBuffer ; LPSTR optional, out
, "UInt", uSize ; DWORD
, "UShort", ImageFileMachineType ; IMAGE_FILE_MACHINE
, "UInt") ; return: DWORD●GetSystemWow64Directory2A(lpBuffer, uSize, ImageFileMachineType) = DLL("api-ms-win-core-wow64-l1-1-1.dll", "dword GetSystemWow64Directory2A(char*, dword, int)")
# 呼び出し: GetSystemWow64Directory2A(lpBuffer, uSize, ImageFileMachineType)
# lpBuffer : LPSTR optional, out -> "char*"
# uSize : DWORD -> "dword"
# ImageFileMachineType : IMAGE_FILE_MACHINE -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。